Rite of Replication


Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare
Commander 2014 (C14) Rare
Zendikar (ZEN) Rare

Combos Browse all

Rite of Replication


Kicker (You may pay an additional as you cast this spell.)

Put a token onto the battlefield that's a copy of target creature. If Rite of Replication was kicked, put five of those tokens onto the battlefield instead.

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Recent Decks

Rite of Replication Discussion

Boomcat12B on Grixis in Hogwarts!

3 days ago

Cards to remove-Cauldron Dance- Your not looking to attack with a control deck

Opportunity- Your paying 6 mana to draw 4 cards. Not a good trade off for your deck.

Memory Plunder- Not a bad card, but why be dependent on your opponent's cards?

Mirror of the Forebears- Not a bad card but ETB effects will not trigger off of it

Clone Legion- Once again your not a attack based deck

Etherium-Horn Sorcerer- His cascade effect won't do you much good.

Galecaster Colossus- CMC is too high for what it does in this deck

Magus of the Mind-If you can lower your CMC this is not a bad card. Otherwise I would cut it

Mairsil, the Pretender-This is a good card. Just not what your looking for in this deck. Also the fewer legendary creatures you have the better (You can not copy legendary with Inalla's trigger)

Shadowmage Infiltrator- Once again your not an aggro deck

Both Planeswalkers- I understand they are probably all you have as you ar growing your collection. But Neither of them are providing much synergy with your deck.

A few things before I give you some ideas of cards to add. Look at lowering your CMC. This will help Inalla alot, as you have to remember when casting a wizard your basically adding 1 colorless mana to it's cost for the copy. Here is a quick breakdown of things to look at for your deck stat wise (This is a general rule of thumb). These numbers are all rough so feel free to tweak em as you see fit.

Card draw- 5-7

Board wipes-4-5

Single Target removal- 3-4

Ramp (mana rocks/cads that give you more mana than 1 land per turn)- 6-10

Creatures and lands are dependent on the deck. You could get away with 35-36 lands in this deck with some more ramp. Creature wise is up to you and the balance you want to find with Sorceries/instants. (Control decks run heavier on instants, but wizards will allow you to go either way. Just depends on how you want your deck to run.)

I don't know your budget so I will throw out cards across several price ranges.

Cards to add-

Any lands that come in untapped (Pain,Check, Duals, fetches) Checks and pains will be the cheapest option.

Any tutors in your colors. Good news is that you have access to the best tutors in Grixis colors. Bad news is the best ones are not cheap. Vampiric Tutor Demonic Tutor Mystical Tutor. There are cheaper ones Diabolic Tutor and a few others I can not think of off the top of my head. You can do a Gatherer search for those.

Vedalken Orrery- This will allow you to play your non land spells at instant speed. An EDH staple but especially effective in Inalla.

Leyline of Anticipation- Same as Vedalken but an enchantment and you can play it out of your opening hand for free.

Sundial of the Infinite- A MUST HAVE for Inalla. Basically you move to your end step and in response pay and tap Sundial ending the turn. This "Skips" your end step allowing you to keep any tokens you made with Inalla.

Panharmonicon- This will double your ETB effects. Another MUST HAVEin Inalla if your doing ETB effects. The other two signets Dimir Signet Izzet Signet Signets are also EDH staples so they will help grow your collection and can be thrown into any deck with those colors. These will help you ramp.

Dualcaster Mage-Allows you to copy instant and sorcery spells when it ETB's. An auto include with Inalla

Rite of Replication- Allows you to copy any creature on your board (If you overload you get 5 copies) Also gives you a win con with Dualcaster.

Cyclonic Rift This is a blue auto include. It is not exactly cheap but it is powerful and well worth the investment. Bounce all permanents back to their owners hand.

Reliquary Tower- Gives you unlimited hand size.

Wanderwine Prophets- Allows you to go "infinite" with Inalla's token trigger.

Manic Scribe- This will let you mill your opponents for 6 with Inalla, and then mill them some more if you have 4 or more card types in your graveyard.

Brainstorm- Card draw and scry

Ponder- Card Draw and scry

Hopefully this helps get you on your way. If you have any questions feel free to ask. I have no problems helping new players. Especially with one of my current favorite decks. Feel free to check out my deck for ideas (I am running a different theme, combo out, but there are still some good cards in my list you might want to pick up that are not to expensive.) If Dig Dug Were a Wizard Upvotes and comments always welcomed :)

Also check out this site- It will give you some ideas and is a great tool for research on decks you might want to play and or decks you want to tweak.

shub on Reaper King

4 days ago

Changelings count, you might take a look at those. My favorite trick is Rite of Replication kicked on your commander: you destroy 25 permanents.

