Back:Temple of Aclazotz
|Commander / EDH||Legal|
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|From the Vault: Transform (V17)||Mythic Rare|
|Promo Set (000)||Rare|
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Arguel's Blood Fast
, Pay 2 life: Draw a card.
At the beginning of your upkeep, if you have 5 or less life, you may transform Arguel's Blood Fast.
Arguel's Blood Fast Discussion
20 hours ago
More draw. I run Zendikar Resurgent in just about every green deck. Its a great card, providing both ramp and draw. Skullclamp is a staple in token decks for good reason. Run it. Beast Whisperer , Shamanic Revelation , Collective Unconscious , Greed , Arguel's Blood Fast Flip, Thallid Soothsayer , and Vampiric Rites would all be good card draw options to consider, too.
Since you want your opponents to keep discarding cards, helping them draw cards can help with your deck's function. Howling Mine , Temple Bell , Rites of Flourishing , and even Ghirapur Orrery can help you with this.
Hope this helps. I've had my eye on building Nath for some time, too.
1 day ago
"One-card wincons" to consider: Insurrection , Expropriate , Painful Quandary , Rise of the Dark Realms , Revel in Riches , Cut / Ribbons . Perhaps Clone Legion , Rite of Replication , Mogis, God of Slaughter , Hour of Promise , Blatant Thievery , Grave Betrayal , or Mind's Dilation .
One thing to think about is getting Nicol Bolas flipped and maybe joined by the other planeswalkers and casting Obliterate , Jokulhaups , Devastation , or Decree of Annihilation . Almost guaranteed ultimates. Nicol Bolas, Dragon-God would be the best--proxy for now and include in first build?
Boardwipes: Toxic Deluge , Black Sun's Zenith , Hour of Devastation , Decree of Pain , Curse of the Swine , In Garruk's Wake , Deadly Tempest , Evacuation , Nevinyrral's Disk , Last One Standing , Perilous Vault , Oblivion Stone , Kindred Dominance , Necromantic Selection , Subterranean Tremors
Removal: Capsize , Bedevil , Hero's Downfall , Chaos Warp , Kolaghan's Command , Reality Shift , Pongify , Rapid Hybridization , Vraska's Contempt , Rakdos Charm , Price of Fame , In Bolas's Clutches , Plaguecrafter , Merciless Executioner , Fleshbag Marauder , Unstable Obelisk , Vandalblast , By Force , Shatterstorm , Hostage Taker , Yawgmoth's Vile Offering , Settle the Score , Dark Impostor , Hour of Glory , Sever the Bloodline , Silence the Believers , Spread the Sickness , Slave of Bolas , Electrodominance
Draw: (I would add Erebos once you're home) Patient Rebuilding , Phyrexian Arena , Greed , Arguel's Blood Fast Flip, Notion Thief , Windfall , Mystical Tutor , Blue Sun's Zenith , Pull from Tomorrow , Stroke of Genius , Braingeyser , Mind Spring , Expansion / Explosion , Invoke the Firemind , Deliver Unto Evil , Augur of Bolas , Painful Truths , Fevered Visions , Search for Azcanta Flip, Fact or Fiction , Dig Through Time , Treasure Cruise , Tidings , Thassa, God of the Sea , Day's Undoing , Reforge the Soul , Standstill , Deep Analysis , Necrologia , Steady Progress , Tezzeret's Gambit , Oath of Jace
