Darksteel Myr

Darksteel Myr

Artifact Creature — Myr

Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)

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Set Rarity
Scars of Mirrodin (SOM) Uncommon

Combos Browse all

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Highlander Legal
2019-10-04 Legal
Block Constructed Legal
Leviathan Legal
Legacy Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Darksteel Myr occurrence in decks from the last year

Commander / EDH:

All decks: 0.0%

Latest Decks as Commander

Darksteel Myr Discussion

Peoyogon on Don't Get S'Kroog'ed

2 weeks ago

I love budget builds and this looks like tremendous fun! Have you considered running Darksteel Myr and/or Darksteel Juggernaut? They are dome of my favorite creatures to load up with equipments. Speaking of which, Golem-Skin Gauntlets might also give you some late game power if you find you are needing a little extra boost to close out eliminations.

mrdehring on Playful Sultai Mutate

1 month ago

This deck leans really heavily on three drops. The mutate mechanic needs some lower cost creatures to get started. I see you have Slippery Bogle and Paradise Druid as low drop creatures that are hard to remove. You may want to find a few more. Gladecover Scout and Silhana Ledgewalker are good hexproof creature to add. Mana dorks are also good to mutate onto as well. Llanowar Elves et al. are fine, Birds of Paradise is probably better. I would cut some of your three drops to add some of these.

Cold-Eyed Selkie seems like a great inclusion. Dreamstealer, Cephalid Constable, and Needle Specter play with the same area in different ways.

Predator Ooze seems strong in this archetype. Creepy Doll, Darksteel Myr, Sapling of Colfenor, and Stuffy Doll might also give you some good indestructible options.

The balance between hexproof and indestructible seems like a challenge, but you kinda get both from Thrun, the Last Troll and Troll Ascetic. A few other higher cmc hexproof creature you may find interesting Witchstalker and Aven Fleetwing.

Teferi's Time Twist and other effects that blink creatures can make your single large "Voltron" creature into a small army.

Swiftfoot Boots is also a nice inclusion, but stay away from Lightning Greaves

multimedia on Thunder-Raptor Likes Artifacts and Enchantments

2 months ago

Hey, interesting budget version of Vadrok.

Repeatable bounce effects for Vadrok are better than playing many subpar creatures with mutate just to be able to mutate. Crystal Shard and Portal of Sanctuary lets you repeatedly bounce Vadrok to mutate again, Shard can do it an instant speed. These permanents can be reanimated by Vadrok. Manifold Key can untap either of these artifacts or make mutated creature unblockable. Expensive price cards that do this are Cloudstone Curio and Equilibrium. Vadrok and Lore Drakkis are a great mutating pair when you can keep bouncing them. Instants that can bounce a creature can then become repeatable effects such as Snap and Capsize.

Creatures who have protection especially hexproof are good targets to mutate. Geist of Saint Traft is one of the best mutate targets and his attack ability can be powerful with flying Vadrok. Indestructible is another form of protection when mutating: Kefnet the Mindful, Adanto Vanguard and Darksteel Myr.

Mask of Memory can be repeatable draw and discard of a permanent or instant/sorcery to reanimate/recur. Mask is good with flying creatures. Can cast a 3 CMC Planeswalker with Vadrok. Narset, Parter of Veils is a powerful in multiplayer Commander. The Royal Scions can be repeatable draw/discard and pump.

Mirrormade is a very good budget copy effect in multiplayer Commander. Exotic Orchard, Shivan Reef, Prairie Stream, Sulfur Falls and Ash Barrens are budget lands to consider adding.

Good luck with your deck.

multimedia on Snapdax, Apex of Mutation

2 months ago

Hey, first version of Snapdax I've seen.

The double strike of Snapdax makes a mutated flying infect creature very deadly. Mutating Plague Stinger or Whispering Specter for instance. Infect is however not a fun type of deck for casual Commander, but it's an option if that's not a problem in your playgroup.

Darksteel Myr and Adanto Vanguard have indestructible protection from most removal when they mutate. Mother of Runes is repeatable protection to safely mutate or it can protect the mutated creature in combat or make it unblockable before combat.

Flying is the best other ability to pair with double strike. Needle Specter, Drana, Liberator of Malakir and Vampire Nighthawk are flying creatures to mutate. Needle has a busted combat damage trigger when it has a lot of power. Drana when she does combat damage to a player because of double strike can put two +1/+1 counters on the mutated creature as well as any other attacking creatures. Nighthawk mutates into real threat with flying, double strike, lifelink, deathtouch.

Abilities that trigger when you do combat damage to a player trigger twice with double strike. Needle Specter and Drana, Liberator of Malakir can take advantage of this so can several other cards. Mask of Memory, draws four cards and discard two cards. Azra Oddsmaker, discard one card, draw four cards and it can choose itself. Grenzo, Havoc Raiser, double strike triggers this guy twice.

Swords to Plowshares and Generous Gift are removal spells to consider adding. Open the Armory can tutor for an equipment. Exotic Orchard, Caves of Koilos, Battlefield Forge, Dragonskull Summit, Isolated Chapel, Clifftop Retreat are lands to consider adding.

Good luck with your deck.

kamarupa on

8 months ago

FYI: "Tron" is not the same as "Voltron."

I usuggest cutting Darksteel Plate in favor of more creatures to enchant with Pariah: Dawn Elemental , Stuffy Doll , and/or Darksteel Myr . Of those three and Cho-Manno, Revolutionary, I'd say the Elemental and Myr would be the best two to run full sets, and then maybe 1x Stuffy Doll for flavor.

I suggest Ghostly Prison over Sphere of Safety because it can hit the battlefield so much sooner and I think On Thin Ice could be replaced with Swords to Plowshares .

Elixir of Immortality seems like a pretty weak "win-con." At least add 1x Buried Ruin . Maybe something more direct like Temple Bell or Howling Mine would be better?

Poseidon31 on

9 months ago

Darksteel Myr is to slow.. Oketra does the same for 1 Mana more, but much much better.

You need Cheap Removal like Fatal Push , Path to Exile or Dismember , so you can kill much faster.

As one Drops I recommend Inquisition of Kozilek or Thoughtseize for handdisruption or Nip Gwyllion , Serra Ascendant or Typhoid Rats for an early drop.

Honor of the Pure doesn't hit all of your creatures, Glistening Oil slows you down and Infet Odric doesn't share Infect. So therefore Raise the Alarm won't do much.

Swiftfoot Boots also slows you down. You want to play creatures to share their static abilitys. So stick with creatures, creature removal, hand disruption.

Aerial Responder is like a white Nighthawk. Crested Sunmare for indestructible and many horse tokens, since you have a havy lifelink base.

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