Poize says... #1

Hey, I'm changing my saheeli deck again, if you want to help some more. My playgroup is doing a budget of $700 for our decks, and I'm ready to make it stronger now.

October 17, 2020 1:58 a.m.

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Hey, very good upgrade of the precon while still keeping budget. Nice Doubling Season and Xenagos, God of Revels is some spicy tech with Obuun :)

My advice is consider cutting a few land ramp spells and adding some repeatable draw sources such as Valakut Exploration, Garruk's Uprising and Tireless Tracker. Exploration uses landfall to play cards from the top of your library including lands. It can also be graveyard fuel for Trove Warden, Sun Titan and Emeria Shepherd. Uprising is an amazing budget card in Commander with creature strategies especially with Omnath, Locus of Rage and Rampaging Baloths since it triggers when a token is created. Tracker, Mystery Booster version, creates clues with landfall and clues can sac to draw.

Crop Rotation can tutor for any land which is nice with Bounce lands, Fetch lands, Kessig Wolf Run and Gavony Township. Emeria Angel and Scute Swarm are build your own army with landfall which is very good with Doubling Season, Felidar Retreat, Township and Beastmaster Ascension.

Cinder Glade and Canopy Vista are some land upgrades for the manabase because they have good interaction with lots of basic lands and they're two different land types. Farseek, Nature's Lore, Grasslands, Mountain Valley can search for one of these dual lands. Krosan Verge and Skyshroud Claim can get both of them. These Battle lands are $2 or less each at TCGPlayer. Exotic Orchard is a budget Rainbow land that's quite good in multiplayer Commander.


Cards to consider cutting:

Good luck with your deck.

October 23, 2020 7:48 a.m.

Rune-Scarred Demon, Mystery Booster version.

October 22, 2020 1:42 a.m.

Hey, Sol Ring and Command Tower are some staples in Commander. Carpet of Flowers, Seedborn Muse, Wilderness Reclamation and Mana Reflection can make lots of mana with Kruphix. You can use colorless mana to pay for the upkeep cost of Mystic Remora keeping it on the battlefield to draw a lot of cards. Overload Cyclonic Rift is a powerful effect to use colorless mana. Mass Manipulation can gain control of a lot of creatures/Planeswalkers.

Because of the mana dorks more dual lands that can ETB turn one to make green mana: Command Tower, Yavimaya Coast, Waterlogged Grove, City of Brass. Other good Simic dual lands: Flooded Grove and Hinterland Harbor. Alchemist's Refuge lets you cast your win condition in response to something your opponent does or with Pinnacle at the end of your last opponent's turn before your next upkeep.

October 21, 2020 2:53 a.m.

Said on Kess Combo...

#4

Hey, interesting start on a budget version of Kess.

Some cards to consider adding:

Cards to consider cutting for these:


Baleful Strix is a two drop who draws a card when it ETB, that way you can blink it with Deadeye to draw many cards. When you assemble Deadeye + Drake for infinite mana then being able to infinite blink a creature who draws can draw your win condition or draw and cast all cards in your deck. It's possible you could have a win condition already on the battlefield or in hand or graveyard with Kess, but if not then infinite blinking Strix lets you draw it.

Gonti, Lord of Luxury can be a win condition with Deadeye + Drake. It's not opponent mill, it's better, it's opponent exile their libraries and with infinite mana you get to cast all your opponent's cards. Arcane Signet , Izzet Signet, Dimir Signet, Rakdos Signet are some two drop mana rocks so you're not only relying on lands to have enough mana to cast cards.

I don't think you need to play so many creatures who recur an instant or sorcery because isn't that what Kess is for? That's the advantage of Kess, you get to cast an instant or sorcery from your graveyard on your turns, but once you resolve that spell is exiled. An exiled spell is no longer in your graveyard to recur to your hand. Archaeomancer is the only creature you want for this effect because you also have blink spells as well as Deadeye and creature recursion/reanimation spells for Archaeomancer.

Good luck with your deck.

October 21, 2020 1:17 a.m.

Said on Teysa Karlov...

#5

Hey, saw your forum topic asking for help. This is a good budget version of Teysa and you have several nice cards.

Some lower CMC cards within the budget to consider adding:

Cards to consider cutting for these:

Good luck with your deck.

October 20, 2020 4:49 p.m.

Said on Poize...

#6

Hey, with a $700 budget you should consider changing Commanders to Breya, Etherium Shaper. She's also an artifact Commander and in the 99 you could play Saheeli, the Gifted and Breya counts as three artifacts since she creates two artifact Thopters.

I suggest changing to Breya because with a high budget there's many more different directions you can go and upgrades you can make to artifact deck with Breya then with Saheeli. All the cards you play in a deck with Saheeli can also be played with Breya, but with Breya you also get two other colors to build with.

October 18, 2020 10:03 p.m.

Said on Kess, Discard Mage...

#7

Hey, nice start on a budget.

