The Chain Veil

The Chain Veil

Legendary Artifact

At the beginning of your end step, if you didn't activate a loyalty ability of a planeswalker this turn, you lose 2 life.

{4}, {T}: For each planeswalker you control, you may activate one of its loyalty abilities once this turn as though None of its loyalty abilities have been activated this turn.

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Set Rarity
Magic 2015 (M15) Mythic Rare

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Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Pioneer Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

The Chain Veil occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%

Blue: 0.16%

The Chain Veil Discussion

Hi_diddly_ho_neighbor on Other Eldrazi Titans?

3 weeks ago

Sorry for the novel, but I love talking about the Eldrazi....

I've always found the Eldrazi fascinating because they are such an enigma. They are clearly crucial elements of the multiverse, but they are so destructive and so little is known about them. Much like a lot of things found in our own universe. I love the fact that they are shrouded in mystery and I hope they stay that way. Not everything needs to be crystal clear in the Magic multiverse.

My personal theory is that they aren't three separate entities, but they are instead one being. Emrakul is the head/brain as she has shown a high level of intelligence and even commented on not feeling right/whole after the other two were gone. Her corruption also starts by attacking the mind. Ulamog is the mouth that straight up consumes the lifeforce of the plane, and Kozilek the body as he warps the physical space and beings around him (he even looks like a body without a head). This still fits into Ugin's hand analogy that he used when describing them to Jace.

Some thoughts on earlier comments:

OG post: Slivers are definitely not Eldrazi as they have not been shown to move from plane to plane without assistance (i.e. Volrath). I think the idea of new titans forming is interesting story space to explore. Though in all likelihood I suspect the writers would just reincarnate Kozilek and Ulamog. If they actually hire a competent writer they could make an interesting story about the imbalances created throughout the multiverse due to the lack of 2 of the 3 titans. Even more interesting is the fact the most knowledgeable being on the titans (Ugin) is now voluntarily trapped in the Mediation Realm to watch over Bolas.

Boza: In reality, the Jacetus league didn't defeat Emrakul. She mopped the floor with all of them except for Liliana who is both a former pre-mending walker and was being enhanced by The Chain Veil. Even then, Emrakul eventually overpowered Liliana. In the end (through some rather confusing story writing) Emrakul chose to imprison herself. Against Ulamog and Kozilek, Chandra was channeling the entire plane of Zendikar's power to kill them. However, I get your point that it seemed a little odd how supposedly much, much weaker beings straight up killed two titans when Nahiri, Sorin, and Ugin couldn't (though Ugin never actually tried to kill the Eldrazi).

I have to disagree with your assessment of the state of villains in Magic lore. Magic doesn't always need some big multi-plane calamity happening. That would grow stale fast. I find it refreshing to see more localized struggles occurring. It allows for smaller characters to develope (i.e. Garuuk and the Rowan twins) and lets us explore these other planes more thoroughly. Amonkhet felt so hollow because it was treated like an afterthought against the whole Bolas struggle. Also, there are some potentially cool villains still around. Unless the recent novels changed these things, The Raven Man is still looming. They just reincarnated Darigaaz which puts the Primeval Dragons back in play, and New Phyrexia is still lurking (and they are connected with a certain Tezzeret...who happens to be a walking planar bridge). Heck, Karn just dug up The Stylex to blow up Mirrodin/New Phyrexia. They could take that in multiple directions.

ModernWalrus - I can't speak to the original Eldrazi as I wasn't playing at that time, but the 2nd iteration of Eldrazi were never really that big of an issue themselves. It was the enablers around them that caused problems. Eye of Ugin in Modern and Aetherworks Marvel in Standard made it extremely easy to get those cards onto the field early. Once those cards were banned, most Eldrazi stopped seeing oppressive play. I'd find it odd if WotC would chose to exclude such influential/hyped beings from the main set.

nupert on Covid Quarantine Combo (Sisay/Jegantha Solitaire)

4 weeks ago

I thought about the Godo, Bandit Warlord // Helm of the Host combo. Godo could be fetched instead of The Chain Veil, Xenagos would produce instead of which is enough for the equip.

Any other ideas? Fun interactions or something that increases speed or consistency?

rubix215 on Infinite Superfriends

1 month ago
  1. Aminatou, the Fateshifter
  2. Nicol Bolas, Dragon-God
  3. Oath of Teferi or The Chain Veil

This is very easy to put together if your running Sisay, Weatherlight Captain as your commander

Gidgetimer on Infinite Superfriends

1 month ago

Just FYI, your scenario with two sources of is infinite.

  1. Tap all sources for 5

  2. Tap and copy The Chain Veil

  3. +1 Teferi, Temporal Archmage

  4. -1 Teferi, Temporal Archmage

  5. Return to step 1

You can also substitute in Gilded Lotus for one of the 2 producers and the land and have another untap available for other shenanigans.

TypicalTimmy on Infinite Superfriends

1 month ago

I just discovered a very complex but solid method to gain up to 15 activations of all Planeswalkers you control. But it requires a lot of pieces - something I just happened to fall into while playtesting my new deck.

DISCLAIMER: In my text, I use Sol Ring as my example of a source you tap to generate mana. Any source works that does this: Mana Crypt, an online Temple of the False God, Shrine of the Forsaken Gods, Ancient Tomb, etc. It doesn't matter, as long as it is a single source that produces at minimum mana. There is one caveat in which the source can not ask for a payment to generate it. This means Rakdos Signet, as an example, does not work. You want to be +2 mana ahead, not +1 and color fixing.

