Contagion Engine


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Scars of Mirrodin (SOM) Rare

Combos Browse all

Contagion Engine


When Contagion Engine enters the battlefield, put a -1/-1 counter on each creature target player controls.

, : Proliferate, then proliferate again. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there. Then do it again.)

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Contagion Engine Discussion

SKUFFLEZ on No Friends? No Problem (Budget Infect\Wither)

4 days ago

Sorry about the rather late reply, but here it goes!

@lukas96 I just want to point out that the Midnight Banshee + Kulrath Knight lock out combo is one of the win cons in this deck; assuming you're facing non-black decks. Also this deck is meant to be a foundation to build off of, you make the changes you believe are required for your playgroup; even if that means messing with the mana base!

@DemonicExecuter This question is always hard, and tends to be heavily affected by your playgroup. If your playgroup doesn't abuse flying creatures, you could probably get away with replacing 2-4x Plague Stinger for 2-4x Ichorclaw Myr; otherwise I wouldn't bother with Ichorclaw Myr. On the other side, replacing the 4x Septic Rats for 4x Phyrexian Crusader should be a safe bet in all situations (same CMC, same stats, better effects). Finding the proper card to replace with Skithiryx, the Blight Dragon is kind of tricky, but I'd say 1x Kulrath Knight. I honestly would say as awesome as it sounds, a 2BB Black Sun's Zenith would eliminate 14 out of the 22 creatures in this deck (if un-buffed by Hand of the Praetors); not to say it couldn't work, but you'd have to build with it in mind.

@ShadowFire1 this question really boils down to Contagion Engine vs Contagion Clasp - I'd say the clasp wins out simply because it's faster and doesn't have the potential of clogging your hand as much in the early stages; its a 2 mana Scar that will later be used to proliferate. The 4 extra mana on the engine changes the targeted -1/-1 to apply to all of a target player's creatures, which just feels more clunky than helpful imo.

ShadowFire1 on No Friends? No Problem (Budget Infect\Wither)

1 week ago

I meant to put Contagion Engine, it seems really useful in a deck like this but would 20 swamp be enough for the cost?

jpsuchecki on Vela's toys bring her pleasure and you pain

1 week ago

Scrap Trawler and/or Skeleton Shard for graveyard retrieval. Buried Ruin is a land that does the same thing, but one-time use (still might be worth it). Swap something like Submerged Boneyard for Command Tower. Rhystic Study is a great card draw especially in multiplayer.

If you're considering Throne of Geth consider Contagion Engine as an alternative.

Also, I know some people hate this card but Mycosynth Lattice could work nicely here.

Omnes_Spiritus on Phyrexian Plague

1 week ago

These are my suggestions on what cards to cut. Feel free to agree or disagree:

Hanna, Ship's Navigator

Tezzeret the Seeker

Mechanized Production

Most artifacts in the deck are not worth tutoring/reproducing. In the case of Tezzeret, your mana rocks should be on the field to cast him, not the other way around. The ship's navigator is slow and is better replaced by high greater utility graveyard effects such as Regrowth. You will never win with Mechanized Production and there are both better copy effects out there and no need to use them in this deck. Norn's Annex, Contagion Engine and Contagion Clasp are the only reasonable target in the deck. Mana rocks are better off having more variants of the same thing then this card, Tangle Wire will screw you over, and it doesn't interact with Darksteel Reactor.

Spread the Sickness - Too much cost for the Splice onto Arcane effect. You're better off with 2 separate cards.Hindering Light - If you need to remove a counterspell pick this one. Its niche and heavy on devotion.
Deepglow Skate - This card is in the same realm as proliferate, but on the opposite end of the spectrum. It wants a narrow focus whereas proliferate wants a wide effect (ex. Avenger of Zendikar vs. Master Biomancer).Thrummingbird - A unreliable low impact card. You would need to cast this as a sorcery speed, pass your turn, protect it from 100% damage because it is a 1/1, attack with it and have that attack resolve hitting the opponent directly.
Kor Haven - This card does not give colored mana in a 4-color deck where mana fixing is very important. If you are planning for the paid effect I would suggest Maze of Ith instead.
Thassa, God of the SeaRestoration Angel

These two cards don't interact with your deck. For Thassa, God of the Sea refer to the above Geier Reach Sanitarium and for Restoration Angel you need strong ETB triggers.

Debtors' Knell - This is a 7 costing card. The objective of the deck is to cheat out a biggy by T3,4,5. At this turn, you should either be hard casting the creature or refreshing your hand for another reanimate combo.Noxious Revival - EDH is a slower format and therefore rewards higher impact effects. This card gives you one card after one turn. In contrast, you could be running a more impactful card like Seasons Past. It can give you 10 cards for cost 5.Time Warp - Taking extra turns is cool, but it doesn't fit with the playstyle of your deck. You don't ramp hard enough to gain benefit from its effect and it has negative synergies with cards such as Jin-Gitaxias, Core Augur. At worst it is Explore and at best Atraxa, Praetors' Voice gets to proliferate twice.

ersatz_olorin on Atraxa and all her Friends

2 weeks ago

Djeru, With Eyes Open might be good in this deck, for tutoring up the walker you need.

Same with Contagion Engine or Inexorable Tide, more proliferate triggers for your planeswalkers.

spevilson on Modern Saproling Swarm

2 weeks ago

Hey maybe a good idea for this deck would be to put some proliferate cards like Plaguemaw Beast or Contagion Engine to get a spore counter on all of your creatures. They are kind of expensive mana cost wise, but late game they would be really good in keeping your momentum going.

cliffpaddle on Atraxa Superfriends (slight budget)

2 weeks ago

2 cards you may have missed are Gemstone Mine and Contagion Engine

jpsuchecki on Skullbriar commander.

2 weeks ago

Looks pretty good. I have a few suggestions. Animation Module to get some cannon fodder and proliferate a single target (nice for your planeswalkers). Winding Constrictor which is similar to Hardened Scales, but works for all your counters. Contagion Engine: proliferate twice (with the added bonus of putting negative comments on your opponents). Reyhan, Last of the Abzan a good commander, but also good at getting counters and transferring them. You also have 15 ETB effects (17 if you take my suggestions). Consider Panharmonicon.

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