Utvara Hellkite

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Mythic Rare
Return to Ravnica (RTR) Mythic Rare

Combos Browse all

Tokens

Utvara Hellkite

Creature — Dragon

Flying

Whenever a dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.

Price & Acquistion Set Price Alerts

C17

RTR

Ebay

Recent Decks

Utvara Hellkite Discussion

AvacynAngelofHope on Kaalia Calls

1 week ago

If you want a few more suggestions come here!

Also, i would highly suggest getting Utvara Hellkite and Balefire Dragon

best of luck!

Rudy315 on Death by Dragons

1 week ago

Thanks for the advice, I will consider this the next time I build a new deck. however this deck was built in my head by remembering effects and such as I was building... while looking at cards I owned and at my LGS... overall it does pretty well and I have made some adaptations to it to resolve the main issue ive been having when actually playing (mana) I just have not updated the deck on here yet... theres also many things to go into the deck yet that I don't own such as a Utvara Hellkite

Neotrup on Does Utvara Hellkite ability plus ...

2 weeks ago

No. All attacking creatures have to be declared at the same time. Utvara Hellkite's ability triggers on the declaration of attack, so once the tokens are created it's too late for them to attack even though they have haste.

buckeyetron on Verix bladewing

3 weeks ago

Guftders: Utvara Hellkite triggers when ANY dragon attacks. so you could play an Utvara Hellkite and then attack with some other dragon in the same turn and get a token. or attack with 2 other dragons in the same turn and get 2 tokens.

Guftders on Verix bladewing

3 weeks ago

My friend who really loves Legacy Dragon Stompy has been really hyped about Verix. He believes it has a very good chance of seeing playing there.

Regarding your comparison to Utvara Hellkite, sure you get bigger tokens and more of them, but the hellkite still has to attack. With Verix, you get a 4/4 for 4 (which, admittedly, isn't impressive) OR two 4/4s for 7.

Lets assume that your opponent has spot removal. If they use it on Utvara before it swings, you get zero value. With Verix, you still have a body left behind that forces further spot removal to be used. Using a board wipe on either dragon is a waste, since you're effectively trading a card for a card, but is more effective on the Hellkite later on after a few swings (if you're still alive).

Catalog9000 on Verix bladewing

3 weeks ago

Trickster is probably going to go up in price, but settle around $3 or $4 as it is uncommon (So more printings) once it finds a place in Modern. It shuts down a lot of creatures Modern loves, like Tarmogoyf and can shut down bigger players such as Griselbrand and Emrakul, the Promised End. But as As Boza stated, you've got cards that are better at shutting down creatures. Take for example Snapback.

Now, to answer your question on Verix Bladewing. The benefit of Verix is that you get a 4/4 flyer for 4. However, there are lots of 4/4 flyers for 4. If we're sticking strictly to Dragons and red, Thunderbreak Regent is better. If we're stepping outside of red, well... there's just too many to list.

What makes Verix so good is that for 7 (Paying Kicker), you get two 4/4s. The problem here is that not only are both Legendary (So you can't recast another Verix and get a 2nd 4/4 token), there are also better flyers for 7. And any deck using red can use 7 mana far more efficiently. Take, for example, Crater's Claws. If you paid 7 mana into this, X would be 6. If you have a creature big enough to trigger the Ferocious ability, that'll be 8 damage straight to face. If you want a more on-par comparison, for literally 1 more mana, you get Utvara Hellkite and now you get not just two tokens, but exponentially more and much larger than that. And cheating out Utvara Hellkite is easier to do since you don't have additional costs to pay on top of the CMC.

Now I know people will argue that Verix gets you two bodies for that cost, and I understand. But those people will also argue that 7 CMC is too much mana for Modern - the card is too slow.

So you find Verix stuck between a rock and a hard place.

There's better ways to spend 7 mana, and 7 mana on a single card is kind of a waste in Modern.

Even in EDH, he doesn't really fit. As a Commander, you're paying a minimum of 7 to get his benefit, and if you need to redo his token each turn he's costing you 9, than 11, than 13... and restricting you to mono-red? He's a better fit for the 99.

I honestly don't think Verix will see any competitive play outside of Standard testing the waters with him. Therefore, I can't see him going up in price.

I think he'll slowly creep up within these next few weeks, maybe to around the $3 or $5 range, but he'll settle back down to around the $1 - $3 range once people realize he's using too many resources for too little benefit. I could be completely 100% wrong. There's a fair amount of mana-producing and land tutoring spells in Standard now. I suspect Gruul will come back, so he may go up slightly as people test him but drop once the initial impact settles.

Xica on Regarding Goryo's breach...

1 month ago

(This post is not about the jund colored deck that runs Borborygmos Enraged)

So i recently took a look around the decklists people play in this archetype.
They bring in their beaters via goryo1s vengeance / Through the Breach, then have two plans:
- Emrakul, the Aeons Torn
- Griselbrand and hope to draw enough Fury of the Horde

I just don't get why the deck runs Night's Whispers over red options, since it can't be pitched for Fury of the Horde.

Is there any red creature that's able to do an impression of emrakul better than Utvara Hellkite, like one with some from of resilience to removal?
In theory it should increase the deck's consistency, which could in theory make the griselbrand win more consistent, as a counterweight to loosing the insta kill ability if the opponent is at or below 15.

(the dragon came to my mind since the jund lists ran Worldspine Wurm as plan B - and the dragon behaves similarly to one degree or another, if you can swing with it multiple times in the same turn)

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