Shrieking Drake

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Visions (VIS) Common

Combos Browse all

Shrieking Drake

Creature — Drake

Flying

When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

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Shrieking Drake Discussion

SaberTech on Ancestral Animar

2 days ago

What are your thoughts regarding how you are no longer running Shrieking Drake in this build for Animar?

From my perspective, The drake isn't a strong card on its own but I have always found it a valuable option to have in Animar. In particular, it acts as a way to pump Animar without having to empty your hand and, since it returns itself to your hand, you can always keep it around as a way to refuel Animar in case it gets hit with removal. The drake's ability to act as a card draw engine with Beast Whisperer , even without Animar on the field, and the possibility it gives of getting double duty out of a card-draw or tutor creature are all things that I have found valuable in a number of different circumstances. Gearing the deck's mana base to provide consistent blue mana for Kiri also makes the drake that much more reliable for getting multiple casts in a turn early on.

I would be inclined to include Shrieking drake over cards like Loyal Drake , Siren Stormtamer , and probably even Crop Rotation but I'm interested in hearing about your experience with the card and how you weigh its value as an inclusion in Animar.

jeffffff on Paradox Scepter-Pod

1 week ago

With Summoner's Pact you can win on the Kuldotha Forgemaster line without Shrieking Drake if you have dorks/rocks that tap for 1GU:

  1. Pod a 1-drop to Scryb Ranger, untap Prime Speaker Vannifar
  2. Pod Scryb Ranger to Trophy Mage fetching Thousand-Year Elixir, cast and untap
  3. Pod Trophy Mage to Fatestitcher, untap
  4. Pod Fatestitcher to Body Double copying Scryb Ranger, untap
  5. Pod Body Double (Scryb Ranger) to Spellseeker for Summoner's Pact
  6. Unearth Fatestitcher, untap Prime Speaker Vannifar
  7. Pod Spellseeker to Phyrexian Metamorph copying Fatestitcher, untap Prime Speaker Vannifar
  8. Pod Fatestitcher to Kuldotha Forgemaster
  9. Activate Kuldotha Forgemaster sacrificing Thousand-Year Elixir, Phyrexian Metamorph, and Kuldotha Forgemaster to get Paradox Engine
  10. Cast Summoner's Pact for Eternal Witness (untap with Paradox Engine)
  11. Cast Eternal Witness for Spellseeker
  12. Cast Spellseeker for Winds of Rebuke
  13. Cast Winds of Rebuke targeting Eternal Witness
  14. Cast Eternal Witness targeting Winds of Rebuke
  15. If anyone still has cards in their library go to step 13 otherwise win the game (or lose if someone is playing a reshuffling eldrazi)

Probably worth cutting Ornithopter for Summoner's Pact

jeffffff on Paradox Scepter-Pod

1 week ago

With Summoner's Pact you can win on the Kuldotha Forgemaster line without Shrieking Drake if you have dorks/rocks that tap for 1GU:

  1. Pod a 1-drop to Scryb Ranger, untap Prime Speaker Vannifar
  2. Pod Scryb Ranger to Trophy Mage fetching Thousand-Year Elixir, cast and untap
  3. Pod Trophy Mage to Fatestitcher, untap
  4. Pod Fatestitcher to Body Double copying Scryb Ranger, untap
  5. Pod Body Double (Scryb Ranger) to Spellseeker for Summoner's Pact
  6. Unearth Fatestitcher, untap Prime Speaker Vannifar
  7. Pod Spellseeker to Phyrexian Metamorph copying Fatestitcher, untap Prime Speaker Vannifar
  8. Pod Fatestitcher to Kuldotha Forgemaster
  9. Activate Kuldotha Forgemaster sacrificing Thousand-Year Elixir, Phyrexian Metamorph, and Kuldotha Forgemaster to get Paradox Engine
  10. Cast Summoner's Pact for Eternal Witness (untap with Paradox Engine)
  11. Cast Eternal Witness for Spellseeker
  12. Cast Spellseeker for Winds of Rebuke
  13. Cast Winds of Rebuke targeting Eternal Witness
  14. Cast Eternal Witness targeting Winds of Rebuke
  15. If anyone still has cards in their library go to step 13 otherwise win the game (or lose if someone is playing a reshuffling eldrazi)

Probably worth cutting Ornithopter for Summoner's Pact

jeffffff on Paradox Scepter-Pod

1 week ago

With Summoner's Pact you can win on the Kuldotha Forgemaster line without Shrieking Drake if you have dorks/rocks that tap for 1GU:

