Slave of Bolas

Legality

Format Legality
Pre-release Legal
Noble Legal
Leviathan Legal
Tiny Leaders Legal
Magic Duels Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Ajani vs. Nicol Bolas (DDH) Uncommon
Alara Reborn (ARB) Uncommon
Promo Set (000) Rare

Combos Browse all

Slave of Bolas

Sorcery

Gain control of target creature. Untap that creature. It gains haste until end of turn. Sacrifice it at the beginning of the next end step.

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Slave of Bolas Discussion

Suns_Champion on Steal Things, Get Money

5 days ago

Hi! No problem! Got some ideas for ya!

I'm thinking this is a good start to a steal, dethrone, sack, gain control of a creature deck. Threaten effect, attack triggering Dethrone, sac to Ashnod's Altar, you end up with permanent control of the creature. P.S. I really like your Unspeakable Symbol in here. Brilliant!

So for what I'm thinking we'll need a bunch of stuff: Steal spells, ways to lose life(to activate dethrone), and sac outlets. Let's get to work!

Steal Spells: Slave of Bolas, Mass Mutiny, Insurrection, Mark of Mutiny(holy moley you don't even need dethrone :D), Act of Aggression, Word of Seizing, Zealous Conscripts, Kari Zev's Expertise, Act of Treason, Traitorous Instinct, Harness by Force, Hijack, Threaten.... these are all decent options. I think you should capitalize on the cost-efficiency of the red Threatens to leave room to do other things the same turn. Others like Insurrection are just game winners, especially if you end up with control of all of the stolen creatures in the end :)

Sac outlets: Fling(for the lolz and to deal some damage), Phyrexian Altar($$$$ I know), Attrition, Goblin Bombardment, Viscera Seer, Greater Gargadon, Grimgrin, Corpse-Born, Phyrexian Tower, Carrion Feeder, High Market... that's a good start. Hopefully find sac outlets with added utility. I also really like the lands, definitely run those.

Ways to lose life: Necropotence(commander staple, nice because you can pay only as much life as you need), Phyrexian Arena, Dark Confidant, Yawgmoth's Bargain, Bloodgift Demon, Sign in Blood & Night's Whisper, Dark Tutelage, Greed, Reprocess.... wow! luckily, black has us covered in this category! Take your pick! These are all amazing because they enable the strategy of the deck and draw you cards! Perfect!

Hopefully this will give you a good jumping off point! Good luck friend!

Lokotor on Marchesa, The Black Rose - Primer

2 weeks ago
removed Flayer of the Hatebound high casting cost meant I rarely ended up casting it and the effect wasn't critical to the win strategy. not many token swarm decks or similar that can't be broken through via stax so the direct damage wasn't necessary.

added Basilisk Collar additional source of lifegain for the mid-late game. too many games are leaving me at low life and unable to use cards like necropotence, etc...

added Decree of Pain testing out an extra board wipe, with the number of rocks we're running the deck should be able to play it, but it's between this and Damnation

removed Nevinyrral's Disk not enough enchantment decks or similar problems to deal with, we have spot removal and counter spells to deal with the occasional problem artifact or enchantment as it is so a more immediate, creature wipe is probably the way to go.

added Bloodcrazed Paladin he should function as another copy of Rakdos Cackler with the added benefit of being able to get large for attacking/blocking.

removed Nicol Bolas, Planeswalker CMC made it so he was never cast

dropped Slave of Bolas added Mark of Mutiny should hopefully be able to take and retain whatever the best threat on the board is without the built in sacrifice for 2 less mana and easier color requirements.

added Massacre Wurm extra synergy with grave pact and should fit well as a stax piece.

removed Crumbling Necropolis added Fellwar Stone drawing too many lands, better to drop a rock than hold onto a land.

Hyperalgialysis on Bolas Control

1 month ago

You need to add more control elements to make it run smoother, you have a decent amount, but it needs some sweepers like Anger of the Gods Languish or AEtherize. Disallow is going to be better than Cancel, but if you don't want to spend the money on it Scatter to the Winds, Void Shatter, Dissolve, Dissipate and Counterflux are all cheaper upgrades. Upgrade your mana base as you can, you could easily start by adding a few of the cycle dual lands or the battle for zendikar ones, then get Dragonskull Summit. I also like Foreboding Ruins and Choked Estuary, especially if you focus more on swamps. To help get bolas in play faster, Talisman of Indulgence and Talisman of Dominance are 2 drop mana rocks that work well in your colors. I would drop all your creatures and go more spell heavy, maybe making room for some Spellheart Chimera or Enigma Drake since you would increase your spell count. You can also run things like Sea Gate Oracle and Augury Owl to set up your draws. Consult the Necrosages is better than Brainbite. Slave of Bolas and Elder Mastery should be replaced with Dark Intimations. Drop Throne of the God-Pharaoh as well since you arent making tokens to benefit from it. Another decent creature to put in would be Noxious Gearhulk since it removes a creature. Duress and Blightning are also really good, as well as Negate and Barter in Blood.

