Countersquall

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Duel Decks: Ajani vs. Nicol Bolas (DDH) Uncommon
Conflux (CON) Uncommon

Combos Browse all

Countersquall

Instant

Counter target noncreature spell. Its controller loses 2 life.

Price & Acquistion Set Price Alerts

DDH

CON

Ebay

Recent Decks

Countersquall Discussion

DemonDragonJ on Lets speculate on the confirmed ...

6 hours ago

As usual, I shall hope for reprints of expensive yet essential cards, such as Akroma's Memorial, Chromatic Lantern, Rhystic Study, or Privileged Position; since Doubling Season was recently reprinted, it is not likely to be reprinted, again, so soon.

Although they are not essential cards, I would very much like to see Absorb, Undermine, Recoil, Countersquall, and Voidslime reprinted, because they are all excellent cards, but are either expensive or limited in quantity. Also, AEther Mutation is the only card of the mutation cycle that has not yet been reprinted, so I would like to see it reprinted, as well.

Sigarda, Host of Herons has never yet been reprinted, and, thus, is expensive, so she definitely deserves a reprint.

Underoath709 on Drowning in Darkness

1 week ago

Hey man, I've been running a deck like this myself, and a couple of points I've been learning while building:

1.) Don't be afraid to use Scarab God's second ability. Ik you're looking to exile as few creatures as possible, but it's way better to use it and cast something like Overseer of the Damned, Sheoldred, Whispering One, Phyrexian Ingester, or Sidisi, Undead Vizier (all of which are great in a UB grave deck). If you can, use other recursion spells first before using this ability, but overall don't be afraid to use it.

2.) Milling is key. Last game I played I dropped a Mesmeric Orb turn 2 and was turning everyone's grave into my own personal toolbox, stealing stuff like Eternal Witness to grab recursion spells back to my hand for even more use.

3.) Graveyard tutoring is important. Cards like Buried Alive and Entomb can drop important cards into the grave to be used by Scarab God, Victimize, Dread Return, Living Death, Unburial Rites, and Ever After, all of which have been powerhouses combined with Buried and Entomb.

4.) Add a couple more board wipes and exile effects to deal with problem creatures on the board. Damnation is a great start, but add a couple more just in case. My personal favorite so far has been Living Death which for SG decks is a total game ender most of the time. Life's Finale acts as a way to tutor up our opponents' creatures while clearing the board, and if you really want to piss off your entire group throw a Cyclonic Rift in there to completely finish everyone off.

5.) I'd recommend upgrading the landbase, which can actually be done in EDH for pretty cheap. Slow fetches, Terramorphic Expanse as a second Wilds, Battlelands ( Sunken Hollow in UB), Tainted Isle, River of Tears are all great duals that work well in EDH. Don't be afraid to play a tapped dual every so often since EDH doesn't really rely on speed most of the time (unless your meta is more aggro than anything). It might be a good idea to check out something like Mutavault too to add to your zombie count.

6.) Counterspells kill a bit of fun in EDH but they can save your ass sometimes. Countersquall, Psychic Strike, and Counterspell are all worth running and pretty cheap overall.

I've got a semi-budget build going on here: ( Toolbox of the Dead ) if you want to check it out. I'm not a great EDH player by any means, but I've definitely been seeing better results with some of the changes I've made by shifting more from zombie tribal -> ETB centric.

So yeah, hopefully some of this helps out.

zAzen7977 on AETHER ZOMBIE HORDE (Orzhov Zombie Tribal)

2 weeks ago

Thanks for the comments Yesso91 and TKDbeast!

I've run more simulations with Diregraf Captain, but I haven't actually played with them. The advantage with the Captain is the direct life loss when you get a Gravecrawler + Nantuko Husk combo.

If you really want to splash more watery graves, you could throw in Serum Visions or Opt for draw instead of Sign in Blood. Or a couple Mana Leak, Remand, or Countersquall. But the deck really isn't designed for reacting, so I don't recommend this route.

And yes, I'm excited for Death Baron, check out my standard zombie deck: LILIANA'S CHILDREN (Mono-black Zombies M19)

Chasmolinker on The Angry Insect (Grixis Delver)

1 month ago

Rakdos Charm isn't perfect for jeskai. But it's flexible enough to be used in multiple scenarios. Exiling their graveyard isn't great but it gives you a mainboard answer to Tron, affinity, and go-wide decks that Countersquall doesn't. (Other than countering Karn Liberated but there is already decent counter magic for him.) Rakdos Charm just seems like a better flex option than Countersquall for the mainboard. If you need more counter magic you have 2 Countersquall in the side board.

Chasmolinker on The Angry Insect (Grixis Delver)

1 month ago

Hahaha! You're welcome. Search for Azcanta  Flip is really good against discard and midrange decks. If you're looking at an aggro heavy meta though, Anger of the Gods should take care of that. I wouldn't over SB for aggro. Maybe swap Countersquall in the mainboard for Rakdos Charm. It punishes go wide strategies (ahem might conflict with Young Pyromancer a bit...), helps against tron and jeskai control, and it plays nicely with Snapcaster Mage too.

I hear Damping Sphere stops Tron reasonably well. I haven't actually tested it out, I just ordered my playset last week.

Deco_y on Dimir Control

1 month ago

I actually quite like this deck idea.

Countersquall I think may be worth taking a look at. It's kinda slow but Sphinx's Tutelage might be a good way to get creatures into your opponent's graveyard.

+1

ArchonBlue on Esper Geist *12-4 @ FNM*

1 month ago

Death's Shadow could be good here, maybe swap in a couple for the Resto Angels, Thoughtseize for Collective Brutality, and Creeping Tar Pit for Shambling Vent.

I also think Mana Leak is just bad if you draw if anytime in the mid to late game, I'd replace with some combination of Countersquall, Logic Knot, and/or Spell Snare.

Zrobass on Wet Jund

1 month ago

I decided Negate > Countersquall in this deck because my black mana is taxing.

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