|Commander / EDH||Legal|
Printings View all
|Dragons of Tarkir (DTK)||Rare|
Combos Browse all
Choose two —
- Return target creature card from your graveyard to your hand.
- Target player discards a card.
- Destroy target artifact.
- Kolaghan's Command deals 2 damage to target creature or player.
Kolaghan's Command Discussion
8 hours ago
"if it looks like a duck... quacks like a duck...".... no Chalice of the Void is certainly not a permission spell that goes on the stack; but i think its obvious that its role in anyones deck is similar to Blood Moon in the sense that they are Restricting and denying resources and actions of the opponent... people who run Chalice/Moon build their decks around them....and in time the meta adapts to this.
when it comes to actual tournament results...i dont think one event is enough to be conclusive...so all anyone can do is theory craft. This is where i was going with "Aggro beats Control, Control beats Combo, Combo beats Aggro" fundamentals as well as making a case for new cards thats have been printed since Eye of Ugin with Ceremonious Rejection / Disdainful Stroke .... Alpine Moon ... Damping Sphere Infernal Reckoning and more....
with these things in mind i dont think decks are going to have to go "All-in" to beat eldrazi" anymore then just being aware it exists on the competitive scene like anything else.... Miricles placed 2nd in the actual tournement/event in a field of eldrazi...
Eye of Ugin is powerful but there are several accessible answers to it in the same way.....take jund for example....hand disruption with Thoughtseize ...easy enough to throw in Alpine Moon and Abrupt Decay / Assassin's Trophy .....there is just so much removal...like a lot of removal... to be able Fulminator Mage /Fulminate a land, Bloodbraid Elf /Cascade into Kolaghan's Command /K-Command, get Fulminator back.... im just not convinced that eldrazi cant be dealt with.
as far as the mulligan scenario is concerned... Serum Powder exists...but nobody is always gonna have there best cards every game...thats why its a game.
1 day ago
Initially the speculation was that Miracles/Storm would be the only decks that would be played....in the NBLM event it turned into Eldrazi being the primary deck... the reality is that there is a much bigger scope here than just those... while squadron hawk is a great way to consistently have a creature, it might not be good enough for a format bereft with removal.. like a lot of removal... to be able Fulminator Mage /Fulminate a land, Bloodbraid Elf /Cascade into Kolaghan's Command /K-Command, get Fulminator back.... im just not convinced that decks types cant be hated out... unfair decks can be put in check with Mental Misstep / Chalice of the Void / Abrupt Decay ... greedy mana bases have to deal with a slew of land hate in the same way graveyard strategies have a slew of hate coming their way.
was Necropotence ever Modern Legal/Printed post 8th edition sets?... and as far as standard caw-blade is concerned i cant comment on that hardly...sure i went and played LGS standard drafts back in zendikar days but i was a completely different player back then convinced i was gonna make something happen whith Living Tsunami and landfall shenanigans but to no avail lol.
4 days ago
itachi45 oh boy... Ravnica Allegiance huh?
Kaya, Orzhov Usurper is the best thing I saw from the set, but even then... meh...
Judith, the Scourge Diva would have been the bomb is it said “token” and not “nontoken” for the burn effect. But alas, it was not to be.
Bedevil , again, looks nice, but since the build really works well on 2-3 lands (4 barely for Hazoret the Fervent ), we don’t want to skip a turn on a 1-1 when we could use more Kolaghan's Command , Wear , or Collective Brutality for more value and 1-2 trades.
Skewer the Critics is hilarious, but again, it requires constant damage, like burn, and Mardu can’t always guarantee that.
Hope this helps! Unfortunately, no good techs. A Facebook group and I have taken out Blood Moon in favor of Path to Exile . It helps against all these super fast creature aggro decks that are storming the meta.
3 weeks ago
Chalice is basically nonexistent in the current meta. Let your Kolaghan's Command deal with it when it shows up.
1 month ago
Kolaghan's Command is also artifact hate that sees mainboards.
1 month ago
1 month ago
A few minor changes I can suggest: Instead of Winds of Rebuke , I would rather play Echoing Truth . I realize that it can start your combo, but you have so many activators anyway that it likely will never matter. Echoing Truth has several upsides, being able to very efficiently answer Lingering Souls and Empty the Warrens as well as just answering something like a Rest in Peace as suggested earlier.
I'm not sure if this is a budget deck or not, but historically, decks that are a blue/x 2-card combo decks like being a control deck until they assemble their combo and win, prime example being Splinter Twin. I think Sword Combo did around the same thing. For this reason I like playing 4 copies of Cryptic Command if possible. If this is a budget, it's totally understandable why you wouldn't include this.
As someone pointed out earlier, Bloodchief Ascension was part of the combo and would be interesting, however it would be hard to activate. But on interesting implication this has is if you ran Search for Azcanta Flip with Ascension and Mindcrank as your combo, you could run a control shell as stated before, and then search for more answers or hunt out your combo pieces. I think if you turned this deck into a Grixis deck, it would be very effective at killing your opponent with the combo, as you can activate Ascension with Lightning Bolt or Kolaghan's Command .
Overall, the combo is really cool and it will be really fun if you bring this to an event an see how it goes!
2 months ago
"I was just using artifact hate as an example. In general creature removal is the most common type of removal in the format,"
Any sane person has to agree with that...
"so it generally means your hate is more vulnerable like apple is saying"
But not with the conclusion.
As of now the wast majority of removal played in the format is very conditional.
Beside Path to Exile & Assassin's Trophy, there are close to no cards that can hit any creature. In the context of my deck, cards like Lightning Bolt, Fatal Push, Abrade, Dismember, even Lightning Axe accomplish very little - against my finisher creatures. Stuff like the "non-legendary" clause on Cast Down is very relevant!
The counter hate, that comes in game 2 and 3 against artifacts and enchantments is MUCH less conditional. Just take a look at Ancient Grudge, or Nature's Claim
How many removal spells are played... Show
Lightning Bolt 128.1
Path to Exile 82.96 <<==
Fatal Push 39.25
Assassin's Trophy 21.9 <<==
Fiery Temper 16.5
Searing Blaze 16.34
Kolaghan's Command 14.72
Gut Shot 13.26
As a lazy fuck i will only list the most common sorceries that i need to care about:
Supreme Verdict 6.72
Maelstrom Pulse 5.28
All Is Dust 1.69
(the rest is below 1.0)
Oblivion Stone 22.05
Spine of Ish Sah 2 (...who where those 2% who run this as a 1 of in their sideboard?^^)
Detention Sphere 6.11
Banishing Light 0.2
Hive Mind 0.2
UWx control (due to Cryptic Command) & tron (colorless obviously) being the main exceptions.
Kolaghan's Command occurrence in decks from the last year
Commander / EDH:
All decks: 0.01%
All decks: 0.21%
U/B/R (Grixis): 1.57%
BRG (Jund): 1.45%
RBW (Mardu): 1.66%
All decks: 0.12%