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, Sacrifice five artifacts: Take an extra turn after this one.
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Time Sieve Discussion
1 week ago
1 week ago
Really looking forward to caging up Nevinyrral's Disk and Time Sieve with Mairsil, the Pretender. Otherwise the decks seem like a step back from last year's products. The only singles I ordered were Edgar Markov, Hammer of Nazahn and Kindred Boon. I think Ramos is good too but not my cup of tea. I think after looking through the list there's just not anything else powerful enough to shake up the format the way Thrasios/Vial Smasher, Atraxa and Breya did last year.
1 week ago
Well I think mairsil is my favorite so far, grixis artifact commanders were a little meh and having a Memory Jar, Planar Bridge, Time Sieve etc in the command zone is pretty awesome. I think Time Sieve has the easiest combo potential.
1 month ago
Thopter Sword is notorious in Modern, but I get the feeling that not as many people know how deadly it can be in Commander as should be the case, because of its synergy with other cards.
Thopter Foundry + Sword of the Meek and Ashnod's Altar or Krark-Clan Ironworks is the most obvious example. Infinite life and mana is nothing to scoff at, especially when you can then use that mana to gain infinite life, again, and produce infinite 1/1 flyers with which you can swarm the table into submission.
Swap out Sieve for Altar or Ironworks and you have infinite tokens with Battlesphere and Mantle.
Altar + Mantle + any creature that produces at least two tokens on entry will yield infinite tokens, as well.
Ironworks/Altar + Mantle + Wurmcoil Engine +2 mana yields infinite 3/3 beaters.
There are ridiculous numbers of infinite combos and other deadly synergies out there. Those are just my favorite ones. =3
1 month ago
Your deck looks a lot of fun to play. I play more of a control Sen Triplets. I have to make a lot of tweak to my own.
Need Scourglass And maybe more bored wipes. Need Fabricate and Enlightened Tutor Just to have tutors. Maybe Some Sweaty combos. Darksteel Forge + Nevinyrral's Disk and Sword of the Meek + Thopter Foundry and Thopter Assembly + Time Sieve Maybe throw in a Unwinding Clock for fun
2 months ago
NV_1980 I am glad you like it. I do have an older version with more combos for more casual playgroup, you may find my changes prior to 4/30 where I took Thopter Foundry, Time Sieve, Myr Battlesphere, Myr Turbine and Mind Slaver out. The older version has about 20 more unique combos which I think is also fun to play with.
2 months ago
I had a big card supply recently, so let's rebuild the deck.
out Saheeli Rai
out Felidar Guardian
This was wincon "just because I can" and "why not". It even worked sometimes. Separately these cards are not much useful (though I've played the last Saheeli's ability several times and won with another combos), especially considering they are not artifacts and cannot be tutored by Arcum Dagsson or protected by Darksteel Forge and Padeem. So, in order to add many new cards I decided to pick off this combo. I wouldn't want to take it far away though.
out Sanctum Gargoyle
out Chromatic Star
out Junk Diver
out Filigree Sages
out Shimmer Myr
Some of these cards I'll maybe return later.
Finally I got 'em!
The bridge makes a combo with Unwinding Clock (and sometimes with Clock of Omens) while I have a lot of mana artifacts. I can tutor a permanent onto the battlefield every turn - my and each of my opponent's. I can search for a combo, or I can just make fun and search for different interesting artifacts. With Vedalken Orrery I could do almost all other things (except for activating Planeswalkers abilities and attacking) in the end of every opponent's turn (or in response, of course). It comes instead of Shimmer Myr, because he's much more vulnerable and doesn't let me to cast noncreature spells as instants. The ability cost is quite expensive and can hardly be activated as the Bridge comes into play, but I hope the Bridge combo or the Bridge itself will work as I imagine it to myself =)
in Wrath of God
The second thing I wanted to add to my deck. Just mass removal spells.
The problem is that I can't just clean the table in the turn I need it. And I need it - since I make random-turn-combos, not war. Nevinyrral's Disk and Scourglass are very slow - the Disk enters tapped (though it can be untapped by Clock of Omens, Tezzeret the Seeker , or even using Time Sieve), Scourglass can be used only during my upkeep. I also would like to put Oblivion Stone in the deck as I get this card, but it just too mush mana-expensive to immediately blow up the table. Finally, the Disk and the Stone destroy my own noncreature artifacts, which is unpleasant. So, I decided to add several spells of this sort. Just to destroy all creatures - now.
Let's see how this strongly-required-in-artifacts-deck card will work.
That was the only card I found that allows to draw cards for casting an artifact or for the artifact ETB trigger.
out Nomad Outpost
out Sequestered Stash (I can hardly remember I played this land's ability)
out Rupture Spire (I just hate this card! Enters tapped and eats one mana...)
in Blood Crypt
in Steam Vents
I'm thinking about lands too. I've also got Windswept Heath, but at the moment I have only one white dual land (Prairie Stream), so I should gather more shocklands before.Oh, it's quite hard to think what land I need to tutor with the fetchland, considering I have only several shocks in the deck... I always forget what lands are in the deck now.