Mana Geyser


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Conspiracy (CNS) Common
Fifth Dawn (5DN) Common

Combos Browse all

Mana Geyser


Add (Red) to your mana pool for each tapped land your opponents control.

Mana Geyser Discussion

Life_autonomous on A Song of Ice, Fire, and Uglies

4 days ago

Hear hear! I ran a few games with it last night and ran into mana problems, so I will have to adjust that accordingly. Madcookie Combustible Gearhulk is a great addition. I will try running that and Darksteel Colossus . Thanks for the advice! Hi_diddly_ho_neighbor Reality Shift and Mana Geyser deserve a try. Using Reiterate on the latter can be good fuel for an Xtra thicc Banefire or Comet Storm , which were actually the targets for Thousand-Year Storm . I've gotten the combo off successfully a few times and I can usually stall and pull off a lethal "x" in the late game. I think Mana Geyser has the potential to get that giant x spell off more consistently, so I will definitely try it out! Thank you all for the advice and suggestions. I am really enjoying building and playing this deck

Hi_diddly_ho_neighbor on A Song of Ice, Fire, and Uglies

4 days ago

I second Madcookie. Cutting lands for cards is a trap many players fall into. My opinion is you should only be considering less than 36 lands if you are playing in competitive metas or if you have a very specific deck strategy (e.g. Yuriko, the Tiger's Shadow ). You are effectively only running 34 lands ( Temple of the False God shouldn't be counted as a land due to it's restrictions). My strategy is to start with 37 lands, then adjust that number up or down depending on my curve and deck focus. I always make sure to have around 10 additional sources of ramp as well (your 8 seems fine).

Yes, Jhoira subverts the mana curve issue, but she is a 'kill on sight' commander. Everyone at the table will do whatever they can to kill her quickly. It's important to make sure you can still cast your spells without her.

If you are looking to still make room for the Leyline or Orrery, I'd suggest cutting Thousand-Year Storm . I doesn't really fit in this deck as you aren't trying to storm off with it.

Also, I automatically recommend Reality Shift to any deck playing blue. It has a strong claim to "blue's best removal spell" at this point. Mana Geyser could be a good addition as well.

Good luck and happy deck building!

austintayshus on Rinse Cycle

2 weeks ago

I think you could use a few more ramp spells, maybe Talisman of Creativity and Coldsteel Heart and Mana Geyser ?

I think you could also make good use of Brainstorm and Jace, Wielder of Mysteries and Blue Sun's Zenith and Mystic Remora and Windfall .

I always have trouble cutting cards but some cards I would consider cutting are

Hope this helps!

austintayshus on Friends On Fire

3 weeks ago

Mana Geyser could be fun in this deck.

McToters on Elementary

4 weeks ago

I love this deck! +1 As far as mana acceleration goes mana rocks may be your best bet, but there’s also Mana Flare which I personally live playing in multiplayer. Also, Caged Sun is a solid choice as well. Mana Geyser + Reiterate can give you infinite mana if your opponent has the right number of lands tapped. Treasure Nabber doesn’t fit your theme at all but it can help if your opponents run a lot of rocks.

Again, +1 super sweet deck!

austintayshus on Krenko

4 weeks ago

Kyren Negotiations could be a good game ender with a bunch of goblin tokens.

Valakut, the Molten Pinnacle could also be fun in this deck.

Mana Geyser could also net you a ton of mana if you play it at the right time.

McToters on Starke, The Traitor

4 weeks ago

This is such a cool deck! It seems very well thought out! Off the top of my head I can only think of suggesting Reiterate to combo with Mana Geyser for infinite mana as long as your opponent’s number of tapped lands are netting the extra mana. Oh and what do you think of Umbral Mantle ? Probably not efficient enough for what you’re trying to do.

Good luck! +1

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Mana Geyser occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.4%

Rakdos: 0.2%