|Commander / EDH||Legal|
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|Guilds of Ravnica (GRN)||Rare|
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Thief of Sanity
Creature — Specter
Whenever Thief of Sanity deals combat damage to a player, look at the top 3 cards of that player's library. Exile one of those cards face-down, then put the rest into that player's graveyard. You may look at and cast that card for as long as it remains exiled, and you may spend mana as though it were mana of any colour to cast that spell.
|Have (6)||jecder , Pumpkinking913 , orzhov_is_relatively_okay819 , , Daddy1ong1egs13 , GeminiSpartanX|
|Want (2)||splatterling , Clcarper07|
Thief of Sanity Discussion
1 day ago
he creates his own +1 counter and gives us some free sacrifice fodder and both of those are good things, but ultimately he's just a (resilient) aggro threat. at CMC3 i think he's definitely worthwhile in that role too. for me, I'm not looking for that type of card at the moment, but he is on my radar for sure.
I'm pretty happy with using evasive creatures like Thief of Sanity , Nicol Bolas, the Ravager Flip, Smothering Abomination , Wurmcoil Engine , Drana, Liberator of Malakir , etc... as aggro threats at the moment.
I'd say krenko is a good choice in that role and would recommend giving him a try if you need that.
6 days ago
1 week ago
Hey, saw your forum topic asking for help.
With Esper you have access to four of the best repeatable sources of card draw in Commander:
Although, I'm not a fan of Arena, but many players do like it. Zur the Enchanter is good to help to tutor for these enchantments. Zur can could also tutor for Paradox Haze . Baleful Strix is an artifact and it's draw that can be recurred, reanimated, blinked or bounced. Thief of Sanity is good in multiplayer Commander and it fits with the theme of casting your opponents cards. Consecrated Sphinx can draw you a lot of cards in multiplayer Commander. Blue gives you many powerful staple draw spells:
2 weeks ago
Double Strike/Flying sound good. I'll also consider Thopter Assembly . I'm straying away from Arcane Adaptation , Conspiracy , and Xenograft to focus on aggro ninja tribal. Working on finding some good stuff to do that.
Etrata, the Silencer is good. I didn't notice the Ninjutsu combo with her to keep her from being shuffled. In regards to Nightveil Specter , I originally had Thief of Sanity and Gonti, Lord of Luxury since they do similar things. However, I decided to cut them. I don't particularly see the advantage of Nightveil Predator . A single hexproof creature doesn't change much, and it seems like I could get Flying/Deathtouch from a cheaper source.
3 weeks ago
I think running 6 counters is a bit much in a mid-rangey deck. I'd swap out either Ionize or Sinister Sabotage for the Bedevil for more, especially when you want Thief of Sanity out on turn 3. 3 Duress in the sideboard is really great against control. taking out some Disdainful Stroke as they are not useful until turn 4. Tune up Cry of the Carnarium to 3 copies for consistency.
3 weeks ago
I love the deck. I playtested some, and came up with the following:
- The deck needs a way to protect Wilderness reclamation from enchantment removal. +3 Negate and -1 Status / Statue -1 Forced Landing -1 Vraska's Contempt in SB to account for it.
- The Vraska's Contempt is really important though, so I'd move the 1 copy to Main and maybe drop an Incubation / Incongruity .
- The Callous Dismissal played very well, and while I wasn't thrilled with it when I initially reviewed the decklist, I really like it after playing. The bounce is nice on the ooze if nothing else or to recharge a Vivien, and of course helps a lot before an attack.
- Frilled Mystic is great in any Wilderness Reclamation deck, since it Flashes even without Vivien and protects the Reclamation while still being a body. I'm not sure what to drop for it, maybe -1 Thief of Sanity and -1 Hostage Taker to get at least 2 of them in and see what you think of them. They have been a 4-of in every Bant Flash deck I have tested.
Overall I really like your theme on it. This is the first Sultai mix I've seen, and the removal is something the Bant mix really misses. Nice work.
3 weeks ago
I really like this deck. Some sideboard considerations: -2 Thief of Sanity and -1 Commence the Endgame for +3 Cry of the Carnarium . Cry is a really big help against Artistocrats decks, since all the death effects don't trigger. It is incidentally good against all the mono aggro decks.
-1 Ugin, the Ineffable and -1 Vraska's Contempt to finish out your set of Ritual of Soot . Selesnya Tokens is decimated by that card. Also, it is better against the Explore package if you run into it still, since the Wildgrowth Walker gets too big for Cry and Widespread Brutality .
I agree with FastIsFaster that the Sideboard is your toolbox. Your maindeck is already doing great. The +1s you have in SB aren't necessary if your maindeck is already winning, and you need to adjust if it is losing.
1 month ago
Circu, Dimir Lobotomist would just add another dimension to this deck.
I would want a few more removal spells, like Fatal Push .
Dimir Doppelganger could bean extra way to cheat high cmc creatures onto the field.
Glimpse the Unthinkable is useful in any mill deck.
Aid the Fallen can get spells back from the graveyard.
I would definitely try to work in Ashiok, Dream Render .
God-Pharaoh's Statue is just mean.
Thief of Sanity occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
All decks: 0.33%