Deadly Tempest

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2015 (C15) Rare

Combos Browse all

Deadly Tempest

Sorcery

Destroy all creatures. Each player loses life equal to the number of creatures he or she controlled that were destroyed this way.

Price & Acquistion Set Price Alerts

C15

Ebay

Recent Decks

Deadly Tempest Discussion

passascats on The Cycle of Life Continues

1 month ago

Have you played this much yet?
I found with my version that having sac fodder was a little more important than value cards like Zulaport Cutthroat. Cards like Captain's Claws and Animation Module are cheap ways to get sac fodder that survive wraths, but cards like Endrek Sahr, Master Breeder or Ophiomancer are also handy. When playing voltron, other players tend to go for my commander, so sometimes I was facing down removal on 2 or 3 of the turns before I untap again.

Also as long as you have a creature heavy meta, board wipes are much better than spot removal like Attrition or Murder. Yahenni gets big so much faster with wipes making it that much easier to get to 21. I run Deadly Tempest, Decree of Pain, Extinguish All Hope, In Garruk's Wake, Plague Wind, and Crux of Fate because board wipes are so effective in my meta.

just from personal preference I like Blade of the Bloodchief a lot. all this is IMHO.
Have fun, and good luck!

FancyTuesday on The Unused Demon

1 month ago

For starters, 39 land is a little heavy. I'd cut two and replace them with rocks, namely Jet Medallion and Charcoal Diamond. On the subject of lands, not sure why you're running Terramorphic in a mono-colored deck with no landfall triggers, I'd suggest you swap out for Bojuka Bog which gives you graveyard hate in a land slot. Cabal Coffers/Urborg, Tomb of Yawgmoth might break the bank for your acquire board but dang are they nice to have.

Lich's Mastery strikes me as very dangerous to run in self-described "suicide black." Half of your effects cause you to lose life, as does your Commander's triggered ability. There are only 7 cards that actually gain you life in this deck and I'd cut most of them. On that subject I'd cut Orbs of Warding; loss of life isn't damage and it won't stop you bleeding to your own effects. Pestilence does damage but it's not a creature.

Since Sanguine Bond doesn't really hit off anything in the deck except Gray Merchant I'd trade it for Whip of Erebos, gives you reanimation options and lifelink on everything to help with all the life loss.

Deadly Tempest seems more on-theme than Extinguish All Hope. You don't have so many creatures that it'll gouge you too hard, which also makes me question whether you're going to get much value from Dread Return.

Worn Powerstone over Darksteel Ingot, it curves into your commander a turn earlier and in mono color the has a lot more impact than "one of any color." Similarly, Thran Dynamo is a long stronger here than Gilded Lotus here.

Read the Bones over Dark Bargain. Bargain's over-costed for 2 cards, and it's hardly a "trick" you need to hold 4 mana open for. If you wanna play toward reanimator there are better ways in black to pitch creatures.

Cabal and Dark Rituals have their place in EDH, but it's usually in highly competitive decks where you need to go off on a combo by turn 4 or 5 and "burning out" doesn't matter. I suggest more long term benefit cards, draw engines or ramp.

I think that's enough for now. Hope some of it was helpful!

PS: You need to set the format to EDH instead of Standard, as is it blocks suggestions.

MegaMatt13 on Queen Marchesa: Politics, Aikido, and Control

3 months ago

W3R3PLATYPUS, I second Rakdos Charm. It's great at punishing go-wide strategies and you don't have to wait for them to attack in order to punish them.

I also really like Deadly Tempest. I have it in my Yahenni deck. A sweeper that comes with some extra punishment.

successus on Dragons come! (Need help)

3 months ago

Austere Command is relatively cheap (less the $5) and provides you with great flexibility as to what you want to destroy. Forced March could be very interesting is this deck, but is heavy on the black mana. A Day of Judgment will set you back just 2 or 3 bucks. End Hostilities is cheaper still and takes out equipment for one CMC more. Fumigate is the same CMC for $2. Another 5 CMC card is Planar Outburst and it is cheap!Nevinyrral's Disk is cheap, but takes a turn to activate. Then there's good old Akroma's Vengeance and Deadly Tempest can be had for $2 or less, but Extinguish All Hope is less and you also have Planar Cleansing, although it's heavy on the white mana.

Hope this helps!

