Colossus of Akros


Format Legality
Noble Legal
Leviathan Legal
Hero Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Theros (THS) Rare

Combos Browse all

Colossus of Akros

Artifact Creature — Golem

Defender, indestructible.

10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

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Colossus of Akros Discussion

1shabby on Arcades the Turtle of Death

4 days ago

kiagam Thank you for the all the advice i'll most likely pick up a Bant Panorama for the ability to tutor for basics. However I have a problem with Rolling Stones, and Wakestone Gargoyle and that is I may be able to attack with my walls but it doesn't mean anything if my walls cant use their toughtness as power. As for the Colossus of Akros i'm on the fence but i'll probably add it back into the deck and Fog Bank is good but I dislike that it cant actually deal any damage unlike Guard Gomazoa which is similar but I feel is better in almost every way in this deck. Lastly as far as the Dormant Sliver and Hivestone interaction is concerned I think that both cards are at least decent in this deck especially since my playgroup has a few sliver decks so it helps control them and give me card draw or just buffs my things to the level of the other slivers.

kiagam on Arcades the Turtle of Death

4 days ago

Land - Bant Panorama is cheap and effective

Enchantment: Rolling Stones, Serra's Blessing

Creature: Wakestone Gargoyle, Colossus of Akros, Fog Bank

And i think dormant sliver for that 1 interaction with hivestone is unnecessary. You will never pull it off without tutors.

Felidar sovereign only really works with angelic chorus, all other healing is too residual, I would think he never activates (can be removed easily, you don't have anything to return it and little life gain)

KingMathoro on Daretti Precon Upgrades

2 weeks ago

For around the $30 mark you should certainly be able to get the following cards: Duplicant, Thopter Assembly, Kuldotha Forgemaster, Platinum Angel, Metalwork Colossus, Darksteel Colossus, Colossus of Akros, Kurkesh, Onakke Ancient, Blinkmoth Urn, Pia's Revolution, Buried Ruin, Inventors' Fair, Hellkite Tyrant, Nevinyrral's Disk, Jhoira's Familiar, Foundry Inspector, Thran Temporal Gateway, Copper Gnomes and Unwinding Clock.

I have seen all of these guys do a lot of work for a Daretti deck and all of them are relavtively affordable for this first batch. I did the math and it is around the $30 for all of the above cards on TCGPlayer.

For future upgrades though I will recommend cards like: Rings of Brighthearth, Blightsteel Colossus, Darksteel Forge, Mycosynth Lattice, Platinum Emperion, Vedalken Orrery, Metalworker, Krark-Clan Ironworks Mindslaver, Karn, Scion of Urza and Ugin, the Spirit Dragon

Hopefully that helps out!

SalemGraves on Arcades fortress

2 weeks ago

I changed Colossus of Akros to put in Belligerent Brontodon so all of your defenders can block at least in case Arcades has been removed in some way

Santorus23 on Arcades (WIP)

3 weeks ago

My question in regards to this deck is why Arcades, the Strategist instead of another bant commander such as Derevi, Empyrial Tactician? Arcades synergizes with defender cards. Of which you have only 1, which is Dragon Throne of Tarkir.

If you want to use Arcades, I recommend more defender cards such as: Tree of Redemption, Ageless Sentinels, Wall of Blossoms, Colossus of Akros, Golden Guardian  Flip, Hornet Nest, Opal-Eye, Konda's Yojimbo, Thing in the Ice  Flip, Sylvan Caryatid, Wall of Reverence, Amaranthine Wall, Assault Formation, Carven Caryatid, Dazzling Ramparts, Gomazoa, Guard Gomazoa, Hover Barrier, Just to name a few.

I also recommend as many cards that prevent your opponents from attacking you as possible: Windborn Muse, Norn's Annex, etc.

As well as cards like Shalai, Voice of Plenty, Empyrial Archangel, Tamiyo, Field Researcher, Sidar Kondo of Jamuraa

Good luck to you!

Rabid_Wombat on Arcades' Walls and Wares Emporium

4 weeks ago

I've already got an old Arcades Sabboth Wall say it's going to get an upgrade with the new version is an understatement! Here are some recommendations:

Harsh Mercy Blow up everything but Walls! Kindred Discovery Just awesome for card draw. Kindred Summons Double the Walls, double the fun. Island Sanctuary Who needs a Draw Step when you have the new Arcades? Mentor of the Meek More cards, more wins. Feed the Pack Overwhelm the board with Wolf tokens ftw. Sunweb Big fatty with evasion. Illusionary Wall See above. Walking Wall Can be pumped up to stupidly high levels. Fortified Area Buffs Walls. Animate Wall Get on the attack early. Colossus of Akros With Monstrosity he is a boss late game. Sphere of Safety I run a lot of Enchantments so it's in.

kamarupa on Bant Wall Beat Down

1 month ago

Time of Need will help you get your Arcades in your hand. I'm thinking I'll probably run 2x of each because I don't want dead Legendaries. I think because of the Legendary thing and because of his CMC, I'm going to run 4x Assault Formation in addition to 2xArcades. I think, with my experience playing my G/B Defenders deck Toughness Roughness, I'll want at least 6x wincons. Not getting an Assault Formation is really bad! You might consider Muddle the Mixture over Remand. I'm really psyched to play Drift of Phantasms as well - a 0/5 Flyer with a tutor option sound just fantastic in a deck such as this. I'd drop Fog Bank because it effectively can't swing. You could replace it with Guard Gomazoa if you like, though I think the 3CMC slot is better filled with Drift. I like Axebane Guardian quite a bit, though it is a bit of a target for removal. It will help with your mana fixing to get Aracades down. I really enjoy running a Beast Within in my Defender builds because almost all my Defenders are usually at least 0/4, which greatly negates any potential threat giving an opponent a 3/3 might normally create. (funny stuff, IMHO). It's broad spectrum applications are super useful. I'm also going to try out Sylvan Caryatid to help manafix. Since it isn't a big defender, I'm guessing I won't mind too much that Shroud will prevent me from being able to swing with it with the Formation. I'm also going to run a full set of Overgrown Battlement, but more for ramping up to a potential Colossus of Akros than anything. I may end up deciding I'd rather fill that slot with something else. I'd suggest dropping Jaddi Offshoot in favor of a full set of Perimeter Captain.

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