No Mercy


Format Legality
Arena [BETA] Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masterpiece Series: Amonkhet Invocations (AKHMPS) None
Urza's Legacy (ULG) Rare

Combos Browse all

No Mercy


Whenever a creature deals damage to you, destroy it.

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No Mercy Discussion

smack80 on Aryel Knight of Knights

2 days ago

You dont have enough ways of discarding haakon, and you are lacking the changeling removal insants: nameless inversion and crib swap, that make him worthwhile. He rots in your hand without a ready discard outlet.

Knights decks should pack grave pact, dictate of erebos, and martys bond so your weenies can punch above their weight class. Knight decks face the problem of drawing 2/2s on turn 9, so these cards make them worthwhile. Also, No Mercy.

cdkime on Superfriends Help yet Again...

1 week ago

Most of those cards are terrible in Superfriends.

  • Norn's Annex wants more support, which the rest of your cards do not provide. A single pillowfort card (a card that makes you harder to attack) does not really help you much, particularly one where your opponents can simply pay life.

  • Ghostly Prison does not protect your planeswalkers from attack.

  • Sphere of Safety requires a critical mass of enchantments you will not find in superfriends.

  • Sandwurm Convergence is a solid card with Jodah as your Commander. It provides strong defence as well as a significant body each turn, particularly with Doubling Season.

  • Lightmine Field does not work in token decks, which most superfriends decks lean toward. You want a small number of large creatures, as they can survive the damage. With tokens, you will not be able to attack without Lightmine Field killing all your creatures.

As I said on my post inspiring you to add these cards, you cannot force Rowan Kenrith into your superfriends deck. As stated previously, if you want to run her, build a new deck around her strengths.

(Propaganda, No Mercy, and Kazuul, Tyrant of the Cliffsare solid pillowfort cards. I should not have to say this, but feel I must, they are also bad cards in superfriends.)

DrkNinja on O-Kagachi-O

2 weeks ago

Only reason I like Mirage Mirror is it's flexible. I've copied a No Mercy in response to someone attacking me with no blockers, or copied one of their creatures to block and kill said creature (It was a The Ur-Dragon). It's literally just the most flexible card and I think it should go in every EDH deck, I even wrote an article about it here.

Maizena on Nekusar, the Friendship Destroyer

2 weeks ago

Sorry for the loooooooooooooooooooong time without posting here guys, i've been pretty busy. I'll post the updated list (8 changes) and explain the reason behind every substitution later.

@MarcosTithes Thanks a lot man! I really liked your list, seems pretty solid! But why runing Entomb? For Kess and Mizzix? Is it worth?

@DVLuca I've already changed 3 lands for the sinets (2 of them were lands that ETB tapped). I was afraid of beeing short in mana, but the change was great, thanks! Since I don't have Yawgmoth's Will or Scroll Rack I still need to test them online.

@DragCov Thank you! Some players at my LGS use creature heavy decks, Propaganda and No Mercy sometimes protects me from overruns LOL

@Megalomania I Think the same about Dark Deal. I'm finishing a trade on a Imperial Seal, it should be a nice replacement. I'm not sure about Helm of the Ghastlord, I know a wheel with it will give a ton of draw and my opponents 'll be locked, but it makes me more "Nekusar dependent". I'm going to test it anyway! And tanks a lot for your support, really! :)

@DrkNinja Some changes were made, but I'm not in a rush to make a lot more right now because I'm working in another decks and this one goes really well at my LGS and thanks for the comments! :)

@spoonieluv1023 Thanks man, I'm fine, I just ignore the rage comments lol. And Long Live the Mad King of Tristan!

AlphaAuthority on Competitive 5C Constellation

1 month ago

SynergyBuild I can't really see why you would go "full retard" on me now? You can't deny that the cards in mention are resource denial, taxing and disruption effects, aka stax cards.

My prison cards are the most iconic prison effects there is, aka prison effects.

It's hard to comit fully to one of the two, since theres alot of build around when it comes to apure stax or prison cEDH deck. My decklist could arguably be pillow forting as well, but pillow forting would in my sense of the decktype be running No Mercy, Forcefield, Solitary Confinement and Fog effects, hindering people attacking you or making is super inefficient to the point of losing the exchange in every way.

Don't be stupid, have a grown up discussion instead of using invalid and nonsense arguments.

Driemer84 on Liliana Control

1 month ago

NV_1980 While I have some serious nostalgia for a revised edition Royal Assassin I think you’d be better of playing something like No Mercy or Avatar of Woe. We don’t really have any way to abuse it’s ability and killing one creature a turn isn’t too powerful. The other option is to put gave pact effects back into the deck. I moved away from them to lower the curve and draw more cards, but they are still powerful.

cdkime on

1 month ago

Read DrkNinja's post about No Mercy carefully--as previously stated, it is not great in a Planeswalker deck--your enemies will be focusing on attacking your Planeswalkers rather than yourself. No Mercy will not "forc[e] creatures to die while attacking" because those creatures would never be dealing damage to you--only your walkers. That's one card removed; four remaining.

You could probably cut Counterflux. You're pretty mana intensive, so leaving mana open for counterspells can sometimes be challenging. In fact, I might remove most of the counterspells and replace with reactive removal. That's two cards removed; possibly some substitutes; three cards remaining.

You have a bunch of Planeswalkers that draw you cards, several planeswalkers which tutor, several tutor spells, and two creatures which tutor. I'd probably cut Enlightened Tutor--fantastic card, but doubling season is your only super useful target. The other tutors should be sufficient, as you'll likely draw one before you could pay Doubling Season's cost. Two cards remaining.

I agree with DrkNinja on Rowan Kenrith. She's mediocre on her own and needs to ultimate or a combo with far, far too many moving pieces for her to be worth using. Not worth the space. One card remaining.

I'm a huge fan of Sphere of Safety, but I don't think it works well in this deck. You don't have the critical mass of enchantments necessary for it to really shine, and you're probably going to be casting other permanents most of the time. It's a minor inconvenience to an opponent for 5 mana--not worth making the 100. That's 5 cards!

Sidebar: Vraska is a woman.

Sidebar 2.0: I'm not sure you know what "slander" means!

BMHKain on

1 month ago

Anyway, I just need 5 cuts left. The last spot will be placed by Djeru, With Eyes Open, which will be more useful than you think. With walkers supplied to the hand, & while in play along Ajani Steadfast's Emblem will supply full protection for Walkers, forcing creatures to die while attacking via No Mercy. Not good? Let me know. What last 5 cards to remove?

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