Bloodchief Ascension

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Zendikar Rare

Combos Browse all

Bloodchief Ascension

Enchantment

At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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Bloodchief Ascension Discussion

UnkindledOne on Dimir and Stuff

2 days ago

I would probably run Nemesis of Reason and Avatar of Woe in my sideboard, with both acting well if your opponent is a little more creature heavy than usual.

I'd also sideboard Duskmantle Guildmage and Bloodchief Ascension for the infinite combo with Mindcrank.

Necromantic Summons would be good for resurrecting some of your creatures, and Hedron Crab might be nice as something to play early game.

Finally, Phenax, God of Deception would be great (i would use it in the mainboard to be honest but it should at least be in the side board).

I really never bother with a side board, I know I should but I'm usually too caught up with the mainboard to bother with a side at all. I hope this helps!

Daedalus19876 on For All Those Who Died -EDH-

5 days ago

TearsInRain23: A 14-0 streak?!? I'm impressed haha :)

Your changes seem very much reasonable, and I approve. I still think that Necropotence has a slot here: it kills you occasionally, but in most games you should win if it resolves (since there are very few cards that trade life for draw so efficiently and repeatably).

With regards to your prospective future additions, I've found Nirkana Revenant to be disappointing, Bloodchief Ascension and Ghostly Prison to depend on meta, and the two angels to be too gimmicky to be useful. Just my 2-cents, though, haha.

Congrats on your success with the deck!

TearsInRain23 on For All Those Who Died -EDH-

6 days ago

@Daedalus19876: SO far this deck has a 14 game winning streak with no losses at my lgs both 1v1 and 4 player.

Removed Always Watching (replaced with Norn's Annex, Ayli, Eternal Pilgrim (the sacrifice wasn't utilized to full effect in this deck. Replaced with Weathered Wayfarer for utility.), Batterskull (too slow here. Replaced with Shambling Vent), Kokusho, the Evening Star (Will find better use in my tbb Meren deck, replaced with Luminarch Ascension because angels.), Well of Lost Dreams (too much mana sink for lifegain that was garnered through combat damage more than anything else. Replaced with Painful Quandary), Death Grasp (Useless after the first game I used it, replaced with Selfless Spirit), Necropotence (The drawing at the end of my turn was hurting my games and almost cost me one so it had to go. Replaced with Karn Liberated because just because), Boon Reflection (did little. Replaced with Aven Mindcensor for control), and Oblivion Ring (Slow removal. Replaced with Unmake).

Other cards I have considered are Nirkana Revenant, Bloodchief Ascension, Ghostly Prison, and the two angels that meld into Brisela, Voice of Nightmares.

trixster87 on Maralen challenge

6 days ago

Erebos, God of the Dead should be in the list. Anytime life loss is a thing you need to stop the life gain decks or they'll have an unfair table advantage.

Abyssal Gatekeeper, Curse of the Cabal, Painful Quandary Psychogenic Probe, Bloodchief Ascension, Mindcrank

TheDuggernaught on

1 week ago

Okay, I guess the next place to start is by going over the various archetypes for vampires in modern. They are a pretty flexible tribe, so there are lots of directions you can take them. Aggro, midrange, control, and even combo-esque strategies are pretty viable avenues to explore.All the lists are pretty much comprised of the following creatures depending on which direction you want to go: Bloodghast, Vampire Nocturnus, Stromkirk Captain, Stromkirk Noble, Captivating Vampire, Shadow Alley Denizen, Pulse Tracker, Vampire Nighthawk, Gifted Aetherborn (AKA Vampire Nightwalk), Vampire Lacerator, Vampire Cutthroat, Stromkirk Condemned, Olivia, Mobilized for War, Olivia Voldaren, Kalitas, Traitor of Ghet, Insolent Neonate, Falkenrath Aristocrat, Indulgent Aristocrat, Falkenrath Gorger, Drana, Liberator of Malakir, Bloodthrone Vampire, Blood Artist, Viscera Seer, Blood Seeker, Asylum Visitor, Bloodline Keeper  Flip, and Gatekeeper of Malakir.

Aggro lists generally stay super low to the ground in regards to CMC and include a lot of lords. Given the low CMC. Aether Vial also starts to become very good -- especially since all the lords tend to hang at 3 CMC.

There are multiple routes to midrange. One route is to to try and abuse the madness effect to turn Liliana of the Veil's +1 into a 1 sided effect.

The other is slightly more combo-y. Aristocrats is an interesting archetype that abuses the recursiveness of Bloodghast, the life-loss triggers from Blood Artist, and the instant speed sacrifice effects of Viscera Seer, Bloodthrone Vampire, Falkenrath Aristocrat and Indulgent Aristocrat. I also personally like Reassembling Skeleton, Gravecrawler, Doomed Traveler, and or Bloodsoaked Champion in the list to further be able to abuse the Blood Artist triggers with more sacrifice fodder. White also gives access to things like Rally the Ancestors -- which can be a brutal play to ping for a lot of dmg with Blood Artist triggers.

There is also more traditional midrange which just aims to play threats that if left unanswered -- typically win you the game. Kalitas, Traitor of Ghet, Bloodline Keeper  Flip, and Olivia Voldaren are all very dangerous cards for your opponent to leave in play, and Gatekeeper of Malakir can be a huge pain given his ability to not only provide a decent body, but also take down an opponent's creature with his kicker cost. Vampire Nighthawk and Gifted Aetherborn are also good for similar reasons. they trade profitably wirh almost any creature and have the benefit of giving you back some life.

There are 3 routes for combo that you can also go -- the first involves Bloodline Keeper  Flip and Intruder Alarm. The second route is Sanguine Bond + Exquisite Blood + vampire's ability to easily ping for 1 somehow to trigger the combo. The third is Mindcrank or Duskmantle Guildmage + Bloodchief Ascension.

Control would likely play vampires that double as control (Gatekeeper of Malakir, Vampire Nighthawk, Gifted Aetherborn), lots of kill spells and discard, and some planeswalkers.

I can definitely help you refine a list once you have a basic archetype in mind. Right now you seem to be in between aggro and midrange. Which is perfectly fine. You can mix and match a little bit. Devotion, as another user suggested, is also viable -- however vampires do not really have a ton of super good ways to use oodles of mana.

KarnAgGolem on discard

1 week ago

I've tried to make a discard commander deck before. i wish you luck, its rather hard to do because once they have no hand, then your sorceries that make then discard are no longer beneficial. That said i have some cards that might help you out.

Bodies that help block

Myojin of Night's Reach

Liliana's Specter

Hypnotic Specter

Make them hurt for discarding

Liliana's Caress

Megrim

Bloodchief Ascension

Quest for the Nihil Stone

Make them pay for playing spells

Painful Quandary

Make them pay for [not] having a cards in hand

The Rack

Black Vise

Skullcage

I highly suggest adding Blue to refill their hand and end up making them discard more with cards with Windfall effects. A commander I once thought of running for a deck like this was Gwendlyn Di Corci

Canis-lupus2000 on Nekusar's Torture Chamber

1 week ago

Thanks Entrei! I'm a real fan of Bloodchief Ascension and will definitely fit that in somewhere. What would you recommend replacing for Curiosity, Helm of the Ghastlord, and Elder Mastery?

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