Scourge of Valkas

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Legality

Format Legality
1v1 Commander Legal
Alchemy Legal
Archenemy Legal
Arena Legal
Block Constructed Legal
Canadian Highlander Legal
Casual Legal
Commander / EDH Legal
Commander: Rule 0 Legal
Custom Legal
Duel Commander Legal
Gladiator Legal
Highlander Legal
Historic Legal
Legacy Legal
Leviathan Legal
Limited Legal
Modern Legal
Oathbreaker Legal
Pioneer Legal
Planechase Legal
Quest Magic Legal
Vanguard Legal
Vintage Legal

Scourge of Valkas

Creature — Dragon

Flying

Whenever Scourge of Valkas or another Dragon enters the battlefield under your control, that Dragon deals X damage to any target (creature, player, planeswalker or battle), where X is the number of Dragons you control.

: Scourge of Valkas gets +1/+0 until end of turn.

Ultigame21 on Ur-Dragon's Multiverse Onslaught | *PRIMER*

6 days ago

First of all, I love your deck choices!

But I believe that Ancient Gold Dragon would be a very good card to add even if he doesn't have haste. First of all he’s a 7/10 good blocker for the turn he comes in unlike Ancient Copper Dragon (6/5) but I understand that it’s slow if you don’t have a way to give him haste. Love Copper Dragon treasures thought <3

Imagine having Dragon Tempest /Scourge of Valkas /Terror of the Peaks out when up to 20 x blue faerie dragons enters the battlefield. The amount of damage each trigger would do.

Also very good with all attack triggers or other cool dragons you have in the deck (Dromoka, the Eternal, Kolaghan, the Storm's Fury, Old Gnawbone, Silumgar, the Drifting Death,Utvara Hellkite, Wrathful Red Dragon, Defiant Thundermaw  Flip).

You could also potentially draw up to 20 cards if Kindred Discovery or Greater Good is on the battlefield. Puts a good number of counters on Dragon's Hoard also.

I’d love to hear your opinion on why you didn’t include him in your list with all the good synergies!

I think I would probably have to switch Balefire Dragon for Ancient Gold Dragon. Most big problematic creatures have more than 6 toughness so Balefire doesn’t get rid of them it’s only good against Tokens stacking strategies early on. I’d rather get many blockers each turn recurring and like explained you only need 1 of those 3 pieces (Dragon Tempest/Scourge of Valkas/Terror of the Peaks) to do almost the same effect as Balefire but targeting anything.

that_dude33 on Another Dang Jund Dragon

2 months ago

Morophon wouldn’t work in a jund only deck. Descent of the Dragons to kill all the Kobolds. Pairs well with Dragon Tempest and Scourge of Valkas

Willen on Miirym, Sentinel Wyrm: Double Dragon

3 months ago

Bonehoard Dracosaur and Auton Soldier isn't good options to the deck? In a scenario with Miirym on the field, can have another Bonehoard Dracosaur to exile plus two cards and get it's benefits. Auton Soldier is {{2}} more than Irenicus's Vile Duplication, but... if you copy Scourge of Valkas or have Dragon Tempest on battlefield, attack with Myriad may be kinda of a finisher, since are two or more dragons entering at that time. Just thoughts.

lhetrick13 on Dragon Strike

3 months ago

ted1 - I like the decklist and the concept! Looks like you are running a decent amount of ramp and flicker with the hope of generating lots of dragon copies/tokens via effects from Miirym, Sentinel Worm, Panharmonicon, etc...

If I may ask some questions and/or provide some thoughts...I am surprised things like Dragon Tempest, Terror of the Peaks, and Ancient Silver Dragon were omitted. Dragon Tempest and Terror of the Peaks are just like Scourge of Valkas and fill a similar roll. If you can get out lots of dragons, Dragon Tempest and Scourge of Valkas are superior but Terror of the Peaks is basically targeted removal when you only can get out a few dragons before another board wipe.

Ancient Silver Dragon I feel like you would need in this deck as it allows no maximum hand size. Given the amount of draw this deck has with things like Elemental Bond and Kindred Discovery, having some stuff like that would be crucial...

I am a little surprised to see Goldspan Dragon. You are only running three dragons with treasure synergy with Ganax, Astral Hunter and Ancient Copper Dragon obviously having some serious treasure production ability in this deck. Just feels like this inclusion with the hope of getting it out with one of those two is low and you could do better by adding a dragon with a different role.

Personally, whenever I run a creature heavy deck, I always include two things: 1. protection for my boardstate and 2. something to bring back my creatures after a boardwipe. Nothing is worse than having your deck explode onto the field and then a Wrath of God get dropped and you blew your load early and have no way to really recover. I would encourage you to try to find some form of both of these and include it such as Deflecting Swat, plus it has a dragon for flair!!!