Random utility: Ophiomancer , Metallurgic Summonings , As Fortold, Pendrell Mists , No Mercy , Stranglehold , Fated Return , Dark Intimations , Spellseeker , Sire Of Insanity , Thief of Sanity , Spark Double , Primal Amulet Flip, Dragon's Hoard , Mystic Retrieval , Shreds of Sanity , Spelltwine , Ashiok, Dream Render , Torpor Orb , Baleful Strix , Darksteel Myr , Solemn Simulacrum , Wayfarer's Bauble , Vedalken Orrery , Saheeli, Sublime Artificer , Will Kenrith , Mana Geyser , Gem of Becoming , Thran Dynamo , Narset, Parter of Veils , Keranos, God of Storms , Thrilling Encore , Star Compass , Coldsteel Heart , Kazuul, Tyrant of the Cliffs , Ensnaring Bridge , Crawlspace , Expedition Map , Burnished Hart , Torment of Scarabs , Cruel Reality , Mnemonic Betrayal , Yawgmoth's Will , Bloodchief Ascension , Nightscape Familiar , Gonti, Lord of Luxury , Thaumatic Compass Flip, Dreadhorde Invasion , Fraying Omnipotence , Thrummingbird , Viral Drake , Past in Flames , Mizzix's Mastery , Omniscience , Tainted AEther , Aid the Fallen , Deepglow Skate , Flux Channeler , Rings of Brighthearth , Silent Arbiter , Meekstone , Mudslide , Astral Cornucopia , Everflowing Chalice , Lethal Vapors , Sunbird's Invocation , Stolen Strategy , Maze of Ith , Spreading Plague , Merchant Scroll , Polluted Bonds , Black Market , Grave Upheaval , Memory Plunder , Pain Magnification
Beaters: Dragonlord Silumgar , The Scorpion God , The Locust God , The Scarab God , God-Eternal Kefnet , God-Eternal Bontu , Darksteel Colossus , Colossus of Akros , Visara the Dreadful , Tsabo Tavoc , Avatar of Woe , Balefire Dragon , Nicol Bolas , Hellkite Tyrant , Bladewing the Risen , Grave Titan , Inferno Titan , Steel Hellkite , Vampire Nighthawk , Torrential Gearhulk , Noxious Gearhulk , Combustible Gearhulk , Dominus of Fealty , Roil Elemental , Tidespout Tyrant , Kokusho, the Evening Star , Keiga, the Tide Star , Ryusei, the Falling Star , Wrexial, the Risen Deep , Etali, Primal Storm , Nezahal, Primal Tide , Tetzimoc, Primal Death , Dread , The Haunt of Hightower , Niv-Mizzet, the Firemind , Razaketh, the Foulblooded , Enigma Drake , Crackling Drake , Archfiend of Depravity , Sheoldred, Whispering One , Thing in the Ice Flip, Niv-Mizzet, Parun , Sepulchral Primordial , Molten Primordial , Diluvian Primordial , Ob Nixilis, Unshackled , Sire of Stagnation , Utvara Hellkite
6 days ago
Okay, i found a few things i'd take out:
- Endless Atlas Black has way better options to draw cards.
- Underworld Connections Is funny, as you can enchant your opponents lands, but i don't think that was the plan here. Generally slows you down by 1 mana when used, which is bad, even with untapping effects, it's still not good.
- Arguel's Blood Fast Flip This also slows you down a lot and pays off way too late.
- Dark Prophecy Your opponents can pretty much always see this coming, and it relies on a setup.
- Priest of Forgotten Gods Also slow and relying on a dozen conditions, is a creature though.
- The Elderspell You're not running PWs, so you can't fully make use of it's effects.
- Abhorrent Overlord Sadly it's not devotion for colorless :(
- Inverter of Truth I know this guy's an eldrazi, but this is sort of anti-synergetic with your deck.
Here's the cards i'd take in.
This is some of the best carddraw black has to offer and in the entire game, makes your deck faster and more consistent in getting these eldrazi running:
- Night's Whisper , Ancient Craving , Sign in Blood , Ambition's Cost , Ancient Craving , Read the Bones , Wretched Confluence
Depending on your playgroup and since you mentioned liking long games, here's a favorite when you've got trouble dealing with that combo.deck:
Hope that helped ;)
1 week ago
I think there's two fairly large problems with this list as is, the first is mana. With only 34 lands and 3 cards which can be considered ramp, you're going to struggle to hit your land drops and have enough mana in the late game to cast your spells.
