Suns_Champion says... #1

Hi there! I'd love it if you'd enable chat and send me a hello, I have a Discord invite for ya if you're interested :)

January 26, 2020 9 p.m.

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So is the Burgeoning triggered effect happening by the act of playing a land but not the land entering the battlefield thus ignoring the exact wording of Yarok? Yes, therefore Burgeoning doesn't trigger Yarok.

Opponent playing a land is the action that triggers Burgeoning which is before the land enters the battlefield. Burgeoning doesn't trigger from something entering the battlefield which is what Yarok looks for. Burgeoning triggers from an opponent taking the special action of playing a land. The wording of "playing a land" is different than "a land enters the battlefield".

It's the same way with you playing a land; that action doesn't trigger Yarok. It's the other cards that are on the battlefield when the land enters the battlefield that trigger Yarok. Landfall's wording for example is "whenever a land enters the battlefield under your control". Landfall triggers Yarok because of the wording "land enters the battlefield". If Landfall's wording instead said "whenever you play a land" then it wouldn't trigger Yarok.

January 27, 2020 4:52 a.m.

Said on Niv mizzet my ......

#2

Hey, good budget version of Niv.

Ophidian Eye is another combo enchantment to enchant Niv with. Consider cutting Curse of the Bloody Tome for Eye? With the difficult color casting cost of Niv and the less than ideal color fixing in the manabase consider Chromatic Lantern? To stay within the budget consider cutting That Which Was Taken for Lantern?

To help with color fixing in the manabase there's some budget lands to consider adding. Sulfur Falls, Shivan Reef, Wandering Fumarole, Ash Barrens, Grixis Panorama. These lands can help game play a lot more than $9 Caged Sun can. To stay within budget consider cutting Sun for these lands?

Evolve is not a very good mechanic in Commander because you want to consistently cast an Evolve creature early game to evolve as you cast other creatures. Consistently you're not going to have an Evolve creature to cast early and playing one mid/late game is not doing much. Evolve is a mechanic that benefits much with having 4x of same creatures in a deck which is not Commander. Consider cutting some creatures for a few more draw spells? Brainstorm, Opt, Frantic Search, Faithless Looting are budget good draw spells. Consider cutting Cloudfin Raptor, Simic Fluxmage, Petrahydrox, Ral's Staticaster for these draw spells?

Izzet colors at a budget are at a disadvantage for tutors, but there's some good cards that can copy an opponents tutor when cast letting you also tutor. Expansion / Explosion, Reverberate, Dualcaster Mage. These spells could also copy your own spell when you cast it. Consider cutting Wave of Indifference, Sundering Stroke and Reckless Air Strike for these copy spells? Talisman of Creativity and Izzet Signet are good budget two drop mana rocks. They could replace Heraldic Banner and Spinning Wheel.

In Commander you have access to good budget counterspells that don't have a restriction: Counterspell, Wizard's Retort, Arcane Denial. These counterspells could replace Scatter Arc, No Escape, Mystical Dispute.

I offer more advice. Good luck with your deck.

January 25, 2020 3:48 p.m.

Hey, nice budget version of Sigarda. I like the new additions of Siona, Setessan and Calix. I would also add Destiny Spinner :)

You're honestly not too strapped for the budget because I see both Prismatic Vista and Fabled Passage which are two of the most ridiculous overpriced lands for what they do in Commander. You could cut Prismatic for Brushland which would give you $20 to make other upgrades. Could cut Passage for Hall of Heliod's Generosity which would give you $13 for other cards. Cards such as reprinted Idyllic Tutor, Dueling Grounds and Eternal Witness which is a big upgrade for Auramancer.

An upgrade to consider is cutting Life from the Loam and replacing it with Sterling Grove. Grove protects all the auras attached to Sigarda from targeted removal or it can be saced to tutor for any enchantment. Grove is good with Sun Titan. Path to Exile could be cut for Generous Gift or Darksteel Mutation and honestly even if budget wasn't a concern I would make this change.

