Creeping Renaissance


Format Legality
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Penny Dreadful Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Innistrad (ISD) Rare

Combos Browse all

Related Questions

Creeping Renaissance


Choose a permanent type. Return all cards of the chosen type from your graveyard to your hand.

Flashback 5{G}{G}

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Recent Decks

Creeping Renaissance Discussion

DrkNinja on I Have Powerful Friends in Very High Places

22 hours ago

If you are only going to run one, I suggest Leyline of Anticipation over Orrery anyday as you have a change to play it for free. I still like both of them in the deck but yea...

Captain Sisay and Bloom Tender is pretty much mandatory in this deck.

Norn's Annex is a meh card honestly, if you play against white it's just one white mana, and if it's against a non white deck if they just swing big who cares about the 2 life.

Do you have a way to cheat out Omniscience? Otherwise I would consider cutting it, people really don't like playing against that card.

In Garruk's Wake is REALLY expensive, maybe try Urza's Ruinous Blast instead? keeps all your walkers alive and wipes most of the table of all frustrations. Speaking of board wipes why is there no Merciless Eviction in the deck? It deals with untargetable and indestructible quite well. Also if your meta is counter magic heavy you can play Supreme Verdict.

Speaking of counters... you should try running Render Silent, it's my favorite counter in the game.

For recursion I highly suggest Creeping Renaissance and Primevals' Glorious Rebirth as alternatives instead of just shuffling your grave away.

Djeru, With Eyes Open, Thran Temporal Gateway, and Deepglow Skate are also really big bombs worth putting in the deck. I almost say they are nessecary but... you COULD do without them.

I would also consider cutting the praetor's except Vorinclex, they are honestly just win more cards or a convient way to lay your private bits on the table and make everyone marvel.

Granted mine is a bit different but if you want to take a look at another SF deck here's mine!

Justice League: Beyond

Commander / EDH* DrkNinja


P.S. Sorry if I came off any type of way, I'm only trying to offer suggestions <3

DrkNinja on I Have Powerful Friends in Very High Places

22 hours ago

Whoops double comment.

Skulloelegy on Elf Party Up In Here

5 days ago

Really anything you put in is up to you, I've never used GolGarruk but my gut says it would be a bit of a dead draw early game, but that's just me.

If you're looking to get that Patriarch's Bidding you mentioned in, sub out Creeping Renaissance -- That was my budget version of it -- And see how you fare!

5hadao on GOT GREEN?

1 week ago

Made a quick change up...

Out Creeping Renaissance and Endless One

In Craterhoof Behemoth and Winter Orb

Oh what have I done???hahahaha

hoardofnotions on Atraxa SuperFriendship Is Magic

2 weeks ago

Why Field of Ruin? In a four player game you swap one players land, then ramp the other two for free. Maybe Strip Mine or Tectonic Edge?

Everflowing Chalice seems like a auto include for atraxia

Primevals' Glorious Rebirth seems clever to regrow your dead planeswalkers, maybe over Creeping Renaissance?

I think if you ran creature token makers so you have chump blockers you'd find success using your planswalkers more.

JohnnyBaggins on Flavor Kitchen: Innistrad Part 2

1 month ago

For Creeping Renaissance:

Those who have fallen together will awake once more under a pale moon.

The_Mike on Elves are cute

1 month ago

Looks solid. Resists getting wiped out of the game by drawing cards and regen from the commander.

Still scared of wipes before getting set up for the kill?

In the sideboard I see cards that I'd include as they turn your little elves into spiky value that lasts even if your elves die. Wouldn't pass on these myself.

  • Beastmaster Ascension Just so strong and finishes the game when there's many able bodied elves on the board. Doesn't completely wiff on boardwipes since it's on a permanent. Dies to enchantment removal though.

  • Harvest Season This scales just soooo goooood with Elves. Turn 1 mana dork, Turn 2 two more elves, Turn 3 Profit 3 - 4 lands to the table? Count me in. Later gets a bunch of lands out of the deck. Basically makes a copy of your mana elves that do not die to removal like usual. And the nut start with Heritage Druid....? Moist sounds

In the deck cards I'd replace with the before mentioned ones are either inconsistent when everything goes according to the plan, you have enough redundancy of it, or it's basically replaced by a more fitting function. Critical mass I'd say for a tribal deck to have tribal creatures is around 30, and you got 33 Elves. For a creature based deck 30 to 40 is a good amount, 30 being maybe a bit too little and 40 a bit too much. There's still space to cut from the 41 if need to be but I agree on not touching at least the Elves too.

  • Skullclamp Grave recursion from Renaissance or Counsel replace this as card draw. The other card advantage engines in the deck seem to also be sufficient and more consistent than the clamp. One lord turns off all instant draws. Great in early/mid game to find more elves to get the ball rolling, doesn't push you for the win in the late game like storming off with stuff like Soul of the Harvest.

  • Lurking Predators Never seen it do consistently do anything amazing, and neither have you, right? It can also trigger some ETB effects when you wouldn't want them like Craterhoof Behemoth. Land to the bottom, Land to the bottom, Land to the bottom.

  • Argothian Elder Seems kinda mediocre unless you can go infinite with both Nykthos, Shrine to Nyx and Wirewood Lodge + a bunch of devotion. Untapping just Nykthos itself is sweet too, but as there's next to nothing to get either lands on to the table to make this card matter consistently, I'd make the cut.

  • Sylvan Messenger Possible card draw and an elf body to the field? Yes please. But I feel there's still better elves and better card draw in the deck that missing this one wouldn't be the end of the world.

  • Kozilek, Butcher of Truth Well... It's not an elf for what that's worth. Really though even if this card is amazing and draws a solid 4 with huge body to the field, milling out shouldn't be a problem. I'd see you rather having the cards back in your hand with Counsel or Renaissance than in the deck. When facing mill you get all your elves back if Renaissance gets milled basically as free value from the grave. Get the cards right back in to your hand, use them right away from the hand to win the game.

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