Pull from Tomorrow

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Pull from Tomorrow

Instant

Draw X cards, then discard a card.

Pull from Tomorrow Discussion

multimedia on Budget Niv-Mizzet, Parun Combo EDH

1 day ago

Hey, saw your forum topic asking for help. Nice budget deck :) What is the max budget amount?

Budget cards ($4 or less each) to consider adding:

Cards to consider cutting:

  • 1x Mountain
  • Izzet Guildgate
  • Highland Land
  • Chemister's Insight
  • Dismiss
  • Ionize
  • Dissolve
  • Opportunity
  • Deep Analysis
  • Shock
  • Starstorm
  • Lightning Strike
  • Erratic Cyclops
  • Gelectrode
  • Crackling Drake
  • Enigma Drake
  • Wee Dragonauts
  • Spellheart Chimera
  • Beacon Bolt
  • Concentrate
  • Foresee
  • Corrupted Grafstone
  • Vessel of Endless Rest

If you would like I offer more help. Good luck with your deck.


drpeppercan on Scarab god

3 days ago

Some cards to consider:

  • Bojuka Bog : A must include in any black commander deck.
  • Boneknitter : Utility, simple as that.
  • Corpse Harvester : Out with the old, in with the new... and a swamp!
  • Cryptbreaker : So much value in such a small package. Token generating, card draw, good in the early and late game... what is not to love about this card!
  • Death Baron : A zombie lord with some extra punch Sure he doesn't get deathtouch himself, but all those 2/2 tokens that are now 3/3 deathtouch.
  • Dread Summons : Ever seen those zombie movies with that big hoard that just keeps coming... that's this card. Gives you a bunch of tokens, and recursion bait for your commander.
  • Endless Ranks of the Dead : Card title kind of says it all for this one. Obviously not the best in metas with wrath effects coming down every turn, but shines like a copper penny otherwise.
  • Ghoulcaller Gisa : So take one creature, throw it under the bus, and get more...
  • Grave Titan : Why this thing isn't a zombie I will never know. 6/6 for 6, deathtouch, and brings two friends with it AND when it attacks.
  • Graveborn Muse : Card draw based on zombies, who is also a zombie!
  • Infernal Caretaker : Mass recursion, either play them out, or discard them back for more effects.
  • Liliana, Death's Majesty : Just an all around strong zombie planeswalker.
  • Liliana's Mastery : Zombies + an anthem that won't be a big target for removal.
  • Lord of the Undead : A low to the ground zombie lord with recursion on a stick.
  • Noxious Ghoul : Sweeps out low toughness cards for things you're already doing. Just great value.
  • Relentless Dead : A great early drop, and late game it serves as a sac target + recursion.
  • Shepherd of Rot : Yes it hits you, but this can be such a major threat.
  • Undead Warchief : Cheaper zombies, and bigger zombies. All in one convenient package.
  • Awaken the Erstwhile : Disruption, plain and simple. Sure it hurts your hand too, but you are the one with all the zombie based anthems.
  • Victim of Night : Doomblade 2.0, but hits black creatures.
  • Sidisi, Undead Vizier : You'll have so many tokens kicking around to exploit that she's just a straight tutor, and if she ever hits the graveyard just use her again with Scarab God.
  • Fleshbag Marauder : Hurts them a lot more than you, and enter the battlefield abilities are great with Scarab around.
  • Josu Vess, Lich Knight : Solid 4/5 Menace for 4, got the extra 6 mana though and he brings friends who also have menace.
  • Wonder : Flying zombies... yep, that's scary.
  • Pull from Tomorrow : Nice draw on an instant with the added benefit to pitch something for Scarab to target.
  • Price of Fame : Legendary killer + Surveil 2... love it.
  • Sinister Sabotage : Counterspell + Surveil... love it too.
  • Paradox Haze : You've got a couple effects that trigger on upkeep, why not double up?
Some mana fixing/ramp: What would I take out:
  • The deck currently seems to be going in two directions, you have a large zombie theme which I love, but you also have a minor mill theme which seems out of place.
  • Advanced Stitchwing : Slow for what it gives, even on the bounce back it comes back tapped.
  • Apprentice Necromancer : This is one I'm on the fence suggesting, it's a one use for one turn only.
  • Grimgrin, Corpse-Born : This guy is beast, but he works best in a deck build around him.
  • Lamplighter of Selhoff : Slow, for his effect.
  • Merciless Eternal : He's not bad, just a lot better things to include in the 3 cost bracket.
  • Phenax, God of Deception : Love this guy, really do, but he's out of place here because he's a mill guy who loves big butts.
  • Relentless Skaabs : This guy does everything you don't want as he hurts your graveyard in order to even hit play.
  • Servant of Tymaret : Slow with high cost. In order to make the best use of him you have to be attacking, and if the way isn't clear that means a 3 mana tax just for 1 life on each opponent.
  • Spiteful Returned : Don't hate it, but better things out there.
  • Stitchwing Skaab : Suffers from the same as Advanced Stitchwing.
  • Undead Alchemist : This guy can go either way, but the way I look at him is generally people have more cards in their decks than life, so it's easier to take out their life.
  • Vindictive Lich : This guy is fun, though for his cost there is a lot more out there.
  • Exotic Orchard : Risky unless you know your playgroup always has one of your colors, otherwise it's just a colorless and a swamp or island would be just as good.
  • Leechridden Swamp : Slows you down for a minor effect.
  • Path of Ancestry : Phenax is the only other god creature, so even if you keep him in it's very slow for the benefit it probably will never get the chance to give.
  • Coat of Arms : I love this card, I really do, but it's a calculated risk and I find zombies are usually too slow of it. Run up against a goblin or elf deck and this will do more for your opponent.
  • Mindcrank : This is another I'm on the fence with as it pairs really well with Scarab.
  • Vanquisher's Banner : Good card, though you're not casting all those tokens so you're only getting a bit of a benefit from it.
  • Liliana Vess : Good card, out of place in this deck unless you are going heavier into the mill.
  • Ob Nixilis Reignited : Just completely out of place for zombie tribal.
  • Glimpse the Unthinkable : One of those mill cards, it suffers as a one of.
  • Rise from the Grave : Expensive for effect.
  • Ruthless Disposal : This isn't bad in this deck, but compared to Morbid Slip for example it lacks that added shine.
  • Curse of Disturbance : So much politics, this is VERY meta dependent as to if players fall for the bait.
  • Quest for the Gravelord : This can work out, but more often then not stuff isn't dying fast enough or it just gets pinged with early removal.
  • Search for Azcanta  Flip: More at home in a non-creature strategy.
  • Torment of Scarabs : Most people can play around this with not too much fuss, and it gives all the choice to them. I'd prefer some targeted removal.

