Hello and welcome! I mostly enjoy playing the Modern format in a casual setting.

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@TypicalTimmy Rule 34 always remembers.....

December 11, 2018 3:53 p.m.

Nissa Revane was interesting with the elvish superiority complex prior to the retconned version of Nissa we have now.... sure even then she wasnt exactly a ground breaking character but if they kept that lore/personality there would have been more room for her to have a lot more growth and depth overall as a character with more interesting interactions.

Overall i have no counter arguments for the gatewatch characters not being overdone clich├ęs.... which isnt exactly a bad thing given how these characters are essentially color pie type casting.....but cool story wrighting and character development always makes things nice.... like the Original Story for Innistrad and Sorin creating Avacyn to keep order over the plane and such... it was just sooooo cool.... and then somehow the eldrazi came into play meshing plot lines and.... idk... emrakul was imprisoned in the moon...it got weird.

Liliana Vess IMO has always been the most interesting character we have in the All-Star Cast having the most potential for being a stand alone with her plot line revolving around her demon pact slaying tales.

December 11, 2018 3:17 p.m.

come to think of it this would theoretically sorta play like an elaborate/convoluted version of 8-rack.....with Turbofog basically acting as Ensnaring Bridge...and isntead of winning through Shrieking Affliction it would be through Luminarch Ascension/Liliana's Caress......maybe this isnt that great of an idea lol

December 11, 2018 11:13 a.m.

hahaha i feel like i too have done that in the past cdkime! TBH The Rack was the First idea i had but thought that Howling Mine would fight against it too much... so i figured perhaps this would be more of a job for Megrim/Waste Not... benefiting/punishing discard over trying to keep a hand empty and abusing Isochron Scepter to keep my "Fog" ready.... more or less put the opponent in a "Use it or lose it" position.

would you say that is i were to follow through with cutting some fogs in favor of splashing for discard effects that i should just avoid those enchantments (Liliana's Caress/Megrim/Waste Not) altogether?

December 11, 2018 11:08 a.m.

I have been tinkering with a Mono white Turbofog brew on and off for quite a bit and have seen it perform extremely well from time to time but I am looking to spice it up a bit and give it a means to combat combo decks....without adding/splashing .

Emrakul: Turbo Tron

Modern Icbrgr


As it stands the deck wins via clearing the board and then pooping out Angels to win when possible with Luminarch Ascension... and now and then hardcast Emrakul, the Aeons Torn which is far more gimmicky than actually practical...

what i am wondering... is if anyone has any thoughts/advise on perhaps adding/splashing to have access to Thoughtseize/Duress with perhaps a discard engine like Necrogen Mists to have harassment over the hand and perhaps capitalizing on the draw engines of Howling Mine/Temple Bell with having a punishing effect like Liliana's Caress/Megrim..... does this seem like a neat idea or am i falling into a trap of trying to make my deck do too many things at once?

December 11, 2018 10:07 a.m.

Yup... you will still take damage from the trample though.

December 9, 2018 9:13 p.m.

I really hope that to the letter your right cdkime.... The MCU as a whole has for the most part been pretty good with some being better than others....but as far as all out "Avengers" Titles are concerned the first one was sooo amazing and impressed me (didnt believe that they could pull it off/it would be a mess....I was so gladly wrong)... followed by an honest let down with Avengers 2 (It wasn't bad; it was just forgettable IMO)....but then Infinity War just blew me away all over again! (it was an epic installment in the "however many marvel movies" there have been to feed into this storyline)....so really I dont know how this next movie is gonna do.....high hopes and fingers crossed!

December 7, 2018 12:23 p.m.

Does anyone have any thoughts feelings and or speculation on the upcoming film?

I have to admit im one of the many who has "Drank the kool-Aid" and am gonna see this movie at some point no matter what.... Im excited for it... I just hope they dont do a lame time travel/redo button to "set things right."..... although I honestly dont see how they would be able to pull off this movie without doing so.

Here is a link to the official trailer

December 7, 2018 11:26 a.m.

Said on Emrakul: Turbo Tron...


i can dig Pollen Lullaby over Holy Day or even splitting the two.... both can have there scenarios where there pros and cons come in handy, i like the 1CMC soooooooo much sometimes on games where im mana screwed and am having a hard time being able to play a permanent as well as have a Fog available...but likewise winning the clash could be great for not having enough fogs in hand. ill think it over thanks Colgate !

December 6, 2018 2:57 p.m.

@Shrazik I think the reasons why land destruction draw more hate than the popular "Shutdown" decks is purely psychological....kinda like someone hating a mill deck.

Let's say an opponent plays a game and never draws their awesome creature. Are they upset? Not majorly so. Players get that they are not going to see every card every game. Sometimes the most powerful card/answer is just on the bottom of the deck. Let's take the same player and have them get Milled. Among the cards that get put into the graveyard is their bomb/answer. This is rather upsetting for most players; seeing key cards go to their graveyard is a big morale blow.

But why? What's the difference between the card getting Milled and it just being the bottom card of the deck? Logically, very little. Psychologically, a lot. The card sitting in your deck is potentially their next draw. Sure, they might never draw it, but they don't know that. The lack of knowledge about where key cards are is gives a player hope/"The Heart of the cards" feel to their draws. Milling can take all that away from the opponent having a stronger psychological impact than logic would assume. Opponents are much more likely to be feel Milling effects are stronger than they actually are when their hopes and dreams are put into the graveyard....same logic as lands getting blown up.... in the end losing is losing but sometimes depending on the player it just can tough to swallow especially if its a playgroup that has the same regulars with the same decks just a different day.... unless they make changes to there deck they eaither auto concede/dont play at all or whine and complain the whole time before during and after lol.... for some getting run over by creatures or taking Banefire to the face is just more palatable as long as they feel like that have a chance before there life total/library reaches zero.

