|Commander / EDH||Legal|
Printings View all
|Archenemy: Nicol Bolas (E01)||None|
|Planechase Anthology (PCA)||Uncommon|
|Commander 2016 (C16)||Uncommon|
|Eternal Masters (EMA)||Rare|
|Vintage Masters (VMA)||Uncommon|
|Commander 2013 (C13)||Uncommon|
|Planechase 2012 Edition (PC2)||Uncommon|
Combos Browse all
Artifact Creature — Bird
When Baleful Strix enters the battlefield, draw a card.
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Baleful Strix Discussion
1 day ago
Favorite Shard: Grixis
Manipulative, cruel, powerful. Edicts, burn, bounce, counterspells, everything control can be found here, and with a handful of evasive, aggressive creatures to swoop in with once you've established control of the board, or you can play the slow-burn game with effects like Nekusar, the Mindrazer. Put your opponent(s) on a clock and deny them the ability to stop it. Plus their ability to run some of the meanest creatures in the form of things like Kederekt Creeper, Baleful Strix, Master of Cruelties, etc. So much fun to be had.
Favorite Wedge: Abzan
Relentless power. I love Abzan because of its resilience, strength, and versatility. I'm not a huge fan of a lot of Abzan specific cards, but being able to run things like Animate Dead, Sun Titan, Brave the Sands, alongside gigantic green creatures like Ghalta, Primal Hunger, Ghoultree, Avatar of Might, etc is just incredible. The incredible suite of removal that B/W brings to the table in the form of Vindicate, Anguished Unmaking, Utter End, etc, combined with the might of Green creatures, further compounded by the volume of powerful reanimation effects these colors all have, builds a powerful, versatile deck that just never gives up. I've run Abzan decks that have had their most crucial cards hit with Slaughter Games type effects, and they still didn't stop, didn't slow down, and pulled out a win.
Favorite Allied Guild: Rakdos
Rakdos just knows how to throw a party. Every time I've built Rakdos I end up having fun, win or lose. Chaotic game-changers like Everlasting Torment, Havoc Festival, and Sire Of Insanity just bring a lot of shenanigans to the table that people just aren't prepared to deal with. Terminate is one of the kings of removal. Cards like Backlash, Delirium, and Rakdos Charm punish a variety of opposing playstyles. The individual colors also contribute a lot to your ability to handle creatures, and create even more chaos. Endless Whispers, Scrambleverse, you name it.
I cannot wait to get my hands on Last One Standing.
Favorite Enemy Guild: Simic
This one is simple, these two colors compliment each other so well it's insane. There is almost nothing that exists in this game that Simic cannot do. Green's weakness is its inability to manipulate the board much without combat. Blue's weakness is in its board presence and creatures. They are ideal together. Ramp, removal, aggro, counterspells, creature control, resilience. Simic has all its bases covered, and with just two colors. Mystic Snake, Trygon Predator, Kiora's Follower, Plasm Capture, Voidslime, Simic Charm, these cards are amazing, and that's without getting into the mono-color cards.
I'd also like to throw out some love for "Growth", the combination. The only pure Growth cards we have thus far are Atraxa, Praetors' Voice, and Witch-Maw Nephilim, but boy what cards they are. But the colors themselves are awesome together. G/U's flexibility, W/B's removal, much less other multicolor synergies, access to Abzan cards, Sultai cards, Esper cards. Obviously the mana base gets complicated fast, and it can be hard to handle, but if it works, it works.
2 days ago
Sun Quan, Lord of Wu would make your creatures near unblockable, thereby making it easier to ninjutsu the ninjas in.
Meteor Golem provides great removal, and since you have the ability to bounce him out with the ninjas he's repeatable.
Vela the Night-Clad is a great addition as well because she gives your creatures intimidate and when you bounce your creatures for ninjas she adds some extra damage just for good measure. I used her as my ninja commander previously before Yuriko was spoiled. You can check that out here if you're interested in some more ideas. .....Until the Ninjas Showed Up
Hope some of these ideas help.
1 week ago
True Conviction actually plays very well with Sidar. It allows me to deal quite a bit more damage without playing creatures with higher power. It's a finisher, which this deck doesn't have many of.
Brainstorm and Ponder are probably fine cuts. They're decent early when I need to find the right colors of mana, but I think you're right that I can cut them.
There's no great synergy with the topdeck manipulation, aside from that this deck plays a lot of mana dorks, which become a lot less powerful in later turns, so I'd prefer to not draw them. Manipulating the top card is just another form of card advantage. Although there is a lot of top manipulation in here - possibly more than is necessary.
That leaves just 1 more cut. Probably a creature for balancing reasons, and preferably a 3-drop for curve reasons, although Baleful Strix is also an option. Acidic Slime is expensive, but people tell me I should play it. Still seems expensive for that effect.
1 week ago
2 weeks ago
Hey, figured I would check out your deck since you brought some insight to mine. Solid list you have here so far. I really like a lot of your creature choices. I might have to make room for Baleful Strix & Siren Stormtamer in mine as well. Only recommendation I would have is replacing Countersquall with Familiar's Ruse (which I need to make room for in my own list). It can counter more that Countersquall & return a creature you might want to save or reuse for ninjutsu shenanigans. +1 from me.
2 weeks ago
Let me start by saying this deck is oppressive as is and doesn't really need stax man. I play in a 6 man pod, and this deck wins 80% of the time and that's with all 5 players targeting the deck. That said here are some suggestions.
Thrashing Brontodon I think is just a better Caustic Catapillar.
Satyr Wayfinder Great way to get Card Advantage if Muldrotha is out.
Baleful Strix This card is a champion! Deathtouch, and Flying plus I get to draw a card Pfft!
Glen Elendra Archmage: great card, and just the threat of it prevents players from playing spells, I think it's a better Stormchaser Siren
Gilded Drake: nothing hurts more than your commander being stolen...
Disciple of Bolas: Great way to keep card advantage an regain some life.
Also on a personal note, I hate Smokestack because it hurts you just as much as everyone else and I very much dislike land destruction especially when it hurts you too IE Mana Vortex. While I understand the reasoning, at some point in time both of those cards are literally just stalling the game out for no reason.
If you get a chance check out my cEDH-esque version of the deck, granted my deck is focused more on comboing out very fast, I'd still appreciate a look!
I built it for a friend.
Commander / EDH*
SCORE: 4 | 4 COMMENTS | 239 VIEWS
2 weeks ago
Baleful Strix ? Evasive replaces itself. Seems like a great honary ninja.