Temple of Epiphany
Temple of Epiphany enters the battlefield tapped.
When Temple of Epiphany enters the battlefield, scry 1.
: Add or to your mana pool.
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Temple of Epiphany Discussion
3 days ago
Why run the Guildgate lands when you could just run the Theros Temple lands instead? Not only are they more affordable, but they're much more useful. So instead I suggest Temple of Enlightenment, Temple of Triumph, and Temple of Epiphany
If you have a little more money, you could always go for Shock Lands, or god forbid the original dual lands
4 days ago
Lately I just haven't been playing magic very much, so I've decided that I'm gonna try and sell some of the more valuable cards I have, but don't really use/need. So, here's a list of them (with what I'd like to sell them for):
Foil Ravnica Doubling Season $85
2x Liliana, the Last Hope $30 each, $55 for both
2x Torrential Gearhulk $18 each, $30 for both
Foil Khans Flooded Strand $35
Foil Modern Masters Eternal Witness $12
Grim Flayer $18
4x Khans Flooded Strand $11 each, $36 for all
Chinese (?) Future Sight Summoner's Pact $12
I will also offer a $2 discount for each buying the above cards in bulk, unless it's already priced as a set. For example you're interested in the 4x Flooded Strand, it will not count for each of those because I'm already discounting the price if you get all 4. If you wanted them and Nissa for example, I would discount $2 on the Nissa.
Here are some more lower value ones, I will discount $1 each for buying cards in bulk, again not if it's already being discounted for the set:
2x Foil Modern Master 2015 Remand
2x Birds of Paradise, one is 8th edition the other is M12, $7 and $4 respectively, $8 for both.
Foil Worldwake Dispel $7
2x Foil Den Protector, one is prerelease foil, $8 for both
Normal Foil Cinder Glade$5
Foil Temple of Epiphany $5
4x Game Trail $4 each, $12 for all
3x Atarka's Command $6 each, $15 for all
2x M15 Chord of Calling $6 each, $10 for both
2x Mirrodin Duplicant $4 each, $6 for both
4x Abrupt Decay $7 each, $22 for all
Sulfur Falls $6
2x Collected Company $9 each, $15 for both
2x Kolaghan's Command $7 each, $12 for both
Free shipping on all orders, I will ship in a padded envelope with tracking if the value is high enough (probably over $40?). Also, I would prefer to sell them bulked together, so I won't do orders less than $10 and would prefer they be over $20. PayPal preferred, and will be the only thing I accept on high value orders. I believe all of them are good condition, a couple might be lightly played but no worse than that, I can provide pictures of any of them if wanted. I can answer any questions and might be open to negotiating price as well.
5 days ago
Are more useful lands to a combo deck i guess. if you are using taplands that is.
1 week ago
I like where you're going with the deck so far. Do you have any budget restrictions, or looking to upgrade the deck into a more competitive build? I would suggest more removal, especially Spine of Ish Sah or Evacuation, some larger threats like Soul of New Phyrexia, Myr Battlesphere or Master of Etherium, and ways of smoothing out draws and generating card advantage, like Preordain, Concentrate, Tidings or Brainstorm, to name a few. Also, what does your access to mana acceleration and land look like? I would go with Basalt Monolith, Dreamstone Hedron, and Blinkmoth Urn for artifact ramp, and if you have the means, go for Steam Vents, Temple of Epiphany, Buried Ruin, and Temple of the False God. Nice list, and hope this helps!
1 week ago
Delver of Secrets Flip would work very well for all your instant and sorceries, as well as Young Pyromancer. There is improvements to be made for mana-fixing your duals lands, possibly using some Shivan Reefs or Temple of Epiphanys. Counterspells could be upgraded to Mana Leaks, and you could run Lightning Bolt and Electrolyze for removal.
4 weeks ago
I don't think you're running enough lands here; 32 out of 100 is about 19 in a 60 card deck, which is the sort of number I reserve for very low curve aggro decks. Since you've got so much draw, you can cheat a little bit on lands but you it looks like you need to draw at least 3 in the first few turns to start getting going. I'd go up to 36 or 37 lands; that's about the equivalent of 22 in a 60 card deck.
Also, with absolutely no colour-fixing in the deck, I would recommend ditching the cards in the deck completely and going straight Dimir. They're nice cards but they don't do anything that your other cards can't do and they're not worth the risk of having a hand of cards that you don't have the right colours to cast. Either that or start looking into budget multi-coloured lands: Evolving Wilds, Terramorphic Expanse, Crumbling Necropolis, Temple of Epiphany, Temple of Deceit, Temple of Malice, Drowned Catacomb, Dragonskull Summit, Bloodfell Caves, Swiftwater Cliffs, Dismal Backwater.
1 month ago
So first off, welcome to the tapped out community and the amazing game of magic!
The first talking point on your deck is it's all over the place in format. Technology it's modern legal but I don't feel you are going for modern with this.
I'd sugggest working this into a Frontier format deck as you are almost there already.
To do this you need to drop the Counterspell, Thopter Assembly, Izzet Guildgate, Sulfur Falls, Temple of Epiphany, Phyrexian Metamorph, Tezzeret the Seeker , and Unwinding Clock. There are plenty of solid replacements for all of these and by doing so you'll be able to start playing with similar format decks.
When you start playing you'll see what the strengths and weaknesses of your deck are and you'll be able to tune it accordingly.
Otherwise this looks like a great starting point and a lot of fun.
1 month ago
I recommend you change Fiery Temper with Lightning Bolt, it's better but more expensive though. Highland Lake is good, though here's more land you might like to replace that one or basic lands : Spirebluff Canal, Sulfur Falls or Temple of Epiphany. Clone is good when your opponents get's a creature out that is stronger than you can deal with.