The low mana cost land auras: Wild Growth, Utopia Sprawl, Fertile Ground and new Wolfwillow Haven are good ramp for Sigarda, ramp that Enchantresses like.

Good luck with your deck.

January 25, 2020 3:40 a.m. Edited.

Hey, it's great you're doing this for your daughter, but this is deck is not aggro, not close. It's midrange and honestly it's better that its midrange since aggro is less good in multiplayer Commander and aggro is not what you want with Angels.

Angels are about doing combat damage with flying to your opponents which Gisela, Blade of Goldnight is much better at than Anya, Merciless Angel and you have Gisela. As General Gisela doubles the flying combat damage that Angels do including herself. All Angels you control benefit from Gisela. Gisela can also help with the crack back since damage dealt to you is reduced. Anya is better as part of the 99 than as General.

For starters to upgrade your deck I would get away from aggro and focus more on how you can strengthen the midrange strategy with Angels. Examples of upgrades to improve midrange are cutting Embereth Shieldbreaker for Knight of the White Orchid, cutting Fumiko the Lowblood for Solemn Simulacrum, cutting Kalemne, Disciple of Iroas for Anger.

Cards you could cut:

  • Dwarven Mine
  • Idyllic Grange
  • Phyrexian Soulgorger
  • Embereth Shieldbreaker
  • Fumiko the Lowblood
  • Meteor Blast
  • Kalemne, Disciple of Iroas
  • Jareth, Leonine Titan
  • Chandra, Fire of Kaladesh
  • Fiendslayer Paladin
  • Tajic, Legion's Edge
  • Desolation Giant
  • Truefire Captain
  • Hunted Dragon
  • Pacifism
  • Razia's Purification
  • Crystal Slipper

Some other cards you could add:

Good luck with your deck.

January 24, 2020 4:58 p.m.

Emergence Zone is a budget land that I've added to all my decks that are trying to win with a combo. Letting me combo at instant speed. Zone is way to give Faith or Boonweaver flash.

January 22, 2020 5:38 p.m.

I think Siona has real potential because of Faith. Any time you can have an infinite combo that only requires one card with your General then that's strong and can be a contender.

I didn't mention Concordant Crossroads because I thought this was a budget deck? If you can afford/acquire Crossroads definitely add it. Boonweaver Giant is another one card to combo with Siona by tutoring for and attaching Faith to itself. The advantage of Boonweaver is it can reanimate Faith if it's in your graveyard. Land Auras can help to make seven mana for Boonweaver. Eladamri's Call is an excellent budget instant creature tutor to get Boonweaver or an enchantress, etc.

January 22, 2020 5:19 p.m.

Hey, Shielded by Faith is a combo with Siona to make infinite 1/1 tokens, but you can't actually win the game by attacking with tokens unless those tokens have haste. Without haste you have to wait until your next turn, a full cycle of your opponents turns, to then attack with the tokens. Giving each opponent a full turn to kill the tokens with a board wipe or stop them another way.

With Crashing Drawbridge on the battlefield and able to be tapped it can give all tokens haste which is a way to win attacking with tokens the turn you create them. Sigarda's Aid with Faith gives your opponents less interaction to stop the combo. With Aid and Siona on the battlefield, at your last opponents end step, cast Faith enchanting/attaching to Siona to combo. Then on your turn you can attack and win with the tokens. Doing it this way an opponent can only have mana and an answer at instant speed to stop you. Aid is a good card with other Auras and interactions with enchantments which Drawbridge is not.

Flickering Ward and Alpha Authority are good with Aid since then they can protect Siona at instant speed. Ward has other uses since it can bounce itself back to your hand which is good to repeatedly make tokens or draw with enchantresses.

Good luck with your deck.

January 22, 2020 4:32 p.m. Edited.

Hey, good version of Yarok.

Yarok + Shrieking Drake + Cloud of Faeries + fours lands (two of them have to make blue mana) equals infinite mana and infinite casts of Drake and Cloud. Yarok gives Drake two bounce triggers which are used to bounce Drake and Cloud. Yarok also gives Cloud two triggers which lets you untap four lands. You want four lands because it costs three mana to cast Drake and Cloud netting you one mana each iteration of the combo which equals infinite mana. Tap four lands make four mana, cast Cloud untap two lands, second Cloud trigger untaps another two lands, cast Drake bounce Cloud, second Drake trigger bounce Drake, repeat.

