Whenever a creature deals damage to you, destroy it.
|Want (4)||Mr.Bubbles11 , astacy1993 , jeremy_hogaboom , abby315|
Printings View all
|Masterpiece Series: Amonkhet Invocations (AKHMPS)||None|
|Urza's Legacy (ULG)||Rare|
Combos Browse all
|Commander / EDH||Legal|
No Mercy occurrence in decks from the last year
Commander / EDH:
All decks: 0.02%
- Excactly when does a player die?
- Dread + Michiko Konda, Truth Seeker + Teysa, Envoy of Ghosts - Can an opponent sacrifice the creature that dealt the damage? Will I always get a token from Teysa?
- Does No Mercy destroy creatures that deal damage with abilities?
- Does No Mercy trigger before Lich's Mirror?
- Interaction between Death Pits of Rath and No Mercy
No Mercy Discussion
23 hours ago
Same here RNR_Gaming, my group is very chill and we proxy whatever we like to make the most optimal decks. Also part of the fun for me is starting with a deck of proxies and slowly replacing them with real cards until I complete it!
abby315, thank you for commenting! Great points, I have taken your advice and made room for Noetic Scales and Asylum Visitor. I had missed the interaction between the Scales and opponent upkeep discard effects until you mentioned it! I like Plaguecrafter too, I’ll consider squeezing it in.
I’m glad you picked up No Mercy from my list, it is very effective.
My goal is to make this build as competitive and brutal as possible, so if you have any cEDH specific advice, I would love to hear it!
1 day ago
Aw, thanks for the shout-out! I like your build - if you have access to good tutors, it's definitely more streamlined to go the infinite-mana route. Since you need a good few pieces, though, I would definitely recommend Asylum Visitor as an additional draw engine (plus it's card advantage itself if you play it for Madness).
The other card I 100% recommend for competitive is Noetic Scales. It's a really potent and lopsided effect to keep the board clear and can help remove problematic threats by stacking the triggers so that they bounce a creature before a Bottomless Pit-type trigger.
Also, definitely stealing the idea of No Mercy, thanks! Can't believe I forgot about that card - I pulled an Invocation of it at an HOU draft and it was hilarious to see players try to deal with it in a limited environment. :)
1 week ago
Abuse Dingus Egg in Commander.
2 weeks ago
Thanks king-saproling Very nice suggestions indeed! Koskun Falls and No Mercy would be very good protection for sure. And Strands of Night seems so powerful in this deck - really need to find a spot for that!
2 weeks ago
Very cool! These might interest you: Oath of Ghouls, Oversold Cemetery, Minion of Leshrac, Minion of Tevesh Szat, Endbringer's Revel, Haunted Crossroads, Animate Dead, Koskun Falls, No Mercy, Null Brooch, Dawn of the Dead, Erratic Portal, Strands of Night, Endless Scream, Shade's Form, Gravestorm
1 month ago
Well, that depends WanderingSpirit, what is your meta like?
If you face a lot of creatures pillowfort with Ghostly Prison, Propaganda, No Mercy, etc. May be a good idea. If your opponents deal a lot with haste Frozen Aether, Blind Obedience, Authority of the Consuls, etc. are a good idea.
1 month ago
I like your deck and plan to make one that's similar. Do you plan to update it with the Impetus set of cards like Shiny Impetus? I'm considering going with a set of unblockable cards like Aqueous Form or Spirit Mantle that grant both unblocks let and protection from creatures so they are great blockers as well. My current setup has a large number of pillow fort cards like Teysa, Envoy of Ghosts, Michiko Konda, Truth Seeker, Windborn Muse, No Mercy, Crawlspace, and others that you still have in your deck. Have you found it better to go with just the ones you show as the rest are overkill? I also am running a suite of cards to promote my opponent attacking someone else like Crown of Doom, Gahiji, Honored One, Gisela, Blade of Goldnight, Marisi, Breaker of the Coil, and Duelist's Heritage. It sounds like you have playtested several versions and I'm just starting out. I appreciate all advice you have.
1 month ago
Whenever a creature deals combat damage to you, it's controller sacrifices it.
A stronger No Mercy, as this time it takes out Indestructible targets.
I am actually building an Oros, the Avenger "wraths matter" deck that is a voltron-pillowfort build.
In it, I have:
- 10+ ways to give Oros permanent deathtouch (equipment, auras, deathtouch counters, etc)
- Tutors to find my key pieces
- Pillowforts to slow aggression at me
- Reanimation so I can let him die in the grave, rather than pay the ever-increasing costs
- A total of 8 other wraths that don't affect Oros, such as Crux of Fate and Winds of Rath (deathtouch aura means he is protected)
- Ramp for days (10 manarocks)
- Powerful draw
It's all about keeping Oros out and blowing up the board every single turn. The extra wraths are for when he can't take out mono-white or partial-white creatures. Wincon is legit Commander damage. On a 6/6 vanilla body, that's 4 hits per person. So I have ways to give doublestrike and / or additional combat phases. Some, like Savage Beating do both. Savage Beating will actually win the game, similar to Triumph of the Hordes. 7cmc (5+2) = 24 Commander damage. Granted, it won't "win" the game, but it will knock someone out of the game. Kind of like Sorin Markov ;)
Having said all of this, I want you to build a card for a deck you are currently working on, and tell us about it :) Mine is private but once I finish it today I'll post in appropriate threads