Temple of Deceit

Legality

Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Temple of Deceit

Land

Temple of Deceit enters the battlefield tapped.

When Temple of Deceit enters the battlefield, scry 1. (Look at the top card of your library. You may put that card on the bottom of your library.)

: Add or to your mana pool.

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Temple of Deceit Discussion

Icbrgr on Breya In Progress (input welcome!)

2 weeks ago

perhaps the scry lands from Theros would be nice in the mana base... Temple of Malice, Temple of Enlightenment, Temple of Deceit, Temple of Triumph, Temple of Silence to replace the ETB taped gain life lands?

SynergyBuild on Oona Competitive Combo

3 weeks ago

There are a number of other cards Strionic Resonator can work with though, Peregrine Drake, Trinket Mage, Mystic Remora, Isochron Scepter, Mirrorworks, Search for Azcanta  Flip, Basalt Monolith, Temple of Deceit, Inventors' Fair, Rings of Brighthearth (Super trippy combo with any infinite colorless mana!), and obviously the combo already in the deck:

Pact of Negation, so you can lose while you lose!

Megalomania on Oona Competitive Combo

3 weeks ago

Got it. If you’re going for speed, I think you can do away with cards such as:

Mirrorworks

Imprisoned in the Moon

Mind Over Matter

Search for Azcanta  Flip

Pili-Pala and Grand Architect

Trophy Mage

Deadeye Navigator and Peregrine Drake and

Diabolic Tutor

I would slot in:

Paradox Engine

Helm of Awakening/Cloud Key

Spellseeker

Trinket Mage

Aetherflux Reservoir

Walking Ballista

Mox Opal

Ad Nauseam and

Yawgmoth's Will.

I think building the deck around Paradox Engine and the Scepter would be better overall since they are a lot more slot-efficient than the creature-based combos.

The mana base can also be improved by replacing lands like Cabal Coffers, Drowned Catacomb Detection Tower, Fetid Pools, Reliquary Tower and Temple of Deceit with basics or any land that does not come into play tapped and is able to add and . Forbidden Orchard, City of Brass and Mana Confluence, for example, are great lands if you aim to win within the first 1-4 turns.

chadsansing on Taking Out The Garbage:-)

1 month ago

Hey, PhineasMTGMaster - cool idea. Have you looked at decl lists like 8-Rack? There are a lot of cool discard-themed decks out there, including Hollow One and Dredge, depending on whether or not you want to discard or make your opponent discard. Even Jund depends on a lot of disruption.

However, a lot of popular discard or disruption decks include costly cards like Liliana of the Veil.

My concern here is that your mana costs are too high to let you play enough creatures to win or enough disruption to keep your opponent from winning in Modern. More black, less blue, and fewer creatures might help.

Here, I think you can lower your mana curve (and then re-tool your mana-base), keep costs down, and have a lot of fun.

Maybe something like:

Sideboard:

With a bigger budget, you can improve the mana base, get better disruption (e.g. Inquisition of Kozilek), or explore a full list of a discard archetype like 8-Rack.

kamelyan on Mishra's Possibilities

4 months ago

+1 for Mishra + Possibility Storm, but you need to fix your land base.

Especially include Command Tower, but maybe look into Academy Ruins, Watery Grave, Temple of Deceit, and Underground River.

Delta-117 on Muldrotha: Recursion, Reanimation, Repeat

4 months ago

Hey I love the decklist, and I was wondering if perhaps you had any suggestions for my very own Muldrotha deck. When I have more free time i'm going to refine it as right now it's not even at 100 cards and is I feel a bit all over the place with what it wants to do.

You see, I also own a Meren of Clan Nel Toth deck already so I decided to do something quite different with this deck purposedly to avoid too much overlap in strategy. What i'm doing is much more focused on self mill to a larger degree, but also a lands matter theme playing cards like Hermit Druid (with little to no basics likely), Mirror-Mad Phantasm, Tunnel Vision alongside cards like Temple of Malady, Temple of Deceit, Temple of Mystery, and Zhalfirin Void to make possible Laboratory Maniac as a win con. Then there's other goodstuff like Worm Harvest, Sylvan Reclamation, WORLDSHAPER!, Sylvan Awakening/Rude Awakening alongside Avenger of Zendikar, Ob Nixilis, the Fallen, The Gitrog Monster, Azusa, Lost but Seeking, multani, yavimaya's elder, and Ulvenwald Hydra.

I'm playing tons of efficient lands that fill other roles like Dark Depths/Thespian's Stage/Vesuva, Maze of Ith, Glacial Chasm, Strip Mine/Tectonic Edge, Cabal Coffers/Urborg, Tomb of Yawgmoth, etc. Because of Cabal Coffers and maybe Vorinclex, Voice of Hunger and other mana doublers I might add, I may try and play some big spells like Exsanguinate, Torment of Hailfire, Genesis Wave as finishers also.

Anyways, what I recommend for your own deck is to consider lands like Remote Isle, Barren Moor, Tranquil Thicket, etc. Oblivion Stone also would go quite well here I think. But yeah if you have any feedback for my own different take I would really appreciate it as I feel it needs much, much refinement still.

Duke.Fleed on Modern Manifestations

4 months ago

I really like the manifest combo with these bad etb creatures, however I think the Endless Whispers combo is rather clunky. 4 mana + sacrifice outlet may not be worth it.

I REALLY like the manifesting though and I think you can take advantage of it in a Torpor Orb deck instead of Sundial of the Infinite. They are both 2 mana artifacts that turn off the downside of those creatures, except the orb doesn't cost extra mana each time. (you do loose out on cheating Pact of Negation though)

Temple of Deceit and Serum Visions are really clever here because of the scry.

Have you considered splashing red for Temur Battle Rage?

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