Mind's Dilation

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Eldritch Moon (EMN) Mythic Rare

Combos Browse all

Mind's Dilation

Enchantment

Whenever an opponent casts his or her first spell each turn, that player exiles the top card of his or her library. If it's a nonland card, you may cast it without paying its mana cost.

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Recent Decks

Mind's Dilation Discussion

Cloudius on We Love Freebies! *Primer*

2 days ago

Matrixxx999 some brilliant suggestions here.

I've always like Mind's Dilation for its fun random effects but it always got axed when I'm trying to reduce the deck to 99... sob

Insidious Dreams is tailored made for this deck and is really a Proteus Staff Junior. Sadly, it's out of stock in most of the local shops here and I'm still trying to get hold of a copy... double sob Feel free to suggest some cuts if I've to make room for this card.

Opps you let the cat out of the bag about Armageddon and Cataclysm! They're perfect when I want to change gears from Combo to Control though any Land Destruction effects will quickly make you the No. 1 enemy in most play groups... (glares at the Kaalia player).

Matrixxx999 on We Love Freebies! *Primer*

2 days ago

smackjack on Cutting the last 5 cards ...

4 days ago

I know you want to cut cards, but i have to suggest adding Mind's Dilation. Its really good with rashmi. Everytime an opponent plays a spell you get to cast the top card of their library AND possibly the top card of your library. Ive had a lot of fun with that card in my Rashmi list Rush Me! (Rashmi EDH)

drukqs358 on Rashmi, Spells Caster

2 weeks ago

Cool deck. You should look into cards with delve like Temporal Trespass, Dig Through Time, and Treasure Cruise. You can cast them for cheap but their high cmc will let you cast almost anything else from the top of your deck with Rashmi's trigger. You could also look into cheap cards that allow top of the deck manipulation, like Brainstorm, Ponder, and Sensei's Divining Top. Momir Vig, Simic Visionary also has amazing synergy with Rashmi, allowing you to cast whatever you tutored for to the top of your deck. You should also consider adding some sort of card that let's you close out a game. Cards like Mind's Dilation, Craterhoof Behemoth, or Avenger of Zendikar come to mind. Hope this was of some help.

masterx25 on Odd One Out

2 weeks ago

Played 2 games at my LGS commander club against other casual decks.

Won the first game to my surprise. Used Fractured Identity to steal my opponents Omnath, Locus of Rage. Than proceed to rain lands using Isolated Watchtower and Land Tax to fill the board with 5/5 Elementals. Mind's Dilation allowed me to steal my opponents permanents (many were good ones), reaching a peaking point where threat assessment was near impossible. Won through overwhelming creatures.
Though to be honest, think this one was luck.

Lost the 2nd game, but made an amazing come back mid-game as I was stuck with no Swamp for 10+ turns (I fixed the mana issue after this game), unable to play most of my hand. I was still able to remove major threats, but remain insignificant enough that they ignored me. Loss truly came after my opponent destroyed all permanents (including lands) on the battlefield, resetting the board, and with the lowest life (cause I became the largest threat prior to that), I was at a huge disadvantage.

Satisfied with the performance of the deck so far, as it has provided some very chaotic, but fun games.

Cloudius on We Love Freebies! *Primer*

2 weeks ago

catar2 awesome discussion and flow of ideas we're having here.

I've opted to display the cards in "Custom Categories" mode thus you'll see cards being repeated when they serve several functions, e.g. Mystic Confluence like you rightly pointed out.

You're spot on about the limited card draw slots! Being a combo based deck, I've opted for more tutors over card draws. The current version runs 16 tutors (include "Transmute" ones) to gather up the combo pieces asap. That said, not being able to draw into the tutors is an issue too, so we'll have to strike a balance. This is certainly an area am looking at as I play test this deck.

Strionic Resonator was in my earlier version of the deck but I've removed it as I've lesser mechanics to control the 2nd card of the library and it's only useful when interacting with Yennett. I could be way off but I think it's more of a "win more" card. Same for Mind's Dilation.

Your suggestions for top deck manipulation are awesome. I'll have to find ways to fit them in where able!

Feel free to play test the deck here on tappedout or if you ever form the physical deck, let me know how it fares!

Help upvote the deck too if you like it. Thanks very much in advance

catar2 on We Love Freebies! *Primer*

2 weeks ago

Hey Cloudius, your strategy seems solid. Extra turns will give you enough protection once you got there.

Talking about your removal slot: it shows 4 single target removal and 7 boardwipes. Counters are also a form of single target removal, so technically you have 9 STR and 7 boardwipes. Although you might want to protect your extra turns with it. All in all, that is pretty solid. Maybe you want to exchange a symmetrical boardwipe with In Garruk's Wake or Plague Wind. Btw, you have Mystic Confluence three times in your deck. I know it overlaps, but you have to add two more cards.

However, your draw slot seems to be a bit weak. I know that you get your stuff with the Yennett triggers, but in EDH we love to draw cards. Suggestions: Mystic Remora, Rhystic Study, Land Tax, Jace's Ingenuity, Stroke of Genius, Sphinx's Revelation, Skeletal Scrying, Night's Whisper, Read the Bones etc.

Btw Frantic Search is not card draw, but card selection.

Strionic Resonator might also be good to get two Yennett triggers. And Mind's Dilation is nice to get extra value.

For top deck manipulationCrystal Ball, Portent, Soothsaying and Halimar Depths might be good.

All that being said. Your deck looks like a lot of fun, I really would like to play it =)

firecast92 on Generic Simic Deck #5238

1 month ago

Mind's Eye you are playing blue green for gods sake, Brainstorm you have no good ways to shuffle plus the commander says the first spell so you will most likely draw what you put on top, Mirror Match most player win through some short of combo, and it is too expensive, Thunderfoot Baloth does nothing for you because the deck is hardly explosive -> replace with Rampaging Baloths, Mind's Dilation does nothing most of the time, Cryptoplasm sucks. ez

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