Pull from Tomorrow


Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Standard Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Pull from Tomorrow


Draw X cards, then discard a card.

Price & Acquistion Set Price Alerts



Pull from Tomorrow Discussion

shadowinquisiterofdoom24680 on Blue Black Cycle

9 hours ago

Thanks for the suggestions, I find that Cunning Survivor dies to removal that the others can survive. Pull from Tomorrow is only good if you have a ton of mana. Nimble Obstructionist is to inconsistent to be affective in most games. I have tested the deck about 200 times of which I have gotten Mana screwed about 5 times I've been flooded about 3 dozen times. So I think the land count is fine.

Blaze_Unicycle on Blue Black Cycle

17 hours ago

I like it. If you have room in your budget the cycle lands would work really well here. Also Cunning Survivor would be nice for being unblockable, Nimble Obstructionist could be good in niche places, Pull from Tomorrow can be nice card draw and lets you discard, which can place some cards with cycling into your graveyard for Vile Manifestation . Have you tested this deck at all yet? I'm curious to know how it is performing.

hoardofnotions on Shu Yun's Magical Fisting Funtime WOW

17 hours ago

Curious Homunculus  Flip could be cut i think, I think you really want the flip side but Goblin Electromancer is easier to do.

I think you're a little light on card advantage, maybe add Deep Analysis, Concentrate, Jace's Ingenuity or something like that

Arcane Denial is cheaper than the new border versions

Wing Shards might not be what your deck is about

Pull from Tomorrow is great!

Poaralion on The Fun Police

3 days ago

Hey ! How good is Spellweaver Eternal ? Like the deck, Pull from Tomorrow can be an easy refill of your hand late game imo.

JuQ on [EDH] Kumena, Commander of Orazca

4 days ago

Doesn't really look too bad for me.
You can get some ideas from this deck Jimmy's Kumena l Game Knights #14, it looked cool in the game they reccorded. Stuff like:
Empress Galina
Lullmage Mentor
Path of Discovery
Deeproot Waters
Heroic Intervention

Maybe some recursion like Seasons Past, Creeping Renaissance or the staple Eternal Witness.
Or some more card draw Mask of Memory, Shamanic Revelation or Pull from Tomorrow.
Maybe you need some more removal Reality Shift, Snakeform, Imprisoned in the Moon, Song of the Dryads, Pongify.
A card to make your opponents crap their pants Quietus Spike, perfect with an unblockable commander.

It just depends on your meta, what you lack during your games.

Rincewinda on Ramp 'em hard

4 days ago

Nice deck, +1! I actually run quite similar deck, only it splashes a bit of all the other colors.

Concerning your mainboard, I suggest you try Bounty of the Luxa - card drawing is always nice and knowing you get 3 extra mana each other turn you can plan your costly spells nicely in advance. One thing I notice your deck lacks somewhat is card drawing in general, so you could consider throwing for example a couple of Secrets of the Golden City or Pull from Tomorrow in. Also, I personally really like Baral's expertise even in the mainboard, as your opponent usually has something to return to their hands and it just feels really cost-efficient to play a 3- or 4-mana for free.

If you're looking for alternative win cons, I have to suggest approach. With this much ramp you should be able to play it fairly early and hopefully get some fat bodies like sandwurms to keep you alive. If you decide to go for approach, then you'll only need to throw a few counterspells in to make sure your approaches don't get negated.

Basically all of your ramp can give you any color of mana you want, so don't be afraid to splash anything you like!

JuQ on Brago Flicker

4 days ago

Unquestioned Authority instead of Holy Mantle (when brago flickers it, you draw a card)
Stonecloaker or Angel of Finality instead of Disposal Mummy
Chart a Course instead of Vision Skeins or basically any other decent draw spell.
Counterspell instead of Dream Fracture
Return to Dust instead of Disenchant
Pull from Tomorrow instead of Inspiration
Concentrate instead of Weave Fate
Scrivener instead of Call to Mind (you have few sorceries anyway)
Ghostway and Eerie Interlude instead of Acrobatic Maneuver and Cloudshift flickering until end of turn will make you avoid board wipes without having to counter it.
Whispersilk Cloak instead of Unbender Tine what's so important to untap anyway?
Cathars' Crusade and/or Call for Unity as finishers.
Duplicant, Deadeye Harpooner, Fiend Hunter (if this one leaves the battlefield when his first ability is still on the stack, he won't give anything back) and /or Phyrexian Ingester as removal.
Venser, the Sojourner because it's just awesome with Brago: You -1 to make all your stuff inblockable, then Brago flickers it and you +2 to flicker something. Rinse and repeat.


5 days ago

Here's what I came up with so far:

Draw: Infiltration Lens, Pull from Tomorrow, Impulse, Brainstorm, Ponder, Concentrate

Equipment: Mask of Avacyn, Prowler's Helm, Civic Saber

Goodstuff: Dawn Charm

Boardwipes: Divine Reckoning Day of Judgment, Rout

Cut: Balan, (don't put a voltron in the 99 of a voltron deck lol) Planar Cleansing (Blowing up all your equipment will suck)

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