Consider expanding on instants/sorceries trimming creatures? The power of Kess comes from being able to cast an instant/sorcery from your graveyard on your turn therefore you want to take more advantage of this especially draw and dig. Could start by cutting half the creatures from the creature base and adding mana efficient spells that Kess can cast from your graveyard:

A powerful repeatable effect on a budget with Kess because she has flying is Whispering Madness. Cipher Whispering to Kess and then when she does combat damage to an opponent everyone wheels their hands for no mana cost to you. A repeatable wheel fills your graveyard up with spells to then cast with Kess. Can even cast Whispering from your graveyard with Kess and then Cipher it to her or another creature you control. The act of discarding a card to Whispering means that if the card has a madness cost you can pay that cost. This is a way to discard a lot of cards with madness while at the same time able to pay the madness bonus cost.

A wheel makes all players discard their hands and draw cards, but you can prevent your opponents from drawing with Narset, Parter of Veils and Notion Thief. Notion is $0.50 not $2. With one of these cards in your control then your opponents don't draw cards after they discard their hands.


For the manabase you would be better off playing more basic lands then lands that always ETB tapped such as the three Vivids, Transguild Promenade, Cinder Barrens, etc. Exotic Orchard could replace Promenade. My advice for the manabase on a budget is build it around more basic lands and include dual lands that have interaction with basic lands or are good budget dual lands:

I offer more advice. Good luck with your deck.

October 18, 2020 2:07 a.m.

Hey, nice budget version, less than $50 is impressive.

Command Tower is now less than $1 and is one of the best lands in Commander. Selesnya Sanctuary is another upgrade for a dual land. Quest for Renewal good with Emmara letting you create Soldiers or tap your tokens for other effects during each opponent's turn. Good repeatable draw with Mentor of the Meek. Glare of Subdual goes well with Renewal as opponent creature lockdown using tokens. Nullmage Shepherd can wreck opponents artifact or enchantment strategies.

Felidar Retreat is a new enchantment in Zendikar Rising for tokens. It's repeatable no mana cost Township effect or create a Cat token just by playing a land. Worth adding Evolving Wilds, Terramorphic Expanse and Myriad Landscape it adding Retreat. Champion of Lambholt can make your token army unblockable since she grows each time a token is created.

Jiang Yanggu, Wildcrafter combines well with Good-Fortune Unicorn to make each token created a mana dork. Jiang can put a counter on Emmara making it easier to tap her while also making mana. If going the Vehicle route for crew then Aethersphere Harvester and Untethered Express are some budget upgrades.

Rootborn Defenses and Sundering Growth are good instant spells with populate included. Camaraderie is an upgraded for Collective Unconscious and it's less than $0.50.


Cards to consider cutting:

Good luck with your deck.

October 17, 2020 7:08 a.m.

Said on Dragons Galore...

#9

Hey, nice budget version of Ur-Dragon. Good job upgrading the precon by adding the Ventmaw + Assault combo.

Even if you have a higher budget to make upgrades with here's some budget cards (each $2 or less) to consider adding to replace some cards you have here:

Understand that for most cards on this site the prices are displayed wrong and you need to do some browsing around TCGPlayer/Card Kingdom to get the best actual prices of cards. Having a creature tutor can be helpful to get Scion of the Ur-Dragon or any other Dragon. Drakuseth is a Dragon upgrade especially with the Ventmaw + Assault combo as a win condition with infinite attacks.

Hoard is a ramp upgrade since if not using it for ramp it can be a repeatable draw source. Wizards put zero instant speed removal in the precon and that's not good in Commander. You want to be able to remove a problematic card from an opponent or counter a spell that's going to wreck you.

The 5 Battle Lands could replace the 5 Vivid lands. There's lots of Tri lands here and these lands will always ETB tapped, but on a budget they're worth it for the color fixing. Vivid lands are not worth ETB tapped because you don't have a way to put more counters on them and when they run out of counters they're terrible. Battle lands have interaction with lots of basic lands and Farseek can search for one of them.

Good luck with your deck.

October 13, 2020 3:31 a.m.

Hey, nice version.

Consider cutting a few of the least good creatures/cards for some tutors within the budget to get the better cards?

Good luck with your deck.

October 11, 2020 11:10 p.m.

Said on Flora & Fauna...

#11

Hey, you're welcome. Do you own all the cards in the sideboard? There's several cards in the sideboard that are better than cards in the main deck.

If you choose to add the two card infinite green mana combo these are some changes to consider:

Sabertooth is a very good green creature with or without the combo. It's ability is repeatable and it gives you lots of value from creatures who have an enter the battlefield (ETB) ability by bouncing the creature and then casting it again. Genesis Hydra is a unique creature in green since it can cheat any nonland permanent with CMC X or less you reveal from X cards onto the battlefield which includes not just a creature, but also an enchantment, artifact or Planeswalker. Being able to repeat this effect with Sabertooth can give you a lot of value in mono green.

October 8, 2020 7:15 a.m.

Hey, with such a high budget consider cutting a few of the least good cards for some tutors to search for the better creatures/cards?

For landfall Harrow and Roiling Regrowth are both better than Cultivate and Kodama's Reach since they put two basic lands onto the battlefield at once. Even at instant speed to trigger Omnath twice on an opponent's turn.