Boza on Can I electrodominance a dude ...

5 days ago

No. From As Foretold 's Gatherer FAQ:

"If the card has X in its mana cost, you must choose 0 as the value of X when casting it for another cost that doesn’t include X. For example, if there are five time counters on As Foretold and you choose to use its effect to cast Pull from Tomorrow , X must be 0. X can’t be 2, even though the spell’s converted mana cost would be 4. "

The reason is that casting something for free is alternate cost and you cannot pay an non-mandatory additional cost (like X) and an alternate cost at the same time.

hkhssweiss on Circu's Apathetic Sadism (Combo)

6 days ago

For Circu especially in a draw go type of style, I rely more on the burst draw type of cards or windmill type. So cards like Windfall and Whispering Madness are my shoe in. As well as Pull from Tomorrow , Stroke of Genius , and Blue Sun's Zenith . The burst draw they give even when X=3 is quite powerful. Other than that, card draw engines are next on priority list.

goodair on Kruphixer Upper

1 week ago

As of cards to add and relatively budget: (also your deck wants to have alot of instant speed/flash stuff, always leave your mana up to plays spells not on your turn or float the mana if nothing important happened.
Wilderness Reclamation
Tatyova, Benthic Druid
Blue Sun's Zenith
Stroke of Genius
Pull from Tomorrow
Kydele, Chosen of Kruphix
Curse of the Swine
Nezahal, Primal Tide
Ponder
Rewind
Plasm Capture
Genesis Wave

Blizarro on Sweet Dreams - Oona edh

1 week ago

Maybe add some bigger card draw spells like Pull from Tomorrow or Blue Sun's Zenith and an alt wincon like Laboratory Maniac ?

multimedia on 70% Sale. For Me

1 week ago

Hey, with so many Islands consider High Tide ? If playing High Tide you also want more cards that can untap lands Frantic Search , Turnabout , Snap . These cards are not just good with High Tide, but are good to get more experience counters faster since they're instants which untap lands letting you play other instants/sorceries in a turn.

Other cards to consider:


Cards to consider cutting:

  • 3x Mountain
  • Confirm Suspicions
  • Dragonlord's Prerogative
  • Epiphany at the Drownyard
  • Glimmer of Genius
  • Opportunity
  • Precognitive Perception
  • Read the Runes
  • Overwhelming Denial
  • Covenant of Minds
  • Stolen Goods
  • Compulsive Research
  • Pyramid of the Pantheon
  • Cultivator's Caravan
  • Sentinel Tower
  • Sphinx-Bone Wand

Good luck with your deck.


multimedia on The Focus Locus(t)

2 weeks ago

Hey, nice start, but The Locust God is fueled by mass draw spells and I don't see very many here.

Archivist is good and his ability is called a wheel. You'll hear this term a lot in Commander and what it means is all players or just you shuffle some number of cards from hands and/or graveyard into library and then draw cards. This effect is very good with Locust because he triggers for each single draw therefore if you draw seven cards you make seven 1/1 Insects. Drawing seven of more cards from casting one card is very good.

Budget cards ($4 or less each) to consider adding:

Cards to consider cutting:

  • Expedite
  • Browbeat
  • Flame Fusillade
  • Renegade Tactics
  • Rile
  • Slip Through Space
  • Warlord's Fury
  • Dual Casting
  • Curiosity
  • Jalira, Master Polymorphist
  • Brudiclad, Telchor Engineer
  • Rummaging Goblin
  • Epic Experiment
  • Mechanized Production

Good luck with your deck.


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Pull from Tomorrow occurrence in decks from the last year

Commander / EDH:

All decks: 0.05%

Blue: 0.47%

U/R (Izzet): 0.57%