Black Sun's Zenith


Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2014 Rare
Mirrodin Besieged Rare
Mirrodin Besieged: Phyrexia Rare
Promo Set Rare

Combos Browse all

Black Sun's Zenith


Put X -1/-1 counters on each creature. Shuffle Black Sun's Zenith into its owner's library.

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Cardhoarder (MTGO)

1.21 TIX $1.5 Foil


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Black Sun's Zenith Discussion

Shep_the_Gaymer on Advertise your COMMANDER deck!

3 days ago

My Green Black Deck Meren's Revenge


What your deck does is really interesting and I love the idea of it. Somethings I would consider adding might be Groundskeeper, Tilling Treefolk, Herald of Leshrac might be something fun, Restore could be fun. What to switch them with is the tough part, if anything. I would need to playtest.

Also, maybe instead of Toxic Deluge have Black Sun's Zenith that way you won't have to pay life and the -1/-1 stay on the creatures.

Also I would totally keep Sol Ring in this deck. Any sort of Mana you can gain from Nonland Permanents seems to be a necessity for this deck to keep running. But you probably already know this.

I'd have to play test this deck to have more helpful information.

Hasted on Hapatra Tiny Combo

3 days ago

I would replace Plague Belcher with Ammit Eternal. Good way to generate some -1 counters. Also, just a good beater on its own. Less effective against black kill spells and such, though. Works well as an additional card to feed Quillspike if they happen to stick around.

Inkmoth Nexus has also been solid for me. If anything, it helps stop a flyer and drops a -1 counter.

Speaking of lands, Shizo, Death's Storehouse is a relatively safe card. Comes into play untapped, still adds black, and can give Hapatra fear to get through some decks to use her ability.

Dusk Urchins seems like an auto include in this deck? Synergy with Black Sun's Zenith, can feed Quillspike in a pinch, and a solid -1 counter engine.

Other than BSZ, infect, and Wither, you have nothing that puts -1 counters on their creatures. While things like Splendid Agony, Grim Affliction, and even Fume Spitter aren't needed for this deck, I feel like without some of these, Crumbling Ashes is pretty negative. You will HAVE to kill some of your creatures if you don't put counters on the opponent's creatures.

Some solid sideboard options are Hex Parasite as a way to help clear any -1 counters on your side, kill pesky walkers, or neuter Animar, Soul of Elements. Choke just because we don't like blue. Krosan Grip for MANY things including Sword of Feast and Famine and a Loxodon Warhammer that's preventing token beats.

Just my take on the deck. I like the way you have yours together!

skrid54321 on Hapatra's Wholesale Snake Club

3 days ago

Why not run Black Sun's Zenith? at 3 mana, it can put a -1/-1 on everything, giving you a snake for every card on the board

Bhaal666 on Toxic Relationship: Hapatra EDH | *PRIMER*

5 days ago

Odysseus_97 my own hapatra deck is more casual than this one but I've used most the cards you are asking about.

Corrosive Mentor has been generally very nice for me. Either my creatures get through or i get a few extra snakes, been especially nice for forcing hapatra through. A few times he has been the only black creature so he sucks then but most my creatures are black and gives those silly bugs from Nest of Scarabs more bite. Also great for when people want to attack you until they figure out you benefit more from it.

Archfiend of Ifnir would be great in a discard deck or perhaps The Scorpion God has a good use for him. Sadly to force some usefulness from him you need around 10 discard effects or more for consistency, it just ends up being a subtheme that takes a lot of space and doesn't do enough. better off with Black Sun's Zenith , Carnifex Demon, Contagion Engine, Harbinger of Night, and Midnight Banshee. That seems to be plenty of mass negative counters.

Forgotten Ancient I'm not playing anymore but is hilariously overpowered. He can keep your stuff alive or just pump hapatra and kill someone with commander damage. The multiple uses for the positive counters is really worth it. I'm just testing a more reanimate oriented idea right now.

Dusk Urchins is surprising. Since hapatra drops turn 2 you swing turn 3 and you can place a negative counter here because you want the draw in a few more turns and then turn 4 swing with him for another snake. It is hard to explain how nice he has been but just think about how nice it is to draw 2 or 3 for 3 mana then add in that he gets snakes and might do some damage.

Seshiro the Anointed I removed him because when I want my snakes to get pumped up is also when I want to win. He is useful to have out as long as possible so that you can have deadly 3/3s and consistent draw but that stops a combo I use. If you use the Hapatra, Vizier of Poisons + Blowfly Infestation combo then you need to watch how many pumps you include since they turn it off. If you are not using that then include it as long as the mana doesn't slow you down too much.

Makyran on Made a Scorpion God list!

1 week ago

Kaneki___Ken, only reason why I don't run it, is because I feel Black Sun's Zenith does the same thing (even though it can hurt me sometimes). Ty tho! :D

scarecrow777 on Everlasting scarabs

1 week ago

Tethys Unfortunately due to work commitments on a fridays, I have been unable to test it too often.

I havent been able to play it since swapping out Fall of the Hammer and Nature's Way. Those cards felt like dead cards when I drew them most of the time.

But overall it has performed better than when I first put it up on the site, which is fantastic, it felt clunky before, but is beginning to feel much smoother.

One round I lost 2-1 versus a B/U/R control that used Thing in the Ice  Flip and Torrential Gearhulk. Though neither of those cards were threatening second game thanks to Extirpate. They managed to win in the end by countering/removing my threats enough to beat me down with a Wandering Fumarole of all cards. It was a very, very close third game.

I lost another to superfriends 2-0. Planeswalkers are a threat I hadn't thought much of until then.

Though, I did win against a Black discard control 2-0, a W/G midgame creature deck 2-1, a red aggro 2-1 (Black Sun's Zenith went to town on both) and a mono blue control 2-0.

jackowski626 on amonkhet -1/-1

1 week ago

Thanks for your ideas, I will add Necropede like 2x, Black Sun's Zenith would be cool but isn't budget. The Decimator Beetle is one of the lone cards that have any good interactions with -1 counters. Any ideas here?

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