Grixis776 on The God-Pharaoh Cometh

2 months ago

One of the most important things in control decks are cheap to cast board wipes. Radiant Flames, Pyroclasm and possibly Languish are good candidates for this role. Your also probably better off using Mind Control over Slave of Bolas since you get keep the creature permanently. I would disregard Imminent Doom and throw in another Lightning Bolt.

Grixis776 on The God-Pharaoh Cometh

2 months ago

One of the most important things in control decks are cheap to cast board wipes. Radiant Flames, Pyroclasm and possibly Languish are good candidates for this role. Your also probably better off using Mind Control over Slave of Bolas since you get keep the creature permanently. I would disregard Imminent Doom and throw in another Lightning Bolt.

TheRedGoat on Invasion of the Body Snatchers

2 months ago

So if overall you're leaning more towards Slave of Bolas effects over permanently stealing cards, why not run Marchesa, the Black Rose as the commander? Or are you specifically not wanting to build your deck around her? If you don't know why I'm offering her as a suggestion, then imagine using Mark of Mutiny on on someone's beater while you have that Goblin Bombardment and Marchesa out.

If you're not caring about explicitly stealing, I would say check out some of what EDHrec has on the cards you're already using in your build and see if you want to try some of them out. You seem pretty balanced between creatures and spells for your reanimation, but are you only wanting to reanimate creatures? What about stealing spells with Aethersnatch or Spelltwine?

Let me know if if you're wanting to focus on a particular route or are very "middle of the road" for now.

MathieuG89 on Casual Weekend Zombie Deck

2 months ago

Hey multimedia,

Thank you for taking the time to write down all those suggestions.

I did have a lot of Basic lands, I replaced eight of them with Dimir Guildgate, Temple of Deceit, Sunken Hollow, Smoldering Marsh, Temple of Malice, Crumbling Necropolis, Vivid Marsh and Barren Moor. I also cut Mycosynth Wellspring < Gem of Becoming and Manalith < Fellwar Stone which I think are superior.

I followed your advice and replaced a few removals and less good board wipes. Sudden Death < Doom Blade, Consuming Vapors < Dreadbore, Grasp of Darkness < Cemetery Recruitment, Extinguish All Hope < Victimize and In Garruk's Wake < Syphon Flesh.

Traded a couple of cards I didn't like in favor of different ones such as the one you suggested Waste Not < Slave of Bolas and Dread Summons < Extract from Darkness

Finally replaced a couple of creatures in favor of zombies like Harvester of Souls < Vengeful Pharaoh and Consuming Aberration < Drakestown Forgotten.

Still tweaking a few things left and right, let me know what you think. Thanks !

multimedia on Casual Weekend Zombie Deck

2 months ago

Hey, great budget deck.

I suggest more draw: Night's Whisper, Sign in Blood, Painful Truths and Read the Bones. Consider cutting some of the less good high casting cost board wipes: Extinguish All Hope, In Garruk's Wake and Hex. You don't really need 6x high casting cost board wipes. Another option is to cut some of the less good six drop Zombies: Geralf's Mindcrusher and Maalfeld Twins.

You're only playing Dimir Signet I suggest also adding Izzet Signet and Rakdos Signet. Consider cutting Mycosynth Wellspring and Manalith for them?

Victimize is a great reanimation spell. Consider cutting Unhallowed Pact for it?

Slave of Bolas is a nice gain control of a creature/kill spell. Letting you attack one of your opponents with one of their own creatures and then that creature dies end of turn. Consider cutting Rescue from the Underworld for it?

You're playing a lot of Basic lands making Sunken Hollow and Smoldering Marsh nice dual lands. Swamps are your primary Basic lands which is good with the Tainted lands: Tainted Peak and Tainted Isle. Exotic Orchard is a good budget rainbow land. Evolving Wilds is another Expanse. Crumbling Necropolis is the Grixis Tri-land. I recommend adding all these lands to help the manabase.

Good luck with your deck.


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