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Creature — Dragon
Whenever a dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.
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Utvara Hellkite Discussion
13 hours ago
That's a fair point about land hate and milling. I've got my own Tymaret, the Murder King deck that also would suffer from self mill even with all my graveyard recursion in it, and I've also had to really struggle before with decks that target my land base. It does teach you to be able to prepare for the worst, but it is also the type of thing you'd rather not have to prepare for.
As for the Eidolon, I put it up to just be a quiet reminder that and enchantress route is oddly enough totally viable with your commander, or at least that the enchantment creatures/enchantment creature creating cards are also out there if you choose to use them.
I feel Utvara Hellkite is probably your safest choice in cutting space for Wurmcoil, but for Fallen Ideal I feel like you may want to reevaluate whether you need the redundancy of Dictate of Erebos or From Beyond. If nothing else I can see the eldrazi pooper being replaced by say Bitterblossom, or some other faster token producer. Or a reanimation effect like Nim Deathmantle or Victimize.
23 hours ago
Okay, I have a flurry of cards I'm thinking I should mention, but I'm hesitant to make cut suggestions. You have this set up to be a stax build that wants to force and then dominate a long game, but are you wanting to actually attack people at that point or just get damage in while they have no defenses?
I ask because for the latter part some cards like Avenger of Zendikar and Utvara Hellkite do not work for that style as much when you could just as soon be reanimating cards to further hurt the opponent or else set up your combos instead.
One card I feel is fine to suggest here is instead of Rampant Growth I would recommend Sylvan Scrying, as while it may not put the land in play it will get you the much needed utility lands like Kher Keep or the non-basics that tap for any color. Expedition Map would accomplish the same thing.
A similarly minor adjustment could be made in dropping the guildgate lands for the "healing" lands that gain you life as they enter (tapped as well but at least with an upside).
But anyway, before I try to make any big suggestions I also wanted to know if you were specifically staying away from reanimation effects, maybe even recursion for non-creatures, or just hadn't put any in.
5 days ago
hi Darkite, and thanks for a speedy response :D in regards to fetch lands i may well be miss naming the use of Evolving Wilds, i guess i will be paying a visit to the wiki soon ;)
as to Scourge of Valkas, Kolaghan, the Storm's Fury and Mirrorwing Dragon they are indeed very fun and powerful choices but as i looked into getting tokens as a focus, they seemed to lose the deck some Synergy. Anger of the Gods is a card i completely missed but with your recommendation i will be looking into getting a play-set.
admittedly Utvara Hellkite was originally in my first few uses of this deck and was what got me to thinking about viable tokens, but i swapped him out for Sarkhan Vol as i found that if you get to a stage of the game where a hellkite is on the board unchecked, the game is likely in the bag already.
still thanks again for your points and help, im always keen to tinker and i do think the is more i can do with the deck soon. :)
5 days ago
Oh and i entirely forgot to ask why you are running a slow land? I know you won't be casting much in the early turns as a dragon deck, but is still kind of iffy. Maybe consider running some sort of AOE, like Anger of the Gods. Some ways to cheat out big creatures would work wonders, there is this card from eldritch moon (i can't remember the name) but you sac a creature to tutor for another one that costs up to two more than the one you sac, then you play it. You could sac an egg, then tutor for Thunderbreak Regent or, if you choose to include one, Dragonlord Ojutai, Glorybringer, Hoarding Dragon(if you run an artifact), Hunted Dragon (probably with some aoe), Icefall Regent, Kolaghan, the Storm's Fury, Mirrorwing Dragon (I can think of some pretty devastating combos you can pull with that), Scourge of Valkas, Skithiryx, the Blight Dragon, Stormbreath Dragon, or Utvara Hellkite (assuming you sacrifice a weeny dragon). These are just some of the dragons that have haste and can close the game/burst. If you sacrifice bigger creatures, you can pull that dragon that does aoe dmg.
6 days ago
Seems like very much a conditional Utvara Hellkite, no?
1 week ago
If budget isn't an issue, I'd highly recommend smoothing your mana with more fetchlands like Misty Rainforest and Scalding Tarn so that you can run Silumgar's Scorn - the best counterspell in Modern if you can reliably have a dragon in hand or on the board. I'd also go up to the full 4 Serum Visions and Lightning Bolts, as they're some of the best spells in Modern. Finally, your finishers look a bit too expensive even with your ramp, and a Stormbreath Dragon or Thundermaw Hellkite is often good enough to do the job for much less mana. So, here are the full changes I would make:
Hope this helps!
3 weeks ago
hab noch was vergessen :D
die Savage Ventmaw+Atarka, World Render+Dragonlord Atarka geschichte lohnt sich selbst wenn nur diese drei drachen gespielt werden, vor allem eben mit haste bzw der dragonlord ist auch nice fuer blink, wenn auch teuer. Utvara Hellkite ist dann auch noch ein netter drache, passt ja zum thema von Surrak.
4 weeks ago
Thats why majority of my dragons are low and weak. Makes the Dragon Tempest more useful. Multiples makes the one or 2 dragons per turn more effective. The Koth of the Hammer makes Utvara Hellkite possible as soon as turn 5... I pulled it off a couple of times. Crucible of Fire makes all my weak (and lowcost) into power houses for good defence and offense. I get alot of doubt on it until someone plays me. But thanks for the input i will keep your advice in mind.