Settle the Score

Legality

Format Legality
Pre-release Legal
Tiny Leaders Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Arena Legal
Penny Dreadful Legal
Standard Legal
Leviathan Legal
Legacy Legal
Brawl Legal
Frontier Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Dominaria (DOM) Uncommon

Combos Browse all

Settle the Score

Sorcery

Exile target creature. Put two loyalty counters on a planeswalker you control.

Settle the Score Discussion

21 on Smothering Scriptures

1 month ago

I'd like to suggest Settle the Score and Vraska's Contempt post War of the Spark. It adds to the number of stuff in your opponent's exile and it'll help you get Kaya's ultimate faster/more.

burferking on Would you rather die to Najeela or Ultimates?

2 months ago

I think that Oath of Gideon and Settle the Score would be good in you deck.

Quadsimotto on Kaya Esper exile

2 months ago

I have had something similar tickling in the gray matter as well. I am glad to see someone put it down in print here. Settle the Score was a card that caught my eye when I was kicking around this idea. Hitting her ultimate a little early and doubling as removal is nice.

lords2001 on It’s 3 Colors and SUPER Friendly!

2 months ago

I think you have made a pretty nice deck. Couple of suggestions.

1) Vraska's contempt is almost always better than Settle the Score . It is an instant, hits plainswalkers, gains life. I understand the combo with your plainswalkers, but you need something that can affect the boardstate.

2) If you dont want to do the above, move some counters in so you have some control?

3) Think about something like Nightveil Predator in the sideboard for the simple reason that it comes with hexproof, and can trade with any other creature.

4) Disdainful Stroke is pretty amazing for sideboard tech too in this era of R/U drakes, green stompy goodness etc.

Kip-Nipple on Kaya's Judgement(RNA)

3 months ago

How do you feel about Settle the Score for that 7 mana spicy one turn Kaya ult? Also has removal as exile which helps the cause!

Enral on Superfriends with Super Benefits

3 months ago

MillersEdge: I love Settle the Score, although it's clunky, adding two counters to potentially ultimate a non-threatening walker is too good to pass on. I think Aminatou would be a good walker to test out. Gilded lotus is here as part of the infinite chain veil combo but I might have to rethink my mana rocks and do another massive revamp in the next couple of months. Thanks for your feedback and sorry for the super duper late reply!

MillersEdge on Superfriends with Super Benefits

4 months ago

Hey man, super cool List, probably one of the most finely tuned superfriends builds i've seen so far. Love the staff-combo!

Do you have a verdict on Settle the Score yet? It felt too clunky in my list, and that is significantly less cutthroat than yours. Would be interested in hearing your opinion.

Any thoughts on Aminatou, the Fateshifter in superfriends? Her flicker is so much better than Venser's. I could see her other two abilities pushing her out of consideration though.

Lastly, isn't Gilded Lotus a bit slow in this list? 5 mana seems like a lot to still be ramping.

Vizzie on Loss of Sanity

4 months ago

hydrothermia Thanks for the feedback. Definitely some considerations here.

This is not intended to be a serious deck. It's totally a gimmick deck centered around letting Thief of Sanity be as annoying as possible. Cast Down is primarily there to just slow down the early game until Thief gets going. So Murder might be a little slow to achieve its goals.

Vraska's Contempt may well be a better alternative to Settle the Score, and Sinister Sabotage over Unwind. At the moment, it's aspirational on MTGA, since I don't have the collection for it yet. If I did, I'd probably play Sinister Sabotage over Unwind, and play for a bit with Vraska's or Settle to see how the extra life compared with extra chances to activate Lilliana.

I included March of the Drowned just to have a cheap easy way to get some Thiefs back if they all get killed. Recover or Soul Salvage might be replacements, but additional hand hate doesn't really feel "right". Whether more removal is necessary would probably take some playing with.

The win conditions for this deck are pretty much hit them in the face with enough unblockable damage or Karma, depending on what you steal. Though, the primary goal is entertainment rather than winning.

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Settle the Score occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%