Pain Magnification

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dissension (DIS) Uncommon

Combos Browse all

Pain Magnification

Enchantment

Whenever an opponent is dealt 3 or more damage by a single source, that player discards a card.

Price & Acquistion Set Price Alerts

DIS

Ebay

Pain Magnification Discussion

Sakana on Minotaur Tribal (Need help)

3 months ago

Ideas:

+Urza's Incubator - cheeper minotaurs

+Fervor - haste for all

+Living Death - protection against board wipes

+Lightning Greaves - protection and haste

+Sign in Blood/card draw in general

+Phyrexian Arena - card draw!

+Rakdos Charm - just a good card

+Gratuitous Violence - dmg incorporated.

+Anthem of Rakdos - dmg incorporated.

+Furnace of Rath - dmg incorporated.

+Havoc Festival - dmg incorporated. Plus the most Rakdos card

+Mana Flare - speed things up a bit

+Greed - more card draw

+Pain Magnification - could be good for keeping 0 cards in their hands

+Shared Animosity - can be super strong

Traps:

-Black Sun's Zenith -expensive

-Cut // Ribbons - expensive

-Torment of Hailfire - expensive

-Ifnir Deadlands - I just don't get why its here, a swamp seems better

Cards to look into removing:

-Aether Vial - seems almost slow? Just doesn't fit in with the deck, but by all means, test it and see where it goes! Having fun with the cards is the most important part anyway.

-Azor's Gateway  Flip - also doesn't quite fit, but maybe? I've never personally played with the card.

-Obelisk of Urd - another one to playtest, I've thought it wasn't good enough in my tribal decks to get a spot

-Trepanation Blade - Very random card. Very random. I don't know what to think. Probably very good, though.

-Consuming Vapors - Don't quite get it, but might be a good way to gain life. Seems dependent on your playgroup.

-Impale, may I introduce you to murder?

-In Garruk's Wake - very expensive

I don't think Breath of Fury and Nemesis Mask are going to be good in the deck. I would not add them.

Silence the Believers will be too slow.

Maybe board:

-Cruel Reality: Just a trap, you have much better cards and it is extremely expensive.

-Dictate of Erebos: Maybe? I think you have better options

-Black Sun's Zenith: Maybe not. Has a much better place with Cabal Coffers.

-Cut // Ribbons: Nope. See above.

+Flurry of Horns :)

-Firestorm: too expensive IRL

+All the minotaurs, they're minotaurs?

I don't think Breath of Fury and Nemesis Mask are going to be good in the deck. I would not add them.

Silence the Believers will be too slow.

Sorry about the formatting, it hates me sometimes.

Blue_Flame on Insult to Injury to Death

4 months ago

Interesting deck, to say the least. I'd probably switch out the Emberwilde Augurs for Lightning Bolts as it achieves the same purpose as it synergizes with Pain Magnification. I'm not really a fan of Mindcrank outside of combo decks so I'd probably cut it for more Pain Magnifications or more bolts.

Gleeock on C18 and all the new ...

4 months ago

Jund: Thantis, "the crapped-on" has some possibilities... Very fun when I proxied her. I think their are a couple of misunderstandings regarding a good build for her (maybe too much blue slowbuild players out there :) ). It appears to me that there is too much pillowfort focus with her and too much concern for deathtouch. Now for my meta I am providing most the "combat oomph" and prompting action. Hunted cycle is great, vows are great, LIFELINK IS FAR BETTER!!! than deathtouch for rattlesnake value on forced combat!! Yes, I said it - and stand by it. But most of all she is strongest with a "DMG matters groupslug" philosophy. A lot of low cmc curses, and repetitive damage, discard enchantments really shine with her when coupled with cards to produce pawns & damage dealers for opponents. Things like Pain Magnification start triggering ALOT when you are forcing non-ideal combat. INEVITABLY when the pawns build up or you cast a vow or Sheltering Ancient creatures into the threat zone: that is when specific boardwipes are cast... Except you still have all these life-draining gas-guzzling groupslug enchantments in play.

Draknoz on Nicol Bolas Recruitment Agency HELP MEE!!!

4 months ago

Syphon Mind is card draw with discard

Disrupt Decorum protects you while forcing your opponents to duke it out

Painful Quandary this thing kills hands or players unless removed

Pain Magnification great if you plan on hitting people in the air, also if opponents fight it forces discards

TrueLycan on Elder Dargon Bolas

5 months ago

heya, Thank you! yea, this actually is my first complete homebrewed deck, so it hold a special place in my heart.

As for Pain Magnification it looks funky. The problem i have is... well i have no idea what i'd cut for it. Since i still need to slot the new Bolas card somewhere (and the fact i'm technically one card over the limit already.)

NorsLY on Elder Dargon Bolas

5 months ago

Hey,

this deck looks really cool! Its a bit different with what i wanted to do with bolas. I think for example Pain Magnification could do really good Work in ur Deck! :)

GarmaReborn on Zurgo World Smasher

6 months ago

Warrior Creatures to Consider:

Non-Warrior Creatures:

Equipment to Consider:

Artifacts to Consider:

Enchantment:

Sorcery:

  • Vandalblast
  • Rout
  • Chandra's Ignition -really great boardwipe for this deck, if zurgo has lifelink you will get that life and also anything that dies will give him counters. You could have zurgo, cast this, and then more than likely one shot a player
  • Read the Bones
  • Open the Armory
  • Disrupt Decorum tapped out won't link this for some reason

Instants: (sticking with four or less Cmc for sunforger shenanigans)

Land:

Notes:

Mardu is great for control, so its best to have plenty of removal spells. I would not have Spinerock Knoll since it might be too slow. Windbrisk Heights might be better than Spinerock tho. Like what if you need to play that spell but can't get 7 damage off. Also, Graveblade Marauder seems too situational to leave an impact. When you start adding/removal stuff to the deck, make sure to keep it low cmc as you can since you don't have much in terms of ramp in these colors; be sure to keep as mana rocks as you can for the same reason.

Load more