Deadly Tempest

Legality

Format Legality
1v1 Commander Legal
Vintage Legal
Pauper Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare

Combos Browse all

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way.

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Deadly Tempest Discussion

goblinguiderevealpls on Nekuzar's Wheel Empire

1 week ago

Yes she would.

I bought the precon solely to add her to my list, shes like an additional/budget Snapcaster Mage

I used to run Black Sun's Zenith but I found it to need way too much mana to work as intended, i would replace it with Toxic Deluge, as its only 3 mana and the life you pay is almost always less than the combat damage you're avoiding

Same with dragon mage, chasm skulker and kederekt parasite, theyre both good but mage is way to heavy on mana and usually doesn't make it to combat, same with jace's archivist, although he is insane ive found my opponents never let him use his ability

Kederekt is great, but many games my opponents just kill off my red devotion to nullify it

Black vise is decent, but focusing on global damage is usually better, since wheels and Underworld Dreams hit every one of your opponents

Howling mine and font arent bad on paper, but usually end up beingba free Phyrexian Arena effect for opponents and draws them into answers to your pain spells

Dynamo is also good, but id cut those 4 artifacts in favor of the signets/talisman for ramp and colored mana filtering

Dreadbore isnt a bad card, but its relatively low impact in multiplayer when you could cast an Evacuation, Blasphemous Actor punish heavy creature threats potentially for lethal with Rakdos Charm and/or Deadly Tempest

Finally, Spiteful Visions and Phyrexian Tyranny type of draw hate are very strong, but after playing both ive found that you die to the damage more than opponents due to draw engines such as Consecrated Sphinx or Waste Not

To make a long story short, i would cut many of the creatures that dont draw you cards or deal damage without any conditions, along with any single target spells excepting countermagic, i would replace them with more creature board wipes since that is the deck's main weakness, along with colored mana rocks to ramp into your enchantments and wheels faster, and the rest i would eventually add the very few wheels you are missing

Winds of Change,Wheel and Deal and Memory Jar are the ones worth mentioning

Hope that helps

goblinguiderevealpls on Nekuzar's Wheel Empire

2 weeks ago

Hey man,

I been playing "nekusar" since he was released and he is my pet edh deck, ive made it insanely tuned and competitive over the years and i have written a primer if you want to see what a budgetless, fully tuned and finished nekusar looks like

Competitive multiplayer nekusar primer

Also, you misspelled his name :/ lol

From what i see, you need significantly more creature hate to protect your lack of reliable blockers/combat,

Also nekusar is a wizard/spell deck, that said you have way too many high-cost creatures with low impact/extremely easy to remove, id run 10 creatures at absolute maximum,Waste Not gives you all the blockers you need to combi off

Stuff like Torpor Orb, Blasphemous Act, Toxic Deluge, Deadly Tempest or Rakdos Charm

Your also missing Memory Jar, one of if not the best wheel in the deck because you can exile cards with it, and you are missing the 2 combo cards that make the deck relevant in the first place, Dream Halls and Mind Over Matter

See my primer for the reasoning behind these

May your wheels bring you fortune

Jamminmagician on Who needs a Scion, when Ur-the Dragon?!

3 weeks ago

Cards I think are still bad here:Sarkhan Unbroken is just for lols, he's fine if you have a board to support him but he basically just says "here I am attack me till I die" and in EDH that's not doing enough I don't think.

Karthus is still a terrible card to play. There are enough reanimator effects, clone effects, steal before resolution effects etc. etc. that the second he's out of your hand and library he's a liability to you ever winning the game. Would not play.

Deathbringer Regent is slow and conditional for a wipe. Why not play Damnation or literally any wrath spell. Heck for a 6 drop you could be playing Akroma's Vengeance to wipe everything or Austere Command for versatility or Catastrophe as a spell that locks you into a winning position, or Deadly Tempest to stay in colour but add a face-beating to your opponents who are going wide, and on and on. There are WAY WAY WAY better options than this sub-par beater who plays into tribal theme.

I think Skithiryx, the Blight Dragon is kind of a win-more card here. I guess it trades for one removal but I don't think it will win you games with its infect ability, and it's other abilities keep you very heavy in black which you're already dipping to with reanimator.

