|Commander / EDH||Legal|
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Savor the Moment
Take an extra turn after this one. Skip the untap step of that turn.
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Savor the Moment Discussion
1 week ago
Oh, I'd say Mass Appeal can easily be better than Divination. One scenario in which Mass Appeal might be good would be if an opponent had a Ghostly Prison or two down, in which case, having 1000 tokens wouldn't really help you much. Or maybe you know an opponent is packing a bunch of Ratchet Bombs so drawing lots of cards while your tokens have summoning sickness might be wise. Speaking of summoning sickness, Savor the Moment could be fun! I'm sure there are other instances in which Mass Appeal could be really good. I'm not saying it's super amazing. I just thought it might worth considering.
3 weeks ago
Ya I hear you Mandalorian I started off with a more cookie cutter taking turns deck but adapted it to my playgroup style. I've found that Savor the Moment works like ramp allowing you to go off a turn sooner. Maybe 4 Kamis is a bit much but I really need to keep drawing another turn! That has been one of the main drawbacks (punny).
1 month ago
Both would be my recommendation. I just can't overstate how crucial it is to have Taigam as an eligible attacker every turn possible. Having him bounced, destroyed, aurified with Pacifism or anything similar, exiled, tapped, stolen, countered, any of those common EDH mechanics happen to him and your deck is practically shut down.
The more I think of what his deck needs, the more I think he almost requires a Voltron build. Not to deal damage to people, though that would be a funny way to win with him, but just because he's the sole value engine of the deck.
I never see Cast Through Time in blue decks for EDH, but if you're not protecting him in a truckload of ways, don't you kind of have to run it? Otherwise there's no other way your deck can combo off without Taigam both on the field and swinging every turn.
It leaves the deck very vulnerable in my opinion. Removal is so common, Taigam is easy to stop, and the deck desperately needs to work it's rebounding magic to win.
Also, I really think every extra turn spell short of Savor the Moment should be in the deck. Even the ones that exile themselves. You get that rebound action much more immediately, which is the one draw back I see in all the power Taigam offers. Getting through 3 opponents' turns when they all know what's coming can be totally brutal.
1 month ago
Multiple extra turns do "stack up" on top of each other. You get 2 extra turns.
It doesn't matter in this particular situation but just so you know in case it comes up: the most recently created extra turn will be inserted right after the current one, i.e. in your example you'll take the 2nd extra turn you created first, and then the 1st extra turn you created after that. This is really only relevant if one or more of the extra turns has something unusual going on (Savor the Moment, Final Fortune, etc.).
2 months ago
Diplomatic Immunity- One of the best protection auras that I run, it can't be targeted and neither can she.
If there are a few other control decks Boseiju, Who Shelters All and Cavern of Souls help a lot.
I know they're expensive but Force of Will and Pact of Negation have won me more games than I can count. Free counters are pretttyy good.
Savor the Moment- Great extra turn spell for another combat phase
Chrome Mox- Semi cheap, good artifact ramp
Mirage Mirror- been really liking the versatility of it early game against aggro decks.
2 months ago
3 months ago
You can, however, have your islands be other lands as you play them. You can get the Urzatron over the next 3 turns. Or if you really want your Marit Lage token, play a land as Dark Depths, cast Savor the Moment or Time Warp, then play Thespian's Stage the next turn.