|Commander / EDH||Legal|
Printings View all
|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Uncommon|
|Alara Reborn (ARB)||Uncommon|
|Promo Set (000)||Rare|
Combos Browse all
Slave of Bolas
Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.
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Slave of Bolas Discussion
2 days ago
I think this style of deck could be fun if you added more of a pirating theme than a pirate theme. "All of your creatures are belong to me" type deal. Admiral Brass already steals people's cards when you hit with a lot of pirates, so you really could take that and run. Captivating Crew is the first pirate that comes to mind for that, but you also have flavorful cards like Blatant Thievery and you have other Control Magic effects available to you, as well as other fun cards like Slave of Bolas and Insurrection effects. You already have quite a few cards that are good for that strategy, so it might be fun. Also, with Arcane Adaptation you can run other non-pirates more freely and still get brass' triggers, such as Gonti, Lord of Luxury. One last idea is cards to take peoples' spells, such as Insidious Will, or Praetor's Grasp? I think it could be fun, though your current list still looks pretty solid
6 days ago
No Fetches in the mana base?
So you said you're looking for cuts, here are some cards I particularly LIKE from your list (in no particular order):
Atraxa, Praetors' Voice, Coiling Oracle, Corpsejack Menace, Deathrite Shaman, Intet, the Dreamer, Maelstrom Archangel, Maelstrom Wanderer, Mercurial Chemister, Prime Speaker Zegana, Rashmi, Eternities Crafter, Thrasios, Triton Hero, Vorel of the Hull Clade, Weaver of Currents, Winding Constrictor, Yidris, Maelstrom Wielder, Yore-Tiller Nephilim
Maelstrom Nexus, Mirari's Wake, Pernicious Deed, Flesh / Blood, Hull Breach, Merciless Eviction, Slave of Bolas, Unexpected Results, Villainous Wealth, Abzan Charm, Jund Charm, Naya Charm, Sphinx's Revelation, Trap Essence, Chromatic Lantern, Door to Nothingness,Dragon Arch, Legacy Weapon, Lightning Greaves, Planar Bridge, Prismatic Geoscope, Sensei's Divining Top, Sol Ring, Thran Dynamo, Vedalken Orrery, Ajani, Mentor of Heroes, Nicol Bolas, Planeswalker, Sarkhan Unbroken
Other cards I really like that you might want to consider (20):
Chromanticore, Trace of Abundance, Kiora's Follower, Wargate, Derevi, Empyrial Tactician, Knotvine Mystic, Gilder Bairn, Kiora, Master of the Depths, Captain Sisay, Ral Zarek, Karametra, God of Harvests, Ghave, Guru of Spores, Crystallization, Cavern Harpy, Fleetfoot Panther, Ivorytusk Fortress, Reyhan, Last of the Abzan, Duneblast, Congregation at Dawn, Bring to Light
If you relax your gold and artifact only restriction you can get a couple more fun toys (4):
Cards I see on your list that I have seen others suggest, that I think are ok, but not necessarily as awesome as above:
Other cards I've seen others use, but I'm not quite as hot on (8):
1 week ago
SynergyBuild Thank you for the suggestions. However i intend to torture my opponents with cruel spells that not only remove their threats but also allow me to gain benefits from them with cards such as Slave of Bolas,Tribute to Hunger,Control Magic etc. I would like to keep pillowfort cards to a minimum but i will keep them in mind.
1 month ago
I believe that Slave of Bolas counts as being blue because of the dual mana cost which mean legally you can't run it. If your groups okay with it go ahead, if not you should probably take it out.
2 months ago
These kinds of decks are good metagame answers to midrange beatdown decks. You'd be out of luck if the opponent plays something with hexproof, or protection from colored spells or has ways to protect their critters. I don't know what to do about that, except maybe Fleshbag Marauder, since if it's your only creature you can fling it in response to its ability.
Also, if the opponent is playing a creatureless combo, you're kind of out of luck. I really feel like you'd need something to do if the enemy doesn't have any creatures you can control. You need creatures that don't mind being flung at the enemy. Why does the horribly unplayable Kathari Bomber come to mind? We need better suggestions.
It seems like you'd need some ramp to make your spells really worthwhile: you'd need 5 mana to cast a Mark of Mutiny and Altar's Reap which is more or less just a Slave of Bolas or a cheap entwined Grab the Reins. Sure, you have Expertise and the cheap one, but you're still looking at turn 3 minimum.
Now...Blood Funnel might be the weirdest thought I've had all day. Pair it with Bloodghast, Prized Amalgam and others, so all your spells get to be cheap, but, more importantly It gives you a way to sacrifice their critters. Imagine you cast a Dark Petition to get a Languish or other toolbox spell, and you can cast it immediately (provided you have the bodies to sac for it). Alternatively, you run permanents that make tokens like Bitterblossom, but I'm just brainstorming.
This would give you things to do while you take control of their critters. There are tons of possibilities with Blood Funnel, since it makes every spell is also a potential sacrifice outlet. And, you'd want the revolving door graveyard for your sacrifice stuff. I don't know how many of these ideas are any good.
If nothing else Miren, the Moaning Well as a one-of land.
3 months ago
Okay, so something may be up with my computer, so this will be a bit more blunt/short than I'd like.
Blood Artist really does need more creatures so nevermind that suggestion.
Marchesa, the Black Rose herself could work as the commander, but you'd have to drastically change the theme of the deck or at least the cards involved. Mark of Mutiny for instance is not worth it with Crosis at the helm, but it would with Marchesa. Slave of Bolas however should be viable in either deck under the envy/pride sections. Probably for one of the life total exchange spells.
Nekusar, as much as you would obviously hate to have him lead the deck, could be viable in the 99 as a functional card that is slightly on theme. You wouldn't have to build around him at all.
If you were to look for more synergies with Crosis, then simple Talent of the Telepath or Grave Upheaval type effects should be enough (again under the envy/pride sections), but if you go to add cards that make those more functional, ie milling effects, then I would stick to targeted mill if you don't want to punish everybody for the sins of the one (so no Mindcranks basically).