I'm a little confused by the manabase. You have many great Fetch lands, but no Shock lands to search for with Fetches? That's the power of Fetch lands is they can search for dual lands that are two or more different land types. You pay 2 life to have a Shock land ETB untapped and that's nothing when you can gain 4 life each turn with landfall from Omnath.

Good luck with your deck.

October 7, 2020 8:26 a.m. Edited.

Said on Help with Korvold...

#13

Hey, it's going to be difficult to improve on something if you start with the mindset of "I'm not good at it". If this is your first Commander deck then you are already good at deck building especially your card sense, decent mana curve and knowing mostly what's a playable land for your budget and not a playable one. Overall, well done with your casual version of Korvold :)

One drop mana dorks are nice with Korvold because they can be the fastest ramp and then be sac fodder when you don't need them: Birds of Paradise, Elves of Deep Shadow, Elvish Mystic, Wild Growth, Llanowar Elves. Tireless Tracker, Mystery Booster version is cheapest, is good with Korvold because it can be a repeatable source of permanents to sac (clues) just by playing lands. Clues can be a backup repeatable draw source if Korvold is disrupted. Dreadhorde Invasion, Jolrael, Mwonvuli Recluse, Loyal Apprentice are two drops that can be a repeatable source of a token to sac to Korvold.

Meren of Clan Nel Toth and Korvold are quite the pair. Every time you sac a creature to Korvold you get experience from Meren and use the experience at your end step to reanimate or recur a creature you saced. Sakura-Tribe Elder and Plaguecrafter are good examples of the best of both worlds since they can sac themselves for value. Jarad's Orders is a budget tutor that's nice with reanimation since you get two creatures, one into your hand, the other into your graveyard.

Some lands within the budget to consider adding: Llanowar Wastes, Karplusan Forest, Savage Lands, Ghost Quarter. If you add green one drop mana dorks then more dual lands that can ETB untapped turn one to make green are helpful. The Jund Tri land is a upgrade for a land that always ETB tapped. Quarter is nice since it can sac itself to destroy a problematic opponent land or even your own land in a pinch and can play it from grave with Ramunap Excavator.

If you're interested in any of these suggestions then I offer more advice about what cards to cut. Good luck with your deck.

October 7, 2020 2:42 a.m.

Hey, on a budget well done upgrading the precon. Nice upgrades of Ral with Reverberate/Vengeance for the combo, Settlement/Encampment/Drum, Hippocamp, Brainstorm, Dig, Within, Shift, Passage.

Some budget cards to consider adding:

  • Narset's Reversal: can be repeatable for two mana to copy any instant/sorcery that's cast. The copy that Kalamax makes can target and bounce the original Reversal back to your hand to cast again on the next turn and Kalamax can make a copy of one instant on each player's turn.
  • Expansion / Explosion: another Fork to combo with Ral or a mass draw/damage spell with lots of mana.
  • Gravitic Punch: with Kalamax and a Fork this can kill three opponents and cast it again from your graveyard.
  • Cultivator's Caravan: three drop rainbow mana rock that can also be a repeatable source of tap for Kalamax (crew 3 is another instant way to tap Kalamax).
  • Return of the Wildspeaker: it can draw a lot of cards with high power Kalamax and/or give Kalamax/Drakes/Birds/Elementals +3/+3 or even +6/+6 to potentially kill one/more opponents.
  • Roiling Regrowth: like Harrow, but the lands ETB tapped.
  • Cascade Bluffs: Double Masters version is less than $4.
  • Shivan Reef: Commander 2020 version is $1.
  • Rootbound Crag
  • Sulfur Falls

If you like any of these suggestions I offer more advice about what cards to cut. Good luck with deck.

October 6, 2020 1:01 a.m.

Hey, good budget version of Omnath. Nice Sylvan Library :)

For around $25 you could make several budget improvements. Some budget staples in Commander for four colors to consider adding:

Vista and Glade are lands that Wooded Foothills or Farseek can search for rather than a basic land. Farseek can search for Prairie.


Some budget cards for landfall to consider adding:

Land ramp that puts two lands onto the battlefield at the same time to trigger Omnath twice is helpful. Chamber, Turf, Sanctuary and Boilerworks are called Bounce lands and they can give you more chances to have lands in your hand to play to trigger landfall. They can also bounce themselves back to your hand which gives you at least one land drop each turn for landfall.


Omnath can benefit from some mana sinks to be able to consistently use the four mana he makes:

  • Kessig Wolf Run: it's less than $1, repeatable trample and pump Omnath's power.
  • Gavony Township: it's less than $1, repeatable counters for all creatures you control.
  • Rogue's Passage: make Omnath unblockable to do Commander damage.
  • Simic Ascendancy: repeatable counters and can be a win condition with counters only needing 20. Has very good interaction with Felidar Retreat and Gavony Township since these put a counter on each creature you control meaning each creature counts as putting one counter on Ascendancy.
  • Wargate: Mystery Booster version is less than $2. Tutor for any permanent card and put it onto the battlefield.

If you're interested in these suggestions I offer more advice about cards to cut. Good luck with your deck.

October 5, 2020 7:41 a.m.
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