With infinite casts of Drake and Cloud then Aetherflux Reservoir is a win condition with this combo. When you achieve this combo just announce you have 20,000 mana and then with infinite mana you can stop bouncing Cloud with Drake and instead bounce another creature such as Coiling Oracle or Risen Reef. These creatures let you put all nonland cards from your library into your hand and all the lands from your library onto the battlefield which could equal 60+ landfall triggers. Easier with Oracle or Reef just trigger them until you find Aetherflux Reservoir and Heroic Intervention/Negate for protection to win.

Elvish Visionary, Fblthp, the Lost, etc. any creature who draws when it ETB, could replace Oracle or Reef to draw into your library until you find Reservoir and Intervention/Negate. Peregrine Drake can replace Cloud of Faeries in the combo since Peregrine gets two triggers from Yarok. Peregrine is also an infinite mana combo with Deadeye Navigator who's already in your deck.

Eternal Witness is great with Yarok. Recurring any two cards is very good.

Good luck with your deck.

January 22, 2020 1:46 p.m. Edited.

Said on Free Shavakadoo...

#9

Hey, nice budget version of Ghave.

The color fixing in the manabase can be improved on a budget. Command Tower is a staple land for multicolored decks in Commander. Exotic Orchard is another staple land for mutlicolored in multiplayer Commander. Sandsteppe Citadel is the Abzan Tri land and Murmuring Bosk is another Abzan Tri land. Ash Barrens can be cycled for any basic land.

Skullclamp is very good with 1/1 tokens because when you equip it to a 1/1 token that token dies and you draw two cards. This interaction is repeatable as long as you have a token meaning Clamp can draw a lot of cards for very little mana investment. To make room in the budget for Skullclamp consider cutting Stonecoil Serpent? Stonecoil is not a bad card, but it has much less overall impact then Skullclamp would.

Eladamri's Call is one of the best instant creature tutors in Commander and it's $2. Consider cutting Night Soil for Call?


You could improve upon the aristocrat strategy on a budget by adding persist creatures and some enablers to abuse persist.

Ghave is good with persist creatures because he can put a +1/+1 on them which cancels out the -1/-1 counter. This is the interaction that can abuse persist since if the persist creature doesn't have a -1/-1 counter then it can keep dying and returning the battlefield. Good-Fortune Unicorn is the combo enabler with a creature with persist to remove the -1/-1 counter with a +1/+1 counter when the persist creature ETB (enters the battlefield). This counter interaction cancels out the counter leaving the creature with no counter allowing it to keep dying and returning.

With Ghave or another sac outlet such as Carrion Feeder you can keep sacing Finks/Clique and they keep returning to the battlefield. This combo is good with an aristocrat such as Zulaport Cutthroat because then each time Finks/Clique dies your opponents are losing life and they keep dying. With Ghave as the sac outlet then you can also put a lot of counters on Ghave or another creature which can fuel more Saps with Ghave.

I offer more advice. Good luck with your deck.

January 21, 2020 4:45 p.m. Edited.

Said on Mina and Denn, ......

#10

Hey, interesting version of Wildborn.

Consider some creature tutors?

You could expand on the interaction of being able to play more lands a turn.

Crucible/Excavator have good interaction with Reformation and Loam is the enabler for these cards. Reformation and Horn can be consistent sources of repeatable draw with only lands.

Aggravated Assault is a combo with Savage Ventmaw for infinite combats. Nature's Lore is upgrade for a land ramp spell because you have Taiga, Stomping and Glade.


Cards to consider cutting:

  • Crucible of Fire: Dragons are already big with lots of power as well as flying they don't also need anthems.
  • Return of the Wildspeaker
  • Vanquisher's Banner
  • Explosive Vegetation
  • Jugan, the Rising Star
  • Ryusei, the Falling Star
  • Foe-Razer Regent
  • Siege Dragon
  • Kilnmouth Dragon

Good luck with your deck.

