Spire Garden

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Leviathan Legal
Legacy Legal
Duel Commander Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Battlebond (BBD) Rare

Combos Browse all

Spire Garden

Land

Spire Garden enters the battlefield tapped unless you have two or more opponents.

: Gain or .

Price & Acquistion Set Price Alerts

BBD

Ebay

Spire Garden Discussion

multimedia on OmWrath

1 week ago

Hey, looks good, but want more lands :) The format here is Standard, it should be Commander. You can change this where you edit the deck.

I suggest 40 lands. Budget lands to consider adding:

Glade, Thicket are Forest/Mountain dual lands this makes them very good, can be tutored for with the land ramp spells that can tutor for a Forest/Mountain dual land (Lore, Claim, etc.)

Other cards to consider adding:

Cards to consider cutting, includes cuts to add more lands:

  • Garruk's Packleader
  • Ghirapur Orrery
  • Broken Bond
  • Aspect of Mongoose
  • Zendikar Resurgent
  • Domri Rade
  • Hull Breach
  • Archetype of Aggression
  • Seer's Sundial
  • Second Harvest
  • Where Ancients Tread
  • Into the Wilds
  • Swiftfoot Boots
  • Boundless Realms

Good luck with your deck.


multimedia on Mayael the Anima

2 weeks ago

Hey, looks good, looks fun.

Consider adding these cards:

Cards to consider cutting:

  • Colossus of Akros
  • Emrakul, the Promised End
  • Nylea, God of the Hunt
  • Primordial Hydra
  • Ulvenwald Hydra
  • Brutalizer Exarch
  • Collected Company
  • Eerie Interlude
  • Panharmonicon
  • Boundless Realms
  • Primal Surge
  • Rout
  • Release the Gremlins
  • Boros Garrison

Consider these cards to make the deck more competitive:

Rack is busted with Mayael. You can repeatedly use cards in your hand to set-up the top of your library so when you look at the top five with Mayael you'll always have a creature to cheat into play. Sneak is excellent as an alternative way to cheat big creatures onto the battlefield while giving them haste. The Eldrazi: Kozilek and Ulamog are among the biggest and best creatures to cheat into play. Annihilator is busted with haste and when these Eldrazi/Blightsteel are sac EOT they go back into your library.

Competitive Commander manabases use Fetch lands. They're especially good with three, four and five color decks because they give you so many choices of lands since they can tutor for dual lands. ETB tapped lands are not what you want to play when being competitive. You want all your lands to ETB untapped so you can use the mana they provide the turn you play them otherwise you'll get too far behind, not able to cast spells. Consider these lands for a more competitive manabase: Fetch lands, Shock lands (already have them), Battle lands (already have them), Battlebond lands, Filter lands, Check lands, Rainbow lands?

Fetch lands:

Battlebond Lands:

Filter Lands:

Rainbow Lands:

Other Lands:

Consider this more competitive manabase example:

  • Ancient Tomb
  • Arid Mesa
  • Bloodstained Mire
  • Bountiful Promenade
  • Canopy Vista
  • Cinder Glade
  • Clifftop Retreat
  • Command Tower
  • Fire-Lit Thicket
  • Flooded Strand
  • Homeward Path
  • Mana Confluence
  • Kessig Wolf Run
  • City of Brass
  • Reflecting Pool
  • Rootbound Crag
  • Rugged Prairie
  • Sacred Foundry
  • Spire Garden
  • Stomping Ground
  • Sunpetal Grove
  • Temple Garden
  • Reliquary Tower
  • Windswept Heath
  • Wooded Bastion
  • Wooded Foothills
  • Yavimaya Hollow
  • 5 Forest
  • 2 Plains
  • 1 Mountain

Good luck with your deck.


eliakimras on WUBRG Spell Fling

2 weeks ago

Isn't 33 lands a little too low for a 4.28 CMC 5-color deck that runs a lot of X spells? Since you're running Burgeoning, Exploration and Mirari's Wake, you'll be better upping land count to 37-38 and running land ramp on form of Farseek, Nature's Lore, Cultivate, Kodama's Reach, Skyshroud Claim, Hunting Wilds (they all can grab non-basic lands). Some lands you might consider are Exotic Orchard, City of Brass, Mana Confluence, Reflecting Pool, Sea of Clouds, Morphic Pool, Luxury Suite, Spire Garden, Bountiful Promenade. You can take out the less synergistic cards, like Rattleclaw Mystic and Crystalline Crawler.

DominicS on I'm Afraid of the Big Bad Wolf (Budget)

1 month ago

another thing you could do to make the deck better is cleaning up the manabase! you should run 10 of each basic and replace some of the forests you have with cheap split lands! some good budget split lands under $5 are

Cinder Glade - $3

Game Trail - $1.12

Highland Weald -$.28 (Very not good but very budget)

Karplusan Forest - been reprinted 1000 times you can find a old one for like $2

Mossfire Valley -$5

Rootbound Crag -$3.45

Shivan Oasis -$.20 (Very not good but very budget)

Sheltered Thicket -$2

Spire Garden -$5.42

Temple of Abandon -$1

Fungal Reaches, Gruul Guildgate, Timber Gorge are very not good even on a budget, i would recommend cutting these for any of these upgrades after evening out the manabase. I like all of the utility lands you put in though they are very fun!

Bganoko on Ancestral Animar

2 months ago

any reason you are using Grove of the Burnwillows over Spire Garden?

simondiamond2012 on Ruric Thar [Competitive] - Your Heart is a Muscle

2 months ago

@tw0handt0uch:

In your opinion, for newer Thar pilots, what do you think are the flex spots of the deck?

I've been toying around with Growing Rites of Itlimoc  Flip in place of Gaea's Cradle, with mixed results. There have been times where the card transformed off the bat, producing 4 to 6 mana, and times where the card's been a dud. I've gone back to having a forest placed there instead.

Grove of the Burnwillows has been swapped out for Spire Garden from BBD. Very little difference in terms of live gameplay application. I may put Grove back in depending on how I feel about it over Karplusan Forest (which I'm not sold on quite yet either).

One funny tech I've been experimenting with has been has been Inspiring Statuary as a way to walk around Null Rod. Kinda mixed on that one too, but it's surprised me from time to time.

Finally, thoughts on Ensnaring Bridge, to shut down aggro decks?

T.I.A.

Load more