Mystic Remora

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
Ice Age (ICE) Common

Combos Browse all

Related Questions

Mystic Remora

Enchantment

Cumulative upkeep (1)

Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays (4).

Mystic Remora Discussion

multimedia on Benthic Burgeoning

2 days ago

Hey, $200 is still budget :) Some Commander decks are thousands of dollars.

For the manabase I think there's too many Islands. You want a lot more green than blue because green cards (land ramp spells) are more important to be able to cast in the early game and they can search for a blue source. Tatyova and the landfall strategy requires a lot of lands; don't be bashful in the amount you play, more the better in my opinion. To be useful cards like Burgeoning, Cobra, the Scouts, Gardener, Ranger and Atlas need a lot of lands. Khalni Garden is not worth what it does because it ETB tapped. Consider cutting it for another Forest?

You have a Breeding Pool which is great, consider Nature's Lore ? This two drop land ramp spell lets you search for and put Pool onto the battlefield. Kodama's Reach is another Cultivate. Consider Sylvan Scrying and Crop Rotation ? These cards aren't land ramp, instead they can tutor for Reliquary Tower or a Fetch land and these are pretty important lands to have on the battlefield with Tatyova.

There's no creature tutors here and that could a problem if you get overwhelmed with land support cards and not something bigger to take advantage. Consider Fierce Empath and Fauna Shaman ? Empath can tutor for a big finisher landfall creature such as Avenger or Rampaging. Fauna can be a repeatable creature tutor by discarding a dork to then tutor for any other creature. She can tutor for a big creature or a support creature like Excavator, Witness, etc. Helpful to have when you can't play a lot of expensive price creature tutors.

Budget cards ($4 or less each) to consider adding:

  • Nature's Lore
  • Kodama's Reach
  • Crop Rotation
  • Fierce Empath
  • Fauna Shaman
  • Nissa, Vital Force : her ultimate can happen fast and it's a source of draw playing lands that your opponents can't stop (emblem).
  • World Breaker : supercharged Acidic Slime who you can recur.
  • Scavenging Ooze : repeatable graveyard hate is very helpful in multiplayer Commander.
  • Mana Breach : good with Tatyova/landfall, disrupts your opponents much more than you.
  • Arcane Denial : sometimes you need a two drop counterspell and Denial is only one blue mana hard counter.
  • Mystic Remora : one of the best sources of repeatable no mana cost draw in multiplayer Commander. It can help to fill your hand with lands to play and all the lands helps to keep it on the battlefield longer.

Cards to consider cutting:

  • Animist's Awakening: already playing Genesis Wave and Wave is a much better card.
  • Broken Bond
  • Khalni Heart Expedition: a fine card, but a one shot effect, there's better repeatable options.
  • Sporemound
  • Tishana, Voice of Thunder: this kind of draw is fine, but you don't really need it.
  • Undergrowth Champion
  • Skyshroud Ranger: can only use her ability at sorcery speed, makes her the least good creature with this effect.
  • Rites of Flourishing: helps your opponents too much especially control players.
  • Urban Evolution
  • Zendikar's Roil
  • Nissa, Steward of Elements: her -6 is powerful, but I think overall Vital Force gives you more.

Good luck with your deck.


multimedia on Budget Niv-Mizzet, Parun Combo EDH

4 days ago

Hey, saw your forum topic asking for help. Nice budget deck :) What is the max budget amount?

Budget cards ($4 or less each) to consider adding:

Cards to consider cutting:

  • 1x Mountain
  • Izzet Guildgate
  • Highland Land
  • Chemister's Insight
  • Dismiss
  • Ionize
  • Dissolve
  • Opportunity
  • Deep Analysis
  • Shock
  • Starstorm
  • Lightning Strike
  • Erratic Cyclops
  • Gelectrode
  • Crackling Drake
  • Enigma Drake
  • Wee Dragonauts
  • Spellheart Chimera
  • Beacon Bolt
  • Concentrate
  • Foresee
  • Corrupted Grafstone
  • Vessel of Endless Rest

If you would like I offer more help. Good luck with your deck.


multimedia on Tatyova v1

1 week ago

Hey, very good first Commander deck :)

Because of all the great Fetch lands you have consider a Breeding Pool ? Flooded Grove is another good ETB untapped Simic dual land. Hinterland Harbor works well with lot of basic Forests and Islands. Can cut Simic Guildgate, Thornwood Falls and Woodland Stream for these three better dual lands.

Other card upgrades to consider:

More expensive cards to consider:

If you would like I offer more help. Good luck with your deck.


hkhssweiss on We Love Freebies! *Primer*

1 week ago

Yo Cloudius, since I posted on the thread earlier. I'll give ya some recommendations, have you ever considered using Mystic Remora or Rhystic Study and what are your thoughts on those? Or at the same time Necropotence and/or Search for Azcanta  Flip for more card advantage engines?

multimedia on KullaBunny Jeleva

1 week ago

Hey, nice start for a budget upgrade of the precon.