January 19, 2020 11:16 a.m.

Said on Jund Combo...

#11

Hey, nice concept for a Jund deck.

Protean Hulk and Phyrexian Delver / Body Snatcher can be enablers to tutor for and put the entire Redcap combo onto the battlefield. Hulk can't tutor for all the cards with one dying trigger, but it can with two dying triggers which is what Delver/Snatcher gives you. The first time Hulk dies tutor for Delver + Seer. Delver reanimates Hulk and then Seer sacs Hulk letting you tutor for Redcap + Melira/Mimic. Seer can now infinite sac Redcap.

Snatcher can replace Delver and that's significant because Snatcher is only four mana meaning you can add Sylvan Safekeeper to the Hulk pile to protect the combo. Seer can sac Snatcher which reanimates Hulk. Outside of the combo Snatcher can be an enabler to get Hulk into your graveyard since you can discard Hulk when Snatcher ETB.


Putrid Goblin is the new two drop persist creature from Modern Horizons. It's a Goblin so it has great synergy with the rest of the combos and enablers. Putrid Goblin + Melira/Mimic + Skirk/Seer/Feeder + Blood Artist . This entire combo can also be assembled by Hulk with two Hulk triggers using Delver/Snatcher. The first time Hulk dies tutor for Snatcher + Seer + Safekeeper. Sac Snatcher with Seer reanimate Hulk and then Seer sacs Hulk letting you tutor for Putrid + Melira/Mimic + Artist. Seer can now infinite sac Putrid and Artist is the win condition.

Artist can be a win condition with Redcap + Melira/Mimic/Grumgully replacing the damage that Redcap does to opponents. With Artist Redcap doesn't need a sac outlet to infinite combo with because Redcap when it ETB can do damage to itself killing itself which triggers persist and Artist. First time Redcap ETB have it kill itself which triggers it dying. It will then ETB again and have it kill itself again. With Mimic and Grumgully you can stack the ETB triggers so that Redcap gets a +1/+1 counter removing the -1/-1 counter before it does the damage to itself.


Shattergang Brothers are good with Hulk because it can be a consistent sac outlet when Hulk is reanimated or cast. If playing Hulk you'll want to add a small reanimation/enablers package. Getting Hulk into your graveyard is not difficult when playing black. Entomb , Buried Alive , Jarad's Orders to tutor for it and put it into your graveyard. Reanimate , Animate Dead , Wake the Dead or Apprentice Necromancer to reanimate it.

Necromancer and Wake are unique with Hulk because they can reanimate at instant speed and then EOT sac Hulk, you can infinite combo during your opponents turn. Wake for three mana can reanimate Hulk to block and then EOT sac Hulk. Wake is powerful with Buried and the three card combo. Buried can tutor for and put into your graveyard two different three card combos with Redcap: Recap + Melira/Mimic/Gumgully + creature sac outlet or Recap + Melira/Mimic/Gumgully + Artist putting them into your graveyard. Then with Wake for five mana you can reanimate the three card combo.

Good luck with your deck.

January 18, 2020 2:22 p.m.

If you're adding Farseek the advantages of it's ramp is it can search for a dual land that has two different land types.

Consider adding budget Cinder Glade and Sheltered Thicket ? These are Gruul dual lands that Farseek can search for since they're two different land types (Forest and Mountain). Both of them are a Mountain card so Farseek can search for one of them. Currently Farseek can only search for a basic Mountain and not a Forest because Farseek can't search for a Forest.

Wood Elves is like Farseek, but a creature who can search for Glade or Thicket because they're Forest cards. Like Farseek, Wood puts the land onto the battlefield.

January 18, 2020 12:17 p.m.

Hey, Vindictive Vampire is a unique aristocrat because it does damage not loss of life to opponents. If you equip/enchant Vindictive with a source of infect then any time it does damage to an opponent that damage is poison counters. With the aristocrat strategy Vindictive with infect can kill your opponents fast and Vindictive is still a good card without infect.