  1. Pod a 1-drop to Scryb Ranger, untap Prime Speaker Vannifar
  2. Pod Scryb Ranger to Trophy Mage fetching Thousand-Year Elixir, cast and untap
  3. Pod Trophy Mage to Fatestitcher, untap
  4. Pod Fatestitcher to Body Double copying Scryb Ranger, untap
  5. Pod Body Double (Scryb Ranger) to Spellseeker for Summoner's Pact
  6. Unearth Fatestitcher, untap Prime Speaker Vannifar
  7. Pod Spellseeker to Phyrexian Metamorph copying Fatestitcher, untap Prime Speaker Vannifar
  8. Pod Fatestitcher to Kuldotha Forgemaster
  9. Activate Kuldotha Forgemaster sacrificing Thousand-Year Elixir, Phyrexian Metamorph, and Kuldotha Forgemaster to get Paradox Engine
  10. Cast Summoner's Pact for Eternal Witness (untap with Paradox Engine)
  11. Cast Eternal Witness for Spellseeker
  12. Cast Spellseeker for Winds of Rebuke
  13. Cast Winds of Rebuke targeting Eternal Witness
  14. Cast Eternal Witness targeting Winds of Rebuke
  15. If anyone still has cards in their library go to step 13 otherwise win the game (or lose if someone is playing a reshuffling eldrazi)

Probably worth cutting Ornithopter for Summoner's Pact

linzattack on Ezur-in Trouble

1 month ago

KayneMarco is that because he basically tutors for ezuri at any time?

ZendikariWol I absolutely agree with your feelings toward infect as a strategy. That being said I do have a soft spot for a bit of infect in some of my decks, whether it be Skithiryx, the Blight Dragon or Putrefax. I absolutely love your Buttermilk Pancakes build though. I did change out most of the infect-y creatures in favor of a a build like yours, but I'm leaving in a couple like Plague Myr, Spinebiter, and Triumph of the Hordes. Aluren was there to combo with Shrieking Drake for infinite counters on Ezuri. How many cards with triggered abilities would warrant the inclusion of Panharmonicon?

ZendikariWol on Ezur-in Trouble

1 month ago

1) I do not condone infect under any circumstances. I believe that it takes away from the fun of the game and forces a deckbuilding restriction on people (forces them to spend card slots on cheap removal). Not only that, but it's not beneficial for you. You'll be able to MAYBE kill one player before the whole table is like 'he has infect, KILLEM'. And kill you, they shall.

2) have some suggestions for non-infect cuts.

Hornet Queen is not great. Lots of experience counters but at 7 mana it's probably not worth it.

Joraga Treespeaker is usually a worse Elvish Mystic

Nylea, God of the Hunt is a really odd inclusion here.

Shrieking Drake bounces creatures and that removes counters.

Yavimaya Elder wants to die, so putting counters on it is not goo. It would just end up being 5 mana to draw a card and tutor two lands. If that's worth it to you then go ahead ig.

A lot of the larger creatures like Vigor, Verdurous Gearhulk, and Nylea, God of the Hunt could be replaced with smaller creatures that generate more value.

Ezuri's Predation, while on-theme, is not a very good card, and doesn't synergize at all with the rest of the deck.

Fable of Wolf and Owl is not super good, especially in a deck running so few multicolored cards.

Aluren isn't great. Gives opponents too much ammo.

Panharmonicon is a confusing addition. You have EIGHT creatures whose etb you'd want to replicate, and doubling up on experience does two things: 1) Not enough. After 6 counters your dudes are immune to removal and after 9 all of the infecty bois (if you decide to keep them) can swing for lethal. 2) It makes you LOOK really menacing, even if those counters aren't doing a ton. That makes the table your enemy, which basically hands you the L.

Finally, Imma link my deck. You can give some opinions on how I should do things, you can ask my advice on includes and such. For now, though, have a good one and happy brewing!

shaftdiggity on Ezuri Claw of Combos

2 months ago

Aluren + Intruder Alarm + Cloudstone Curio + Shrieking Drake

Sword of the Paruns is like umbra mantel to go infinite mana

Blkandwhtlion on Ancestral Animar

2 months ago

Hello, Had one question: Could you explain the Kiri-Onna line? I don't see how it differs from the other etb bouncers like Shrieking Drake

I have been building Animar and just recently took to the web. I found this and it does what I was trying to do but better. I started as a big creature deck but my meta is removal heavy so it was terrible (the removal is why I chose Animar due to pro black and white). I started to realize the "storm" potential when I would cast some mana dorks and then started looking for ways to make Animar kill them in one hit with things like equipment to make him unblockable and give shroud. I think this is a great take on the deck, probably the best.

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