Fist of Suns helps you to cast 8 cards in your deck, and not by much; also requires you to have perfect 5c fixing whereas you are leaning towards having a heavier jund theme. I'd cut for a straight up rock or tribal profit card so it is dead less often. Does NOT remove commander tax (I.e. it cuts cost of your commander by 4 but realistically you're ramping so hard and have other cheapening effects that do it already, playing your commander is the purest form of gravy in magic I've conceived of. "Oh do I already have stupid mana and a field of dragons? Guess I'll dump 9 in all 5 colours to draw 5 cards and use an omniscience one time, plus have lethal in 2 turns"

Not sure why you took out Wasitora, Nekoru Queen because forced sacrifice is great against voltron and incidental large tokens which are fucking cute are pretty nice. She's a political powerhouse, in your theme colours and comes out fast, dodging indestructible, hexproof, etc. etc.

Mana base can still be corrected, there are individual cards that have purely better replacements (and I don't mean duals for shocks, you're fine there) like Murmuring bosk, which is a nice card in that it taps for 3 colour, but it will ALWAYS come in tapped and then hurts you to produce its two colours beyond green. I guess it's nice that you can search for it as a forest? I would rather just be playing more dual types that don't hurt me or sandsteppe citadel honestly.

goblinguiderevealpls on Nekusar

4 weeks ago

Hey there,

Nekusar is my favorite commander and ive been tuning him since printing, I noticed a fellow nekusar player needs some help

My list certainly isnt budget bit its very fast and competitive, maybe itll give you some ideas! Its a primer in progress

Competitive multiplayer nekusar primer if you want to see what a Competitive primer looks like :)

Some budget options i would recommend

Rakdos Charm

Breathstealer's Crypt

Phyrexian Tyranny

Arcane Denial

Liliana's Caress

Memory Jar

Winds of Change

Incendiary Command

Day's Undoing

Blasphemous Act

Deadly Tempest

Wheel of Fate

Toxic Deluge

Mind Over Matter and Dream Halls are wheel engines that really power up nekusar

Budget creatures

Kederekt Parasite

Magus of the Jar

Magus of the Will (budget Yawgmoth's Will

Dualcaster Mage (budget Snapcaster Mage

Magus of the Wheel

Whirlpool Warrior

Noggle Ransacker

Seizan, Perverter of Truth

Sire Of Insanity

Tezzeret the Seeker can cheat in Teferi's Puzzle Box or ramp

Mindcrank + bloodchief ascension = infinite mill/damage/life

Hope that helps :) big ups to the lich king

goblinguiderevealpls on Mogis Trigger

1 month ago

Same goes for Hour of Devastation in situations where mogis lacks devotion or isnt in play, and for Deadly Tempest is an example of a card you run that performs the same as Toxic Deluge

goblinguiderevealpls on Nekusar, the Friendship Destroyer

1 month ago

Ive been tuning a competitive nekusar deck since he was first printed, maybe itll give you some ideas.. i used to run most of these cards but they are long obselete to me, especially the Howling Mine effects, they are generally bad. Yes they add 1 damage a turn with nekusar, but they also provide your opponents with multiple Phyrexian Arena draws per turn, and in my years of experience that almost ALWAYS draws them into answers for nekusar and pain, removing the damage and getting free card draw.

Nekusar wins easiest by chaining Wheel of Fortune effects in a storm-like fashion, most "upkeep draw" effects are too slow and usually get you killed before you can kill your opponents, especially with the hate he draws.

Nekusar's abilities support a spellslinger deck, this makes him VERY weak to creatures, so a lack of things like Damnation, Evacuation, Toxic Deluge and Blasphemous Act should be auto-include, as well as stuff like Rakdos Charm and/or Deadly Tempest, you are severely lacking in countermagic and protection as well :/ and your creature base is remarkably high for a wizard deck,

Hopefully my pet deck list gives you some ideas, ive been working on it for 5 years

goblinguiderevealpls on Nekusar, The Mind Razer

1 month ago

Hey @screamer51.

I love nekusar and everything about him, I started building him as soon as he was spoiled, and now have an insanely tuned and budgetless competitive multiplayer edh deck

Anyways, what would I recommend for budget casual constructed?

