|Commander / EDH||Legal|
Printings View all
|Modern Masters 2017 Edition (MM3)||Mythic Rare|
|Commander 2016 (C16)||Mythic Rare|
|Innistrad (ISD)||Mythic Rare|
Combos Browse all
Past in Flames
Each instant and sorcery card in your graveyard gains flashback until end of turn. The Flashback cost is equal to its mana cost.
Flashback (You may cast this car from your graveyard for its flashback cost. Then exile it.)
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Past in Flames Discussion
5 days ago
So I notice your group's ban list is focused on the "feel bad" cards like game warping fatties and land destruction. This means your land is relatively safe and a deck focused on drawing cards can easily function on 34 or 35. I would build it with 33 but I see you want to get to a few select top end cards. I would cut these lands in order: Shinka, the Bloodsoaked Keep, Rakdos Carnarium, Izzet Boilerworks, Crosis's Catacombs, and Dimir Aqueduct.
High cost cards can be fun but it's important to balance their impact with the fact that drawing too many of them can stunt your game play. Cruel Ultimatum immediately jumps out at me as a fun card but ultimately lacking in the impact. Targeting a single player and being super heavy both in cmc and color requirements makes the risk to reward ratio not in your favor.
Jaya and Nicol Bolas both fall in a similar camp of cost outweighing their impact. Of the two a greater argument can be made for Jaya pumping out spells and drawing cards but that triple red is rough. Keep in mind the big goal here is to force draw absurd amounts of cards, each high cost and color intense spell you hit is a speed bump in that card drawing engine.
Dominus of Fealty and Thraximundar are a pretty high cost to invest into things that are off strategy. Nezahal, Primal Tide is in a similar boat but if your play group creates a need for a 7/7 uncounterable then it’s a fine inclusion. Mirko Vosk, Mind Drinker is strategy adjacent but the slot can probably be put to better use. I also don’t like Guiltfeeder but I recognize that is likely do to my meta shaping my opinion of it.
Cards I would look at adding
Anvil of Bogardan I am surprised isn't already in here.
Memory Jar is another great wheel.
Psychosis Crawler is too on strategy not to include.
Sunder is great in decks like this but your group would probably ban it in a heartbeat based on your current ban list.
You’re already fairly deep in artifacts so a mana rock ramp package would massively increase speed and consistency. Sol Ring, Mana Crypt, (maybe) Mana Vault, Rakdos Signet, Dimir Signet, Izzet Signet, Thought Vessel, Chrome Mox, and Mox Diamond.
Vandalblast if your playgroup uses a healthy amount of artifact ramp.
1 week ago
KongMing I made Niv into a commander that abuses the wheel of course and it does have Past in Flames. Im thinking of switching it into a cantrip deck though, some low casting draw card would be great. But I would be doing this to storm out.
1 week ago
Can't be countered is always a huge boon. Are you thinking as a Commander, or in a Wheel-type deck?
Could be useful with Past in Flames or any other cards that allow multiple casts. Maybe even a cantrip/Prowess deck.
2 weeks ago
My favorite storm deck is old versions of the Pauper Perfect Strom (before all the good cards were banned). See: http://www.starcitygames.com/article/25115_Laying-Down-The-Law-On-Pauper-Storm.html
This deck had exactly 3 types of cards: Cards that draw cards Cards that make mana Dead cards to filter past (lands & extra win cons & uhhh maybe an interactive spell?)
In EDH it's pretty challenging to be that consistent and mana efficient with all of your cards. Luckily there are some super sweet draw spells though - Ad Nauseam as you noted, Past in Flames (and Yawgmoth's Will which you are missing), and lots of good tutors you have in here. Necropotence seems good. If you have enough mana rocks that generate mana (Is Mox Opal in here?), Retract and the like can also generate mana & storm count.
Errr sorry to write an essay and not suggest that many cards! Storm is a hard deck! But I think it is a rewarding one to tune, and EDH is a great format to tune it in. Just get ready to solitaire lots of hands!
2 weeks ago
All I want is a Past in Flames style effect for jump-start (preferably on an enchantment, but I’ll take it on anything)
3 weeks ago
I'n not sure about playset Aetherflux Reservoir/Past in Flames either. They are pretty clunky cards and you don't need to resolve that many to go off. Would probably be prefer some consistancy spells like Serum Visions and Slight of Hand.
3 weeks ago
I like Tainted Pact because i can use it to dig for anything I might need which, includes interaction.
As for you best bet with those other cards... you have:
You could try running the creature replacements for the other 2 spells and then running Sacrifice and Burnt Offering. You could also try running Bog Witch although, unless you can play it T1 or T2 it won't be able to give you the needed BBB for a turn 3 win. Another card you could run that could eat a slot but, with purpose, would be Mossfire Egg. For more ramp you can always run Seething Song. You can use the red to pay colorless or convert it to black with replacement effects like the Stars/Egg/Signet, Bog Witch or Priest of Gix. It would also give you one hell of an awesome Shattering Spree if you want to slow down other players (blow up mana rocks/tops) or Stax pieces.
If you are a turn or 2 slower because you don't have fast mana, you could also always play more creature kill/artifact destruction or something like Conqueror's Flail.
Keep in mind that running higher cost cards will make Ad Nauseam more painful so you'll draw fewer cards when you use it.
4 weeks ago
After today's gameplay I finally noticed how much hate Om_rath generates. After getting Burgeoning and Ghost Town in my initial hand, I was able to cast Omnath, Locus of Rage on T3, and generate many elementals on the opponent's turns. And after that I couldn't do a thing, because it immediately turned 3 against 1. So, I felt like adding Decimate and Vandalblast to the deck, mostly because I'm in need of enchantments/artifacts removal. Also, for this weekend, I wanted to test Past in Flames and Scavenger Grounds to see how it runs.