Bloodchief Ascension


Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Zendikar (ZEN) Rare

Combos Browse all

Bloodchief Ascension


At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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Bloodchief Ascension Discussion

griffstick on ♤That empty feeling♧ [The Haunt of Hightower] MHD

21 hours ago

I like Smokestack because it does double duty, it takes away from my opponents and my self unfortunately but pumps my cmdr as well. Having this hit the battlefield after I play my cmdr seems pretty good. I had Pox in my original design but removed it because losing my cmdr to it sucked, so I took it out. So with that all being said I like the idea of having a bunch of synergy with the cmdr makeing the cmdr 40 percent of the deck plan to SMASH and another 40 percent being hand destruction and burn, with the last 20 percent being game ending combos, preferably ones that work well with the rest of the deck. Kinda like how the Bloodchief Ascension + Mindcrank combo both stand alone synergistically works with almost all other cards and the cmdr. I'm open to ideas that are combos outside of the deck game plan as long as it can be obtained without making lots of changes. As of right now. I'm okay with about 5 changes.

Sorry about the long post SynergyBuild

DrukenReaps on Grixis mill

1 day ago

You could run Jin-Gitaxias, Core Augur and a Nekusar, the Mindrazer package. The more they draw the more they hurt and the more they discard.

You might check this page for other suggestions

Mind Funeral, Keening Stone, Fleet Swallower, Mirko Vosk, Mind Drinker, Mind Grind, Consuming Aberration, Jace's Archivist are your big hitters when it comes to mill.

I would highly recommend including Bloodchief Ascension and Duskmantle Guildmage as win cons.

ClockworkSwordfish on Zombie Smash Brains

5 days ago

If you're playing around with mill and running Undead Alchemist and Mindcrank, they both play very nicely with Bloodchief Ascension and Duskmantle Guildmage. I'd also definitely try to get Lich Lord of Unx in there!

ComboKiller94 on Phenax Mill v1

1 week ago

The only problem i can see is that the Leyline of the Void shuts off a few of your own cards, with the replacement effect meaning the cards will never hit the graveyard, like Fraying Sanity, Patient Rebuilding, Bloodchief Ascension and Geth, Lord of the Vault.

Apart from that it looks pretty good, good draw engines for this could be: Rhystic Study, Dark Confidant, Twilight Prophet

Plus have a look at The Scarab God as one of the 99, he's an awesome recursion engine for creatures in other peoples graveyards, that you want but don't want them to get back. Even better is he does it at instant speed!

TheErebos on Christmas 2018 Deck

1 week ago

hkhssweiss is totally right - Tower and Vessel are always welcome and since Tower can be tapped for mana right away - it doesn't slow You down. If ya wanna mill You opponents think about Bloodchief Ascension, Dread Summons (Brrrrraaaainnnsss), and Profane Memento (I like to build decks different way than the majority of players so when I bumped into Memento by accident at M15 prerelease - I decided to put it in my Phenax modern deck. Effect? Far beyond expectations!).

DrukenReaps on Is mill in commander "ok" ...

2 weeks ago

I've played mill. Some people get annoyed by it others realize that it doesn't matter that much until you get them down to only a few cards in library. It seems to me that most people start to worry a bit when they have 10-20 cards left.

You basically have to combo off or be getting something out of the milling that you do. You can't just mill people and hope it works. Selective milling can work, some cards let you search an opponents library and remove X cards from the game.

The best mill deck I ever played was The Mimeoplasm. I milled everyone a lot with cards like Consuming Aberration and then I would play mimeo and remove the two biggest threats in my opponents graveyards while giving myself an absolute monster to deal with.

All of your best mill decks are going to have pay offs like that. Milling just feeds them and while it can win the game your real way to win is something like Bloodchief Ascension.

NV_1980 on Thraximundar Brings the Thundar

2 weeks ago


Bloodchief Ascension can do the same thing as Duskmantle Guildmage. By adding Ascension, you'd have another card to work with Mindcrank. We also figured Blood Artist, Zulaport Cutthroat and Deathbringer Thoctar could be some nice combo pieces in a deck that tries to capitalize on the death of creatures.


Mrs. and Mr. NV_1980

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