If you can get TWO sources that produce , this will be far easier. This is considering you don't have it and going off of bare minimums.

The number of activations you have in total will be explained in text: It is up to you, the player, to responsibly remember to activate all activations of other Planeswalkers as you see fit.

You have 1 normal activation of all Planeswalkers

You have 1 normal activation and 1 bonus activation of all Planeswalkers

You have 1 normal activation and 2 bonus activations of all Planeswalkers

Now that you have the abilities setup, you'll do the following:

  • Activate all desired abilities of all Planeswalkers you see fit, saving Teferi, Temporal Archmage for last.
  • It is important you use all activations of all other Planeswalkers right now. If you don't, you may forget just how many you have left as this can become quite complicated. When in doubt, activate all other Planeswalkers 3x and save Teferi, Temporal Archmage for last
  • When you finally get to Teferi, you'll use his -1

Teferi now has 2 bonus activations left and will be at 4

Now you have The Chain Veil untapped again, sources of mana ready for use, and two more activations left on Teferi, Temporal Archmage.

  • Using 1 of Teferi's bonus activations, you'll want to -1 a second time. This will give you back the additional land that can produce , as well as any other things you may want to untap.

Teferi will have 1 bonus activation left, and will be at 3 right now with all required permanents untapped.

  • Tap Sol Ring and the two lands you just untapped. This will add worth of mana to your pool. Don't worry about the colors; Again, we don't care about those just yet.
  • Activate The Chain Veil again, tap your land for and copy the ability just like you did before.

All of your Planeswalkers now have an additional 2 bonus activations, and Teferi now has 3 total bonus activations. The 1 from just before we did this and now 2 more from doing this.

At this point, you're back to having all of your required permanents tapped. Teferi, Temporal Archmage will be at 3 left and will have 3 total activations allowed to him.

To make this easy, you will +1 him. Get your card, bump him up to 4 and bring him back down to 2 bonus activations.

  • Activate all loyalty abilities of all other Planeswalkers two more times again. You've now activated all other Planeswalkers five total times in this single turn. All of them should be able to use their ultimates, if they haven't already
  • Activate Teferi, Temporal Archmage for -1. This will untap your Sol Ring, The Chain Veil and two lands again

Teferi will now be at 3 and have 1 activation left.

  • Activate Teferi, Temporal Archmage again for -1. This brings him down to 0 activations left for the turn and down to +2 left.
  • There is no symbol for 2 initial loyalty, sorry :(
  • You already have the other permanents untapped, so use this to untap everything else again and generate another .
  • Spend and tap The Chain Veil
  • Copy with

All Planeswalkers now have an additional 2 bonus activations

  • Teferi, Temporal Archmage is at +2 and has 2 bonus activations again, as do all other Planeswalkers you control.
  • Again, no symbol for 2 initial loyalty
  • Use him to untap Sol Ring, The Chain Veil and your two lands
  • Use his last activation on -1. This brings him to 0 and kills him off, giving you 2 more bonus activations of all other Planeswalkers

In total, you have now been able to activate ALL Planeswalkers you control 7 total times in a single turn.

If you have TWO sources of , such as both a Sol Ring and a Mana Crypt then you'd be able to go a lot further as with each activation of Teferi, Temporal Archmage's -1 you'd be able to untap the following four permanents:

Each -1 will net you +2 bonus activations on all Planeswalkers. With Teferi, Temporal Archmage starting at 5 this becomes a grand total of 12 bonus activations of all Planeswalkers.

With their original activation all Planeswalkers are granted, this grants you a grand total of 13 activations of all Planeswalkers you control in a single turn.

You can go even further if you +1 Teferi, Temporal Archmage twice, first. This brings him up to 7. This leaves him 1 final bonus activation, and a total of 14 additional bonus activations from using his -1 7x in rapid succession.

Doing this, you get a grand total of 15 activations of all Planeswalkers during your turn.

TypicalTimmy on Card creation challenge

1 month ago

I think overall I really enjoy Superfriends, but it's also a rather weak deck that requires a lot of interactions. It struggles the most to find synergy between everything and you are almost entirely forces into green for Doubling Season. What really helps is Proliferate, Oath of Teferi and The Chain Veil as well as Atraxa, Praetors' Voice. Several Ajani place counters, there is Oath of Gideon, The Elderspell, etc as well.

But nothing in red. So here's one for red, to help assist it.


Empower Legends

Legendary Enchantment

Exile a nonland card with converted mana cost 3 or more from your hand, : Put a loyalty counter on each Planeswalker you control.


Red has been showing love for exile matters lately. Act on Impulse, Apex of Power, Commune with Lava, Dream Pillager, Etali, Primal Storm, Furious Rise Hazoret's Undying Fury, Ignite the Future, Light Up the Stage, and now the newest edition of Lukka, Coppercoat Outcast.

And it all began with Outpost Siege :)

Make another mono-red exile matters card.

Oblong on Chromium’s Esperations

3 months ago

I would consider getting rid of The Chain Veil as it could end up hurting you more than helping you. Walkers are a big target and only having 7 in your deck seems like you might have trouble keeping any on the board.

Maybe you had another plan in mind. And I guess there aren't many empty draws in a Chromium deck seeing as you can just toss it to Chromium's ability.

jaredrjared on Beneath the Mask

3 months ago

Spark Double Oath of TeferiThe Chain Veil

I have a similar deck and I thought about adding the Chain Veil since I have these other cards

Thats a lot of loyalty activations and mana. Your strategy is a different take. I like the combo with the new theros god. I may add that to mine

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