Standstill

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Odyssey (ODY) Uncommon
Promo Set (000) Rare

Combos Browse all

Related Questions

Standstill

Enchantment

When a player casts a spell, sacrifice Standstill. If you do, each of that player's opponents draws three cards.

Standstill Discussion

UpperDeckerTaco on Why Rhystic Study is kinda ...

3 weeks ago

Mystic Remora doesn't stop any of that turn 1. It gives you a card, maybe 2. And the next turn, you are paying another mana to keep it around to hopefully draw, yet another card but with no guarantee.

Now if they are comboing off turn 1, well then have your day good sir, but you better be on the play to get it out and draw into your Force of Will or other counterspells of that type. And if you can turn 1 Rhystic Study , I find it far more effective to do so than a turn 1 Mystic Remora in the long run of the game.

Because think of what it would take to get a Rhystic Study out turn 1: one scenario I can think of is Land, Mana Crypt , Rhystic Study , go... And now you are ahead on mana, and taxing your opponent at the start of the game. I would love for you to be my opponent and drop a turn 1 Mystic Remora on me. I will laugh and watch you pay the upkeep costs and we both will not progress our boards. COOL!

Not every instance of a cEDH game has the same progression of, turn 1, lay down 3 cards, turn 2, lay down 3 more cards, turn 3 win. Not every 99 singleton card deck is THAT consistent due to variance. If it is, then someone is fooling you and you need to get a judge involved. Because pulling off a turn 3 win consistently takes a lot of set up. And if you are familiar with the cEDH decks running around, you know what cards matter to their "combo" or wincon, and you just focus on stopping those cards.

No sensible player is going to pop off 1-3 noncreature spells a turn while you have Remora out in the first 2 to 3 turns of the game. It has the same issue Standstill has in the early game. You will just be playing land go and doing a whole lot of nothing until someone says, "Ok, my hand can beat yours, break Standstill, let you draw 3, win"

Senomar on Atraxa UBWg Midrange

4 weeks ago

Hey my friend really nice deck ! Atraxa has such a great potential in duel commander.

My only advice is try to reach 39 lands. 36 lands with a Maze is not enough for consistant starts with Midrange/Control decks.

What I would cut is :

Standstill - such a great card I love it and I played it a lot. But I'm not sure you need this draw or this stax with your deck.

Sun Titan is simply to expensive for the format

Batterskull because turn 5 you'll prefer play atraxa with a 1 mana counterspell in backup

Counterspell feels really hard to pay in 4 colors and/or to obvious when you got 2 blues open

Serum Visions just because it's the worst between Ponder , Preordain and Brainstorm and with your scr lands you seem to have enough deck manipulation

A lot of card in your maybeboard could fit really well in the deck but some really good tools in the format I don't see are Go for the Throat and mind twist (they say on tappedout it's ban in duel commander but it's wrong : https://www.facebook.com/mtgduelcommander/ --> gonna try to make this change). have a nice day !

hkhssweiss on

1 month ago

Heya Dango, have you considered using Attunement for more card draw or Standstill ?

VesuvanDoppelbanger on Muldrotha: Back from the Grave

1 month ago

Nice build! How about a Standstill ? It pretty much always draws you cards.

thom-le on Who am I?

1 month ago

Ixidor, Reality Sculptor is actually my favourite character of the whole magic universe so your deck puts a smile on my face. Thank you for that. I like to suggest you some changes and I try to view those on a budget version. First things first: You need to have a strategy, that can win you the game. Morph is a great mechanic, but you have to take a look at how you want to play.

You may also go deeper into the Wizards tribal. Y>ou already have many Wizards in your deck and Ixidor also is one. You won't be able to play big fattie creatures, but there are so many other ways to win the game, especially in blue. For the Wizards I'm thinking of Nameless One , Azami, Lady of Scrolls , Riptide Director , Information Dealer , maybe Patron Wizard . Guess this could be really strong, because with Wizards you gain in addition to the Morph ability a better card draw engine, better control abilities and many tribal connections.

StopShot on Looking to make my muldrotha ...

2 months ago

Death Cloud is just too hostile for a more casual setting.

Maybe consider some group hug cards like Standstill and Oath of Druids .

Games might be more fun if you add silly cards such as Measure of Wickedness and Necrotic Plague .

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Standstill occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%