Time Sieve

Legality

Format Legality
Noble Legal
1v1 Commander Legal
Vintage Legal
Modern Legal
Casual Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Alara Reborn Rare

Combos Browse all

Time Sieve

Artifact

, Sacrifice five artifacts: Take an extra turn after this one.

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Time Sieve Discussion

Jamminmagician on Breya

1 week ago

I always recommend a good Thopter Assembly - Time Sieve. I'm also a huge fan of Mindslaver locks. In general taking all the turns is fun to me.

dlamars on Well since it is all ...

1 week ago

Really looking forward to caging up Nevinyrral's Disk and Time Sieve with Mairsil, the Pretender. Otherwise the decks seem like a step back from last year's products. The only singles I ordered were Edgar Markov, Hammer of Nazahn and Kindred Boon. I think Ramos is good too but not my cup of tea. I think after looking through the list there's just not anything else powerful enough to shake up the format the way Thrasios/Vial Smasher, Atraxa and Breya did last year.

dlamars on Commander 2017 - Spoilers

1 week ago

Well I think mairsil is my favorite so far, grixis artifact commanders were a little meh and having a Memory Jar, Planar Bridge, Time Sieve etc in the command zone is pretty awesome. I think Time Sieve has the easiest combo potential.

DrunkManSquakin666 on Sen Triplets or Breya Etherium ...

1 month ago

Thopter Sword is notorious in Modern, but I get the feeling that not as many people know how deadly it can be in Commander as should be the case, because of its synergy with other cards.

Thopter Foundry + Sword of the Meek and Ashnod's Altar or Krark-Clan Ironworks is the most obvious example. Infinite life and mana is nothing to scoff at, especially when you can then use that mana to gain infinite life, again, and produce infinite 1/1 flyers with which you can swarm the table into submission.

Thopter Sword and Time Sieve gives you infinite turns with 5 mana. With 4 mana, you could swap out Thopter Sword for Myr Battlesphere and Nim Deathmantle to achieve the same effect.

Swap out Sieve for Altar or Ironworks and you have infinite tokens with Battlesphere and Mantle.

Altar + Mantle + any creature that produces at least two tokens on entry will yield infinite tokens, as well.

Ironworks/Altar + Mantle + Wurmcoil Engine +2 mana yields infinite 3/3 beaters.

Even something like Disciple of the Vault or Marionette Master can be deadly with Thopter Sword.

Sydri, Galvanic Genius + Aetherflux Reservoir + WUB mana murders everything to death until it dies...

There are ridiculous numbers of infinite combos and other deadly synergies out there. Those are just my favorite ones. =3

WhyisitHD on Sen Triplets Artifacts

1 month ago

Your deck looks a lot of fun to play. I play more of a control Sen Triplets. I have to make a lot of tweak to my own.

Need Scourglass And maybe more bored wipes. Need Fabricate and Enlightened Tutor Just to have tutors. Maybe Some Sweaty combos. Darksteel Forge + Nevinyrral's Disk and Sword of the Meek + Thopter Foundry and Thopter Assembly + Time Sieve Maybe throw in a Unwinding Clock for fun

oo7x7oo on Sharuum Artifact Combos: Infinite Possibilities

2 months ago

NV_1980 I am glad you like it. I do have an older version with more combos for more casual playgroup, you may find my changes prior to 4/30 where I took Thopter Foundry, Time Sieve, Myr Battlesphere, Myr Turbine and Mind Slaver out. The older version has about 20 more unique combos which I think is also fun to play with.

Imaris on Breya in the kitchen

2 months ago

I had a big card supply recently, so let's rebuild the deck.

out Saheeli RaiRS

out Felidar GuardianRS

This was wincon "just because I can" and "why not". It even worked sometimes. Separately these cards are not much useful (though I've played the last Saheeli's ability several times and won with another combos), especially considering they are not artifacts and cannot be tutored by Arcum Dagsson or protected by Darksteel Forge and Padeem. So, in order to add many new cards I decided to pick off this combo. I wouldn't want to take it far away though.

out Sanctum Gargoyle

out Chromatic StarRS

out Alhammarret's ArchiveRS

out Junk Diver

out Filigree Sages

out Shimmer Myr

Some of these cards I'll maybe return later.

in Planar BridgeRS

in Paradox EngineRS

in Vedalken Orrery

Finally I got 'em!

The bridge makes a combo with Unwinding Clock (and sometimes with Clock of Omens) while I have a lot of mana artifacts. I can tutor a permanent onto the battlefield every turn - my and each of my opponent's. I can search for a combo, or I can just make fun and search for different interesting artifacts. With Vedalken Orrery I could do almost all other things (except for activating Planeswalkers abilities and attacking) in the end of every opponent's turn (or in response, of course). It comes instead of Shimmer Myr, because he's much more vulnerable and doesn't let me to cast noncreature spells as instants. The ability cost is quite expensive and can hardly be activated as the Bridge comes into play, but I hope the Bridge combo or the Bridge itself will work as I imagine it to myself =)

in Wrath of God

in Damnation

in Supreme Verdict

The second thing I wanted to add to my deck. Just mass removal spells.

The problem is that I can't just clean the table in the turn I need it. And I need it - since I make random-turn-combos, not war. Nevinyrral's Disk and Scourglass are very slow - the Disk enters tapped (though it can be untapped by Clock of Omens, Tezzeret the Seeker , or even using Time Sieve), Scourglass can be used only during my upkeep. I also would like to put Oblivion Stone in the deck as I get this card, but it just too mush mana-expensive to immediately blow up the table. Finally, the Disk and the Stone destroy my own noncreature artifacts, which is unpleasant. So, I decided to add several spells of this sort. Just to destroy all creatures - now.

in Metalworker

Let's see how this strongly-required-in-artifacts-deck card will work.

in Vedalken Archmage

That was the only card I found that allows to draw cards for casting an artifact or for the artifact ETB trigger.

out Nomad Outpost

out Sequestered StashRS (I can hardly remember I played this land's ability)

out Rupture Spire (I just hate this card! Enters tapped and eats one mana...)

out Island

in Misty Rainforest

in Flooded Strand

in Blood CryptRS

in Steam VentsRS

I'm thinking about lands too. I've also got Windswept Heath, but at the moment I have only one white dual land (Prairie Stream), so I should gather more shocklands before.Oh, it's quite hard to think what land I need to tutor with the fetchland, considering I have only several shocks in the deck... I always forget what lands are in the deck now.

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