Star Compass


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Iconic Masters (IMA) Common
Eighth Edition (8ED) Uncommon
Planeshift (PLS) Uncommon

Combos Browse all

Star Compass


Star Compass enters the battlefield tapped.

Tap: Add to your mana pool one mana of any color a basic land you control could produce.

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Recent Decks

Star Compass Discussion

RedSkull1010 on Stop!! You have violated the law!!

1 week ago

I think you could have a ton a fun if you added in Containment Priest in order to screw an opponent over if you go on the aggressive flicker plan like maybe playing a flicker card on an opponents creature and then BAM they perma lose it, its a pretty evil play. I also thought that maybe the deck might need a bit of ramp so u should definitely play Wayfarer's Bauble, Star Compass, Fellwar Stone and Azorius Signet to get some of those high tier cmc spells on to the board. Additionally, maybe running some counters to go along the bounce plan would really do justice to the deck. I think this deck would do a lot better if you added green and played Roon of the Hidden Realm as the commander. It would allow you to get some ramp in the deck and you could take out all the one time use flicker cards because ur commander would do it for you (thats just my opinion though and I hate green so I'd never do that to but its another option)

Scytec on Chains Comes From Within

2 weeks ago

You may consider Victim of Night over Smother, it felt more relevant throughout the life of the game. Also, some additional draw spells are never bad personally I'd look for things like Phyrexian Arena. You may also consider Nirkana Revenant for some additional ramp on a body. I think Gilded Lotus fits here nicely as well, perhaps over Star Compass? I like the deck though, seems mean for Duel Commander. :p

With a few more permanents that cause discard over sorceries, you are well on your way to being able to utilize Nykthos, Shrine to Nyx as well.

TheDevicer on In need of blue ramp

2 months ago

Basically never run anything over 3 CMC. Gilded Lotus and Thran Dynamo are single handedly the most overrated EDH ramp spells.

Here's what you should run:

And if you have money:

toastySmorc on Etali's Thunderdome

2 months ago

I think it might be better if you streamline your deck down to three elements. Ramp, extra triggers, and payload.

I mean you have Rampaging Ferocidon which really doesn't do much, and you're also missing Sol Ring while having Star Compass.

Just remove all the non-payload or ramp creatures, and replace them with more payload cards to increase consistency.

JohnnyCRO on Royal Gangster

2 months ago

First things First, the deck seems a bit all over the place. Pick a theme/wincon/something to be the foundation of your further work and start from there. I'd suggest going for a mardu control deck with toxic amounts of pillowfort and a wincon that would (ab)use that stranglehold the best.

Manabase could use some work, but it's a start.

Make youre you limit yourself to 2cmc ramp. It's because ramping out Marchessa earlky is crucial. Ramping a single mana t2 means she can hit the field t3 if you have the lands, while a t3 ramp makes your 4th turn stronger, but you con't have a bomb to cast off of that. So swhitch out Commander's Sphere and Darksteel Ingot for a Star Compass (great in budget multicolor decks) and another rock of your choice. Manabase and ramp are to be updated last, but this is an important change you should do asap.

Make your wincons more focused; Approach of the Second Sun goes in line what you're doing; you're pillowforting yourself, making everyone miserable and you draw cards by doing that. Torment of Hailfire on the other hand, though it makes people miserable, can't win reliably bc you can't create enough mana to make it work as a finisher. This is not Alesha, and even though your game plan might be similar, the deck itself doesn't really support creatures like Master of Cruelties and such. Try to evaluate cards based on how well they do in here.

Authority of the Consuls is neat. It stops some combos, slows down everyone a bit and makes your opponents more appealing attack targets than you are. Meaning that 1) you're even less likely to be attacked, and 2) you can regain Monarch more easilky if you get dethroned.

Thalia, Heretic Cathar Works similarly enough, but being a 3/2 First striker makes her an excellent blocker.

Aura of Silence will heavily slow down faster decks and it can serve as an emergency removal.

Mogis, God of Slaughter might be fun. Potentially a good blocker with edict effect stapled to it.

Blood Artist and Zulaport Cutthroat might provide for some interesting combos, and even outside that, Artist can get out of hand over time.

Luminarch Ascension will make you a target, but it's lots of fun and goes well with what you're trying to do.

A deck is more than a sum of its parts, it's more like an engine or a clockwork; each part has a purpose. Exchanging a part with a similar part might not work well if they are different in some key aspect. And adding a cool part might not work at all if it's not well supported by the rest of the structure. These cards aren't what I'd find to be immediate inclusions instead of similar cards, but a guideline to which I myself would tailor the deck if I were to (re)build it and make it evolve from this point.

Pill0w on Angels-MonoWhite

3 months ago

Fun list. I don't think you need Manalith and Star Compass, since you only have one color. I'd suggest replacing them with Sol Ring and Pearl Medallion(both budget friendly). More expensive options could be Thran Dynamo and Urza's Incubator.

Worldslayer is a very good card for when you have your commander out, since your entire board is indestructible. The advantage of having Avacyn, Angel of Hope is that your board stays alive when mass destruction/removal is used. You can abuse this: Wrath of God, Day of Judgment, Rout, Tragic Arrogance, Fumigate. I'd say you could put 6 of these kinds of spells in your deck.

You have a lot of angels, so you could also add Coat of Arms and Vanquisher's Banner or replace one of your lands with Path of Ancestry , naming angels. Speaking of lands, there are some utility lands you could put in, like Rogue's Passage and Mystifying Maze. There's a good land for ramp but it's a little pricier: Nykthos, Shrine to Nyx.

I hope these suggestions will help you, some are budget friendly, some a little less. Have fun.

duff87 on Ayli on a budget

3 months ago

Orzhov Signet,Darksteel Ingot, Orzhov Keyrune, Orzhov Cluestone,Commander's Sphere, Wayfarer's Bauble,Coalition Relic,Star Compass, Gilded Lotus,um..Knight of the White Orchid and Endless Horizons gets you plainsDark Ritual can get you black mana. I know you had some of those already either in your main board or maybe board, i was just listing some of the cheaper cards that i know of. It would mainly have to be artifact based ramp. I dont know, i hope it helped.

Polupus on Competitive Combo Memnarch

3 months ago

What do you think of swapping Star Compass for Sunstone to ward off early attacks with all your snow lands?

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