Bloodchief Ascension


Format Legality
Vintage Legal
Duel Commander Legal
Commander / EDH Legal
Legacy Legal
Modern Legal
Tiny Leaders Legal

Printings View all

Set Rarity
Zendikar Rare

Combos Browse all

Bloodchief Ascension


At the beginning of each end step, if an opponent lost 2 or more life this turn, you may put a quest counter on Bloodchief Ascension. (Damage causes loss of life.)

Whenever a card is put into an opponent's graveyard from anywhere, if Bloodchief Ascension has three or more quest counters on it, you may have that player lose 2 life. If you do, you gain 2 life.

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Cardhoarder (MTGO) 33%

0.12 TIX $0.85 Foil


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Bloodchief Ascension Discussion

emester on Malfegor's Fun House

1 day ago

Hey, just thought I but in some dumb suggestions.

First off, I'm not so sure about including both Solemn Simulacrum and Burnished Hart, as Black has enough ramp potential to not really need all of that slower sort of ramp. Instead, I'd replace one of the two with a Crypt Ghast so you can double your black mana. If you can, try to run Urborg, Tomb of Yawgmoth and Cabal Coffers you can maximize the value of your black mana to shoot ahead

Bloodchief Ascension also works very well here with Sheoldred, Whispering One or your commander, as it is certain to go online if you have either of the two out or able to be cast.

eulogy on Consuming Aberration's Revenge

4 days ago

I forgot to suggest Bloodchief Ascension.

It fits perfect in the mill theme.

For on of your examples with a 16/16 Consuming Aberration and Phenax, God of Deception, you can inflict 32 dmg and mill 16 cards.

apowers77 on Kambal, Taxes of Life

4 days ago

I personally play against this guy and the deck runs very well in group games and 1v1 it isn't bad. Not to long ago we were in a 6 man free-for-all and he had Bloodchief Ascension out and I played a Mindcrank. This was all on turn 3 and for the life of me I can't remember the card but our other buddy played a enchantment that said at your drswstep, draw another card and discard and lose a life so when that happened it triggered both of our cards but only for our opponents so at everyones draw step that player would die. When it got to back to saber4734 he swung at the one player with the draw enchantment because he didn't have any blockers and he died because it started the infinite combo lol. Best game we had in a long time. Note he was running Kambal, Consul of Allocation and me Phenax, God of Deception

Cutler on Tap God

1 week ago

although Startled Awake  Flip seems good milling 13 cards but not for 4-5 mana when i have Traumatize it is too much of a mana-sink to be effective to recur, it doesn't do anything with Phenax, God of Deception in turns of its ability as a creature tapping to mill either.

ill definitely chuck a Tormod's Crypt in and add in a Nihil Spellbomb when i acquire one :) (Omg im having Dimir Cluestone flashbacks) xD

I will also consider Bloodchief Ascension but every time i try to buy it it is sold out online :(

I don't quite understand the utility of an Oblivion Sower outside of my clone effects copying its ability for some janky goodness is it not just a worse Wayfarer's Bauble or Burnished Hart?

tlk_lone_knight on raze your oppositions mind

1 week ago

@AwezomePozzum you are correct Mindcrank is a very good card and absolutely would combo out with Bloodchief Ascension i personally do not put infinite combos into my desks as they are frowned in the local shops i play in.

AwezomePozzum on raze your oppositions mind

1 week ago

Mindcrank? It comboes infinitely with Bloodchief Ascension.

MRDOOM3 on Wheel of Misfortune

1 week ago

Jace Beleren acts as a nice version of Temple Bell with his +2 and -1. Jace, Memory Adept is also nice because of that ulti.

Spiteful Visions, Fevered Visions, Niv-Mizzet, the Firemind, Psychosis Crawler, Forced Fruition, Howling Mine, Font of Mythos, Temple Bell, Dictate of Kruphix, Kederekt Parasite, Nin, the Pain Artist, Otherworld Atlas, Price of Knowledge, Bloodchief Ascension, Phyrexian Tyranny, Well of Ideas, and Ob Nixilis Reignited are also really nice cards that can go crazy with Nekusar.

Instead of Snapcaster Mage, you can run Yawgmoth's Will and/or Magus of the Will for greater recursion, since Snappy only targets one spell.

TwoIdiots on Baby's First Multiplayer Cube (cards to include?)

1 week ago

Suggested Cuts:


  • Hymn of the Wilds (this card sucks in multiplayer. Every deck needs its instants and sorceries)



  • Brigid, Hero of Kinsbaile discourages attacks, even against other players, which is bad. If we had included Azorius hard control, stax or tax this card would be fine though
  • Gustcloak Savior I dont think it does enough
  • Herald of the Host Serra Angel isnt good enough for this format
  • Kytheon, Hero of Akros  Flip pikers arent good enough in this format, and he sucks as a planeswalker I think
  • Crescendo of War too slow
  • Dusk / Dawn I think that ultimately there wont be a deck that really benefits from this
  • Just a general note about white: we have too many pump effects. Lets cut a couple.










I think our next task will be deciding which are the best 50 or so cards in each color from our pool. that should lay the groundwork for deciding which narrow cards (i.e., archetype-specific) cards we should include. Curious to hear your thoughts on cuts/additions!


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