As you can see by my deck, i learned that nekusar loves Wheel of Fortune and is more of a spellslinger draw theme than zombie tribal.

That being said, if you want to build around the lich king, creatures should be your last priority,

If i were to make a casual nekusar constructed that is effective, i would run things like Reforge the Soul, Liliana's Caress, Time Reversal

In a 20 life format, nekusar only needs 3 "draw 7" or mass loot spells to kill an opponent, and thankfully a majority of these are cheap.

Reforge the Soul

Day's Undoing

Waste Not

Megrim

Fevered Visions

Wheel of Fate

Burning Inquiry

Windfall

Whispering Madness

Molten Psyche

Dark Deal

Cerebral Vortex

Winds of Change

Second to wheels and forced draw, nekusar is kind of high cmc for a creature, so things like Nightscape Familiar can help you cast more spells faster, speaking of more spells, grixis has access to a beautiful array of rituals that you can chain into nekusar much earlier than turn 5 and also allow you to cast more wheels after refreshing your hand

The budget rituals include

High Tide

Bubbling Muck

Dark Ritual

Seething Song

Desperate Ritual

Pyretic Ritual

Cabal Ritual

Cards like Geth's Grimoire and Jace's Archivist can easily win you the game if left unchecked, and there are other forms of draw damage in Phyrexian Tyranny Fevered Visions Underworld Dreams Spiteful Visions

As far as cheap counterspells, Arcane Denial is BONKERS cuz it can deal draw damage with its draw, Sign in Blood is a cheap card draw that you can use to draw OR kill opponents by stacking it with nekusar.

Cards that save you from wheels decking you out

Memory

Library of Leng

Laboratory Maniac

Other than "wheel" and countermagic, you can also mill opponents with Mindcrank or Sphinx's Tutelage, reanimate wheeled creatures with stuff like Stitch Together, or run discard like Despise or Duress, and Cephalid Coliseum is INSANE as a cheap 1-of in edh, id be scared to see what 3 or 4 could do.

Lastly, a spell decks worst weakmess is CREATURES

now im going to assume you're not going to be slinging Damnation around, but theres tons of budget alternatives in the likely case that opponents will have more creatures than you

Deadly Tempest

Decree of Pain

Extinguish All Hope

And if you're still itching to run creatures even though i would not advise many, here are a few options thar nekusar has liked in the past

Nightscape Familiar

Kederekt Parasite

Sire Of Insanity

Goblin Electromancer

Jace's Archivist

Magus of the Wheel

Magus of the Jar

Fate Unraveler

Master of the Feast

Noggle Ransacker

Whirlpool Warrior

Laboratory Maniac

Hope this helps

goblinguiderevealpls on Deckusar, the Handrazer

1 month ago

Those are the priciest in the deck, though, most of the wheels and non foil cards were budget friendly.. yea i was restricted by budget for the first 3 years, but i built it more Fork / Dark Ritual + wheels, i find the upkeep draws like Howling Mine give your opponents too much card advantage/answers without Notion Thief and is just pure card advantage to opponents without nekusar or Underworld Dreams effects.

Some budget options

Cephalid Coliseum

Fevered Visions

Memory Jar

Toxic Deluge

High Tide

Notion Thief

Bubbling Muck

Seething Song

Vandalblast

Cyclonic Rift

Blasphemous Act

Oppression

Magus of the Wheel

Words of Waste

Magus of the Will

Deadly Tempest

Breathstealer's Crypt

Magus of the Jar

Trinket Mage

Winds of Change

Memory

Dualcaster Mage

Riptide Laboratory

Past in Flames

Mizzix's Mastery

Phyrexian Arena

Psychosis Crawler

Day's Undoing

Time Reversal

Winds of Change

Whispering Madness

Phyrexian Tyranny

Underworld Dreams

Fate Unraveler

Increasing Vengeance

Reverberate

Twincast

Cabal Ritual

Decree of Pain

Sire Of Insanity

Dream Halls

Archfiend of Ifnir

Runehorn Hellkite

Anvil of Bogardan

.. i could go on, i wasn't speaking purely of the budget cards i was just pointing out ive put 6 years and a lot of money into building mine so there are some budget ideas in that list

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