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10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)
As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.
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|Want (3)||merrowMania , nutellaisgreaterthanlife , sprdelfin|
Zicca21 Yup, that hydra will find it's way into this deck as soon as I can get my hands on them.
Picked up a set of Colossus of Akros
Thanks for the feedback. Check back often for changes.
I have a deck kinda similar to this with using lots of ramp but I didn't go mono-green for fear of board wipes. Check it out here --> Stilts to Kilts
One card that I loved having in that deck is Colossus of Akros because it's very possible to get him in the game with so much ramp and then to Monstrous him the next turn. If he's attacking with a Kalonian Hydra he is attacking as a 30/30 with Indestructible and Trample. I also added in black for regen through Golgari Charm and so I could sac my creatures with Jarad, Golgari Lich Lord and take you down 30 life with 3 mana.
Great build though! Have you seen any Journey into Nyx hydras yet?
The only thing really practical for you in standard would be Mortal's Resolve as it can provide indestructibility at instant speed. Colossus of Akros is another choice and one I like in devotion decks involving Karametra's Acolyte just because of the massive amount of mana you can produce late game.
I would suggest playing mono-green for this kind of deck. Crazy right? A mono-green artifact deck? No seriously, now that I'm done talking to myself hear me out on this.
First of all if you play mono-green you have access to stupid amounts of land draw. Rampant Growth , Nature's Lore , Ranger's Path , Primeval Titan , Explore , etc. Not only that but each land can tap for any color through not only Chromatic Lantern but also Prismatic Omen .
There's also an incredible number of mana tapping creatures. Llanowar Elves , Avacyn's Pilgrim , Quirion Elves , Birds of Paradise , Noble Hierarch , Druid of the Anima , Silhana Starfletcher , and Arbor Elf among many others. Even Garruk Wildspeaker can untap your lands so they may tap again for another color. Of course with that much mana sitting around you can also include stupid big creatures like Colossus of Akros , Primordial Hydra , and even Emrakul, the Aeons Torn as alternate win conditions.
Now that aside, I personally think you'd just have more fun building a Tezzeret artifact deck. Then again after all the cards I just named I kinda want to build a Door to Nothingness deck too haha.
You could cut a few land i guess, 36 and then some artifact ramp is always a good choice. What are you trying to do with the deck? What are you focused mainly on? Just scanning it, Austere Command or Day of Judgment is always better than Kirtar's Wrath . Take out Lignify , Curse of Predation and Colossus of Akros . If you tell me what the deck's main focus is i can help you more.
First of all, let me congratulate you on building mono-green for your first deck. Mono-green is my favorite color by far. However I think there are a few ways to improve your deck. You can make it faster and much more lethal. Oh and as you read this you may start to realize it'll be shifting away from a midrange deck, but please read through anyways as that will be explained at the end. Ok, here we go.
First of all you need a really big creature to beat down your opponent. Start off by removing 4x Swordwise Centaur and replacing it with 4x Colossus of Akros . While it can be nice to have a 2-drop to play early on you already have 4x Kalonian Tusker which are actually stronger. Having too many 2-drops, in a mono-green deck especially, can be devastating late game. You'll end up pulling one or two of them when you need to be pulling something big to stomp your opponent. Not to mention Colossus of Akros is about the biggest thing you can run in standard green. Now I personally would also remove the 4x Pheres-Band Tromper in order to add 4x Giant Growth . The reason for this is because Pheres-Band Tromper is too slow but on a trampler an extra 3/3 can be a finishing blow. I would also drop 1x Polukranos, World Eater and the 1x Vulpine Goliath In order to add 2 more Arbor Colossus (he's a 6/6 with reach for 5 mana. That's a great deal, plus he adds 3 devotion to green for your Karametra's Acolyte and Nylea, God of the Hunt ). Last but not least, remove 2x Mistcutter Hydra in exchange for Garruk's Horde . When you've got lots of mana to blow Garruk's Horde 's ability will be more useful than just dropping a really big hydra. Now all of that might have been a little confusing so here's the end result which you have inspired me to create. Green Devotion Standard
P.S. I know this is supposed to be a midrange deck (which it still kinda is aside from the big ol' Colossus of Akros and Garruk's Horde ) but hear me out on why my changes are actually really good. In order to make a decent green deck you're gonna have to use Karametra's Acolyte right? Right, well by still using your midrange cards like Arbor Colossus , Kalonian Tusker and Polukranos, World Eater a single Karametra's Acolyte will be tapping on it's own for at least 6. Combined with the 4 mana you had to use to cast it in the first place, you've got 10 mana sitting around. It just makes sense to play something bigger that a 5 or 6 drop card at that point.
@JexInfinite: I never thought of Colossus of Akros . However, at cmc 8, i'd rather cast one of the eldrazi fatties if I have Eye of Ugin out. If it's out, the cmc's drop to 8, 9 and 13 respectively. If it's not out, it's not a big deal either. Mana isn't too hard to come by. Thanks for the suggestion though.
|Power / Toughness||10/10|
|Avg. draft pick||2.70|
|Avg. cube pick||7.09|
|Commander / EDH||Legal|