|Commander / EDH||Legal|
Printings View all
|Scars of Mirrodin (SOM)||Uncommon|
|Duel Decks: Elspeth vs. Tezzeret (DDF)||Uncommon|
|Promo Set (000)||Uncommon|
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When Contagion Clasp enters the battlefield, put a -1/-1 counter on target creature.
, : Proliferate. (You choose any number of permanents and/or players with counters on them, then give each another counter of a kind already there.)
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|Have (9)||Supremespeed , bakeraj4 , Dyobsemaj , orzhov_is_relatively_okay819 , Friedrice24 , bakunet , Justinaut , brokendwarf , rikertchu|
|Want (4)||Wolfebladeelite , Ariumlegion , Portwood , georgehades|
Contagion Clasp Discussion
1 day ago
I'll have to look at this deck a little closer, it's been awhile since I've looked at a five color deck. I think door to nothingness is just too good to pass up, completely taking the strongest non-invincible opponent out in multi, or straight up ending the game against a single opponent. Conflux and Child of Alara Progenitus and such are always welcome. You could think on proliferate, Contagion Clasp Contagion Engine and especially Inexorable Tide. Surprisingly Hypersonic Dragon, Chromatic Lantern, Oracle of Mul Daya are going to round out my suggestions. It seems like a freight train, slow at first and then it doesn't stop once it gets going
5 days ago
Thanks all! I'm trying to keep the deck to cards <$2 or else Doubling Season and Hardened Scales would be great additions. Will definitely look into acquiring Astral Cornucopia and Contagion Clasp though!
6 days ago
1 week ago
Hello again! I'm not sure how all-in you want to be on the Ooze plan, so I'll split my suggestions into tribal suggestions, Atraxa cards, and generally-good-cards suggestions. Oozes first!
- Experiment One
- Inexorable Blob
- Mitotic Slime
- Splitting Slime
- Mystic Genesis
- Gelatinous Genesis
- Miming Slime
- Coat of Arms
- Door of Destinies
- Creeping Tar Pit (maybe; not technically an ooze)
- Gutter Grime
- Ooze Flux
Now Atraxa cards!
- Abzan Falconer
- Inexorable Tide
- Herald of Secret Streams
- Contagion Engine
- Contagion Clasp
- Doubling Season if you can afford it
- Oath of Ajani
- Enduring Scalelord
- Vraska, Relic Seeker
- Everflowing Chalice
- Gyre Sage
- Fuel for the Cause
And some just-generally-good cards:
Good luck with your deck! Oozes forever!
1 week ago
Some includes i think you missed and must include:
Quillspike goes infinite with Devoted Druid and is good utility none the less.
Obelisk Spider Amazing life drain and a nice bonus with a placement of a -1/-1 counter on an attacker.
2 weeks ago
Since this is infect, it's primarily aggro. Every turn you waste is a turn that a Death's Shadow will get bigger, a chance for a Delver of Secrets to flip, and another chance for a control deck to draw an answer. Infect is supposed to win before any deck can answer it. Most infect decks out there lose if they don't win by turn 3 because after that point it's burnt out its hand and the other guy drew removal. I would cut everything more than 3 mana and run a more aggressive aggressive mana base with fewer basics and more shocks and fetches because you don't care about the long game or the long game threats of opponents will create. If you're willing to add blue, I would recommend Blighted Agent. If not, then Apostle's Blessing is great because it's basically a 1 mana spell that makes your creatures unblockable under the right circumstances. I would cut Contagion Clasp, Thoughtseize, some of the Inquisition of Kozileks, and Phyrexian Swarmlord for more Fatal Push and pump spells. Beyond that, you should take a good hard look at every card on this list and ask yourself "How will this win me the game by turn 3-4 and is there a better alternative?" You only need 10 poison counters to lose the game so basically every creature you have does double damage in a sense. Just try to maximize the value you get from that basic idea.
3 weeks ago
No problem! And yes, putting Rafiq in the 99 was what I meant, not as the commander.
I couldn't really give any suggestions (research cards online) earlier, but now I can help more.
Proliferate lets you put 1 more counter on any number of counters on the battlefield, so if you were to proliferate, and you have 5 creatures with +1/+1 counters on them, you can add one more to each of them, and up a loyalty counter on a planeswalker, or an experience counter if you have it. Just any kind of counter. It's an amazing ability to have, and blue has it the most I believe (if not it's a close 2nd).
Good cards to consider for proliferating might be:
Thrummingbird is not bad. It has flying so it'll be harder to get from damaging players and proliferating
Contagion Engine is a MUST for a proliferators. You proliferate TWICE, and weaken your opponent's creatures, (which fun fact you can proliferate those as well). Has kind of an expensive cost at first, but after a bit in the game, four mana to up all your counters, then up them AGAIN will be a walk in the ballpark, especially since most the cards in this deck are 5 or less mana.
Contagion Clasp is the diet sugar-free version of the above, of course its much cheaper, but the ability is the same cost, and only proliferates once. Still not a bad card though.
Steady Progress is a pretty simple instant, and helps for card draw.
Finally, this may not be TOO useful, but is something to think about, Throne of Geth will let you proliferate, HOWEVER saccing the artifacts you have isn't too good of an idea, but that's up to you. At the very least, you could sacrifice the Throne itself to proliferate just once, maybe sac Sol Ring once you have tons of mana? That's up to you.
There are a few other cards which proliferate, but they deal Infect damage. Thankfully you can proliferate the poison counters they give to players and the -1/-1 counters they put on creatures, but it's been my experience playing with Infect decks that it's often better to make Infect the absolute focus of a deck that has it, Reason being that the creatures built around Infect are designed to be very fast, Infect decks are usually fast aggro decks
Good cards for putting counters on creatures might be
Lifecrafter's Gift you can never go wrong with this card, it's almost like proliferate too.Scale Blessing Pretty much the same as above.Patron of the Valiant is like those two almost proliferate cards above, except it's a creature with flying, which means you can put counters on it too!!
Titania's Boon Easy way to get the proliferate train started.
Mikaeus, the Lunarch is slowgoing, and in danger of getting targeted with an instant or sorcery, but you still have counters to throw around.
Vastwood Hydra if you plan on having the gobs of mana for it, or at least enough to put 1 counter on each other creature once it inevitably dies.
Sunbringer's Touch is okay for the first part, but it's mostly for that juicy trample effect that it'd shine in this deck.
Renegade Krasis is another good ol' counter putter.
Celestial Ancient will be useful, with those 12 or something enchantments in your deck.
Inspiring Call is also good for both synergy and card draw.