Death Cloud

Legality

Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Modern Masters Rare
Darksteel Rare

Combos Browse all

Death Cloud

Sorcery

Each player loses X life, discards X cards, sacrifices X creatures, then sacrifices X lands.

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Death Cloud Discussion

maxon on Classic 8Rack

1 week ago

APPLE01DOJ HI. This is a question I've posted to someone else too, but I was hoping I could pick your brain as well.

I've been wanting to build a competitive modern build and feel like discard could be the way to go for me. I have a brew, Rat Heavy Discard. It's a pretty good deck in casual, but the more I try to make it competitive the less consistant it is. I realize I'm kind of forcing the rat theme. I plan on making a new rat deck for my casual ratty games, and just biting the bullet and making it an 8rack variant.

I need to pick up a bunch of the pieces, but won't be willing to shell out for Liliana of the Veil or Ensnaring Bridge. I also have the Mutavaults which would swap out for Swarmyard. I'd be willing to shell out for a better mana base too if needed. I've seen some of the budget options for Lili and the Bridge, but I was wondering how crucial they are? Also, do you think keeping my deck black/red is a good idea? In particular I was thinking of running Lightning Bolt, Kolaghan's Command and Banefire. Maybe Death Cloud.

Sorry if this comes off as rambling. Thank you for your time.

maxon on In-rack-tion(8-Rack to Infect in three easy steps)

1 week ago

Titilanious, I've been wanting to build a competitive modern build and feel like discard could be the way to go for me. I have a brew, Rat Heavy Discard. It's a pretty good deck in casual, but the more I try to make it competitive the less consistant it is. I realize I'm kind of forcing the rat theme. I plan on making a new rat deck for my casual ratty games, and just biting the bullet and making it an 8rack variant.

I need to pick up a bunch of the pieces, but won't be willing to shell out for Liliana of the Veil or Ensnaring Bridge. I also have the Mutavaults which would swap out for Swarmyard. I'd be willing to shell out for a better mana base too if needed. I see some of the budget options posted here, but I was wondering how crucial they are? Also, do you think keeping my deck black/red is a good idea? In particular I was thinking of running Lightning Bolt, Kolaghan's Command and Banefire. Maybe Death Cloud.

Sorry if this comes of as rambling. Thank you for your time.

WrathofCod on shirei in refining

3 weeks ago

@ frwtr1968 Love the deck so far! It seems like a very fun and efficient mix of ramp, stax, sacrifice effects and reanimation! Normally, I would suggest adding some more ramp, but honestly I think you are pretty good! However, 37 lands for a deck with an average cmc of 2.86 is a lot and I would suggest cutting a land or two and adding in some more mana doublers like Nirkana Revenant and Magus of the Coffers to help ramp you (I would lower your land count to 36 lands if it was up to me, but 37 is just fine too). Nirkana Revenant is also a great finisher if you can somehow manage to get it through unblocked with something like a Whispersilk Cloak! The only thing I am struggling with is how you plan to win the game. While winning through attrition and recursion is definitely possible, I feel like you deck lacks staying power late game. Since you have a bunch of 1/1s and 2/2s, you aren't really winning through combat damage, and since you don't have any infinite combos (that I can see) you can't threaten to combo off and win that way. I would personally recommend adding in at least one infinite combo, a few more tutors and some more sac effects to help you win the game easier! In particular, I would recommend including the Mikaeus, the Unhallowed + Walking Ballista/Triskelion combo to close out games that go long. In addition to being a combo piece, Mikaeus, the Unhallowed is an amazing value engine that provides redundancy in terms of recursion and synergizes with Black Sun's Zenith! Another way to increase the power level of your deck is to add more tutors. Some tutors that are underused and would work great in your deck are Diabolic Intent, Increasing Ambition and Beseech the Queen. Lastly there are a TON of cards that synergize with your sacrifice theme (of permanents in general, not just creatures) or that benefit from creatures dying, that I think warrant some serious consideration. It don't have time to explain them all, so I will just provide a list and let you decide which ones to include! Alright, here are the cards I think should probably be in your deck: Fume Spitter, Tree of Perdition, Toxic Deluge, Death Cloud, Deathgreeter, Demon of Death's Gate, Ob nixilis, the unshackled, Ob Nixilis of the Black Oath, Weaponcraft Enthusiast (amazing reanimation target), Nezumi Bone-Reader, Malicious Affliction (Best removal for your colors!), Exsanguinate, Lake of the Dead, Bitterblossom (a must include in my opinion), Tragic Slip, Darksteel Plate (to protect Shirei), Hope of Ghirapur, Champion's Helm (same reasoning as Darksteel Plate), Bone Splinters, Killing Wave, Ashnod's Altar, Altar of Dementia, Waste Not, Cryptbreaker, Strionic Resonator (Does double Shirei triggers sound fun?!), Wretched Confluence, Entomb, and Champion of Stray Souls! Anyways, I know that's a lot of suggestions and a lot of information to take in, but I figured I should give you all the advice I have and let you decide what to do with it! Feel free to ask me for more advice or suggestions if you need to. Good luck with this amazing deck!

ODDIOBLENDER on Swarms of Rats

1 month ago

I would consider Rancid Rats over the Gutter Skulk just for Skulk usage. Rotting Rats is also commonly overlooked despite its Unearth ability. Even Nezumi Graverobber could be fun if drawn early and provides a bit more utility.

Some easy sideboards: Bojuka Bog, Bile Blight, Death Cloud and Cranial Extraction come to mind.

+1 sir.

Jay3401 on Mazirek, Kraul Death Priest

1 month ago

It That Betrays is really one of those cards you'd think would be an auto include in a sacrifice theme but in this particular deck it didn't do much when i tried it. It might still be good with Mazirek in a different build. Regarding Death Cloud i just didn't think of it and i'll have to give it a try, same goes for Killing Wave and Wave of Vitriol.

cgannon on

1 month ago

zaerox12345 Good point about Fatal Push. I subbed it in for Dismember. I think I just wanted to use Push because it was new, but Dismember is just better for my purposes.

As far as Death Cloud, that's mainly a finisher because of the life loss, but it can be a hard board reset when necessary. I don't like targeting specific players with discard and sac effects, so I only have things that make all opponents, or all players, do it instead of anything that focuses on individual players, hence the name "A Terrible Time for All."

This deck definitely isn't subtle, if that's what you're going for, but there certainly are ways to make Maralen into a more sly commander.

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