|Commander / EDH||Legal|
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|Scars of Mirrodin (SOM)||Uncommon|
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Artifact Creature — Myr
Darksteel Myr is indestructible. (Lethal damage and effects that say "destroy" don't destroy it. If its toughness is 0 or less, it's still put into its owner's graveyard.)
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Darksteel Myr Discussion
4 months ago
5 months ago
If you're looking for an easy creature to keep Sunforger on without risking the creature being taken out (So you can keep slinging spells) may I suggest Darksteel Myr, as he is indestructible? Not the best protection, with with Modern typically running more direct kill spells rather than exile / return spells, I think he'd be one of your best bets.
6 months ago
Darksteel Myr so that you can do as much damage as you want and it won't die
6 months ago
i also found Hazoret the Fervent has been very useful and should be considered over Darksteel Myr 1 more mana but is castable usually with this deck and having 1 or fewer in hand usually isnt an issue. I have won a few games with Hazoret just swinging. Its not budget but i assume it will become budget once rotation happens.
7 months ago
I would definitely work on swapping in more keyword creatures like Ykrivan said. You're not really using the full value of your commander. don't forget about colorless creatures, Darksteel Myr is a great add. I know you said it's humans, but you are not currently getting any huge boons from that tribal aspect.
I would also look at getting some of the white staple spot removal like Swords to Plowshares and Path to Exile.
I would drop Manalith for a Caged Sun, and I would look for a Pearl Medallion.
Swiftfoot Boots would be a great way to protect your commander, and give your guys haste each combat.
Good luck, EDH is the best format! I hope you enjoy it!
8 months ago
I like your take on charge counters! It's a cool mechanic with Myrs and has a lot of flavor :)
The obvious addition for me would be some Sol Ring. Cause I don't really know with which rules you play, this might me illegal or too powerful for your surrounding.Simply because all the interactions are very mana-intensive, this should be great :) cutting Darksteel Myr due he is kind of a vanilla-card is probably the best you can do to make space for the Mana-Rings..
8 months ago
9 months ago
I like the idea of it. The only thing I am not too keen on is the one-ofs on some spells (especially creatures). It just feels a bit unreliable to me. I would probably replace the Torrential Gearhulk with two more copies of Sharding Sphinx? Also, I'd add at least one more Cloud Key? I would also drop Loxodon Warhammer for one more Cranial Plating. While the trample is good, it might be more beneficial to go ham on the buff plating gets from the other artifacts you have in the deck.
I'd also consider the following Myrs: Darksteel Myr, perfect target for attachments, once you cast it, it will be hard to get rid of; Alloy Myr/Palladium Myr, Silver Myr, Iron Myr, and Leaden Myr in case you need to fix your mana supply; Lodestone Myr, if you want that sweet, sweet trample; Myr Enforcer, because you will likely be able to cast it for free. There may be other useful Myrs too ...