Decree of Annihilation

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
From the Vault: Annihilation (V14) Mythic Rare
Scourge (SCG) Rare

Combos Browse all

Decree of Annihilation

Sorcery

Exile all artifacts, creatures, and lands from the battlefield, all cards from from all graveyards and all cards from all hands.

Cycling {5}{R}{R} ({5}{R}{R}, Discard this card: Draw a card.)

When you cycle Decree of Annihilation, destroy all lands.

Decree of Annihilation Discussion

Randomsome1 on Zu wish you conceded

4 days ago

Very Solid. There are some sub-optimal choices imo, but overall, nicely focused.

Shock is just not worth the slot in EDH. Leyline of Lightning is ok, but can be pretty mana intensive to keep using, especially in a land destruction deck, I don't see it being worth it. Guttersnipe is always nice, but with you creature wipes, you might kill it without a big payout. Keep an eye on how many X spells you have too, you might be shooting yourself in the foot, unless you add more artifact ramp, like a Fire Diamond and Ruby Medallion . Treasure Nabber can put everyone between a rock and a hard place if they are using artifact ramp. You'll also need some more card draw so that your single target removal keeps up with the board. Pyromancer's Goggles can help keep you up with 3 other players. If you fall behind, Acidic Soil and Price of Progress might be nice backups. Mana Web , War's Toll , Tectonic Instability might slow everyone down too.

Where is Blood Moon !? If you want to get pricey, Extraplanar Lens with Snow Covered Mountains is just mean with Blood Moon

Red has a huge weakness: Enchantments. You might want to add some enchantment hate, just in case. Even though they are costly Meteor Golem and Spine of Ish Sah are ok. Enchanter's Bane could fit in here real well.

I know you love your goblins, but I think Stuffy Doll is just better than Mogg Maniac . If you really want to anger people, mass land destruction is best: Ruination , Obliterate , Jokulhaups , Decree of Annihilation , and Impending Disaster are the most well known. Even an early game Tremble could be infuriating. If you your deck can get some tokens, or just fodder creatures Shivan Harvest might be fun. Mine Layer would cause a lot of frustration. So would Price of Glory , but it can hurt you too. I personally love Volcanic Offering because it can make someone mad at someone else. Bend or Break can divert some attention from you too.

Burning Earth Fits this deck pretty well. Maybe, Burning Sands too.

You don't need to take any of these suggestions, but they might be nice ideas for a sub theme, or a different way to think about how the deck could be run. I am not looking forward to this monstrosity lol

ThoAlmighty on who doesn't like extra turns?...(turns EDH)

2 weeks ago

Stuff like Jokulhaups and Decree of Annihilation are classics with Jhoira. You let them come of suspend right before one of your fatties, and you get to go around the table mopping people up. It might conflict slightly with your extra turn strategy though.

Osbert on Your Donations Fund Satan's 9th Yacht

1 month ago

Low creature count allows you to punish value recursion and go wide decks. Play AEther Flash, Tainted AEther, Pyrohemia, etc.

Neheb, the Eternal and Cabal Coffers are notably missing for mana ramp.

If MLD is acceptable in your playgroup you could run a few and play them when you stick a strong enchantment like Revel in Riches or Black Market to pull ahead. In that case play ones that destroy everything but enchantments like Obliterate and Decree of Annihilation.

No grave hate which is a bit dangerous. Run at least a Nihil Spellbomb, Rakdos Charm, and Bojuka Bog.

Fervor and Goblin Assault aren't doing much for you in a control shell. I could see the need for a token producer if you were playing Smokestack and friends but on your current build it only creates a suicide grunt.

If you want to pursue the discard route I suggest Oppression, Painful Quandary, and Words of Waste, Waste Not, and Myojin of Night's Reach. If you're going for reanimator I'd suggest Anvil of Bogardan as well to get the plays going faster.

ThoAlmighty on Gahiji's Enchants

1 month ago

I've always wanted to build a naya enchantment deck that ran all the red boardwipes that dodge enchantments. Stuff like Jokulhaups, Obliterate, and Decree of Annihilation. I'm not sure if that appeals to you but it seems like a neat way to maximize enchantment presence.

Osbert on Kaalia of the vast edh

1 month ago

A few points:

Please use paragraphs and space out your description so it is easier to read. I'm no Grammar Natzi and don't mind reading through spelling mistakes but a wall of text is rather hard to read continuously.

"Target standard bearer it will do just that returning it back to my hand but in my kaalia deck I have cards that can give standard bearer protection from blue meaning it can Target it all it want but I will not have to return it to my hand lol."

Unfortunately this is not how this interaction works. After Standard Bearer gains protection from blue it is no longer able to be targeted by blue sources and since it's text says "...that COULD target.." the player with Venser is no longer obligated to target it because they can't. Sure the Venser player can't touch your creatures this turn but nothing is stopping them from bouncing all your other noncreature permanents like all of your lands and artifacts preventing you from paying for Glory to protect your remaining creatures.

This may not be prevalent in your meta but in mine there is a lot of spot removal and almost none of it simply destroys the target unless the card itself has a major abusable upside or is versatile. I see a lot of Swords to Plowshares, Anguished Unmaking, Crush Contraband, Chaos Warp, Song of the Dryads, Reality Shift, etc. Also graveyard hate is ever so present in the forms of Nihil Spellbomb, Bojuka Bog, and Relic of Progenitus so keep this in mind while I give you my suggestions.

I like that you identified the decks weakness and strengths but I can see your deck has very little interaction which can sometimes lead to major problems. If you have more spot removal (like some listed above) that are versatile and can remove any problem card your deck will become that much more resilient.

If you want to set up for some game busting turns like dropping Avacyn, then cycling Decree of Annihilation you're going to need a few things to get there: a way to get Avacyn into play, enough mana to cast an Armageddon, and probably a way to prevent your opponent from interacting with you you.

I feel like a strong reanimator strategy usually follows strong Kaalia decks. Sure her combat trigger lets you drop them in but if an opponent doesn't let you have her you should have a backup plan. Reanimate Dead, Strands of Night, Exhume, and Necromancy all let you put huge creatures into play sometimes faster than Kaalia will let you if you have one in hand and Entomb.

Mana is pretty tight in Mardu colours making mana rocks your only solution, or is it? Many people overlook the rituals these colours have access to: Mana Geyser, Dark Ritual, and Cabal Ritual all gives an extra few mana when you really need it.

I see you have Grand Abolisher to protect your plays and prevent counter spells but there are also other options: Silence is a one off effect but can deny a player a turn or be used to protect one of your plays if played beforehand. Equipoise is new white tech I just discovered that really makes the playing field fair against one opponent. It's strength lies in your ability to choose what phases out, primarily to hit that blue player's untapped islands, maybe an annoying creature that is preventing you from playing or keeping Kaalia in play, etc.

FenrisBurgess on Kaalia of the vast edh

1 month ago
  • Probably the most viable khalia deck I've seen. Would still get its s*it kicked in by hyper spot removal, artifact, and/or exile decks, but who runs those...? Lifeless vermin, devoid of joy.
  • Decree of Annihilation could be fun for you, as it has unstoppable armageddon effect when you cycle.

dhynes1 on Mogis, The American Politician

2 months ago

Gleeock, I just designed the deck a couple days ago. As for Decree of Annihilation, I considered it but with the land restriction in this deck I wanted to leave it out for now. Was not sure if I'd ever have the mana to cast it.

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Decree of Annihilation occurrence in decks from the last year

Commander / EDH:

All decks: 0.03%

Red: 0.05%