|Commander / EDH||Legal|
Printings View all
|Commander 2016 (C16)||Common|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Common|
Combos Browse all
Seat of the Synod
(Seat of the Synod isn't a spell.)
: Add to your mana pool.
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Seat of the Synod Discussion
7 hours ago
2 weeks ago
1 month ago
So first up, consistancy is pretty key. You should be playing 4 copies of Seat of the Synod, Great Furnace and at least 2 of Darksteel Citadel. For other lands, something like Spire of Industry is solid, or fastlands or duals or whatever.
Then 4 Frogmite and 4 Myr Enforcer. Big cheap dudes. Think of the artifact lands as tapping for 2 to pay for them. You can also probably do something with Scale of Chiss-Goria/Tooth of Chiss-Goria as enablers for Metalwork Colossus.
1 month ago
I'm not usually one to comment but I saw your post on r/edh and am also building Brago in paper. Looking at your list the following stood out:
-It's weird you don't have Lightning Greaves or Whispersilk Cloak. The shroud from either means your counterspells can be used for other things besides protecting Brago. The added benefits of haste or unblockable also play well with the blinking Brago is built for. Swiftfoot Boots may be a more budget option for granting haste but you should definitely grab a cloak since it's also searchable with Trophy Mage.
-On the topic of being searchable, I noticed you only have two targets for Trinket Mage so I would suggest swapping out 1 Island for Seat of the Synod and 1 Plains for Ancient Den since they are lands with CMC 0 making them searchable.
-I'd also recommend some graveyard hate. Relic of Progenitus is great as it's searchable by Trinket Mage and draws a card. Angel of Finality may be worth adding as blinking it repeatedly can suppress graveyard shenanigans. Stonecloaker may be another good inclusion for more instant speed protection for your creatures and getting more ETB triggers by recasting the bounced creature.
-Some alternatives you might want to try would be using Prophetic Prism in place of Tsabo's Web. I'm not sure how relevant the web is for you in locking down your opponents' lands but the mana fixing of the Prism may be preferrable. Also, I'm unsure if the indestructible on the Darksteel Ingot is that useful and if you'd get more mileage out of using Commander's Sphere in the case where you need an extra draw when mana flooded.
That's all I have for now and the above recommendations should be fairly budget. The most important piece of advice I would give would be to understand the way your deck works and what rules interactions you may encounter and/or exploit. For instance, know that you can blink an Angel of Serenity with Cloudshift with the ETB trigger on the stack to permanently remove 3 threats. (This ruling is on the Gatherer page for Angel of Serenity) Another weird rules exploit you may encounter is using Sun Titan to get back Reality Acid an attaching it to a permanent with shroud or hexproof because ruling 303.4f doesn't use the word 'target'. Other than that, have fun with the deck and don't Peregrine Drake loop your opponents too many times.
2 months ago
The equipping cost on Cranial Plating can be done at instant speed. Most equipments can only be equipped at sorcery speed, so when you see an equipment that says Equip, it means you have to pay 1 of anything to equip at sorcery speed. On Cranial Plating however it has another activated ability that can be done at instant speed for . The advantage here is that you can instant equip to another creature that isn't being blocked before damage. In Modern Affinity decks, they use cards like Glimmervoid, Spire of Industry, and Springleaf Drum to help pay the difficult . If you make your deck casual to keep Counterspell instead of making it modern legal, you can add the artifact lands too to add to your artifact count and help mana fixing, Seat of the Synod, Vault of Whispers, Great Furnace, Ancient Den, and Tree of Tales.
2 months ago
Yeah. Unless I miscounted Baral would only help with 16 of your spells. As much as I love Baral, he can take the hit. Magus is just sooooooooo much better.
2 months ago
2 months ago
Tough going but I've made a reasonable start: Six eyes to blink with.
Definitely need to look at the cuts - I have 8 non-basic land slots set aside (Ancient Den, Arcane Sanctum, Darksteel Citadel, Dromar's Cavern, Inventors' Fair, Mana Confluence, Seat of the Synod, Vault of Whispers) so need to make around 30 cuts from the list to add basics and any other utility suggestions (the usual Evolving Wilds, Ghost Quarter etc.