Black Sun's Zenith

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 (C14) Rare
Mirrodin Besieged (MBS) Rare
Mirrodin Besieged: Phyrexia (MBP) Rare
Promo Set (000) Rare

Combos Browse all

Black Sun's Zenith

Sorcery

Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

Price & Acquistion Set Price Alerts

C14

MBS

MBP

Ebay

Recent Decks

Black Sun's Zenith Discussion

griffstick on Is there a Place in ...

1 day ago

Yes I've built it several times. It's fun. But you need lots of mana for it to be fun. It's a tier 3 CMDR at best. You'll need lots of good ramp. Like mana doublers. Caged Sun, and Extraplanar Lens. You need to focus on what black does best when considering mana ramp. Cabal Coffers, Magus of the Coffers, Nirkana Revenant, and Crypt Ghast. utilize the fact that you'll be mono black so cards like. Nightmare Lash, Lashwrithe, and Strata Scythe. You need big finishers that use big mana. Exsanguinate, and Torment of Hailfire. You'll want to try to have a few ways to stay in control early. Royal Assassin creatures, and some deathtouch creatures. You'll be killing selected creatures so Mimic Vat it good here. You want to make your CMDR more effective, so you'll want Illusionist's Bracers, and Rings of Brighthearth to copy Kalitas's effect throw in Basalt Monolith to make infinite colorless mana when paired up with the Rings of Brighthearth. You'll want to have Grave Betrayal as well this pairs up well with Kalitas. You are gonna need Command Beacon because if and when Kalitas dies. It will be hard recasting her after she dies 1 or 2 times. And you can do a reanimation theme as well where you can pick from graves at will with cards like Animate Dead, Rise from the Grave, Rise of the Dark Realms, and Fated Return. You'll need your basic edh packages. The Worn Powerstone, Sol Ring, Thran Dynamo, Burnished Hart, Gilded Lotus ramp package. About 4 board wipes. Decree of Pain, Archfiend of Depravity, Black Sun's Zenith, Mutilate. You'll need some other targeted removal and control. Withering Boon to stop etb effects that might threaten you, Imp's Mischief to redirect targeted spells. Sadistic Sacrament for the combo decks. And Praetor's Grasp for the same, or use it to grab a mana rock. Then throw in some strong combos that mono black does well. Mindcrank + Bloodchief Ascension or Exquisite Blood + Sanguine Bond. Along with a few other good ones. And some one shot heavy hitters. Like Sorin Markov, Tree of Perdition, and Blood Tribute. Follow the guidelines and you'll have a solid deck.

v3n3m on Need help with 2hg -1/-1 ...

5 days ago

Hello I'm pretty new to the site and was hoping someone can help me with a -1/-1 counter deck I'm working on for 2hg.

Right now it looks like this but I'm very open to making changes (that's why i'm posting)

Lands

x2 Dragonskull Summitx3 Forestx1 Grasping Dunesx1 Ifnir Deadlandsx3 Misty Rainforestx5 Swampx4 Temple of Maladyx2 Temple of Malicex2 Woodland Cemetery

Spells

x4 Black Sun's Zenithx3 Contagion Claspx4 Nest of Scarabsx2 Scarscale Ritual

Creatures

x3 Birds of Paradisex4 Channeler Initiatex4 Fume Spitterx3 Hapatra, Vizier of Poisonsx4 Necroskitterx4 Obelisk Spiderx2 The Scorpion God

The main thing I'm trying to do is keep the board under control, drain life with spiders, and create 1/1 tokens and finish by going wide if need be. Keep in mind I will have a partner as well so I don't have to do everything alone. Played it a few times and it is very hit or miss. Either it comes out the exact way it's supposed to be and wins games or it's all over the place and does nothing. Looking to make it a little more consistent and have something to do every turn if possible, not just wait for wombo combos. Sorry about the formatting, I tried to fix it but couldn't figure it out..

~Much appreciated

chadsansing on Razaketh, the Tutor on a Stick

1 week ago

Razaketh is awesome.

Maybe also Viscera Seer, Harvester of Souls, Black Sun's Zenith, and Toxic Deluge? Greed + Insidious Dreams might also be fun.

Happy playing!

chadsansing on Not sure what to call it, so I'll take suggestions

2 weeks ago

Maybe more tutors + Angel's Grace to combo off of Near-Death experience.

You can also do something like Solemnity + Force Bubble in these colors. Phyrexian Unlife is good with Solemnity, too, especially with something like Karmic Justice or Greater Auramancy on the field.

Insidious Dreams might be a great set-up card for you if you can protect your top deck from manipulation. The usual tutors (expensive and inexpensive alike) might all have a role to play, too.

If you want to play pillow-fort or "Abzan Prison" (or "Junk Prison"), which might also be a good name for the deck, you really want to assemble your defense as quickly as possible, so the more prison effects and tutors the better. You might be able to cut down on some creatures that don't advance your plan. That is to say, play creatures that tax like either Thalia, or provide a Banisher Priest or Shriekmaw effect).

I love the white counter-spells, but you're not really sitting in the control seat in this deck because you want people to be unable to interact with you, so trim everything that doesn't make you invincible or remove a threat. Think cards like Anguished Unmaking and Hero's Downfall.

Finally consider a few wipes, especially tricky ones like Black Sun's Zenith, Settle the Wreckage, Rout, and Comeuppance. See also Arena of the Ancients, Crackdown, and Juntu Stakes.

Have fun brewing!

xyr0s on Gotta Grow Fast

2 weeks ago

@10HangTen The Devoted Druid combo works, because Melira, Sylvok Outcast doesn't say you can't try to put counters on creatures. It says that no counters are put on creatures, as a replacement effect. So you'll pay the activation cost of Devoted Druid as usual, and then Melira replaces one -1/-1 counter with zero -1/-1 counters. You can also play Black Sun's Zenith while you have Melira in play, even though the card clearly states that it puts -1/-1 counters on all creatures, including your own. But as long as you have Melira, the counters are replaced by zero counters.

PhthisisClock on Negative Creep Modern

2 weeks ago

I'm liking how this build is running right now. I recently pulled one Incremental Blight to make room for one Black Sun's Zenith.

Mainboard may change soon by replacing Tragic Slip with 3x Abrupt Decay.

Another big change "may" happen in the sideboard... thinking of pulling Banewhip Punisher and one copy of Dispossess to make room for four copies of Unearth.

Omgawall on Double Negative

3 weeks ago

Not quite.. Nest of Scarabs and Flourishing Defenses both create tokens equal to the amount of -1/-1 counters that a creature enters the battlefield with or that are put onto a creature. Check out their rulings on Gatherer for confirmation. This is why I particularly enjoy Black Sun's Zenith while a Nest of Scarabs is out.

chadsansing on Ew, Gross

4 weeks ago

Maybe Killing Wave, Toxic Deluge, and/or Black Sun's Zenith for flavor?

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