With Jeleva you don't have to go completely over the top with all splashy high mana cost spells, some is good. You can benefit from Jeleva by simply getting card advantage when she attacks from a low mana cost spell you exiled with her especially a draw spell such as Brainstorm or a tutor such as Gamble .

Budget cards ($5 or less each) to consider adding:

Lots of creatures goes against Jeleva's ability. If you have a lot of creatures then it makes it more difficult for you to hit an instant/sorcery to exile. You want to benefit from Jeleva's ETB ability too, not just exile your opponents spells.


Cards to consider cutting:

  • Dimir Guildgate
  • Izzet Guildgate
  • Rakdos Guildgate
  • Temple of the False God
  • Vivid Creek
  • Vivid Marsh
  • Baleful Strix
  • Dimir Doppelganger
  • Djinn Illuminatus
  • Fog Bank
  • Nekusar, the Mindrazer
  • Thraximundar
  • Tsabo Tavoc
  • Uyo, Silent Prophet
  • Vampire Nighthawk
  • Hypersonic Dragon
  • Fissure Vent
  • Liturgy of Blood
  • Molten Disaster
  • Tempt with Reflections
  • Annihilate
  • Price of Fame
  • Starstorm
  • Spiteful Visions
  • Illusionist's Gambit
  • Phthisis

If you like these suggestions then I offer more help. Good luck with your deck.


hkhssweiss on Dimir Mill - Lazav, Dimir Mastermind

1 week ago

You can try adding in Mystic Remora for burst card draw. Psychic Surgery is also very fun to play with~

hkhssweiss on Budged Estrid Commander

1 week ago

Heya phsycord alright I took a look into your deck list and to go reasonably within budget here are some cards that are part of the core "enchantress" package, you have most of them already so here are some additional ones.

Now going for your route of winning there are pretty much a couple ways of winning. In my personal taste I would go for the Enchanted Evening + Calming Verse / Cleansing Meditation / Aura Thief route. However that does require quite a bit of money invested into the deck, although it's really fun. The next way I would recommend is just to outvalue your opponents which can get really fun.

You are essentially going to be using certain cards to make tokens and smack people in the face. To protect yourself as well you will be using cards like:

These enchantments will help you last the game longer as well as prevent people from attacking you forcibly. Next on the list of agendas is card advantage, you need a consistent flow of cards to keep on pumping. Mystic Remora and Rhystic Study are essentially auto-includes and too good to not use. Sylvan Library although it's fairly pricey is extremely good and would be a great investment.

Now for the ramp, you have most of the auras that matter to untap with Estrid. I would recommend cutting out the enchant lands that cost 4 cmc. You will need to curve out at 3 CMC for those types of ramp enchantments. Additionally you can add in Exploration , it's not needed, but it goes very well when your shitting out enchantments like no tomorrow.

For value cards all around, Wargate is one of the best card there is. You can grab any permanent and place it directly onto the battlefield. Estrid's Invocation and Copy Enchantment are great cards to use, especially Estrid's one as she retriggers itself every upkeep. Song of the Dryads as well as Darksteel Mutation are great hate cards to deal with things you can't really deal with in these colors/

Protection spells I would recommend are cards like Faith's Reward , Heroic Intervention , as well as Heroic Intervention . Lastly for land, since we have a lot of mana untappers, I would recommend grabbing up a Nykthos, Shrine to Nyx as it provides an substantial amount of mana.

Hope that helps! I'll probably add in more later on as it depends on the route you go for~

Inkmoth on Oloro Help

1 week ago

You invest way too much mana on it in a deck that only has 8 ways to accelerate your mana. Which means you will most likely be playing this on curve, since a 4 drop typically restricts you from doing much of anything else. You want to be able to do stuff on your turn and on your opponent's turn as well. You already have Anguished Unmaking as your flexible removal. If you feel Utter End is that important you I would increase the amount of ramp to at least 5 more cards. Fellwar Stone and Mind Stone are great. I would remove the bauble for one of these, since you're giving up a total of 3 mana for a tapped land with bauble.

I would also try and find a slot for Mystic Remora . Card advantage like that can't be overlooked.

I know this one is pricey, but it's right under your parameters, but Toxic Deluge is phenomenal and with all the life gain, the life cost is negligible.

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Mystic Remora occurrence in decks from the last year

Commander / EDH:

All decks: 0.12%

Blue: 0.54%

W/U (Azorius): 1.42%

W/U/B (Esper): 0.58%

GWU (Bant): 0.62%

BUG (Sultai): 1.07%

U/B/R (Grixis): 0.62%