Front:Primal Amulet Flip
Not legal in any format
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(Transforms from Primal Amulet.)
: Add one mana of any color to your mana pool. When that mana is spent to cast an instant or sorcery spell, copy that spell and you may choose new targets for the copy.
Price & Acquistion
Primal Wellspring Discussion
5 days ago
Thoughts on Vizier of Tumbling Sands able to untap a permanent for example your Primal Wellspring? And if with Paradox Engine most likely, you would have double wheel effects almost indefinitely as long as you draw a wheel card. Also, I think Leyline of Anticipation would favor this deck to combo faster taking advantage of your opponent's end of turn like casting punish cards at end of your opponent's turn then wheel effects on your turn.
4 weeks ago
seems pretty obvious to me. both Primal Wellspring have their trigger conditions met, and will resolve unless countered.
4 weeks ago
Does using 2x Primal Wellspring for a spell, stack? Will I get 2 copies?
2 months ago
Out of the top of my head these are the ones I know Gilded Lotus, Doubling Cube, Lost Vale and Primal Wellspring can help aswell. And because you are playing mono-blue you can always have Clever Impersonator to copy any of the artifacts.
2 months ago
Lrya Dawnbringer (legendary creature 5/5, 5 drop(2 white +3), good if running angels) (good alt: Angel of invention, 5 drop(2 white +3) 2/1 flying, vigilance, lifelink, creates 2 1/1 servo creature tokens, AOI gets 2 +1/+1 counters when it enters, other creatures get +1/+1 )
Song of Freyalise (saga, good if running green aggro and want to summon heavy hitters like Ghalta, and when combined with the Angel of Invention AND/OR Lanowar Elves, bringing out heavy hitters in green would be easy.)
Forebear's Blade (equipment, 3 drop. Equiped creature gets +3/+0 and has vigilance and Trample. when creature dies, attach to target creature you control. Equip 3, good to put on token creatures that get generated.)
Jaya's Immolating Inferno (X+2 red drop, Legendary Sourcery, deals x damage to each of up to three targets, good with Chandra by turn 4-5 to kill 2 creatures and do 7 damage to opponent. Combine with Primal Wellspring Flip to DOUBLE this effect, so potentially 14 damage or even 16 damage by turn 4-5)
Jaya Ballard (legendary Planeswalker, 5 drop (3 red +2,), +1 add 3 red, spend mana on instant or sourcery spells; Great with Jaya's Immolating Inferno, +1 discard up to 3 cards and draw that many, -8 get emblem with cast instant and sorcery cards from graceyard, if a card is used this way, it gets exiled after graveyard use)
Mox Amber (0 drop add 1 mana of any color among legendary creatures or planeswalkers u control, great with Nissa, Oveya,)
Caligo Skin-Witch (Creature, human wizard, 1/3, 2drop (1 black +1) kick 3+1black, when it enters and is kicked, each opponent discards 2 cards (might be good with Raiders Wake to have them lose a total of 4 life.))
Cabal Paladin (4/2 Human Knight Creature (4 drop, 1 black +3) whenever ya cast a historic spell, this card deals 2 damage to each opponent, artifacts, legendary and sagas are historic, might be a great card in Pauper)
Powerstone shard (3 drop) tap add uncolored mana for each artifact you control named Power Stone Shard and combine it with Mirage Mirror for greater mana generation)
Danitha Capashen, Paragon (Legendary Human Knight Creature 2/2, 3 drop (1 white +2) First Strike, Vigilance, Lifelink, aura and equipment spells you cast cost 1 less to cast (might be good with Forebear's Blade, Pirates Hook, other equipment spells, goes well with blue white potentially)
4 months ago
I like it. I wanted to make a black and blue version with cards like Doomfall as well.
Have you tried Glimmer of Genius instead of Hieroglyphic Illumination? I appreciate the ability to cycle and actually use both cards in my grixis deck for standard, but you could be doing a little more that just drawing. The scry on glimmer really is worth it. And that would build energy for your Dynavolt towers.
You may also consider 2 copies of Field of Ruin and 2 copies of Arch of Orazca as well. Field of ruin destroys non basic lands, including things like Azcanta, the Sunken Ruin and Primal Wellspring Flip or Adanto, the First Fort. Its a very very well rounded card for standard. The Arch of Orazca just helps regain card advantage if you hit a stalling point.
4 months ago
I think your right. i will update the list once I've fully decided what to change. I might change Fumigate to Star of Extinction. I might also take out Queen's Commission to add in more Lightning Strike and or more of Disallow. I will say that Pirate's Prize will be replaced by Glimmer of Genius. The mana base will be changed to add in Aether Hub to add in more mana fixing. While I was hesitant to take out Pirate's Prize at first, smoother mana and instant speed deck manipulation/Card draw is a lot better. I don't wanna add cards that don't in some way get better with Primal Wellspring unless it's necessary for the deck's survival. The key is finding those card's that are adequate without it, but get even better with it. Thank you for the suggestions still!
I also only have 2 Settle the Wreckage at the moment so that's why their isn't more in the deck sadly.