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At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)
Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.
|Have (24)||Zuckfat , GrandeKhan , kungfurabbi , meke , MagicMike69 , guerillarage , autumray6 , Frawstie , Caraculiambro , Jelatinator , Panda213 , TXMetal , Carpalol , Jp3ngu1nb0y , miracleHat , volrathxp , g0dcomplex , slagathor3 , attak , naynay666 , Daias , ItsMillerTime , geazykagar , ducttapedeckbox|
|Want (13)||Unforgivn_II , leiphshadow , Explotography , Kidsune , Kravian , NuBByThuMB , HorrorAvengers , CrimsonKing , pumpkinsword , ZombieCat , rakdos24 , sjbarker , Melmo|
Chancellor of the Spires is a card that I have playtested with, but it never turned up the results I wanted. Its in hand effect gave me a lot of early game hate, and its ETB effect never really pulled anything valuable. It wasn't even useful as a Mimeoplasm target since there was always something better or bigger. It's still a good card, but I don't intend to run it.
As for Mind Sculpt , I don't intend to keep it there forever. It will eventually be replaced by Glimpse the Unthinkable , and it is in my deck solely as an early source of mill to give me more answers or disrupt scrying.
I recommend removing Mind Sculpt as it is a single target mill for a relatively small amount. Instead, I recommend Bloodchief Ascension , as it triggers off of mill and Chancellor of the Spires , as it not only can mill, but also has powerful ETB effect
qwertyking: Issue being with those cards is that they're going to do a lot of damage to me way too fast. The whole purpose of the deck is to play Maralen of the Mornsong as quick as possible, go get Dark Sphere , Ad Nausem, and Sickening Dreams and kill my opponents while preventing half the damage to me. While Exquisite Blood + Sanguine Bond is a fun combo, its not efficient for the deck. Bloodchief Ascension could possibly work.. and Mindcrank would not work since they're only putting one card in hand per turn, not drawing a significant amount.
Da uma olhada nessas:
Below is a list of some great cards to add. Some of these are expensive but I will list them anyways:
Grab a Liliana Vess . It only $5 now that it is in standard.
Abhorrent Overlord , Bloodgift Demon , Disciple of Bolas , Grave Titan , Gray Merchant of Asphodel , Kokusho, the Evening Star , Magus of the Coffers , Mikaeus, the Unhallowed , Nirkana Revenant , Phyrexian Obliterator , Rune-Scarred Demon , Sheoldred, Whispering One , Xiahou Dun, the One-Eyed
Archmage Ascension is incredibly slow to get started. 3 mana to cast, then 6 quest counters to be active. It's usually never actually turned on until turn 9-10. Not like Bloodchief Ascension 's 1 mana and only 3 counters.
Dack Fayden is a powerful effect, but I don't have a cut for it.
|Avg. draft pick||1.73|
|Avg. cube pick||4.37|
|Commander / EDH||Legal|