Thief of Sanity

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Guilds of Ravnica (GRN) Rare

Combos Browse all

Thief of Sanity

Creature — Specter

Flying

Whenever Thief of Sanity deals combat damage to a player, look at the top 3 cards of that player's library. Exile one of those cards face-down, then put the rest into that player's graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any colour to cast that spell.

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Thief of Sanity Discussion

Mister_Smithy on Mill

2 hours ago

There are a number of ways of going about this, but, your deck needs to be doing more things at more points in time during the game. First of all, I recommend cutting Dive Down (or at least cutting one copy) as you only have 7 creatures before the hostage taker effect so sometimes this is just a dead card. Next I recommend leaning more into Psychic Corrosion. This could be done by replacing the underperforming Navigator's Ruin and extremely expensive Overflowing Insight with cards like Chemister's Insight and more control spells. When you land a Patient Rebuilding the clock will already speed up as the extra cards drawn will trigger more mill from your corrosions. Finally, Thief of Sanity is fun but generally lackluster. If you could replace him with a better blocker you may see improvement, though maybe a black kill spell might assist this endeavor. Hopefully the deck improves!

Chasmolinker on Golgari midrange

3 days ago

4 Assassin's Trophy Cut Underrealm Lich. Thief of Sanity could be a solid one of over Chromatic Lantern. One Island for one Swamp.

amicdeep on Esper Ninja Vampires

6 days ago

i like the idea. the deck dose 2 things really well, drains life and keeps your opponents on the back foot. the other thing i need to be good at but is currently stuggerling with is evasion, as without solid evasion, tempo style control your going to struggle to utilise the ninjas to there best. some suggestions, a mix of vampire lords, general lord effects, some ninja staples
Reveillark Baleful Strix Stormscape Familiar Whispersilk Cloak Thief of Sanity Vampire Cutthroat Twilight Prophet Bident of Thassa Thassa, God of the Sea Patron of the Vein Yahenni, Undying Partisan Anowon, the Ruin Sage Captivating Vampire Blade of the Bloodchief Lazav, the Multifarious Drana, Liberator of Malakir Dictate of Heliod Sanctum Seeker Door of Destinies Whip of Erebos Always Watching Radiant Destiny

and not to forget the vampire planeswalker that makes flying vampires ;)

Sorin, Lord of Innistrad Sorin, Solemn Visitor Sorin, Grim Nemesis

there are of course lots of addinal more fantastic cards that would work well with this theme but these are some of the better budget options

-Arcanity- on All Hail Surveil

6 days ago

If I were in a spot to play Unmoored Ego, I'd much rather play Sorcerous Spyglass. Period. I've had this argument with many people, and I think the deck has enough ways to deal with Teferi. Now, nothing is too slow in the current standard as long as it impacts the board. Literally. As long as you have some early tempo going on, you shouldn't worry about Dream Eater or Lazav being too slow, and Lazav blocks fairly well on turn two against aggressive decks, having three toughness. (Also notice that this is NOT a tempo deck but a midrange deck.) And if anything is too slow for this deck, it's Disinformation Campaign, since it's often very clunky in aggressive matchups and should be in the sideboard at max. Thief of Sanity always gets killed, because it has to be killed before anything else. Just getting one hit with it is often enough to swing a game in our favor. I've considered Fungal Infection in the sideboard but ended up choosing Dead Weight over it since it kills a lot more stuff.

FloydTheDragon on The Four Kings

1 week ago

ShrimpImpSame here. Such a fun card. The main reason I have the 4 guild gates in there is for the boost it gives Glaive of the Guildpact it's nice when rich is sitting at even a 75 or potentially a 9/5 but thats only when one Lich is holding one sword. Then I thought that since I'm using the gates I can sideboard in a tiny splash of something what ever colour gates I go with. I like Curator's ward but I also used dive down for a little while. I ran this deck as mono black for a long time first and really enjoyed it, but I just like seeing that rich grow, even if it's only one or 2 gates per game.

I do have a Dimir Lich deck as well. It includes Thief of Sanity Nightveil Sprite and Nightveil Predator, in place of the other zombies. But I find mono black with the 4 guild gates is the most affective so far. But I'm open into other ideas regarding different guild gates and other colours.

Thanks for your comment:)

OberstHati on No Mercy

1 week ago

Supreme Will and Torment of Hailfire need to be replaced in the sideboard, Thought Erasure and Thief of Sanity might be options,...

Quadsimotto on itsbuzzi

1 week ago

Here is a card that is almost better than the nightveil spectre. Thief of Sanity. Standard legal. The art isnt as good its a little smaller in the butt and having perfect mana for it isnt there, but it digs a little deeper and being to cast the exiled card with your whatever mana you have is nice.

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