Kolaghan's Command

Legality

Format Legality
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

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Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Kolaghan's Command

Instant

Choose two —

  • Return target creature card from your graveyard to your hand.
  • Target player discards a card.
  • Destroy target artifact.
  • Kolaghan's Command deals 2 damage to target creature or player.

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Kolaghan's Command Discussion

Xica on The role of vehicles

2 days ago

Cheap vehicles (below 3 mana), with added utility do see play in modern.
They make use of summoning sick creatures, which would otherwise just sit and do nothing for a turn in most decks.
Smuggler's Copter is the most played, due to extreme value from the loot effect.
Heart of Kiran sees some play, and Aethersphere Harvester is real fringe (due to its energy requirement)

The subtype has some potential, but it lack cards that have power to build a deck around them - and as such only the ones with the most utility are played.

And in such a role they are good as long as multiple mode cards like Kolaghan's Command don't see much play.
As against a deck that has only a single playset (or less) of vheichles, its actively bad to sideboard stuff like Stony Silence

Mandalorian on Grixis Control Take 1

1 week ago

Looks pretty sweet! Here are some other cards to consider if you havnt already!

Thought Scour can help fill the graveyard to fuel delve for cards like Tasigur, Gurmag Angler, and Murderous Cut

Desolate Lighthouse>Drownyard since it helps fix your draws instead of simply milling

Your deck has a pretty high curve, Cruel Ultimatum Control is a pretty sweet deck if you wanted to make it like that with big top end.

Anger of the Gods>Pyroclasm. Sometimes the extra damage and exile clause is very relevant.

non budget upgrades

Snapcaster Mage

Creeping Tar Pit

Kolaghan's Command

Cryptic Command

Damnation

Ancestral Vision

phDaemon on Mardu Warriors

1 week ago

Also, in aggro decks, I especially recommend running 2 - 4x Valorous Stance. That card's utility is way too good to pass up. Especially in a meta with Fatal Push. It will not block Path to Exile, but most people would probably try not to use those up right away. Instead of Mardu Charm, I would run Secure the Wastes, and for the most part Crackling Doom is kind of worthless in modern, unless you're going up against a control type deck.

Kolaghan's Command is almost a must if you can afford the price (since you got the colors I would put at least 2x in my SB). I bought 8 of them when they were selling for a buck, I knew that card was going to be broken.

I would:

Maybe if you find space for it, a Mardu Strike Leader.

Lands:

Total 22 lands since your CMC is so low. You also need some wincon finishers, Sorin, Solemn Visitor is my aggro planeswalker of choice here. He also pairs nice with the painlands, basically having you recover any early self-pain. You should definitely use some disruption, probably Thoughtseize in SB otherwise you are highly vulnerable to wipes. Something on the sideboard for drawing extra cards wouldn't hurt either, e.g. Painful Truths.

So, for the SB, I would add

2x Thoughtseize2x Anguished Unmaking2x Blessed Alliance2x Kolaghan's Command

Depending on how competitive your meta is, there's a few other things you might need to add in there.

The core of most warrior decks look extremely similar because those are generally the best warriors out there.

ElderCheese on Olivia says No.

1 week ago

To really solid cards are Kolaghan's Command and Fiery Confluence They both give you good options at great prices. Goblin Sharpshooter works really well with Basilisk Collar.

Cipher001 on This Card is Not Modern ...

1 week ago

A friend of mine, who is an older player of magic, is insistent that he could "turn all the modern decks on their heads" if Triassic Egg were legal. He's a bit arrogant and frankly knows just about nothing about how actual competitive magic works now, if ever. Help me find a way to break it to him that might work the 14th time that Triassic Egg is downright useless in a format dominated by decks that could probably kill him twice over by the time he got triassic egg to work if Kolaghan's Command or something didn't get to it first. I like the guy, but there's only so many times I can hear about the 'super-powerful' Triassic Egg .

Typhoon99 on Casting spells during the opponents ...

1 week ago

I was playing GDS and my opponent was playing Gifts Storm in modern. I let my opponent know to stop after he drew a card, because I had effects(Kolaghan's Command). He said that there was no point during his draw step that I would have had priority to cast it. Which I was 90% sure wasn't true considering people play cards such as Vendilion Clique for that same reason. I ended up letting it slide because I didn't feel like arguing. I ended up winning 2-0 anyway. Thanks in advance.

franjimen421 on Bring Me Back To My Former Glory. (HELP PLEASE)

1 week ago

Mainboard Thundermaw Hellkite (or any other creature above 5 CMC, really) with no ramp or creature cheat whatsoever in modern - Most of the time it'd be pretty much a dead card for you. Would suggest instead:

1) Faithless Looting. Good for refilling and dumping creatures in the 'yard.

2) Vexing Devil. Always, always a good play.

3) Vengevine. If you utilize the grave, that's the guy for ya.

Also, sideboardwise - too. many. removal.

Now seriously, you have too many removals in the sideboard. You might wanna consider in replacement to some:

Ancient Grudge, Relic of Progenitus, Atarka's Command, Fulminator Mage, Kolaghan's Command, Nature's Claim, Ratchet Bomb, Damnation, Leyline of the Void, Surgical Extraction.

Best of luck!

YamishiTheWickedOne on Vampire's stay midrange

2 weeks ago

Honestly red gives you better control options. Olivia Voldaren, Lightning Bolt, Terminate, Kolaghan's Command and Stromkirk Captain are all top tier in a deck like this.

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