|Commander / EDH||Legal|
Printings View all
|Archenemy: Nicol Bolas (AC2)||None|
|Planechase Anthology (PCA)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
Artifact Creature — Bird
When Baleful Strix enters the battlefield, draw a card.
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Baleful Strix Discussion
6 days ago
I think you should try to lower your curve and more mana-rocks like Dimir Signet, Talisman of Dominance and Coalition Relic wouldn't hurt either. It's true that the higher cost minions are pure value but I think it's better to play smaller "threats" to bait removal out while generating some card-advantage trough them. If you are going to stick with the B/U creature based strategy, then here are some suggestions;
- Glen Elendra Archmage
- Phyrexian Metamorph (I would run him over Sakashima)
- Dimir Cutpurse
- Dimir Infiltrator
- Baleful Strix
- Nightveil Specter (Might even be a better Ghastlord of Fugue)
- Gonti, Lord of Luxury
- Havengul Lich
- Deadeye Navigator
- Notion Thief
- Looter il-Kor
- Massacre Wurm
- Solemn Simulacrum
You could try to take advantage of your creatures who can swing in without any problem since a lot of them can't be blocked by running Coastal Piracy
I would also try to fit in the Lightning Greaves and Swiftfoot Boots, they are great at keeping your value creatures on the battlefield. (Random thought), Maybe even run Quietus Spike to just annihilate opponents with one swing? The Spike combined with Wound Reflection is an insta-kill. Wound Reflection has also perfect synergy with Sorin Markov btw.
If you are playing valuable creatures, you also really need a SacOutlet to protect them from exile or the dreaded copy/steal effects, so Ashnod's Altar or even Phyrexian Altar could also be great additions.
And even though you are running counter spells, you can't counter everything people throw at you so some reanimation could come in handy. This combined with the sacoutlet makes Kokusho and Keiga so much better. Imagine what you could do with the Dragons when Mikaeus, the Unhallowed is on board as well. Mikaeus has a strong combo withTriskelion to, infinite damage ftw.
Last of, running some blue staples could really help you out. Blue is the best color for card advantage so why not take advantage from that with Rhystic Study? Capsize is also really good for controlling the board-state.
1 week ago
Sorry I haven't been able to be too active in the trading community lately. Med school has been eating up most of my time. And also my wallet! Which brings me to my post today. I have many cards that I would like to sell. These prices should beat TCGplayer low and I can ship out as soon as I receive payment (PayPal please). I can mail with tracked shipping but that will just be a tad extra. Non-tracked shipping is free. Here are the cards:
Maelstrom Pulse (LP,ALA) $14
Kiora, Master of the Depths (NM, BFZ,) $3
Solemn Simulacrum (NM, MPS) $45
Kokusho, the Evening Star (NM,MM,F) $18
Elspeth, Sun's Champion (NM, Theros) $8
Dack Fayden (CON, Signed by Eric Deschamps, NM), $10
Marsh Flats (MM3, NM, F) $35
Deathrite Shaman (EMA, NM) x2 $3 each
Deathrite Shaman (RTR, NM) x2 $3 each
Wasteland (LP, Tempest) x4 $23 each
Daze (NM, EMA) x4 $1 each
Ponder (NM,M10) x2 $1.50 each
Ponder (NM,M12) x2 $1.50 each
Brainstorm (NM, EMA) x3 $1 each
Brainstorm (NM, CON) x1 $1
Gitaxian Probe (NM, NPH) x4 $1.50 each
Baleful Strix (NM) x1 EMA, x1 Commander 2016, $1.50 each
Cabal Therapy (NM, EMA) x4 $1 each
Pyroblast (NM,EMA) x2 $1 each
Winter Orb (NM, EMA) x2 $2.50 each
PS, I was having trouble getting the right set to appear in the picture. However, the set in the parenthesis is correct. The delver is not foil.
1 week ago
You'll want Cyclonic Rift. It's one of the best tempo cards in EDH. Also, if you're going for control as your theme you're probably going to want more counter magic, like Counterspell. Swords to Plowshares is also good.
Another thing to think about is whether or not the lifegain strategy is going to work given the current control shell. Maybe you could mill yourself out and with with Laboratory Maniac, which is pretty easy to do, as an alternate win condition.
Some other cards to consider: Mind's Dilation, Supreme Verdict, Merciless Eviction, Rhystic Study, Consecrated Sphinx, Sphinx's Revelation, Blue Sun's Zenith, As Foretold, Mystical Tutor, Baleful Strix.
1 month ago
Urabrask is much better but I run both though... haste is very valuable here.
As far as cuts, you seem to have a lot of high cmc cards. I'd cut Reef Worm, Necropolis Regent, Stalking Vengeance, Grave Betrayal, Sheoldred, Both planeswalkers, and Slave of Bolas.
I'd run more synergistic creatures, especially low cmc ones like Baleful Strix, Oona's Blackguard, Herald of Secret Streams, Dack's Duplicate, Phantasmal Image, Anger, and Spellskite (you can redirect the same spell on the stack as many times as you need to drop off the throne). I'm also curious, why no Gray Merchant of Asphodel? That card is stupid good here.
