Mox Amber


Format Legality
Pre-release Legal
Tiny Leaders Legal
Custom Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Mythic Rare

Combos Browse all

Mox Amber

Legendary Artifact

: Add one mana pool of any color among legendary creatures and planeswalkers you control.

Mox Amber Discussion

NensouHiebara on Balan, Equipment Voltron

3 days ago


I judge Moxen based on how capable they are in the early game, especially for casting Balan on Turn 3:

  • Mox Diamond requires a land to discard. It's the tamest downside of all of them. The first one I'd consider.
  • Chrome Mox requires a coloured card to imprint. Could exile something important more often than not. Distant second if I really wanted another Mox.
  • Mox Opal requires metalcraft. If I have an artifact-light opener, it can't do anything. Maybe better than Chrome.
  • Mox Amber requires a coloured Legend. This deck has a measly three in the 99, and only one of them could have it active early enough to matter. Worthless.
  • Mox Tantalite requires being suspended. It comes off suspend on Turn 4 at the earliest, and becomes a dead draw very quick. Hot garbage.

Jibjab963 on m20 Artifacts

1 week ago

I really have to ask why Mox Amber ? The most it will give you is an extra blue that you can't really even use until turn 3 if you're lucky. Why not something like Ugin, the Ineffable or Vanquisher's Banner ?

BMHKain on Best Mono-G CMDR for "Impurity" ...

2 weeks ago

@SP3CTR3_chelts: Hmm... That could be a good use of a Filler for now. Now for why I threw those things in there: Mox Amber is based upon real-life amber; Fossilized Tree Resin; some even include some kind of prehistoric creature w/ it's form still intact; though I completely understand why WotC wanted to do it this way; it is well cherished by those who collect jewelry. Also, Yes, I understand Nurturing Peatland is a Land, but the philosophy behind it just might work still: Peat is decayed plant matter; dead, but still friendly nevertheless. Regardless, it can even be used in a process that can take several thousand years or more to evolve to a stone-like mass (Given no fire occurs during that time.) after all this time. Both of these kinds of process' involves an idea of Evolution; a concept of PROGRESS; isn't the only one w/ that luxury. As for fliers, Birds of Paradise has actual Bird Wings, & can produce mana In a pinch. Also, Destructor Dragon hates anyone w/ even an Arrowhead. You think you can kill a dragon w/ this kind of weapon? All it's going to do is get pissed off, & kill you as the "Reach" User instead. Ironic, since this Dragon serves Dragonlord Atarka ; which is even MORE ironic as Temur in the Current Timeline has basically the exact same Watermark Base; but the most ironic part of all is that Omnath, Locus of the Roil IS now! I don't think I can put a number on that any further! DX

Moving on: How the heck can a card even exist for Manifest when Inverter of Truth just straight out exiles your library FACE-DOWN, & replaces it w/ a Graveyard this deck doesn't truly need (It is Exile Zone Dependent.). But, you might be on to something though; but how the heck can I even force a whole Exile Zone that's face-down, to Face up? I'm actually interested about these kinds of notions...

I guess what you're saying is that in recorded MTG Multiverse history, even when there was only nature & no city at all, The Ten Paruns of the Original Guildpact was the only root of such history? Honestly, I wonder if there are 10 before the Original Guildpact was even a thought yet. In case there is no such idea, Razia will be a part of the cEDH Boros Community Deck's name.

I was, uh, referring to the Feedback part; I, mean, my "Obsessive Moaning" brought this to fruition. Any idea on that?

Finally, don't worry, you're not missing out on anything at all now; the current saga ruined itself w/ a feature Beys had in place of a sleepout; which at least gave the benefit of the doubt; not so when your bey just separates into the very parts the bey was built upon in the first place. I miss the benefit of the doubt; & a protagonist w/ Left Spin; not a villain w/ Left Spin. It doesn't matter anyway; the show sucks now, & even TAKARA TOMY needs to have a letter written to them about how such a new feature ruined the franchise for life.

I'll shut it about Beyblade though. I think I said enough anyway...

BMHKain on Best Mono-G CMDR for "Impurity" ...

2 weeks ago

Now, I'm serious about this. People believe the idea of a Mono- CMDR deck running Artifice, Enchantments, even Fliers are straight up impossible. Don't worry, guys. This deck will include a more Realistic Philosophy on (Such as the Amber of Mox Amber , the Peat of Nurturing Peatland , even Birds of Paradise as a part of it.). I just need to find a good Mono- Legendary creature aside from Lifecrafters to do the job.

