Pull from Tomorrow


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Amonkhet (AKH) Rare

Combos Browse all

Pull from Tomorrow


Draw X cards, then discard a card.

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Pull from Tomorrow Discussion


2 days ago

JeppeTheJappe You need speed much more than you need card draw, cards like Pull from Tomorrow are too slow especially when we are trying to resolve a seven mana spell twice. Hour of Promise gives us chump blockers and a way to get Ipnu Rivulet consistently. Card draw is great in the late game but we have a good enough late game anyways, we need help against aggro more and Hour of Promise is our second best card behind Fumigate against mono-red

ShadowFX88 on Puppet Master

2 days ago

I just built a BUW revolt deck that plays off the revolt. have you thought about putting Inspiring Statuary to use the servos to cast your planeswalkers and Marionette easier or to pump up your Pull from Tomorrow? Maybe a The Scarab God as another alternate wincon?

My deck is mainly BW.http://tappedout.net/mtg-decks/19-10-17-bw-marionette/

TheSnackThatSmilesBack on Grixis Control (Help)

2 days ago

Well, there aren't a lot of card advantage stuff people play that isnt glimmer. I play a one of Pull from Tomorrow but it synergizes with The Locust God so I'm not sure if it'll be as good but it's worth trying.

K1ngr3ese on Esper Reanimator

3 days ago

Thanks! I do enjoy piloting reanimator decks. Mardu is my competitive version currently but esper is quite powerful. I put this together orginally to showcase reanimator synergy with Fabricate. That is now being reworked because fabricate colors are Green, White, Black which lack a discard mechanic outside of gate.

With regard to gearhulks. I build this to minimize the downside of G-PG (make creatures 4/4) Noxious is always good (i run him side)it loses 1 power to scarab and gift. cataclysmic can be useful depending on the matchup and loses 1 toughness. torrential is definitely problematic as long as you find interesting things to flash back, it loses 1 power 2 toughness. This was why i had smaller creatures with cool abilities. The big plus is that you can run Refurbish.

Examples of interesting instants to flashback that are NOT staples...

Time to Reflect. Consign / Oblivion. Failure / Comply. Siren's Ruse. Acrobatic Maneuver. Disappearing Act. Essence Extraction. Farm / Market. Ritual of Rejuvenation. Start / Finish. Tragic Lesson. Pull from Tomorrow. Failed Inspection. Insidious Will... i could keep going but you can see how esper can make things interesting. Nox in play, acrobatic maneuver on nox, draw, reanimate torrential, flashback acrobatic maneuever on nox again, draw a card = lols? These are all instants to make use of torrential. Go nuts!

Just remember you can always board into 1 of 3 different modes. Mode 1... creatures (like the deck i have built). Mode 2... control (like the deck you are intending to make) and finally mode 3... mill with The Scarab God+ Fraying Sanity+ Fleet Swallower+ Embalmer's Tools ...reanimated creatures are zombies. Could be interesting! Hope my passion for reanimator has been insightful lol. Like i said before i enjoy piloting these decks.Esper is very versatile.

Bababad on Kruphix and the Value Town Toolbox (Panharmony)

5 days ago

Abundance can be swapped out for AEtherize pretty easily to hose aggro decks a little better.

Blue Sun's Zenith is pretty solid, though if you are going for recursion options Pull from Tomorrow fills the role better and can be hit with Muddle the Mixture

Constant Mists, Spore Frog, Fog Bank can help you against aggro decks. 1v1 the only fast decks that gave me huge issue were Rafiq of the Many and Zurgo Helmsmasher if my starting hand was bad. If they hit their rocks and acceleration they swing for lethal turn 4, but one wrench throws that tempo off balance.

Overall I don't see many true to form aggro decks often, most swingy decks tend to peak at around turn 6 (xenagod, kaarthas, samut). If you feel that sort of thing coming, the best i can recommemd is to hold off playing kruphix until after hosing their tempo or killing/countering their commander.

Legendary_penguin_of_death on Voice of T͢hu͘n͞de͜r [BANTCOMBO 2.0]

5 days ago

What do you think about Pull from Tomorrow as a two of? Love this build btw!

Xaphanthefallen on U/R Prowess

6 days ago

Just a fun deck I put together. Riddleform is the usual goal but with enough spell in the graveyard you can get Enigma Drake power pretty high, so you can either attack or fling. Bloodwater Entity is nice to have for when you need a spell in your graveyard. Having Opt, Pull from Tomorrow, Chart A Course, and Cartouche of Knowledge gives you a lot of Draw which also activates your Riddleform or gives your creatures with Prowess a boost.

Ser1ousGaM3r on Grixis Control

1 week ago

grixisfanboy921 You should definitely have 4 Glimmer of Genius and maybe some Harnessed Lightnings. While Opt is good card, it is just a little too weak I think. In faster decks Opt is amazing just not in a slow powerful control deck. You could keep Opt if you wanted, but Pull from Tomorrow is also good but Glimmer of Genius is better in the case of playing it on turn 4. Pull from tommorow is good with The Locust God but then Overflowing Insight is stictly better. So idk. Personally I don't like PFT. If you want to check it out I play a werid Grixis Control on paper. Grixis Control Sideboard Surprise Glad to see another Grixis player!! :) +1ed

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