December 5, 2018 2:04 p.m.

I never knew lorwyne/shadowmore were unpopular.... or ever thought there were problems...this makes me sad...

I always enjoy dusting off my Treefolk deck and abusing Leaf-Crowned Elder; always fun to play with....I loved the hybrid mana spells and the tribal gimmicks all went so well for EASY and fun deck building.... I use cards from these sets pretty often when I brew.

Sorry I have no suggestions to fix it cuz I loved it...

Raking Canopy against faeries is hilarious btw

December 4, 2018 9:32 p.m.

metaknight/oddjobb were merely common mainstream examples of things that people typically agree upon before playing games..... specifically when it comes to magic....i like playing magic a lot but i like it better with my friends... playing magic without my friends is possible and i do play without them on Arena and such but its honestly not really as fun for me... so yeah im willing to budge in areas for the sake of continuing to play magic with my friends because thats when its the most fun for me anyway.

This is just the nature of my particular playgroup and the mindset that allows us to keep playing and enjoying the game together.... as i said i went through a phase where i was really into instant win combos and rediculous control and they moaned and groanded about it and i basically said "deal with it" and it just turned into few and far between games of magic..... thats what i mean by the voice of the playgroup matters..... so we just set up some house rules that keeps our games going... every now and then i ask to play "The for bidden decks" and they will induldge me and thats good enough for me and how we compromised.

December 3, 2018 7:22 p.m.

correct on all counts SynergyBuild..... however when it come down to playing magic with friends....thats when agreements/ground rules/house rules get made... really no different then any othher kind of video game like a fighting game where everyone agrees nobody can play as meta knight...or a shooter gamer where nobody can play as oddjob/no golden gun.... yeah they are perfectly legit characters to hit starts and play as but people complain/dont wanna play if you do/abuse it too hard....thats all im getting at....otherwise all bets are off when it comes down to just trying to win against strangers/acquaintances at a tournament/LGS/online at least within the parameters set by WOTC.

December 3, 2018 6:41 p.m.

Well your not wrong...my commentary regarding my playgroup revolved around the subjective word "*Fun." .... basically regardless of the deck/archetype/card ect ect... when it comes to a playgroup if it is viewed as toxic/not fun to play with/against then it just makes it so nobody wants to play the game in general anymore...and therefore everyone loses in that regard so we all agreed to stick with "Fair" decks and stray aways from instant/early win combos and spamming Fog and things like that....and its just overall lead to more games of magic with my friends and therefore more fun.

It isnt wrong for anyone to delve into magic's shunned aspect of land destruction to combat the heavy combo meta of a playgroup....or similarly running turbofog in a creature/aggro focused meta in playgroup....if playing magic is solely about winning games against faceless opponents on MTGO/Arena or people you dont care about at a LGS FNM event then by all means you do you and play whatever you feel like to get the wins/prizes... just make sure you have fun doing it.....but when you play with your friends its wise to play nice.

December 3, 2018 2:33 p.m.

For being cut-throat competitive my vote is that if you are able to win consistently with it then I view it to be a perfectly legit strategy just like any other deck out there.... but winning doesn't exactly equate to being fun.

Whethere its a super fast kill from Mutagenic Growth on an infect creature like Glistener Elf or glass cannon Goryo's Vengeance into Griselbrand or some other insta-win combo..... or an agonizing and painfully long control brew like a Turbofog putting Dawn Charm onto Isochron Scepter and durdling into win condition "X"... my point is sure all decks have there weaknesses and can be hatted out but even win/lose/draw everyone can still feel dirty/unsatisfied afterwards.

But if you run the deck and you LIKE/ENJOY the deck and you have fun playing it then go for it... but the voice of the playgroup Does matter.... i went through a phase where i was all about instant win/oppressive control brews and sure i won a lot but it put a bad taste in my playgroups mouth and the nexst thing i knew i found it kinda tough to even get my friends to play at all.... so we agreed that decks like that sit on the side lines most of the time and try to stick to fair decks that allow for interaction and are more balanced (lots of tribal decks) and its been good for the group as a whole.

December 3, 2018 11:18 a.m.

I commented on this deck a few months back and there was nothing wrong with it or anything remotely scandalous... but recently a notification said a new comment was posted so I clicked on it..... and yeah the deck description was nothing like what it was before... the GIFs were not on it or anything about prostitution in the west... I just figure it would be put under a "NSFW" Hub or something

December 2, 2018 11:29 p.m.


Emrakul: Turbo Tron

Modern Icbrgr


Believe In Your Elf!

Modern Icbrgr


Silent Aberration

Modern Icbrgr


Arena: Artificial Assault

Arena [BETA]* Icbrgr


MTG Arena: Mono-Red

Arena [BETA]* Icbrgr


Koth: Crimson-Control

Modern Icbrgr


Treefolk: A Forest to Be Reckoned With

Modern Icbrgr


Venser: Wishful Blinking

Modern Icbrgr


Finished Decks 17
Prototype Decks 2
Drafts 0
Playing since Ninth Edition
Points 1597
Avg. deck rating 9.67
T/O Rank 49
Helper Rank 64
Favorite formats Modern, Casual, Arena [BETA]
Good Card Suggestions 230
Last activity 6 hours
Joined 2 years