|Commander / EDH||Legal|
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|MTG: Commander (CMD)||Rare|
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Dominus of Fealty
Creature — Spirit Avatar
At the beginning of your upkeep, you may gain control of target permanent until end of turn. If you do, untap it and it gains haste until end of turn.
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|Have (11)||accioali , bakunet , , Swamy , rockleemyhero , mziter501 , orzhov_is_relatively_okay819 , golgarigirl , miracle , ironax , TheRealPeaches|
|Want (2)||samuelianstorm , VampSlayer|
Dominus of Fealty Discussion
1 day ago
Zedruu was always one of the coolest generals of the first commander set... The only reason I didn't go for her was the fact that it was going to be my first EDH deck, and I felt the deck might be a bit too complicated to start out with (not being a very straightforward way to play), so I opted for Ghave instead, and had a lot of fun with it.
I'm still thinking of making a deck with her that's full of cards that take over creatures for only one turn, planning to return them eventually, but screwing them up as much as I can before I do it. One way of doing that being giving it to someone else.
First up, I assume Hunted Dragon and Hunted Phantasm are in there to gain life and draw off the tokens, but I suspect that might no longer work with the new wording for tokens: The oracle text for the cards now reads: "target player creates X tokens". I do believe that you will not own the tokens, so Zedruu won't draw or gain life off them. Still I love the Hunted cards so I like them being in there either way.
On to suggestions... There's a ton of ways you could go with a deck like this.. Have you thought about Assault Suit? If you're going to be giving things away anyway, you might as well send them on a little trip. If you give it away with Zedruu before the end of your turn, it will go back to the person you gave it to at the end of each turn, so she'll get the bonus off it as well. Also it's really fun to throw on an opponent's creature you took over with something like Dominus of Fealty. I'd also consider throwing in a Homeward Path. It might seem to go against what you're trying to do, but there's nothing better than giving creatures to your opponents while they know you can take them all back whenever you want if they end up doing something with it you don't like.
Lastly, you might want to consider looking into some Curses. They are great to just slap onto a player and then give to someone (especially themselves, if they don't have a sac outlet for enchantments).
1 week ago
Conquering Manticore, Nicol Bolas, Planeswalker, Feast on the Fallen, All Is Dust, Obliterate, Obelisk of Grixis, Darksteel Ingot, Nevinyrral's Disk, Sepulchral Primordial, Stingmoggie, Panharmonicon, Drakestown Forgotten, Dominus of Fealty, and Olivia Voldaren are what I'd suggest for cuts.
One addition I forgot to recommend though... Mikaeus, the Unhallowed. You have flayer of the hatebound already, so you should know how gross undying is here.
2 weeks ago
Steaditup Thanks for the suggestions. Scourge of the Throne is a bit out of the budget unfortunately. Conquering Manticore could be interesting if I could repeatedly use his effect but the 6 cmc kinda hurts. Dominus of Fealty sounds nice once because once it's on the board, I don't have to worry about having a way to recur the card.
2 weeks ago
Scourge of the Throne seems good. Also, Marchesa's trigger specifically returns the creature to your control so effects that borrow or steal creatures are really strong. Dominus of Fealty springs to mind, as does Conquering Manticore.
3 months ago
Nice deck good sir!
Have a pleasant day/night
3 months ago
unless summary dismissal is a meta choice than you can try Countermand.
2nd suggestion is adding black - which allows Glimpse the Unthinkable, Mind Funeral, Pilfered Plans, Psychic Strike, and Induce Paranoia which adds more efficient milling spells and some control and card draw.
The key to winning mill is the same as burn - SPEED, but unlike burn you have to do it 3x faster since libraries are 60 cards instead of 20 life. I play a "mono blue" with the win cons of Archive Trap+Sanity Grinding, but my deck takes advantage of using the Shadowmore/Eventide Avatars Overbeing of Myth, Godhead of Awe, Dominus of Fealty and lots of UU/UUU spells (Counterspell, Cryptic Command, Wistful Selkie, Plumeveil. Usually when I hit on turn 3 it is for 20 - 26 cards and can finish up by turn 4 or 5.
Maybe drop the Sphinx of the Final Word, Doorkeeper + defender package, and most of your spells. I like the Manic Scribe + Archaeomancer + Displace as a causal combo in multiplayer, but its too slow for Modern.
3 months ago
Hi Joumba. Thank you so much for your feedback!
Dominus of Fealty looks like a possible addition to the deck. It doesn't have much synergy but I really like it for being so flavorful. It is a bit costy for a "fun-card" though so it will go to the maybeboard for now.
Star of Extinction is a very flavorful card indeed, but I like my current boardwipes more as they are more versatile.
Have a nice day! :-)
3 months ago
I like your deck construction philosophy sir ; Its harder to make a fun deck then to make a deck that wins. +1
I wish you a superb day/night