|Commander / EDH||Legal|
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|Mirrodin Besieged: Phyrexia||Rare|
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Black Sun's Zenith
Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.
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Black Sun's Zenith Discussion
1 day ago
Caress of Phyrexia and Decimator Web might be nice ways to finish off an opponent who has stabilized at 7-8 infect counters. Caress of Phyrexia can also be used to draw yourself cards in a pinch. For more controlly options, have you considered Fuel for the Cause? Since you are in blue, I would try to run at least 2-3 counter spells in order to stop combo decks or save yourself from that Craterhoof Behemoth your opponent is casting! Pact of Negation and Force of Will are both AMAZING counterspells, although they aren't budget-friendly. Melira, Sylvok Outcast could be another creature to add, since she works incredibly well with both Phyrexian Hydra and Black Sun's Zenith! Lastly, I would try to run some sac-outlets and graveyard hate to round out your deck. Maybe think about including Ashnod's Altar and Deathrite Shaman respectively! Hopefully, I was able to help! Long live infect!
2 days ago
I'm pretty Black Sun's Zenith would work well in this deck.
2 days ago
If you are playing in any kind of competitive meta I would consider running Smother, certainly moreso than Grasp of Darkness or Disfigure. Black Sun's Zenith seems like it is better than Languish in a lot of situations too.
You have a lot of grave hate going on, what kind of decks are you playing against to justify running 4 dedicated grave hate cards with a commander that already helps to shut down a lot of graveyard strategies?
3 days ago
You shouldn't only add Dynavolt Tower. You'll have to use more energy-based cards in that case such Harnessed Lightning to provide more synergy.
I recommend at least side boarding a Red Sun's Zenith to exile renewable creatures such as Gravecrawler. That way you don't really waste any of your limited burn spells. Second, Black Sun's Zenith is very costly. You may want to consider Languish or Damnation. Languish is the more affordable option.
4 days ago
Lifegain decks tend to run a heap of removal so they have time to stabilize, a 3rd or 4th turn Wrath of God or Black Sun's Zenith will cause you a world of hurt. That being said I can't think of a way around this without changing the flavor of the deck. What turn do you normally have lethal?
5 days ago
1 week ago
Also, if they used something like Black Sun's Zenith with X=9, Avacyn will still be returned. Effectively, lethal -1/-1 counters do not negate +1/+1 counters and they coexist when the creature dies. If they set X=7 then cast Dead Weight on it, it would die and not come back because nonlethal -1/-1 counters do eliminate +1/+1 counters.
1 week ago
Your Azorius one seems to be coming along just fine. You know what you need, and you're getting there; I have nothing to say to that masterful approach.
Victim of Night is great, but it's been outclassed now. There exists enough versatile early game and lategame removal that it is not necessary. Between Fatal Push, Collective Brutality, Murderous Cut and Hero's Downfall, you just don't need conditional removal at all.
Flaying Tendrils and Drown in Sorrow might be worth considering if your meta is full of howling goblins throwing hot soup and maces everywhere. Black Sun's Zenith is another potential non-Damnation Damnation that I have actually liked sometimes even when I have had access to Damnation. Being able to get around persist, indestructible, and t3 sweep away 1/1's have all been hyper relevant.
May I caution against more than one Aetherling? It is a terrible draw early game. With the amount of card draw you've got going, you'll get to him, no fear. :P
Also, Slim, you may know me better as Turjo at Magic-League. :D