Kolaghan's Command


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dragons of Tarkir (DTK) Rare

Combos Browse all

Kolaghan's Command


Choose two —

  • Return target creature card from your graveyard to your hand.
  • Target player discards a card.
  • Destroy target artifact.
  • Kolaghan's Command deals 2 damage to target creature or player.

Kolaghan's Command Discussion

Icbrgr on Modern shouldnt have a ban ...

8 hours ago

"if it looks like a duck... quacks like a duck...".... no Chalice of the Void is certainly not a permission spell that goes on the stack; but i think its obvious that its role in anyones deck is similar to Blood Moon in the sense that they are Restricting and denying resources and actions of the opponent... people who run Chalice/Moon build their decks around them....and in time the meta adapts to this.

when it comes to actual tournament results...i dont think one event is enough to be conclusive...so all anyone can do is theory craft. This is where i was going with "Aggro beats Control, Control beats Combo, Combo beats Aggro" fundamentals as well as making a case for new cards thats have been printed since Eye of Ugin with Ceremonious Rejection / Disdainful Stroke .... Alpine Moon ... Damping Sphere Infernal Reckoning and more....

with these things in mind i dont think decks are going to have to go "All-in" to beat eldrazi" anymore then just being aware it exists on the competitive scene like anything else.... Miricles placed 2nd in the actual tournement/event in a field of eldrazi...

Eye of Ugin is powerful but there are several accessible answers to it in the same way.....take jund for example....hand disruption with Thoughtseize ...easy enough to throw in Alpine Moon and Abrupt Decay / Assassin's Trophy .....there is just so much removal...like a lot of removal... to be able Fulminator Mage /Fulminate a land, Bloodbraid Elf /Cascade into Kolaghan's Command /K-Command, get Fulminator back.... im just not convinced that eldrazi cant be dealt with.

as far as the mulligan scenario is concerned... Serum Powder exists...but nobody is always gonna have there best cards every game...thats why its a game.

Icbrgr on Modern shouldnt have a ban ...

1 day ago

Initially the speculation was that Miracles/Storm would be the only decks that would be played....in the NBLM event it turned into Eldrazi being the primary deck... the reality is that there is a much bigger scope here than just those... while squadron hawk is a great way to consistently have a creature, it might not be good enough for a format bereft with removal.. like a lot of removal... to be able Fulminator Mage /Fulminate a land, Bloodbraid Elf /Cascade into Kolaghan's Command /K-Command, get Fulminator back.... im just not convinced that decks types cant be hated out... unfair decks can be put in check with Mental Misstep / Chalice of the Void / Abrupt Decay ... greedy mana bases have to deal with a slew of land hate in the same way graveyard strategies have a slew of hate coming their way.

was Necropotence ever Modern Legal/Printed post 8th edition sets?... and as far as standard caw-blade is concerned i cant comment on that hardly...sure i went and played LGS standard drafts back in zendikar days but i was a completely different player back then convinced i was gonna make something happen whith Living Tsunami and landfall shenanigans but to no avail lol.

nUKe13 on nUKe13 Mardu Pyromancer

4 days ago

itachi45 oh boy... Ravnica Allegiance huh?

Kaya, Orzhov Usurper is the best thing I saw from the set, but even then... meh...

Light Up the Stage seemed like a cool idea, but awful in the beginning and exiled stuff instead of putting it in graveyard where it can be Bedlam Reveler fuel.

Hero of Precinct One May seem like another Young Pyromancer , but makes our 1 cmc Faithless Looting and hand disruption not as effective.

Judith, the Scourge Diva would have been the bomb is it said “token” and not “nontoken” for the burn effect. But alas, it was not to be.

Bedevil , again, looks nice, but since the build really works well on 2-3 lands (4 barely for Hazoret the Fervent ), we don’t want to skip a turn on a 1-1 when we could use more Kolaghan's Command , Wear , or Collective Brutality for more value and 1-2 trades.

Skewer the Critics is hilarious, but again, it requires constant damage, like burn, and Mardu can’t always guarantee that.

Hope this helps! Unfortunately, no good techs. A Facebook group and I have taken out Blood Moon in favor of Path to Exile . It helps against all these super fast creature aggro decks that are storming the meta.

ToolmasterOfBrainerd on Little Chungus (Grixis Salamander)

3 weeks ago

Chalice is basically nonexistent in the current meta. Let your Kolaghan's Command deal with it when it shows up.

Pervavita on artifact hate low in modern?

1 month ago

Kolaghan's Command is also artifact hate that sees mainboards.

TheWeakestLink64 on U/B DuskCrank Combo

1 month ago

A few minor changes I can suggest: Instead of Winds of Rebuke , I would rather play Echoing Truth . I realize that it can start your combo, but you have so many activators anyway that it likely will never matter. Echoing Truth has several upsides, being able to very efficiently answer Lingering Souls and Empty the Warrens as well as just answering something like a Rest in Peace as suggested earlier.

I'm not sure if this is a budget deck or not, but historically, decks that are a blue/x 2-card combo decks like being a control deck until they assemble their combo and win, prime example being Splinter Twin. I think Sword Combo did around the same thing. For this reason I like playing 4 copies of Cryptic Command if possible. If this is a budget, it's totally understandable why you wouldn't include this.

As someone pointed out earlier, Bloodchief Ascension was part of the combo and would be interesting, however it would be hard to activate. But on interesting implication this has is if you ran Search for Azcanta  Flip with Ascension and Mindcrank as your combo, you could run a control shell as stated before, and then search for more answers or hunt out your combo pieces. I think if you turned this deck into a Grixis deck, it would be very effective at killing your opponent with the combo, as you can activate Ascension with Lightning Bolt or Kolaghan's Command .

Overall, the combo is really cool and it will be really fun if you bring this to an event an see how it goes!

Xica on Silver Bullets

2 months ago

"I was just using artifact hate as an example. In general creature removal is the most common type of removal in the format,"

Any sane person has to agree with that...

"so it generally means your hate is more vulnerable like apple is saying"

But not with the conclusion.
As of now the wast majority of removal played in the format is very conditional.
Beside Path to Exile & Assassin's Trophy, there are close to no cards that can hit any creature. In the context of my deck, cards like Lightning Bolt, Fatal Push, Abrade, Dismember, even Lightning Axe accomplish very little - against my finisher creatures. Stuff like the "non-legendary" clause on Cast Down is very relevant!

The counter hate, that comes in game 2 and 3 against artifacts and enchantments is MUCH less conditional. Just take a look at Ancient Grudge, or Nature's Claim

How many removal spells are played... Show

In short there is a gigantic amount of removal that will easily kill Glistener Elf, but the WAST majority of those cards can't take on Iona, Shield of Emeria - especially since even deck that run live removal tend to not be able to cast it if the correct color is named.

UWx control (due to Cryptic Command) & tron (colorless obviously) being the main exceptions.

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Kolaghan's Command occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Rakdos: 0.11%


All decks: 0.21%

Rakdos: 0.62%

U/B/R (Grixis): 1.57%

BRG (Jund): 1.45%

RBW (Mardu): 1.66%


All decks: 0.12%