Past in Flames

Past in Flames

Sorcery

Each instant and sorcery card in your graveyard gains flashback until end of turn. The Flashback cost is equal to its mana cost.

Flashback (You may cast this car from your graveyard for its flashback cost. Then exile it.)

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Printings View all

Set Rarity
Modern Masters 2017 Edition (MM3) Mythic Rare
Commander 2016 (C16) Mythic Rare
Innistrad (ISD) Mythic Rare

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Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Past in Flames occurrence in decks from the last year

Modern:

All decks: 0.08%

Commander / EDH:

All decks: 0.03%

Red: 0.21%

UR (Izzet): 0.57%

Past in Flames Discussion

HustlerOne1 on OH LORD JESUS IT'S A FIRE! | Neheb EDH | PRIMER

2 weeks ago

Also I'm having a hard time wrapping my head around Grenzo, Havoc Raiser . I think you could use this slot for Underworld Breach or Past in Flames to give you more fuel. Or you could even slot Prophetic Flamespeaker back in if you decide to make the changes from my previous comment. Am I missing something here? Is this a silver bullet for when you generate a bunch of combat steps but have no gas in hand? Goading a creature is OK and stealing a top deck from an opponent is OK, but I feel like that's not a huge impact or furthering our game plan more than the other cards I mentioned.

Lord_of_the_Bottle_Gnomes on How does Underworld Breach Work?

2 weeks ago

Update to the question I assume the suspend cards don't work for the same reason Past in Flames can't cast Wheel of Fate with flashback.

AntF86 on A Better Neheb, Dreadhorde Champion

2 weeks ago

DragonLordJippy Would it make sense to remove Past in Flames instead of Aggravated Assault since Past in Flames is less reliable/repeatable?

jimmyfoas on Queen Marchesa's Chessboard

1 month ago

Have you found that this deck operates well without a need for any recursion? I've been brewing a similar deck and I'm considering things like Past in Flames , Yawgmoth's Will and Sun Titan so I was curious about you reasoning behind not running any recursion. Along similar lines, have you ever considered Vedalken Orrery ? I've found that it lets me keep my mana up to be reactive and then cast what permanents I need on my opponent's endstep (It also helps justify cards like Yawgmoth's will)

cgomes on Competitive Marath (GRW, Naya combo)

2 months ago

@kalka: Past in Flames is here for gy recursion. you know, it's been here since the conception of this deck and back then, it used to have more cards that would synergise with PiF. now that you've mentioned it, I think that's a card I need to reconsider, given the current list, so thanks for pointing it out. The sharpshooter idea is interesting but it does seem to need either a sac outlet or, as RylandL pointed out, Splinter Twin / kiki-jiki. Kiki is in this list but the other combo pieces (village and resto angel) have better synergy with the deck than sharpshooter.

Regarding the untap spells, I run Village Bell-Ringer but I see where you trying to go here: if we play enough mana dorks, we can use untap as a ritual. This is an interesting idea but I don't think we can reliable net mana with it. Of course, they also work with Earthcraft but if you can resolve earthcraft, you don't really need anything else. did you have something else in mind? maybe in missing an interaction... I know about the interaction with Yisan but he's not the commander here, so it seems ill-advised to add cards solely to interact with something that we cannot cast reliably.

@RylandL: I've never thought about that interaction before. So, as long as you can trigger a kill with 2 or more sharpshooters on the battlefield, it can indeed go infinite on its own.

I've been trying to make Hulk work in naya but I'm reaching the same conclusion about the lack and reliability of sac outlets. Yisan is a card that keeps coming to mind. I used to play it when I first put this list together and then removed it afterwards, and then added it again a few times here and there... but I ended up removing it from the list because it was too slow. As you know, it's very different to run Yisan as a commander vs. as part of the 99 and in my experience, unless your deck also happens to do the same thing that an Yisan deck does, the card is just too slow to make the cut. Basically, you need to be able to tap it more than once per turn or you shouldn't play it at all.

In my last review, I mentioned Incubation Druid as a card I considered adding to the list but my opinion is that it's just a worse version of Bloom Tender . I feel the elder you mentioned falls into the same category as incubation druid.

If you have a permanent version of your Marath list on tappedout, please let me know, so I can refer to it in the deck description. I like the way you think about edh.

enpc on Mindcrank in EDH

2 months ago

DemonDragonJ: How long is a piece of string? It entirely depends on what your opponents are playing (are they running Kess or Meren type decks), do they run stuff like Past in Flames or Yawgmoth's Will , do they run cards like Mission Briefing or Reanimate -esque spells?

Most "decent" decks (that is ones that have at least somewhat of a competitive focus) will have some level of personal graveyard interation,.

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