JuQ on Slimefoot, the Stowaway

5 months ago

Deadly Tempest seems a weird card choice for a saproling deck, virtually any other board wipe would be a better deal.
You can also go infinite with Illusionist's Bracers and the Ashnod's Altar.
If you have a spare Doubling Season there is no reason not to include it over Primal Vigor. You can run them both.
Heartstone maybe?
More card engines, I always try to include at least eight of them. The usual suspects for me are Deathreap Ritual, Shamanic Revelation, Skullmulcher, Disciple of Bolas, Phyrexian Arena, Seasons Past, Vampiric Rites...
I'd add some board pumps as win conditions in order not to depend just on Ashnod's Altar, it can be removed or countered. Overwhelming Stampede, Beastmaster Ascension, Triumph of the Hordes, Bloodspore Thrinax or Craterhoof Behemoth, all of them are solid cards.
To make space I'd drop the thallid theme (keeping Psychotrope Thallid as card engine), it doesn't feel strong enough, but if you still really want to go with the thallids I'd add Winding Constrictor.
I would also cut Champion of Stray Souls and Verdeloth the Ancient.

JuQ on Infect Deck

5 months ago

I'm missing some good pump to your creatures: Beastmaster Ascension is a total beast for only 3 mana, Curse of Predation, Mazirek, Kraul Death Priest, Forgotten Ancient, Bloodspore Thrinax would work great because you can proliferate your +1/+1 counters. Overrun and Thunderfoot Baloth may also be good.
You can always surprise your oponent with Might of Oaks or cast Revenge of the Hunted on Glissa and you'll wipe somenes creatures while your infect creatures go unblocked, Enlarge can also work fine.
Lightning Greaves and Swiftfoot Boots are always amazing to protect Glissa and give your guys haste.
Equipment like Loxodon Warhammer, Sword of Vengeance and Whispersilk Cloak can also be helpful. Also, the more I use Key to the City, the more I like it.
Viridian Longbow to kill creatures with glissa's deathtouch or ping poison counters to your oponents with any of your infect guys.I know Glissa will be feeding you cards, but I'd run some card engines just in case Deathreap Ritual, Shamanic Revelation, Journey to Eternity  Flip. actually yhere are a lot.
Semblance Anvil can be quite cool here if you imprint one of your artifact creatures.

I'd cut:
Artisan of Kozilek for being to high cost and not really worth it that much in this deck.
Worldspine Wurm because it's basically unplayable unless you can consistently cheat it onto the battlefield.
Marsh Casualties and Curse of Death's Hold not effective enough in a multiplayer game where people use bigger creatures. You can ruin the game for some token player, but you have more important things to do with those card slots.
Grave Betrayal Powerful, but it doesn't really move your game forward. You'll have is stuck in you hand more often than not.
Serpent Generator 10 mana for the first 1/1 snake with no-infect. Ho'w do you plan to make those snakes go unblocked.I'd swap Mutilate some boardwipe that actually destroys the creatures, you may not have many swamps and most of your creatures are small so you would be killing your guys while sparing your opponents'. Best option is Damnation, the budget alternatives are Crux of Fate, Deadly Tempest and Extinguish All Hope to name a few.

If you cut the highest cost from the deck you could probably do with about 37 lands, maybe even fewer. You may want to add some dual lands

Happy brewing!

shaftdiggity on Divine Decree

5 months ago

Bloodchief Ascension , once turned on, really drains the board.

With your decently low CMC, Dark Tutelage is great for card draw, and if you're focusing on life gain, the loss doesn't hurt as much.

Deadly Tempest might be a good wrath to add, especially against token decks.

celsha on Scary Vamps Upgraded

6 months ago

Avg CMC 3.32 - You need more lands

I would cut two creatures for two more lands. Ideally even creature based decks don't want more than 30 creatures.

Why is Conspiracy in the deck if it only affects 2 creatures?

You have a lot of really good Instant speed removal, so why the Flame Slash?

I would only run Act of Treason if I had a good amount of sac outlets, which I don't see.

If your gonna run an expensive tutor I recommend Dark Petition or Beseech the Queen

Lastly, its a black EDH deck WITH NO BOARD WIPES. NANI!?!?

Obviously Damnation is the best, but theirs so many options

Your best bet is Kindred Dominance but there's also

Decree of Pain

Life's Finale

Mutilate

Deadly Tempest

In Garruk's Wake

Extinction

Necromantic Selection

Bontu's Last Reckoning

Crux of Fate

And a shit ton I cant remember. There's NEVER too many board wipes in a deck.

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