1 month ago
I have become less than impressed with Diviner's Wand. The :Draw a card ability works, but is less than necessary after the inclusion of the extra card draw, and the pump is only OK most of the time. If the pump is amazing, usually I have better things to do at that time than just worry about the extra damage. I would usually win without the pump if the card draw is enough to make the pump crazy. Thinking about replacing it. Cranial Plating would be nuts in most games. Blade of Selves would start some serious craziness in many games. Venser, Shaper Savant packing a Blade of Selves is scary. Anything with a Blade of Selves and a Proteus Staff is pretty nice value. Blightsteel Colossus and Blade of Selves is plain nuts. Blade of Selves with Archaeomancer or Baleful Strix is just pure value. The other option is to replace Diviner's Wand with something like Evacuation. Tough call. Either way, I think it is going, even with the Wizards tribal thing I have going on.
Also Phenax, God of Deception feels a little win-more, and otherwise not overly helpful. I feel like the Unsummon theme is working really well, and bolstering that may be worthwhile. Maybe Evacuation as listed above, maybe Hurkyl's Recall, Hoodwink, Kiora's Dismissal, River's Rebuke , Baral's Expertise, all of these could be good. I love the idea of sending all mana rocks back to someone's hand and then casting them all using Sen Triplets, but even just saving all my stuff from a Vandalblast would be worthwhile. Enchantments and lands could be difficult to manage with this deck, so maybe Hoodwink. I may just try to play around with one of these, and then every time I draw it, ask myself if I would have rather drawn one of the others. That usually clarifies things.
1 month ago
Here are some generally good cards for artifact recursion, artifact synergies, Breya synergies, or goodstuff cards that would fit well in the deck.
Illusionist's Bracers: Get double the effects from Breya! Kinda clunky, but very powerful once you get this online.
Skullclamp: Card draw engine that happens to fit perfectly with thopters. Honestly a must have.
Trading Post: Another MUST HAVE in any sort of artifact deck. Can go in any deck really, but is especially useful in Breya.
Goblin Welder: Another Daretti, but can use it at instant speed. Essential for any heavy artifact / artifact recursion deck.
Solemn Simulacrum: Artifact and ramp. Also loves to be sacrificed to things.
Baleful Strix: Just an all around good card. Also an artifact
Trinket Mage: A nifty utility creature that can grab lots of useful artifacts for you like any of your artifact lands (if you're stuck on mana), Sol Ring, Skullclamp, Relic of Progenitus, etc.
Spell Swindle: Makes lots of artifacts for you to abuse!
Marionette Master: Makes artifacts or abuses opponents while you happily sacrifice your artifacts. Helps you actually win the game.
Fabricate: A tutor for artifacts, sometimes better than Diabolic Tutor.
Supreme Verdict: Good card in general
Nevinyrral's Disk: Good artifact wrath card. And pretty good in general
Ichor Wellspring: An innocuous artifact that can draw you lots of cards if you abuse it correctly. Loves to be sacrificed to Breya!
Panharmonicon: Good in general, kinda goes in every EDH deck.
Krark-Clan Ironworks: Great artifact sacrifice outlet
All the artifact Signets: For example Azorius Signet. These tend to be better mana rocks than your standard mana rock since they fix your colors and are very cheap.
Thopter Spy Network: Makes tokens to sacrifice and draws cards. A perfect engine for Breya.
Saheeli's Artistry: Makes copies of the best things on the battlefield for you. They're also artifacts!
Bident of Thassa: An artifact that draws you cards
1 month ago
Some more changes.
Equilibrium -> Muzzio, Visionary Architect: I want to incorporate multiple bounce elements, but not make them totally oppressive. Equilibrium also needs creatures, and is a dead draw at times. Turns out that Words of Wind is a much stronger card for this deck, since drawing a card is a more common event than playing a creature, and the ability to bounce permanents of all types and from every player is much more pertinent than just a creature from one player. Muzzio is a nice Dig card, and will most commonly be ramp when I get to pull out and play a mana rock. It will also work toward the overwhelming position of rocks plus Paradox Engine. It should have a similar feel to Proteus Staff.
Vedalken Orrery -> Baleful Strix: Vedalken Orrery has the same cost as Leyline of Anticipation but without the first turn cheat and with a more vulnerable card type. It is more expensive than Shimmer Myr, and while more versatile, we only really need flash to avoid hate on Sen Triplets. The Orrery does not have Flash itself, which is pretty clutch when you drop the Myr and Sen Triplets out of nowhere EOT before you untap and control someone's mind. Vedalken Orrery seems a little redundant for a card that does nothing by itself. At least Myr can attack or block. Baleful Strix is a nice little artifact blocker with some extra draw value, and adds to both offense and defense.
Illusionist's Gambit -> Tidehollow Strix: I really wanted to like the Gambit. It was even very evocative given my Go analogy. It has just seemed less pertinent than I had thought. I may try to work this back in, but for now, the addition of a body, especially with evasion and deathtouch, is probably superior. Also, the thematic addition of small drones to the mind controlling sexy robot team is fun.
Orim's Chant -> Hope of Ghirapur: Replacing a mind control, semi-Time Walk card with a similar card, only a drone with a body, is both thematic and potentially adds to the tempo fueled aggro rush possible with this deck. This could be a bad trade out, but I would like to trial it anyway.
1 month ago
After multiple test games, I have come to realize that this deck wins as often by mill as anything, unless I mill myself. With that in mind, I have removed a card that has been less than useful and which has actually made several instances of a likely mill win into a mill loss.