(I'll work on the opinions of such things on the respective Deck.)

(I'm currently working on adding actually relevant Flashback cards in my "Exile Matters" deck, & I'm even contemplating making a Glossary of cards that say "From Outside the Game" (W/O Silver Border crap in case you do care.)

Update: Since I was told that nothing in existing MTG Storyline canon before the Paruns who signed the Original Guildpact: I decided to call my cEDH Boros Community Deck In the Making: "Razia's Parhelion △ Legion of the Damned" (△ = 3, Delta, or as Chadwarden, who gave the PS3 a bad name even as the PS5 has features to back the case; Triple.)

Two last things: How does Competitive Meter Feedback work? Just wondering... &, I'm thinking of making a Mono- Burn/Red Deck Wins deck; but stuff like The Wanderer 's Static Ability prevents all opposing Noncreature Damage, Hexproof has gotten more popular than ever (Where's our Shroud?), & are there Burn stuff that bypasses Targeting as a whole? Burn Cards w/ ways to bypass immunity to Instants & Sorceries, & cards that prevent another from damage as a whole? I'd really like to incorperate them to the deck; but has there been better Burn Commanders in since Neheb, the Eternal ? I'm interested to know...

Alright all that set in stone, Thoughts?

Tanukiboi on Urza's Abusement Park

2 weeks ago


Mishra's Bauble in for Mox Amber . Both are 0 drops, but bauble is not dead like amber, as amber needs Urza or another legendary to work. Really not sure why I put amber in the first place, other than being a 0 drop.

Mystic Remora in for Unwinding Clock . Somehow I don't think Unwinding Clock adds much to the mix, specially with Paradox Engine around which will get tutored. This generates tons of mana, so having Remora around should help keep the engine running.

UnderworldFiend on Simic Tears

2 weeks ago

London mulligan comes in with M20. You need the full dork package( Incubation Druid too) plus Leyline of Abundance. Fblthp, the Lost is good with Mox Amber but I also suggest Kiora, Behemoth Beckoner for untapping. It'd be much better to play Planewide Celebration and Nexus of Fate and Drawn from Dreams(the new Dig Through Time ). Just proliferate your tamiyo and make a 2/2 that can start swinging.

TheBloopKing on Kethis is worse than Karador, ...

2 weeks ago
  • Kethis is a part of a endless combo. Karador isn't

Kethis, the Hidden Hand + Ashnod's Altar / Krark-Clan Ironworks / Phyrexian Altar + Hope of Ghirapur

Mox Amber also works with Krark-clan

  • Karador only hits 1 creature on your turn. Kethis also hits enchantments, artifacts, lands, and planeswalkers and as many as you can play

  • Karador only makes himself cost less. Kethis makes all legendaries

I will give Karador, Ghost Chieftain the fact that it costs less to make a okay-good deck. But my personal opinion is Kethis, the Hidden Hand is better substantially

enpc on Sisay's Hombres - No Paradox Combos

3 weeks ago

Your curve seems really heavy and you don't have much low end ramp. This is especially important with hatebears as you want to start locking out opponents as quickly as possible. You have green in the deck, but you're not taking advantage of dorks or land fetch, which seems dumb since you have Gaea's Cradle in the list. Llanowar Elves , Elvish Mystic , Avacyn's Pilgrim , Birds of Paradise (in your maybeboard already), Voyaging Satyr , Nature's Lore , Three Visits and Crop Rotation would all do work here. Weathered Wayfarer on the other hand is bad here - it's not ramp and Sisay can get anything good that it can. The other thing is that most of your ramp is coming from artifacts but then you're running Kataki, War's Wage . Mox Amber is also bad here - it doesn't ramp into Sisay by itself (i.e. you need a legendary and you don't have many cheap ones), so any one or two mana ramp card would be better.

Doubling Season seems like a waste of slot here. It helps a bit with token production, but I'm guessing the main reason you run it is so you can ult planeswalkers quickly, but you already have Kamahl for this (who is better). And again, increasing your dork density both givs you beaters and more mana to sink into him.

Bear Umbra is a combo piece - you're not winning the game with it here so more low end ramp is MUCH better. I also personally think that Heroes' Podium is too expensive for what it does, but I know htat a lot of Sisay decks get defensive about this card.

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Mox Amber occurrence in decks from the last year

Commander / EDH:

All decks: 0.04%