|Commander / EDH||Legal|
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|Commander 2017 (C17)||Mythic Rare|
|Return to Ravnica (RTR)||Mythic Rare|
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Creature — Dragon
Whenever a dragon you control attacks, put a 6/6 red Dragon creature token with flying onto the battlefield.
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Utvara Hellkite Discussion
1 week ago
If you are looking to maximize your potential with a Fight-centric deck, I'd suggest you also run a few copies of Frontier Siege for it's Dragon's mode and jam-pack the deck full of heavy hitters: AKA high power.
If you use Frontier Siege, you can maximize impact with Dragons. Now you have heavy hitters and flyers. Couple this with Atarka, World Render and Dragonlord Atarka as they are both great for this sort of thing. Not to mention the double-strike anthem alongside the burn ETB is sweet.
You can also run Foe-Razer Regent for more intense fun.
Coupling on the anthem idea, there's also Crucible of Fire, which will allow your Dragons to be even larger when they fight.
You'll need to either ramp or cheat your way to the top. I'd suggest the following:
This will give you plenty of ramp support. You can fix the amount as you see fit based on your deck's overall needs.
You will also want to cheat out Dragons. Descendants' Path is wonderful for this.
If you are going to choose to run Planeswalkers (Which, with so many flyers you should if you got the room for them), I'd suggest either Sarkhan Vol, or Sarkhan, Fireblood. Fireblood is the clear winner here as he generates more precious mana, but Vol is a nice choice if you'd like to not only fight a creature but attack with your Dragon as well on the same turn.
I'd also recommend at least 1x Utvara Hellkite as when you do a full swing, you're going to create a ton of tokens - all of which kick in Frontier Siege. Since those are also all 6/6, they will likely survive and thus become 8/8s with a single Foe-Razer Regent.
Jesus, I might make this deck. I've got like so many Dragon decks I have literally lost count. Even two EDH Dragon Tribal decks.
Dragon Tribal is my #1 favorite Tribal :3 They are just so insanely fun to play with.
1 month ago
This is... pretty fantastic. May need more Dromoka, the Eternal (easily the second most devastating Dragonlord, in my opinion) and possibly Utvara Hellkite, Heirloom Blade, and absolutely Drogskol Captain, maybe Stromkirk Captain. Urza's Incubator, Obelisk of Urd, maybe Captivating Vampire, Battletide Alchemist, a Banneret (ie Bosk Banneret), Knight Exemplar, Gilt-Leaf Archdruid (which may not seem that great but at very least it's an additional Kindred Discovery), the mercenaries (ie Cateran Brute, Moggcatcher, Rathi Assassin) Pheres-Band Warchief, the harbingers (ie Flamekin Harbinger, Treefolk Harbinger).
1 month ago
Super would recommend Utvara Hellkite, it was reprinted and is super op!
Lathliss, Dragon Queen also is a new dragon that is very synergistic with dragons, Atarka, World Render gives the team double strike, Bladewing the Risen reanimates them and lets you pump all of them if you put in mana, Kolaghan, the Storm's Fury gives you all of them a ton of damage, Savage Ventmaw lets you get out more dragons too!
Scourge of Valkas is a great dragon if you can cast it for triple red, giving you removal and damage for days! Broodmate Dragon is fine, Steel Hellkite is good removal, Thunderbreak Regent is a nice addition too! Hoard-Smelter Dragon, Bogardan Hellkite, Deathbringer Regent, and Tyrant's Familiar are also good removal in dragon form.
- Regards from SynergyBuild!
1 month ago
Using such enchaments and Utvara Hellkite can kill some people just by declaring attacks.
1 month ago
Can confirm that Lightning Shrieker feels really good in this deck. Especially if you have Illusionist's Bracers on Zirilan to tutor for two dragons at a time in the event that you only have Stylus on the field for example. You can recur it every turn to get potential ETBs and combat triggers in conjunction with lots of your other dragons, and this is really nice because you don't have to worry about potentially removing a dragon from the game that you feel might be useful later. Lightning Shrieker is useful throughout the game for early game pressure to late game recurring triggers when you get to set up a board state, on top of effects like Scourge of Valkas and Utvara Hellkite (Both of these guys combo off well together by the way. With enough of a board state, moving to combat sets off a chain of tokens entering the battlefield, and they all trigger Scourge's ability and you can nuke a player with those ETBs before even shifting to the block step of the combat phase).
I dig the changes too. Hedron Archive is nice in mono-red decks for the draw, but I feel like you have a solid amount of draw already with nice reset wheel effects like Dragon Mage and Knollspine Dragon. With Knollspine you just have to be careful not to target a player who had too much damage dealt to them so you don't end up overdrawing haha. Good stuff all around though, I'm liking the list more and more.
2 months ago
What are your thoughts on Utvara Hellkite? It creates more dragons and is beefy.
2 months ago
I know you're not wanting to make this deck extremely competitive. I also don't know if your intent is to buy this deck in real life. But here are my suggestions:
With any Kaalia deck, you're not only making yourself a target, but you're also putting all your eggs into one basket. If Kaalia dies too often, you will be forced to hard cast all of your spells. And with only 33 lands and 8 ramp spells, that will be very difficult to do. Rose runs 38 lands and 7 ramp spells in his Kaalia deck, and he will still have mana issues. I would highly recommend a few more lands, (closer to 38). And in addition, I would also recommend a few more protection spells including:
Avacyn, Angel of Hope
Cavern of Souls
Maze of Ith Note: I don't count this as a land.
Since you're running Mardu, you're not going to have that much card draw. So In replacement of that I would recommend search cards. That way, once you have Kaalia out, you can use the search card to find whatever creature you want, and put it into your hand before she attacks.
Also, since you will be top decking a lot with little to no card draw, I find that Sire Of Insanity works really well with Kaalia, since you're preventing everyone else from drawing/having a hand.
I noticed you don't have any board wipes, I typically like to run at least 3-5 for emergency purposes. Some good ones are:
Decree of Pain
Wrath of God
Catastrophe is especially good for Kaalia.
There are some other cards that can also help abuse Kaalia's effect such as:
Scourge of the Throne
Helm of the Host
If you do ever make this deck extremely competitive, land destruction is the best way to abuse Kaalia:
Ravages of War
Yosei, the Morning Star
Here are some cards that are just generically good to have:
Archfiend of Despair
Iona, Shield of Emeria
Master of Cruelties
Archfiend of Depravity
Lord of the Void
Windbrisk Heights and Quicksilver Amulet can also help cheat in creatures.
2 months ago
Chaka, Flametongue Summoner Legendary Creature - Dragon Shaman 2/3
Whenever one or more Dragons you control attack, put a legendary 0/1 creature token named Chaka's Essence onto the battlefield. It has ", Sacrifice this creature: Add to your mana pool for each attacking creature you control."
Create a red/blue enchant land that likes instants and sorceries.