I would run at least 38-39 lands and make room for cards like Harabaz Druid , Cultivate , Kodama's Reach and Chromatic Lantern . Around 10 of these cards which both give you extra mana and fix what colours of mana you have.
The other area you will struggle in is card advantage. Tribal decks with lots of creatures are particularly weak to board wipes, which are prevalent in Commander, so it's important they can rebuild from scratch. Doing so is going to be very hard if you have no cards in hand.
Kindred Discovery , Vanquisher's Banner , Lifecrafter's Bestiary can make sure you're firing on all cylinders while Arguel's Blood Fast Flip, Vivien Reid will keep providing you cards on their own and Fact or Fiction , Dig Through Time , Rishkar's Expertise give you a burst of cards that can help dig for lands or specific answers. Again, I would try to fit around 10 of these cards into your deck.
As for what you can cut, you can make room by removing the lower impact creatures like Shatterskull Recruit , Umara Entangler , Goblin Freerunner which although they are Allies, they're also just collections of stats without relevant abilities that will be swept away the first time someone casts Wrath of God .
Hopefully this helps.
1 week ago
Head scratchers: Combustible Gearhulk , Fate Unraveler , and the discard effect cards. These two creatures don't really seem to offer you much, and don't really seem to fit the theme of your deck. Instead of the Gearhulk, I'd run more reliable card draw, like Greed , Arguel's Blood Fast Flip, Book of Rass , Necropotence , and maybe even some red wheel effects, like Wheel of Fortune if you can or Magus of the Wheel on the cheap (there are several others, too). I also recommend Sunbird's Invocation , especially with the high curve you have.
I honestly don't think cards like Duress and Inquisition of Kozilek are going to be that impactful for you. I'd consider running options like Meteor Golem , Spine of Ish Sah , and Unstable Obelisk to get rid of enchantments.
Hope this helps!
1 week ago
$350 is budget? Alright.
This deck looks like it might work well.
- Main issue is: I see very little draw. With such a low cmc, you're going to play your hand out really fast. Skullclamp and the Mindblade Render work for this deck, but other than that, there is a single sorcery that only works if you can deal damage. Even with 3 tutors, your card advantage could be non-existent if you aren't lucky. Arguel's Blood Fast Flip and Erebos, God of the Dead are solid draw enchantments. Black draw sorceries should speak for themselves.
Not sure if you really need all the mana dorks, but I can see why you put them in.
7/10 deck. Didn't give me a back massage.
2 weeks ago
Karn's Bastion . Everyone seems to be forgetting about this card. I'd also recommend some more card draw. Vampiric Rites , Greed or Arguel's Blood Fast Flip, Necropotence , something to help out if Yawgmoth isn't on the board. Card draw on the commander is helpful, so it isn't as necessary to run the amount I'd usually run, but a bit of redundancy is helpful.
Haeffound: you are wrong, and will continue to be wrong no matter what you site. This has been covered in depth by many Commander content creators, and just about anyone who has been playing commander for over a year. I understand your confusion, but everyone else here is right.
2 weeks ago
You may benefit from more ramp and card draw. Endless Atlas doesn't seem too good. Rishkar's Expertise , Greed , Arguel's Blood Fast Flip, or even Fecundity would be better in its place (I would probably run all these in a list myself). I'd probably cut Dreamstone Hedron for a cheaper rock, and since you're running Jund, I'd probably run each of the according Signets for fixing/ramp.
With all your high CMC creatures, you could gain help from Elvish Piper and Quicksilver Amulet , and another helpful card for you might be Sunbird's Invocation . I find it to be a very good card in any deck I run it.
Hope these suggestions help!
Arguel's Blood Fast occurrence in decks from the last year
All decks: 0.08%
Commander / EDH:
All decks: 0.01%