Lastly, Gratuitous Violence outclassed by Fiery Emancipation...plus it has some dragon flair with the fire :)

Darsul on Dragonforce

3 months ago

Hey,

Ok, lets take this deck for exp(it's the deck you last updated here). From your brief description we know this is a dragon tribal that you intend on winning by turning your beat sticks sideways and saying math is for blockers. You have the deck tagged as casual which means any thing goes really but, as I'm stopping by to help with how to decide on what to cut were saying your going for a 60 card deck. Fist things first we need to ask ours self how am I going to cast my cards, 99.999999% (looking at you dredge players) you need mana to play your cards. Next question does my deck intend on winning my 4 or less? if no then, I'll need north of 20 lands if yes I'll look to south of 20 land. Dragons are tricky to get out +2(lands), am I running more then 1 color yes, how many (+1 each color over the second) +4 and do I need utility lands? no, +0. So, 26 of my 60 card deck will be lands which ones depends on which dargons make the cut. We intend on the deck to be a Tribal deck so personally I like the tribal to be at least 1/3 or how can I call it a tribal deck and I'm intending to smash faces with beat sticks so... Ill need at lest 20. To recap, Dragon tribal deck 26 cards will be land at lest 20 Dragons and 14 other cards. Combat damage (or opponent scooping to sheer terror do to the board state /evil-grin) so, lets make a list of what cards need to hit to make in the deck. Does it help with combat? Does it care bout Dragons? that's the criteria for the deck to make the cut. So something like Atarka, World Render auto include as it checks both boxes but, Niv-Mizzet, Dracogenius doesn't check either box so he doesn't make the cut. Something like Crosis, the Purger goes in the maybe board while it hit the I care about combat damage, it doesn't care about dragons but, it is at least a dragon it self. Once you have your 20 beat sticks chosen how can your support cards help? We need to get our game plan on the field now and we have 3 paths to choose from "fair" magic and ramp them out, cheat them into play or control the board. I like to cheat stuff into play but, you seem to have chosen ramp. What ever path you choose b/c you choose look at your core 20 cards can most of them see play b/4 turn 4 or after? If b/4 your 14 support card should be devoted to keeping the core of the deck in play, if the core cards show up after turn 4 then your support cards should be playable early game and make sure you can see mid to late game. Farseek help us get the cord cards out sooner, Sarkhan Unbroken doesn't protect us does ramp but, i would rather see a Scourge of Valkas in its place. By the time we can Sarkhan we want dargons hitting the board instead. To choose what lands we need count up the pips then for what % those pips = they get that many land. for exp (tossing the only 4 copy rule out for this exp) if your deck had 10 Atarka, World Render, 10 Crosis, the Purger and 20 land you have 5 of each basic land of if you had 10 Dragonspeaker Shaman, 10Dromoka, the Eternal and 20 land you would use 10 mountains 5 forest and 5 plains.

Any way hope this helps, GL HF

NV_1980 on Lathliss, Queen of the Red Dragons

5 months ago

Hi RBDoucette,

Looks like a solid build to me. You've got plenty of mana sources available to keep summoning Dragons. One excellent upgrade could be an Urza's Incubator to cast all of them for 2 less (this is an expensive upgrade though). More draw resources could also do you some good. Ideas that come to mind are Endless Atlas (your deck features enough Mountains to make this worth the include). Dragon Mage can be fun too and let's not forget Bonders' Enclave either. As for other ideas, Conjurer's Closet can give you guaranteed Dragon tokens when you have Lathliss and another non-token Dragon on the battlefield. Also, a lot of fun can be had by using Cloudstone Curio to (re)summon Dragons and enjoy the benefits of returning ETB triggers like those from Demanding Dragon, Knollspine Dragon and Red Dragon. When using Curio/Closet, you also benefit greatly from Dragons that damage others upon ETB of new dragons, like Scourge of Valkas, Terror of the Peaks and Wrathful Red Dragon.

Hope this helped!

Azoth2099 on Copied Dragons

6 months ago

Ok, so Changeling Berserker goes infinite with your Commander + a few cards in your list.

Infinite card draw with Temur Ascendancy.

Infinite Treasures with Ganax, Astral Hunter.

Infinite Dragon tokens with Parallel Lives, Lathliss, Dragon Queen & Adrix and Nev, Twincasters.

Infinite damage with Dragon Tempest & Scourge of Valkas.

The way it works is as follows:

Step 1: Changeling Berserker ETBs, a Champion trigger & a Commander trigger go onto the stack.

Step 2: Resolve your Commander's trigger first, creating a Changeling token, 2nd Champion trigger goes onto the stack. You now have 2 unresolved Champion triggers on the stack.

Step 3: Resolve the Token Changeling's Champion trigger, exiling the original Changeling.

Step 4: Resolve the original Changeling's Champion trigger, exiling the Token Changeling & returning the original Changeling to the battlefield.

Step 5: Repeat steps 1-4.

Personally, I'd find space for it lol.

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