Hour of Promise


Format Legality
1v1 Commander Legal
Vintage Legal
Modern Legal
Standard Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Hour of Devastation (HOU) Rare

Combos Browse all

Hour of Promise


Search your library for up to two land cards, put them onto the battlefield tapped, then shuffle your library. Then if you control three or more Deserts, create two 2/2 black Zombie creature tokens. With the Hekma breached and its protection removed, the deserts swept in.

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Hour of Promise Discussion

usaDiabetic on Ulrich tribal, not just werewolf tribal

1 day ago

Sweet build, maybe Hour of Promise so you can tutor up wolf run, hanweir battlements, or any other utility land.

hwagner on abby315

1 day ago

Let me know how this works for you! (Going by TCG Market)


1x Primeval Titan M12 $8.13

1x Primeval Titan MM2 $8.87

2x Hour of Promise HOU $1.70

2x Cinder Glade BFZ $1.42

Total =$23.24

For my:

1x Kiki-Jiki, Mirror Breaker MM2 $9.95

1x Fatal Push Promo $13.15


feyn_do_alduin on [[Primer v3.2]] - OM_RATH!!! (C17 Update!!!)

2 days ago

so. aside from some upgrades like;

Traverse the Outlands, Perilous Forays, Ramunap Excavator, Crop Rotation, Hour of Promise, Tempt with Vengeance, Song of the Dryads

I'm looking at a few different options for my LD package;

Decimate, Volcanic Offering (good because they can't hit your stuff), Frenzied Tilling, Shivan Harvest, Mwonvuli Acid-Moss, Roiling Terrain, Ruination, Seismic Spike

I'd like to know what you think, perhaps you've some choice cards I've missed

Sciencebean on Dino Standard

2 days ago

I'd say one or two less Carnage Tyrant, I think you could skip Rampaging Ferocidon, two less Regisaur Alpha.

Then you can play another Ranging Raptors, maybe a Hour of Promise if you want more ramp, if you do you can maybe play another Gishath, Sun's Avatar

You could maybe play a Monstrous Onslaught in the sideboard against slower creature-based decks

kykolo on Xenagos, My first deck

3 days ago

By fetch spell, i mean card like Kodama's Reach, Explore, Hour of Promise, ect.

jorgeduardo on Dinos of the Perfect Curve

5 days ago

I really like this idea of ramping using Kinjali's Caller, Otepec Huntmaster. You have to cut down a little bit the big creatures I think. It is just to inconsistent at the moment. Initial hand usually doesn't have anything to cast cause you are full of 5,6 and 7 drop cards even after mulligans; and in order to make this deck work I think you need to find your 1 and 2 drops at the beginning of the game.My suggestion would be, cut down the big creatures a little bit and add more control for the early game, Magma Spray, Abrade, Harnessed Lightning, Cast Out, etc. You have plenty of options with those colors. Maybe you can add more defense tools like Blossoming Defense. Maybe you can add a few deserts and add Hour of Promise instead of a Beneath the Sands.

Hashep Oasis can really do work in a creature base deck.

For the control matches which are going to be the hardest ones for sure I think Prowling Serpopard can help you a lot. Crook of Condemnation against graveyard stuff. For the mirror match I would consider Rhonas the Indomitable, maybe even for the main board.

I think this deck can work really well if the ratios of spells are fixed. That would be my +1. Hope it helps

Shadow12721 on Omnath, Locus of (a lot of) Mana

5 days ago

My only suggestion would be more land ramp/tutors. I'm looking at Nissa's Renewal, Nissa's Pilgrimage, Explore, and Sylvan Scrying, to name a few. Also, Hour of Promise is AMAZING, and can fetch Nykthos to the battlefield.

usaDiabetic on The Gruul-Aid Man of Zendikar

6 days ago

Shadow12721 yes it would, but I recently just cut it in favor of Hour of Promise.

It was a hard decision, but HoP can find any land. So it lets me go and find any of my utility lands, which I like better than the life gain of Renewal.

Thanks for the suggestion though!

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