Aid the Fallen

Aid the Fallen


Choose one or both —

  • Return target creature card from your graveyard to your hand.
  • Return target planeswalker card from your graveyard to your hand.
Browse Alters

Printings View all

Set Rarity
Mystery Booster (MYS1) Common
War of the Spark (WAR) Common

Combos Browse all


Format Legality
Pre-release Legal
Tiny Leaders Legal
Vintage Legal
Penny Dreadful Legal
Pioneer Legal
Commander / EDH Legal
1v1 Commander Legal
Magic Duels Legal
Brawl Legal
Block Constructed Legal
Standard Legal
Historic Legal
Arena Legal
Canadian Highlander Legal
Leviathan Legal
Duel Commander Legal
Unformat Legal
Modern Legal
Highlander Legal
Casual Legal
Pauper EDH Legal
Legacy Legal
Pauper Legal
Oathbreaker Legal

Aid the Fallen Discussion

musicman3310 on Mono Black Devotion Midrange/control?

3 months ago

If you're attacking their hand, you can possibly play Davriel, Rogue Shadowmage for more of that long game damage and hand disruption. Kaya's Ghostform and Aid the Fallen could recur him and/or some of your other creatures.

pcguy89 on Chainer: Keeper of Graves

4 months ago

Suggestions for removal / maybeboard:

Suggestions for additions:

Worldgorger Dragon + Animate Dead / Dance of the Dead forms an infinite loop that you can cancel at any time. The loop blinks all of your lands into exile temporarily, allowing you to tap them before they blink out. This can be used to create infinite mana. Worldgorger Dragon isn't a good card on it's own, but it combos well with Buried Alive and your Gravebreaker Lamia. Animate Dead and Dance of the Dead are great any time because they can target creatures in anyone's GY.

Toadsly on Sek'kuar, Jund Combo

6 months ago

Why choose Aid the Fallen instead of Regrowth when you don't have any planeswalkers? Also nice deck so +1 from me.

BlackSirius on First deck (please add suggestions)

7 months ago

So I was looking at your stats and it says you have 62 cards. I'm not 100% on the rules but 60 is pretty standard. My advise is to drop 1 Bloodthirsty Aerialist and 1 Aid the Fallen IMO; if this is the build you stick with.

If you add a splash of green I'd build the land base like so: 1 forest, 8 plains, 6 swamps, 4 scoured barrens, 2 Jungle Hollow , and 1 Blossoming Sands

Murphy77 on

7 months ago

A good early chump-blocker for this deck like Vampire of the Dire Moon might help you get established.

Although Narcomoeba does provide a back-stop to help always keep a creature on the field, I rather like Clear the Mind to recycle your own graveyard back into your library.

Have you considered something like Thief of Sanity over Connive / Concoct ?

Kaya's Wrath just seems like you are admitting defeat - kill all your own best creatures for a possible extra turn of play. I would tend to go with something like Aid the Fallen to support your Forever Young and this would simplify your lands.

squadcarxmar on Phage Voltron

8 months ago

If you included some cards that retrieve cards from the graveyard as well in the deck you could counter your own Phage with things like Dash Hopes and Thrull Wizard . Your Withering Boon would also compliment this.

Things to put Phage into your hand from the graveyard could be Aid the Fallen , Call to the Netherworld , Cemetery Recruitment , Disentomb , Ghoulcaller's Chant , Grim Discovery , March of the Drowned , and the new Order of Midnight . There are plenty more with the same effects but I'm only listing the 1 and 2 CMC options since less mana is always better!

Murphy77 on Gadwish ~ Dimir Control [ELD]

8 months ago

There is another little interplay that begs to be included here, but it may take a bit of deck testing to find how we can include the extra cards. Contentious Plan , Flux Channeler and/or The Elderspell can generate planes-walker loyalty counters, then Ashiok, Dream Render can supplement your planes-walkers and use his -1 ability to disrupt your opponent's game. My first thought would be to maybe drop Enter the God-Eternals and 2 Narset to make some room. I would also look to find room in the side-board for something like Aid the Fallen

ScionsStillLive on Up My Amasshole

8 months ago

The main issue I see with this deck is that its slow. With many shocklands that enter tapped, casting bigger spells quicker is harder. I know you're on a budget, but I'd still recommend Blood Crypt , Steam Vents , and Watery Grave over your Guildgates.

Use Honor the God-Pharaoh for even more amass plus card draw. Bolt Bend can protect your army from removal and Chainwhip Cyclops can pave the way for your army.

Flux Channeler helps boost your zombie army even more, and Relentless Advance can do it in a hurry. Stealth Mission can help you hit the opponent for a lot of damage with a powered up Zombie Army.

Vizier of the Scorpion amasses and gives your zombie army deathtouch. Unlikely Aid can protect it from removal, and Aid the Fallen can return an amass creature from your graveyard, allowing you to do it again.

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