Shrieking Drake

Shrieking Drake

Creature — Drake

Flying

When Shrieking Drake enters the battlefield, return a creature you control to its owner's hand.

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Printings View all

Set Rarity
Visions (VIS) Common

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Legality

Format Legality
Tiny Leaders Legal
2019-10-04 Legal
Legacy Legal
Duel Commander Legal
Highlander Legal
Canadian Highlander Legal
1v1 Commander Legal
Pauper Legal
Casual Legal
Noble Legal
Vintage Legal
Commander / EDH Legal
Unformat Legal
Magic Duels Legal
Oathbreaker Legal
Pauper EDH Legal
Leviathan Legal

Shrieking Drake occurrence in decks from the last year

Commander / EDH:

All decks: 0.01%

Shrieking Drake Discussion

multimedia on Yarok, the Desecrated

1 month ago

Hey, looks good. With the budget here and having Craterhoof/Avenger Finale of Devastation can be a win condition to tutor for Craterhoof by using Peregrine Drake infinite mana combo/Deadeye infinite blink combo on Avenger. Cloud of Faeries is a backup Peregrine who can make infinite mana even faster than Peregrine with Yarok + Shrieking Drake.

Good luck with your deck.

BaronVonBlut on [Primer] Chulane's Bounce House [cEDH]

2 months ago

Hey man, pretty much ripped off your deck cause it's great and I love it, nearly finished obtaining the cards. While playtesting I noticed that Overburden combos nicely with Shrieking Drake while Chulane is out. Cast Drake, bounce land, bounce Drake, draw card, play land, repeat. Might consider it ;)

Epicurus on Illuna, Apex of Cheats

2 months ago

Bounce spells might be good as a splash, but maybe just as a one-of, like "break glass in case of emergency" sort of thing. In Animar decks, you just recast the one creature after it's bounced, but in this deck it would mean bouncing at least two cards all at once, then using resources to recast them all. To that end, Shrieking Drake over Dream Stalker because a) it only costs one, and b) has flying.

Patolea on Illuna, Apex of Cheats

2 months ago

Exactly, I suggested this CMC5 because of the early ramp, its easy to you cast Iluna on 4 and draw 6 on 5.

I will confess, I really thought that has to many, but counterspell is a topic I didnt like to provoke, people love then.

I was thinking about the part you said that wasnt mutating a lot and I come up with a crazy idea, what do you think of using creatures often used in Animar decks to bounce the mutate pile to your hand and restart the chain? Somethink like Shrieking Drake and Dream Stalker, and now that I read your comment I think we already have a place to look for cuts.

DadHumanPraetor on Poolane

2 months ago

Have you considered a Vigean Graftmage since it makes unlimited mana with Incubation Druid? Freed from the Real also makes infinite mana with Incubation Druid or Faeburrow Elder

I see you have Mana Breach and Shrieking Drake but they can only draw infinite cards, you cant get positive mana because you have to retrieve the land you play, so you need a Altar of the Brood to mill your opponents out of the game when you bounce the drake, or a Labratory Maniac or Thassa's Oracle AND leave the 2 or 3 mana needed to cast the labman or fish while also having the extra island to cast with breach/drake combo.

Also theres a new card in the C20 set called Verge Rangers which lets you look at top card and play lands from top of library, so after you cast if you niss the land you can look at the top card and if its a land you can play it on the chulane trigger.

Raging_Squiggle on Chulane, Somewhat Competitive

2 months ago

I would add in some redundancies to the bouncing creatures. Man-o'-War, Dream Stalker, Kor Skyfisher, and Stonecloaker (especially good cause flash and also grave hate). Cloud of Faeries also does good work when comboing with Aluren and a bounce source.

Speaking of bounce sources, more redundancies! Words of Wind and Overburden (This card is important as it combos out with Shrieking Drake and is generally a strong card. You won't care about bouncing lands cause chulane will put it right back into play).

Now what to do with all the mana in the world you could want and all the casting you could want? Well, Aetherflux Reservoir and Brain Freeze come to mind. Also, Words of Wind doubles as a win con by bouncing everyone out of the game entirely. Similarly, Words of Wilding can give you as many bears as you want to swing with. These Word cards will help save that mandatory draw from Chulane as your deck empties out. (And on the chance your playgroup allows some UnCards, Crow Storm is quite the funny win con)

How are you gonna get these cards quickly and consistently though? A couple more draw engines wouldn't hurt. Beast Whisperer and Guardian Project are both strong when playing a "I must cast all the creatures" deck. Abundance and Rhystic Study aren't too bad either.

But, how to protect your stuff when you cast it? Prowling Serpopard should be in here to protect your creatures. He's a cat, he protec. Also, Gaddock Teeg strongly hates on any spell slinger deck.

Depending on your budget, Earthcraft should be in here. Otherwise, its budget, (but not nearly as good cousin) Cryptolith Rite could work too.

fmastrome2008 on YarokValueTown

2 months ago

I run a similar style deck to this.

  1. Cauldron Familiar does the same thing as Gary and Triskelion, but costs 1 mana.

  2. Altar of the Brood is a secondary wincon for 1 mana also. Mill out your opponents while recasting creatures.

  3. Shrieking Drake and Dream Stalker would increase your infinite mana producing combos by 3 from what I'm counting in this deck.

  4. Ice-Fang Coatl, Elvish Visionary, and Fblthp, the Lost would give you 3 additional ways to draw your entire deck with Deadeye Navigator.

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