|Commander / EDH||Legal|
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|Duel Decks: Ajani vs. Nicol Bolas (DDH)||Uncommon|
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Counter target noncreature spell. Its controller loses 2 life.
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1 day ago
4 days ago
TheAlexGnan the last few days I've been testing game 3 vs Tron whenever I have 5 minutes (with Tron sideboarded to the best of my ability). I have a decent win percentage (I haven't been tracking) but not as good as I think is necessary. I'm surprised and impressed that you're 6-6.
Surgical Extraction without a ld effect is really bad. And surgical with ld still leaves me way down on cards. I've actually lost quite a few games because I stumbled after getting them off of Tron, which seems a bit awkward.
For now I'm going up to 2 Field of Ruin and 4 Fulminator Mage and 4 Anger of the Gods in the sideboard. It's probably not correct to be all-in on those cards, but I won't know for sure unless I test a bit.
We also have Damping Sphere available. From the testing I've done with it before, it is actually really effective. They can get around it by hardcasting (like always) or with Oblivion Stone, but it might be worth looking into doing a 2-2 Fulminator-Damping split.
Disdainful Stroke is fantastic vs Tron and I can imagine how good it is vs Primeval Titan, however I really think I'll miss the extra Countersquall vs burn and storm. I'm not sure which is more relevant, but I suspect the Countersquall will win me over in the end.
I dropped the 2nd Countersquall because I found I was flooding on counterspells a little bit too much vs tron, which is a problem I noticed when playing Delver.
1 week ago
jup its not bad, and its also worth mulliganing towards.
game 2 against Gx Tron (for me):
1) the dream hand is Fulminator or FoR + Surgical.
2) the next best thing is double ld effects (either 2 effects or one plus recursion)
3) a good keep is ld + pressure (t2 tasigur or YP)
4) A keep is ld + permission (leak into crypticor snap-leak.
5) t2 pressure + permission is a keep most of the time (and the best we can do g1).
everything else gets shipped asap :D
generally, a 7card keep has to be one of the above.
a 6card keep should do ine of the above, but the bar is lower.
a5card keep can still win if it has ld (sometimes a 5er with FoR +Surgical can still get there).
sometimes, just chaining permission (leak into cryptic into snap-cryptic e.g.) is good enough, but it generally looses to tron digging up too many threats with their eggs.
in your list that would mean:
OUT: 2x push, 1x terminate, 1x snare, 2x bolt (or the second snare for a bolt)
IN: 3x Molten Rain, 2x Squall, 1x Disdainful.
i dont think Rakdos Charm is good enough because they can bring in a lot of non-artifact-threats (eldrazi, thragtusk etc).
to be honest, i came to the conclusion some time ago that just destroying a tron piece wasn't reliable enough to get an acceptable win%. tron is too good at reassembling the pieces. the ld really needed Surgical to shut the door on tron reliably. maybe your deck being a tad more aggressive helps with that problem :)
well, this is basically all the help i can give you from the deckbuilding side. the rest is in-game practice.
1 week ago
3 weeks ago
Another (probably bad) card I've wanted to see happen in modern is Supreme Will, as well, since it offers so much more late game value with snappy-do.
3 weeks ago
I appreciate all the help! Here are some of the changes I made:
I took your advice and switched out the Wall of Denials for Snapcaster Mages, and although Elesh Norn, Grand Cenobite is super expensive, it isn't uncommon for this deck to reach turn 9 or 10, so I was using her as creature hate and a win con. I switched her out for Secure the Wastes to test it out with Snapcaster.
Ended up removing a Search for azcanta for an extra Thoughtseize. It was a hard decision, but Lingering Souls is really versatile and without the Wall of Denials it needs more protection against creature heavy decks.
1 month ago
BrandonJamesCAC, thanks for the input!
I found a lot of your insights great! For the counter spells, I think i’m going to try out Countersquall. I think it could do really well here.
The only thing I would push back on is Grim Flayer. I love his filter ability, and he actually doesn’t compete with Tasigur all that much; more often than not, I put all three cards in my graveyard, and the times that I delve for him I can usually delve at least four if not five and still leave one of four different card types in the graveyard. I understand that it’s no Tarmogoyf, but I don’t really have a better substitute, and the deck really relies on being able to set up my deck in lieu of not having raw card advantage like UW Control and being too poor for Dark Confidant.
1 month ago
Hey there, coming over to comment here. That other thread was getting foolish.
Cards I love in the deck
Jace, Unraveler of Secrets (I like this card more than most people)
Thoughtseize (Hate the card but I get it)
Cards I think don't quite fit
The main one being
Grim Flayer - Reasoning is simple. Even though you've got planeswalkers, You aren't running Mishra's Bauble or some other random card type to trigger delirium. It's huge to have that piece outside of your Fetches, Dudes, Instants and Sorceries.
Also, Flayer just fizzles Tasigur, the Golden Fang
I would like to see that counter spell suite improved for reals.
I think Mana Leak is such a disappointing card.
In a build like this, as alluded to previously, you can't make Jund that's not Jund. So use more of what Jund doesn't have.
Plus, I think Ashiok just blows (no offense)
BUT, what do I know?