|Commander / EDH||Legal|
Printings View all
|Modern Masters 2015 Edition (MM2)||Common|
|Scars of Mirrodin (SOM)||Common|
Combos Browse all
Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
Draw a card.
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Steady Progress Discussion
1 day ago
drop in a Steady Progress , proliferate is great in this deck
6 days ago
Gitaxian Probe is a must. I'd lose the other cantrips, including Steady Progress, and also use more 1-mana pumps. Groundswell, Vines of Vastwood. Infect doesn't win by tapping 3 lands to draw a card, it wants to go faster than that most games
I'd lose Giant Growth for either Seal of Strength (because you can cast it and use it later to more efficiently use your mana) or Llanowar Augur for the trample, but not as necessary with Blighted Agent in the mix
Speaking of trample, with Blighted Agent you might consider cutting Larger Than Life for either more one-mana pumps, or simply more Phytoburst since you're getting the damage in and don't need the trample with it
22 lands is also more than you probably want, plus throw in Land Grant to freely fetch
6 days ago
Dam son, I love Steady Progress I didn't even think about trying to add more infect counters by adding blank counters to the players infect count. You could also use Virulent Wound to add a few extra counters.
I'd also agree on cutting Strider Harness. It seems kinda janky and too slow. I can see how it can help power out an extra 2 points of infect off a speedy evasive creature tho. There is also Viridian Longbow, it's just about as slow, but only adds a single counter per shot.
You should check out my infect build I think you'd like some or all of what I've got going on
SCORE: 1 | 17 VIEWS | IN 1 FOLDER
Also do you know of any other cards like Steady Progress that might work well? Maybe we could brew a kinda controlling grindy poison counter deck that doesn't even run any creatures?
1 week ago
I like the correlation between Ramos, Dragon Engine and the bringers as well as the experience counter synergy! Though the experience commanders can make it pretty hard to build up experience unless the deck is built specifically around them. Proliferate would be an insane thing for this deck to have a ton of, so Atraxa, Praetors' Voice, Inexorable Tide, Plaguemaw Beast (can help with Experience from Meren of Clan Nel Toth), Steady Progress (draw and counters), Tezzeret's Gambit (more draw and more counters), and Viral Drake for a repeatable proliferate effect!
1 month ago
omg the instant speed tutor for unlimited mana and instant kill with 4 or more counters and 5 or 6 mana. kinda awesome when someone says ok i am swinging at you, what ur life total 22 ok swinging for 25. ok in response Firemind's Foresight for 3cmc Seething Song 2cmc Comet Storm 1cmc Mystical Tutor then Mystical Tutor for Reiterate. i had Steady Progress to draw it then cast Seething Song then Reiterate buyback and loop it for infinate red manna then dump it all into Comet Storm kick it for each player and gg.
1 month ago
1 month ago
1 month ago
The $12 Add list
Halimar Tidecaller- Doesnt currently get anything back, but giving your creatures flying can help a lot due to the evasion they gain.
Darksteel Garrison- This protects a land, sort of like Darksteel Plate, but just for a land. It can also buff itself, which is fun! But the important part is that it gives one of your lands indestructible.
Dig Through Time- By far the most expensive card on this list, this card is a very good spell for finding exactly the cards you need for the current situation. You need a boardwipe? Grab one with ol Dig. This card is generally very good.
Fuel for the Cause, Steady Progress, and Tezzeret's Gambit- All provide the ability proliferate. Originally intended for Infect, this lets you put a +1/+1 counter on all of your lands, a strong ability. All along another effect. And the fact that you get creatures with Noyan Dar, Roil Shaper too Lots of power! The cast trigger the spells being cast will resolve after Noyan Dar, Roil Shaper creates an elemental. So you can cast the spell, get an elemental, and buff that elemental with a +1/+1 counter.
Mirrorweave- If you target one of your lands with this, because the base power and toughness is 0/0, all other creatures will have 0/0 power and toughness, killing them. If they have +1/+1 counters or another buff, they will not die. But Mirrorweave should be able to kill most threats.
Teferi's Response- They try to Path to Exile your land, you cast this. They read the card What the heck, this exists?! Unfair! point to the part that says land. This card ONLY helps you, in almost any other deck, it sucks. There is no use in any other deck, but in yours it is excellent. It draws two cards for 2 too. Keep in mind that this stops things like planeswaker abilities too. And it would destroy that planeswalker. Or anything that targets your lands. This is a good card for the deck.
To Arms! and Unity of Purpose- These not only let you untap if you are attacked, they also let you gain mana by tapping all of your lands for mana. Say you had 3 Islands and 4 plains as creatures, if you tapped them all then casted To Arms!, you would get 5 mana out of it. This is a cantrip and mana generator. And one draws you cards How can you resist that?
Planar Birth- Recurs all of your dead lands back into play. Only works on basics though. Very helpful after a wrath.
Terra Eternal- This card is the gravy train. It makes your lands indestructible for three mana. That simple. This card will put in work, so long as it isnt destroyed itself.
I hope this was helpful. I think that with just a little tweaking, the deck can be very good. Hope you have fun with it!