Mystic Remora

Legality

Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Masters Edition (MED) Common
Ice Age (ICE) Common

Combos Browse all

Related Questions

Mystic Remora

Enchantment

Cumulative upkeep (1)

Whenever an opponent plays a noncreature spell, you may draw a card unless that player pays (4).

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ICE

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Mystic Remora Discussion

Last_Laugh on My Second Library

4 hours ago

I have several suggestions for you but this is a good start.

First, a few lands. Cephalid Coliseum, Crystal Vein, Strip Mine, and Command Beacon are all great here.

Next, artifacts/enchantments. Pernicious Deed, Defense of the Heart, Lotus Petal, Mystic Remora, Elephant Grass, Nihil Spellbomb, Animate Dead, Necromancy, Birthing Pod, Secrets of the Dead, Bear Umbra, and Survival of the Fittest (available in gold border for MUCH cheaper).

illich on Sultai Mid-Range

7 hours ago

Changing it into a more controlling deck, keeping some of the main combo pieces but getting rid of some of them.

Animate Dead Mystic Remora - more of a multiplayer card then Highlander format. Rapid Hybridization - will be adding Fatal Push eventually. Reanimate - also more of multiplayer card as I don't play the many fat reanimate targets myself. Gilded Drake Dramatic Reversal Isochron Scepter - not playing enough mana rocks/dorks for this to be viable. Lim-Dul's Vault Arcane Denial Exploration - will add a Courser of Kruphix Swan Song Sword of Fire and Ice Batterskull Seedborn Muse - more of multiplayer card. Sensei's Divining Top Counterbalance

Pervavita on Hanna's Pillow Fort

4 days ago

Mystic Remora is a 2nd copy of Rhystic Study that may draw you more cards and when the tax gets even a little high let it go then use Hanna to get it back latter.

Righteous Aura though it cost 2 life I find helps as a fail safe against commanders trying to kill you via commander damage.

mmcgeach on Control Zur

1 week ago

crstisalie, re: Chains. I mostly think I don't want a chains/spirit/draw hoser in the deck anymore. The play of turn 1 Chains of Mephistopheles, turn 2 Windfall, turn 3 Zur, turn 4 Necropotence doesn't happen very often. But, more importantly, discarding is something this deck doesn't want to do. There's only 2 win cons in the whole deck so if you happen to discard one it's strategically really limiting. There's also just Timetwister to get it back, so you're not really replaying stuff out of the yard. Which, of course, is by design, since you're frequently putting Rest in Peace in play, and the ability to play around that is one of the deck's great strengths. So, in some ways, Spirit of the Labyrinth is just better than chains, since it doesn't make us discard stuff. (And also, it's far superior vs. Gitrog.) But, mostly the only early card draw I see is Sylvan Library and Tymna the Weaver. So I question if it's worth running a spirit at all; especially since a wrath tends to be better against tymna decks and green-based decks in general. It feels real bad to land a spirit of the labyrinth and then draw Rhystic Study or Mystic Remora, which are (obviously) powerhouse cards. I mean, it's still good to land the spirit if you're opponents are on a draw where they have turn-2 sylvan library or are tymna/thrasios decks.

Anyway, all that said, Anvil of Bogardan was never in consideration.

To go back to an earlier point, re: Solemnity. This card just doesn't do anything. Unless you're playing against Animar, Soul of Elements every game. Solemnity does combo with Phyrexian Unlife, but, also, that's mostly just a worse way to build your own Solitary Confinement. I think just run the one solitary confinement and don't bother with solemnity + unlife. Phyrexian Unlife is very good in Zur combo decks that revolve around Ad Nauseam, but I don't think it does enough here.

Remember a big benefit of this deck is there's only 2 dead win-con cards in the whole list. Everything else is mana, gas, or permission. :)

Shinwizzles on Jhoira of the Ghitu EDH: Suspend to the End

1 week ago

defwalter_white, the Lightning Greaves and Swiftfoot Boots are in the deck to protect Jhoira of the Ghitu, since she's a target as soon as she hits the field. I guess it'd help if I threw a Laboratory Maniac in the fray to assist with the Enter the Infinite card. I figured that if I have my entire library in my hand, that I'd be able to come up with something to close the game out before I drew my final card. Hasn't come up in a game yet.

I try to avoid tutoring in many of my decks. Tutoring removes a lot of the variety, and with it, some of the challenge of piloting a deck. I mean, I could throw the ol' Isochron Scepter and Mystical Tutor combo in there and tutor up every spell I could want, but that kills a lot of the variability of the deck.

As for the Eldrazi, not sure if you just missed them or what, but they are definitely in the deck. I've got all of the good legendary ones in there, and a fair amount of non-legendary ones too. I think the only legendary one I'm missing is Emrakul, the Promised End, and that's because she sucks.

Mystic Remora and Rhystic Study are indeed great for card draw, but don't really fit in the theme of the deck. I've got Arcanis the Omnipotent, Jori En, Ruin Diver, Jin-Gitaxias, Core Augur, Niv-Mizzet, the Firemind, and Niv-Mizzet, Dracogenius included in the deck for card draw purposes.

Thanks a bunch for all of the suggestions! You've certainly given me plenty to consider and think about!

defwalter_white on Jhoira of the Ghitu EDH: Suspend to the End

1 week ago

why include the greaves and boots when suspended creatures get haste? also what's the win con for enter the infinite? i don't see a reason not to run time stretch either. no shame in running a few counterspells for personal protection, or tutors for protection or bigger spells you want to cast. Mystic Remora and Rhystic Study are excellent card draw cards for gas, and no edh deck is complete without some kind of card draw. Personal Tutor Mystical Tutor Merchant Scroll and Gamble are great includes maybe even Drift of Phantasms to find rhystic study or Dizzy Spell to find remora. and ill assume some of the eldrazi aren't in here cause you can't afford them. other than that awesome deck dude looks fun to pilot i might build one myself

Daedalus19876 on The Locust God EDH Fast Combo

1 week ago

Hello! Your deck has a lot of similarity to mine (The Ten Plagues: Locust God EDH | *PRIMER*), and overall this definitely looks good.

I don't have much time to write currently - graduation week at my university - but a few quick thoughts:

1) Why both Kozilek, Butcher of Truth and Ulamog, the Infinite Gyre?

2) I'd run Whir of Invention here - it can tutor for a combo piece, or an altar, without too much difficulty. I'd almost run it over Transmute Artifact, though the best plan is probably to play both.

3) With this few nonbasics, Back to Basics seems like it would be AMAZING.

4) I'd run Shared Animosity over Coat of Arms. In my experience, it's much faster and more unexpected, plus you can easily cast it on the same turn as a wheel after you cast The Locust God.

5) If you can find copies, I'd play Pact of Negation and Mana Drain over Forbid and Counterflux.

6) Mystic Remora for a thousand years :)

I hope this helps a bit! :)

Amoebamantis on Kruphix Tron

1 week ago

A budget alternative to Rhystic Study could be Mystic Remora.

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