|Commander / EDH||Legal|
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|War of the Spark (WAR)||Rare|
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Destroy any number of target planeswalkers. Choose a planeswalker you control. Put two loyalty counters on it for each planeswalker destroyed this way.
The Elderspell Discussion
8 hours ago
Unfortunately, being only 20 life and 60 cards, I'm finding it difficult to balance the deck right. So far, it's been too slow (but I did win once with The Elderspell into Bolas's ultimate).
I think I might try a trimmed down version of your deck, but it'll be tough since, again, it's only 60 cards lol.
3 days ago
Okay, i found a few things i'd take out:
- Endless Atlas Black has way better options to draw cards.
- Underworld Connections Is funny, as you can enchant your opponents lands, but i don't think that was the plan here. Generally slows you down by 1 mana when used, which is bad, even with untapping effects, it's still not good.
- Arguel's Blood Fast Flip This also slows you down a lot and pays off way too late.
- Dark Prophecy Your opponents can pretty much always see this coming, and it relies on a setup.
- Priest of Forgotten Gods Also slow and relying on a dozen conditions, is a creature though.
- The Elderspell You're not running PWs, so you can't fully make use of it's effects.
- Abhorrent Overlord Sadly it's not devotion for colorless :(
- Inverter of Truth I know this guy's an eldrazi, but this is sort of anti-synergetic with your deck.
Here's the cards i'd take in.
This is some of the best carddraw black has to offer and in the entire game, makes your deck faster and more consistent in getting these eldrazi running:
- Night's Whisper , Ancient Craving , Sign in Blood , Ambition's Cost , Ancient Craving , Read the Bones , Wretched Confluence
Depending on your playgroup and since you mentioned liking long games, here's a favorite when you've got trouble dealing with that combo.deck:
Hope that helped ;)
4 days ago
I feel like you are on to something here.
Personally, I would swap planerwide for
Casualties of War
and I would find a replacement for Vivien... She feels like the weak link imo.
Also I would drop a land and run a second The Elderspell
Slow looking deck, but you are def on to something! +1
1 week ago
Having played the format a fair bit, The Elderspell is a must. frequently you can ultimate the same turn.
1 week ago
MoizyBoy, the main combo is casting Isochron Scepter and imprinting Dramatic Reversal . This requires having enough mana rocks (not lands) to produce at least 3 mana, preferably including one or more colors. When you activate the Scepter for 2 generic mana, you get to cast a copy of Dramatic Reversal, which untaps all your nonland permanents, including the mana rocks and the Scepter. Since it costs 2 to activate but you make 3 mana each time, you can generate infinite mana. With Torment of Hailfire , this makes an infinitely large Torment, which will win the game on the spot if it resolves. You can also cast a not-infinite but still really big Torment using Cabal Coffers and Urborg, Tomb of Yawgmoth .
You can also cast Omniscience , which lets you cast spells from your hand without paying any mana. If you follow that up with Obliterate , you'll be able to cast spells (because Omniscience), but nobody else can because you blew up all the lands and artifacts and creatures. You should be able to capitalize on that to win, even just with combat damage by casting creatures for free and attacking, or by reanimating dead creatures out of your opponents graveyards if they have something better.
There's a small amount of reanimation to let you grab threats from opponents graveyards and win that way, with or without the above. The Scarab God could potentially even drain teh table by making 4/4 Zombie token copies of creatures in the grave, and with additional Zombie tokens from Waste Not .
All of the card draw can combine with The Locust God to make enough flying hasty Insect tokens to swarm the table and win through combat damage.
And of course with Nicol Bolas, Dragon-God and The Elderspell you can potentially win from Bolas's ultimate ability. You'll need to Damnation or similar to kill all teh Legendary creatures first, and you need at least 2 other Planeswalkers on teh board (they can be yours or another players, doesnt matter) to do it all in one turn, but the Elderspell killing at least 2 other walkers will let Bolas hit his ultimate, and if there are no other players with a Planeswalker or Legendary creature, you just win. It's like if Nicol Bolas won the War of the Spark storyline, which is perfect.
Those are the main options. Most everything else is an enabler to get one of those things to happen.
2 weeks ago
My only recommendation would be The Elderspell because people who play Superfriends should suffer too!
2 weeks ago
I would suggest something other than dark ritual for your signature spell. It evens out in cost after one casting, and costs you more than it gives after the second. I would suggest maybe your Torment of Hailfire or maybe The Elderspell to help Lily ult.
2 weeks ago
There doesn't seem to be too much value for God-Eternal Kefnet to play off of. To make more use of invasion, Enter the God-Eternals could be pretty good since it instantly makes your army big. Also, standard recently requires a bit of removal with the inclusion of proliferate and walkers so using Bleeding Edge rather than of cruelty could help build your army, and The Elderspell could be good for your sideboard for walkers.
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