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Creature — Drake
When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.
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Shrieking Drake Discussion
5 days ago
@toffmcsoft me too! upvoted your deck and will try to comment asap
@delusiions totally! In the same fashion; Shrieking Drake+Earthcraft gets around haste for infinite cast triggers. I'd love to see something like that with Vorinclex, Voice of Hunger for infinite mana
@Last_Laugh I've only been able to mtg a handful of times in the past few months, and mostly played newer // less competitive decks I guess. As you and @helldanno mentioned I need to lower the avg cmc with more mana ramp
I own Rattleclaw Mystic, Beastcaller Savant, Shaman of Forgotten Ways, Sylvan Caryatid, and even Spellskite. Plus all of the 1-drop dorks scattered throughout other decks. I'd also be interested in trying to add Regal Behemoth.
I'll mull it all over! I appreciate the help everybody !!!
2 weeks ago
Nice Start. My version centered around Sage of Hours infinite turns, but this is way more kind-hearted. I recently retired him because he was very two-note (either infect or infinite turns). I also ran Man-o'-War, Shrieking Drake and AEther Adept with Aluren for infinite experience. Another infinite Experience combo was Cloud of Faeries or Peregrine Drake with Deadeye Navigator.
Now that the price has come down a bit Devoted Druid is a nasty little trick. Also, Deranged Hermit is 5 Experience for 5 which can really change a game. Panharmonicon is a neccesity as it makes your commander's etb skill trigger twice (and your ten creatures with etb triggers twice, too!)
3 weeks ago
You should include Umezawa's Jitte; it's a way for blue to pump after blockers are declared, and it's on flavor.
Mindshrieker is creature that can also pump after blockers; and with cards like Field of Dreams (which I'm probably not going to run because, Oh my Thassa, that card is expensive) or Lantern of Insight, you can guarantee the best option (and it's not limited to one activation per turn snicker).
Go, Blue Aggro!
1 month ago
The cards I'd suggest are Shrieking Drake, Man-o'-War, and Dream Stalker. Each of them can bounce themselves repeatedly to build up animar, or bounce another creature for extra etb triggers. Ancestral Statue does the same, but also goes infinite when animar has four +1/+1 counters.
Feel free to check out my animar deck on my profile and have funnn!
1 month ago
Also, Temur Sabertooth has saved my board state many times, bouncing creatures to avoid board wipes & targeted spells on Animar. I've bounced Animar just to avoid paying the Commander tax.
I'd strongly suggest adding a few more artifacts & Trophy Mage
1 month ago
Sorry ToffMcSoft, I didn't really keep the conversation going.
Strictly multiplayer is where I play the deck.
I've honestly had most of those cards in here at one point and I keep considering Void Winnower but am more interested in adding more low drops. I agree that blightsteel can come out along with Pathbreaker Ibex for the same reason though.
I know trophy mage is a low drop but curio is the only 3cmc artifact I have, she's too narrow. Also more of a problem with exile and boardwipes in my meta so not much use for Serpopard.
I'm considering more bounce creatures like Shrieking Drake.
1 month ago
Hey Cloud of Faeries, Palinchron, Peregrine Drake have nice abilities with Animar. Cast them put a counter on him untap lands to cast other creatures which now have a reduced CMC. Bouncing these creatures with Cloudstone Curio or Temur Sabertooth can be an engine with Animar.
Like Curio, creatures who can bounce a creature including themselves when they ETB have synergy with Animar getting to cast creatures again, Man-o'-War, Shrieking Drake and Dream Stalker. If bouncing creatures then creatures who draw when they ETB become very good, Mulldrifter, Elvish Visionary and Wall of Blossoms.
You've playing a lot of high CMC creatures making Fierce Empath a great creature who can tutor for one of these creatures while also putting a counter on Animar. He's even better if bouncing creatures back to your hand to play them again.
Maelstrom Wanderer is pretty busted with Animar using theses strategies I've suggested, his double cascade ETB ability has synergy with the creatures who untap lands, bouncing him a number of ways to play him again getting his ETB ability again for a turn and Empath can tutor for him. His haste and giving all other big creatures you control haste is also quite powerful.
Good luck with your deck.
2 months ago
I think you might be a bit light on draw currently. Especially in lists with this many mana dorks, powerful draw engines are very important. Because of the amount of cheap creatures and self-bounce, I would suggest Lifecrafter's Bestiary and Zendikar Resurgent as draw engines. In addition, one-off effects that draw for each creature you control are very powerful. Shamanic Revelation and Tishana, Voice of Thunder are two very powerful draw spells. Finally, since you mentioned that you really like Faerie Artisans, there's one very powerful draw engine that synergizes incredibly well with it. Greater Good lets you sacrifice useless tokens that were buffed by Ezuri for tons of cards, and with Faerie Artisans lets you sacrifice tokens before they are replaced for cards.