|Commander / EDH||Legal|
Printings View all
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Uncommon|
|Alara Reborn (ARB)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Slave of Bolas
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Slave of Bolas Discussion
1 week ago
I am currently running a grixis deck focused around copying and stealing my opponents cards, synergies, and wincons. The deck is Bolas flavored, running the two Bolasses who take things, Gem of Becoming, Slave of Bolas, and so on. If anyone knows any cards that I'm not running but fit the themes it would be a great help. Thanks in advance.
Commander / EDH*
SCORE: 70 | 80 COMMENTS | 16861 VIEWS | IN 52 FOLDERS
2 weeks ago
3 weeks ago
Whoops, nevermind! Some guys at my local game store corrected me on how Sundial of the Infinite works. Apparently, you can use it ON your end step in response to the tokens beginning their self-exile trigger, which scissors off any remaining actions on the stack - namely the exiling of the tokens. Because the tokens tried to exile themselves once, they don't have any remaining triggers in later turns. Some other things I might put into this deck to work with the Inalla, Archmage Ritualist and Sundial of the Infinite are: Mimic Vat, Corpse Dance, Slave of Bolas (which was in the original pre-con deck) and perhaps Splinter Twin.
1 month ago
I believe Nicol Bolas, Planeswalker should be in here.
+1 from me. I have a superfriends control Bolas deck if you want to check it out: E. V. I. L..
Don't be scared off by the price tag, a lot of the cards in there except for the lands and some walkers are pretty affordable.
1 month ago
Well of Knowledge if you pay a fee we will grant you a bonus card for your draw step
Avenger en-Dal once per turn and only during combat but we got a machine gun of exile attackers
Spiritual Asylum let's buy some time to get ready for battle shall we
Kill Switch holy crud the breya ramp is getting to fast ...HIT THE EMEGENCY STOP QUICK!!!
Detritivore delicious nonbasic land removal that's untouchable and the chances of targets being on the field same odds of finding a cow on a field near a farm
Mana Maze oh that's evil star especially since I'm using it in eldrazi decks with devoid cards wich is a loop hole around this.
Hammer Mage a driver for the street sweeper of artifact cards in play
Volcanic Wind hmmmm only six to do easily atleast 20+ damage to creatures and sweep...amazing
Once a upon a time someone just cast Wrath of God esc card then all the sudden I play Natural Affinity then after resolve I cast Eerie Interlude or Teferi's Protection and either resolve every one surrenders and possible a table flip happens because now it sweeps the lands and creatures excepts mine the end.
Soulquake a board sweep and group hug at the same time sweet
Sages of the Anima and this isn't a Animar staple because?
Fight to the Death hey I also played a all creatures are forced to block a particular creature escape card earlier board sweep for one player
Balancing Act is that what I... IT IS!!!
A LOOP HOLE OF PLAYING Balance!!!
Teferi's Protection your board then they have to sacrifice all the permanents
Well hope you like my stuff might have more in the future
3 months ago
I'm not a mjor fan of a lot of the choices you have made with this deck. I even went and watched the youtube video and some of your logic for cards in this deck are just sorta meh. A full discard theme with Nicol Bolas isn't a bad way to go don't get me wrong but again some choices here just don't feel justified. You have a ton of wheel effects but any graveyard recursion decks will be able to take full advantage of this. So I feel you should be running Leyline of the Void. And I feel you should drop the scarb god (yes there is def flavor there which I know you were also going with but with so many wheel effects his cost along with the price of his ability will be putting you behind.
Ankh of Mishra just flat out needs to be dropped. You will reap these effects almost as much as anyone else since you have so many wheel effects. You are better off running either Obelisk of Grixis or Darksteel Ingot instead. The latter is probably the better choice as it is indestructible. Disciple of Bolas should also be dropped as you have no effects to gain control of your opponents creatures and will then be sacing one of you own to get that life and card draw. If you wanted to keep him then you should be running more effects like Slave of Bolas. Should also see about running some form of recursion yourself with cards like Psychic Spiral or commit//memory.
As I have seen others mention, for bolas to get the discard effect it just has to be damage not combat damage. So things like Dragon Tempest or Warstorm Surge give bolas a whole lot more deadlier options for an opponents hand. Consider running Chandra's Ignition to help with something like that, pseudo board wipe and mas hand discard!
If interested on a variation of Nicol Bolas which is by far my favorite deck to play check mine out at http://tappedout.net/mtg-decks/nicol-bolas-god-pharaoh-3/
There have been some changes since and haven't updated but that is the basic run of the deck (also a lot of flavor) in which a lot of people have said I play this deck as if Nicol Bolas himself were playing!
4 months ago
Hi! No problem! Got some ideas for ya!
I'm thinking this is a good start to a steal, dethrone, sack, gain control of a creature deck. Threaten effect, attack triggering Dethrone, sac to Ashnod's Altar, you end up with permanent control of the creature. P.S. I really like your Unspeakable Symbol in here. Brilliant!
So for what I'm thinking we'll need a bunch of stuff: Steal spells, ways to lose life(to activate dethrone), and sac outlets. Let's get to work!
Steal Spells: Slave of Bolas, Mass Mutiny, Insurrection, Mark of Mutiny(holy moley you don't even need dethrone :D), Act of Aggression, Word of Seizing, Zealous Conscripts, Kari Zev's Expertise, Act of Treason, Traitorous Instinct, Harness by Force, Hijack, Threaten.... these are all decent options. I think you should capitalize on the cost-efficiency of the red Threatens to leave room to do other things the same turn. Others like Insurrection are just game winners, especially if you end up with control of all of the stolen creatures in the end :)
Sac outlets: Fling(for the lolz and to deal some damage), Phyrexian Altar($$$$ I know), Attrition, Goblin Bombardment, Viscera Seer, Greater Gargadon, Grimgrin, Corpse-Born, Phyrexian Tower, Carrion Feeder, High Market... that's a good start. Hopefully find sac outlets with added utility. I also really like the lands, definitely run those.
Ways to lose life: Necropotence(commander staple, nice because you can pay only as much life as you need), Phyrexian Arena, Dark Confidant, Yawgmoth's Bargain, Bloodgift Demon, Sign in Blood & Night's Whisper, Dark Tutelage, Greed, Reprocess.... wow! luckily, black has us covered in this category! Take your pick! These are all amazing because they enable the strategy of the deck and draw you cards! Perfect!
Hopefully this will give you a good jumping off point! Good luck friend!
4 months ago
added Basilisk Collar additional source of lifegain for the mid-late game. too many games are leaving me at low life and unable to use cards like necropotence, etc...
removed Nevinyrral's Disk not enough enchantment decks or similar problems to deal with, we have spot removal and counter spells to deal with the occasional problem artifact or enchantment as it is so a more immediate, creature wipe is probably the way to go.
removed Nicol Bolas, Planeswalker CMC made it so he was never cast
dropped Slave of Bolas added Mark of Mutiny should hopefully be able to take and retain whatever the best threat on the board is without the built in sacrifice for 2 less mana and easier color requirements.
added Massacre Wurm extra synergy with grave pact and should fit well as a stax piece.