Boomcat12B on Infinite Inalla: The deck

4 days ago

I like what you have going but I am curious why no Rite of Replication? That would open up a few more combos for you as well as give you some options in regards to what happens while you are playing. Also might want to look at adding Siren Stormtamer as it is only a one drop and gives you a counter spell for one. Sundial of the Infinite will allow you to keep your tokens from Inalla and will put in a LOT of work in this deck. I see why you are running Galecaster but his CMC is so high that by the time you get to play him I feel you will be to far behind board state wise for his one bounce effect to be worth it. Body double is an awesome card (I ran it for a long time) but is very dependent on what you have in your graveyard. There are better clone/shapeshifter creatures you could run to replace it with. I run Vesuvan Doppelganger but I am partial to the artwork and card style. Lastly Deadeye Navigator will let you protect your important creatures, and can open up a few new combos for you (Especially if you add Timestream Navigator ) and if nothing else it will allow you to double up on your ETB effects each turn.

I am running a more combo centric style of Inalla ( I have about 8-10 combo options in my deck) but feel free to check it out for ideas. If you have any suggestions for on my deck I am always looking to improve. If Dig Dug were a Wizard

kamelyan on Copy dat shit

4 days ago

I suppose you included Squirrel Mob because you intend to also include the combo of Squirrel Nest and Earthcraft? Or were you just thinking to get a few laughs by targeting it with Rite of Replication?

I like this build - much better than my just-for-fun deck that copies epic spells. Check it out.

Riku, the Epic Wizard

Commander / EDH kamelyan


Nethereon on Forbidden Justu - Dragon Reanimation!

5 days ago

I thought I would stop in to point out one important potential rules issue. Because of the interaction between the Kamigawa dragons' 'death' triggers and the replacement effect caused by sending your Commander to the Command Zone, you won't get the triggers if Scion dies, unless you send him to the graveyard. I bring this up because I've had it out several times with a Keiga player over the triggered ability. I guess being a judge doesn't matter to some people.

One thing I would recommend, since you are running so many 'die' effects, I would highly recommend Rite of Replication. It seems like a perfect fit. There is no better feeling than the kicked Rite on Koko for the iconic Koko Puffs combo.

HehaGardenHoe on Arcanis the Fun Blue Deck

6 days ago

So it's a Lab Maniac deck ... Looks like it could use a Rite of Replication ... I think you should also consider Coral Atoll and Twiddle ... Finally, to clarify, you know Ixidron doesn't give creatures morph, right?

Rooolandd on Lazav, Dimir Mastermind | EDH

1 week ago

As much as I like milling, it doesn't do much for the board, maybe if I play Phenax I would commit to mill more.
As for Startled Awake  Flip, I Love the flavor of it ! but as its playability goes, not really... realistically I pay mana to mill 13 cards with ability to get it back to my hand after at least one turn delay, and I develop nothing on board, where for 9 mana I could kick Rite of Replication and get 5 Grave Titans with ETB effects :D and what better card to ramp me up to 9 mana, than... Dowsing Dagger  Flip I mean it's so easy to flip, and you get 3 mana of any one color.

Yep Impersonator is awesome, but Body Double give me access to creatures in graveyard, and if my opponent won't find a way to cheat that Ulamog, the Ceaseless Hunger into play, I will gladly cheat it from his graveyard :D

If I can just squeeze in one more colorless ahhhh.. one more utility land, the thing is I can't add too many colorless mana sources beacause of Lazav casting cost, but Mirrorpool looks great, maybe i will swap it with Reliquary Tower.
Thanks for the suggestions :)

Daedalus19876 on Un-FLICKING-believable!!!!!!!!!!

1 week ago

hoardofnotions: Personally, I really like Compulsive Research, because I suspect you will not hit Ascend until the late-game, and it digs deeper than Secrets of the Golden City (with less color commitment) for a counter etc when you really need one.

Of the expensive cards you listed, I don't think that Rite of Replication will do enough to justify its inclusion, personally. I might actually swap Panharmonicon in, TBH. Beyond that, I'm unsure on Phyrexian Reclamation here, but that would require playtesting...

Again, great deck! I'd love to hear your thoughts on some of my decks as well if you have a moment :)

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