|Commander / EDH||Legal|
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|Magic 2015 (M15)||Mythic Rare|
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The Chain Veil
At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.
4, T: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though None of its loyalty abilities have been activated this turn.
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The Chain Veil Discussion
2 days ago
You seem to have a lot of cards that really doesn't belong here...
Ajani, Caller of the Pride... He's basicly just pay three mana get a permanent that exists.
Elspeth Tirel - Well she does things, can't argue with that, but with the amount of support you have for her, when is she ever going to be worth 5 mana?
Venser, the Sojourner - He's seriously a good card, but what use you have of him comes down to resetting planeswalkers that are low on counters until he ults. That's really underpowered.
Gideon, Champion of Justice - He's just one of the worst cards ever printed in modern magic.
Jace, Cunning Castaway - Worst jace, and you are extremely low on support for his first ability.
Narset Transcendent - Is surprisingly bad for her cost. I think you can run her if you want, but with so few sorceries, you should at least consider cutting her.
The Chain Veil - I know you've kinda build the deck around this, and I understand if you wish to keep it, but it's really, really underpowered.
Doomed Traveler - He's fine, but you can find a better spot to replace him.
Sage of Epityr - He's also fine, but again, you can easily find a better card.
I would look into getting a better protective game. Wall of Omens is a fine and protective creature.
Gideon Jura + Gideon, Ally of Zendikar + Gideon of the Trials is a really good package in a superfirends style deck. There is also Jace, Architect of Thought And/or Elspeth, Sun's Champion. But ultimately you should watch out, having too many planeswalkers is rarely a good idea.
If you really do want to go balls deep into the planeswalker theme, (which I do not recommand), Savor the Moment is much, much better than The Chain Veil, and Temporal Mastery is also at least playable in that case. Also Contagion Engine is a possibility, but it's pretty slow, and probably shouldn't be in the main.
6 days ago
Well, I would assume that the only reason he would run a card like that would be to double his planeswalkers' loyalty counter as they enter the battlefield, for that is the ONLY way it works, but that's another story. Parallel Lives would only be useful if he were running specifically tokens or counters, for it does NOT work for planeswalkers. If I were you, shadow, I would run at least 2 Tezzeret the Seeker s for his synergies with The Chain Veil. Also, I would recommend using at least two Nevinyrral's Disks in there because it does not kill your planeswalkers. These have proved useful in the past for me, just a suggestion.
3 weeks ago
i built this because i had too many 'needs to be played in multiplayer to work' decks, this was meant to be a more competitive 1v1 deck because unfortunately I don't have a lot of chances to play multiplayer. I liked superfriends and just the concept of cheating for a win and was considering The Chain Veil and Teferi, Temporal Archmage what would your opinion on these be.
1 month ago
1 month ago
Any reason not to run Grand Architect + Pili-Pala ?
It seems like once you have infinite mana you'd be better of making the opponent draw X cards. Or running Caress of Phyrexia or Decimator Web and proliferating the Poison counter. OR you could skip a dozen steps and just run Banefire or Walking Ballista.
Especially since that Barren Glory is not going to the field on your new turn 1, Karn only remembers the cards he exiled, if he gets bounced the next Karn you cast is a new object. The cards his predecessor exiled are not linked to his -14 ability.
1 month ago
Honestly, I'd go a more chandra tribal route. You may not win a lot but I think people will definitely respect it. Plus, there are plenty of cards that can benefit planeswalkers that you can play. The Chain Veil, Contagion Clasp, Contagion Engine, and Animation Module. Personally, A mono-red chandra deck just sounds fun.
1 month ago
I will say that while it's not infinite, having done this in a superfriends commander deck every time I've gotten Teferi, Temporal Archmage + The Chain Veil it's been profitable enough to secure a win with other walkers if not just going infinite with such things as Contagion Engine + Everflowing Chalice, but this is getting more into deck construction advise than rules. And as said, if Teferi, Temporal Archmage is your commander it is actually infinite.
1 month ago
No it doesn't work and I have clearly shown the steps you would do below.
1) Use Teferi, Temporal Archmage's +1
2) Tap Thran Dynamo to add to your mana pool
3) Tap 2 lands to add to your mana pool
4) Use The Chain Veil's ability, paying for it with your
6) Tap 2 lands & Thran Dynamo to add to your mana pool.
7) Use The Chain Veil's ability, paying for it with your
8) Do option b or a
8a) Use Teferi, Temporal Archmage's +1 - You can't do anything more because everything is tapped