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Colossus of Akros

Colossus of Akros

Artifact Creature — Golem

Defender, indestructible.

10: Monstrosity 10. (If this creature isn't monstrous, put ten +1/+1 counters on it and it becomes monstrous.)

As long as Colossus of Akros is monstrous, it has trample and can attack as though it didn't have defender.

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Colossus of Akros Discussion

TheNinjaJesus on Ashen Rider how feasible and ...

10 hours ago

It all depends on whether you want to go Modern or Standard. From what you're describing, you seem to want to go Modern. If you look at my deck, Call of the Underworld, you'll see a viable strategy for getting the Rider out by turn 4 or 5. The strategy employed there, though, could be employed for any super-huge creature, like, say, Borborygmos Enraged , or Colossus of Akros . Still, though, I totally dig the Rider, and that was the creature I wanted to feature.

RJ_Rozzman on Hairy Candy

1 day ago

Damn, well I put in Colossus of Akros instead

nate2crush on Mono green devotion- Help Wanted

1 day ago

Sorry forgot to add what i would replace... I'd replace the:

4 Experiment One for the 4 Llanowar Elves .

1 Bow of Nylea , 3 Kalonian Tusker for the 4 Genesis Wave

The Genesis Wave will allow you to play all the permanents you draw withing the Cmc amount oyu played it for, this car is only good when used with elves to be quiet honest as they give you great early mana.

4 Sylvan Caryatid for the 4 Priest of Titania

2Witchstalker for 2 Primalcrux they are them most OP card for green devotion and when used with genesis wave and elves they can easily turn into insanely large creatures, the only downside is they do not have trample but thta can be easily fixed the Nylea. But i think that's all the major changes expecept for some changes to the hydras you have. Mistcutter Hydra is good but not in a devotion deck as it gives no benefit to your devotion, i would switch it out for an Engulfing Slagwurm . And because oyu have so much mana if oyu follow this critique i placed here you can easily drop a Colossus of Akros . plus the colossus helps oyu if a board wipe happens... it cannot die.

epajula on Mindrazer EDH

2 days ago

Alright man my last comment on this deck, and I'll leave you alone.

Cards I think should be considered for mainboard are: For board clear: Decree of Pain (clear + draws cards), Upheaval (large hand size at the beginning of their turn or synergy with discard hand mechanics), Devastation Tide , Cyclonic Rift (see upheaval + keep your stuff + instant speed), Kederekt Leviathan (see above... twice), Plague Wind (expensive cmc, but clears opponents board)

Removal Dreadbore & Terminate . Maybe also consider Deathbringer Thoctar (+ Basilisk Collar is fun stuff). In addition to removal I think Propaganda , and Crawlspace would assist you in letting Nekusar, the Mindrazer get out of control.

Make 'em draw: Wheel and Deal , Teferi's Puzzle Box , Wheel of Fate , Reforge the Soul , and Incendiary Command .

Do everything mentioned above twice with Reverberate , and Mirari .

Underworld Dreams , and Phyrexian Tyranny work well with Nekusar, the Mindrazer .

Riptide Laboratory is worth considering due to the global hate Nekusar, the Mindrazer brings. Recasting him for the 3rd time is expensive, and may protect him from getting tucked. I would also recommend Mystifying Maze

Megrim , and Liliana's Caress can also be very effective if you're putting cards in opponents' hands however would work against my previous recommendation of Price of Knowledge . This would have great synergy with Urza's Guilt .

Cards I don't feel fit with your theme are: Bident of Thassa , Rage Reflection , Training Grounds , Arbiter of the Ideal , Archetype of Imagination , Cephalid Inkshrouder , Colossus of Akros , Diviner Spirit , Hisoka, Minamo Sensei (may be better replaced with a counterspell) Daring Apprentice (same), Myojin of Seeing Winds (he's so expensive. If you playtest, and are able to get to 10 mana consistently a 3/3 indestructible is okay), Sharding Sphinx , Fellwar Stone (play another signet because you can't produce anything but UBR anyway).

Majority of the cards I named focus too much on your creatures as your win condition. Good luck, and regardless I think you'll do good work with the deck!

ManaZoid on Selesnya Sabotage

4 days ago

Excellent comments thank you.

I have added 4x Aspect of Hydra as I have them and will have to order 4x Colossus of Akros .
I will add 2x Fabled Hero in the place of 2x Growing Ranks .

nashbridges52 on Selesnya Sabotage

4 days ago

You have a lot of mana-ramp in here but I'm not sure what you're ramping into. Things like Karametra' Acolyte, Elvish Mystic, and Nykthos all will help you get a TON of mana but you'll want a place to put that.

Honestly, you could do something fun and use Colossus of Akros or Arbor Colossus . If you manage to monstrous either of them you should be able to win the game easily.

You also might want to reconsider using Growing Ranks . Its a pretty good card, but you're deck really isn't able to make enough tokens to make it worth while.

Enlarge really isn't that great. Maybe you could keep one or two copies in, but something like Aspect of Hydra will probably be more useful.

donralz on Colossal Excuse

6 days ago

Lots of changes to incorporate new cards and Journey into Nyx cards... Monstrous by end of (opponent's) turn 4, attacking by turn 5.

Turn 1: Forest + Elvish Mystic

Turn 2: Forest/Island + Axebane Guardian

Turn 3: Forest/Island + Prophet of Kruphix

(Opponent's turn 3): Untap everything, Tap land (3) for Guardians of Meletis , then tap Elvish Mystic and Axebane Guardian for another Axebane Guardian

Turn 4: Forest/Island. Since there's 3 Defenders, tap both Axebane Guardian for 6 + 2 land to put out Colossus of Akros

(Opponent's turn 4): Untap everything and tap both Axebane Guardian for 8 + 2 land to make Colossus of Akros monstrous

ritmoon on 2014-04-18 update of Mono Green, ...

1 week ago

Zicca21 Yup, that hydra will find it's way into this deck as soon as I can get my hands on them.

Picked up a set of Colossus of Akros

Thanks for the feedback. Check back often for changes.

TCGPlayer.com Price

Low Avg High Foil
$0.11 $0.55 $1.98 $1.67
Power / Toughness 10/10
Cost 8
Converted cost 8
Avg. draft pick 2.70
Avg. cube pick 7.12

Legality

Format Legality
Standard Legal
Extended Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Modern Legal

Printings View all

Set Rarity
Theros Rare

Combos