With the $400+ budget consider including more cards that are good with K'rrik, Son of Yawgmoth ?

Necropotence is black's best source of repeatable card draw in Commander. Since you start with 40 life then you can put a ton of cards into your hand and if you have Reliquary Tower on the battlefield keep them. Necro is busted with Phyrexian mana because for 6 life you can cast it for free.

Necropotence and Citadel interaction is excellent because you can see the top card of your library with Citadel and choose to activate Necro to remove the land from the top of your library. Then when you hit a nonland card you can cast it for free with life with Citadel. Citadel is also busted with Phyrexian mana because then it's not six mana it's three and 6 life.

Good luck with your deck.

January 18, 2020 11:01 a.m.

Said on Sub $40 Teysa ......

#14

Hey, nice budget version of Teysa.

Karmic Guide and Reveillark are excellent with the Aristocrat strategy. They can reanimate each other and with a sac outlet they make a dying loop with each other. This loop also lets you reanimate all the 2 or less power creatures in your graveyard with Lark. Adding an aristocrat before or reanimating one during the loop can be a win condition.

Lark triggers Teysa when it leaves the battlefield, if it left the battlefield as a result of it dying, letting you reanimate four creatures. Even without Guide Lark is worth adding because of the interaction with Teysa.

Buried Alive and Final Parting are budget tutors that can setup this interaction. Altar of Dementia is a two drop budget sac outlet that can infinite mill your opponents with Guide + Lark. Or use Dementia in combination with Guide + Lark to self-mill yourself until you mill an aristocrat to reanimate with Lark.

Caves of Koilos , Isolated Chapel , Tainted Field , Ash Barrens , Esper Panorama , Orzhov Basilica are budget Orzhov lands to consider adding.

Good luck with your deck.

January 17, 2020 4:53 p.m.

Hey, the accordions aren't messed up at my decks. I'll take a look at your deck and code.

January 16, 2020 10:20 p.m.

Hey, for your first Commander deck well done and nice deck description. You picked an interesting General as your first one to make a deck because not being able to cast noncreature spells can be a real burden in multiplayer Commander. In a Commander deck ideally you want to have a nice mix of noncreature spells and you can't really do that with Nikya.

I see Temur Sabertooth and it's bounce activated ability is great with Nikya's ramp. Sabertooth lets you play some noncreature spells because you can use the mana generated by Nikya to bounce Nikya with Sabertooth and then use the rest of the mana to cast a noncreature spell. This trick is very good with Primal Surge since there's all permanents here, creatures, meaning you dump all the creatures and lands from your library onto the battlefield on your turn. Genesis Wave is another powerful spell with the Sabertooth Nikya trick and it too depending on how much mana you have can dump all your permanents onto the battlefield.

Enchantments, artifacts and Planeswalkers are also permanent cards which have interaction with Surge and Wave. Fires of Yavimaya , Hammer of Purphoros gives all your creatures haste which can be a win condition when you dump it and all your creatures onto the battlefield.

With big creatures and ramp Fierce Empath is a good creature tutor especially with Sabertooth since it can bounce Empath for you to cast again. Genesis Hydra is another creature to take advantage of ramp as well as Sabertooth and it can put a nonland noncreature permanent you reveal onto the battlefield which is a way to get around Nikya's restriction since you're not casting that permanent.

As you play more Commander and make more decks you will find that good lands and manabases are consistently the most expensive cards of a deck. There are however some good budget lands in Commander. Command Tower is the staple land for multicolored decks in Commander. Cinder Glade , Rootbound Crag , Game Trail , Sheltered Thicket and Temple of Abandon are all good Gruul lands.

I offer more advice. Good luck with your deck.

January 16, 2020 10:10 p.m.

Said on Kaalia Reanimator...

#17

Hey, you're welcome.

Armory is better than Steelshaper, but if you already have Steelshaper then I would play it. The main reason you play these tutors is for Greaves since it's such an important card for Kaalia. Gamble at $6 is an upgrade for both Armory and Steelshaper. The gamble is worth it, being able to tutor for any card. Of course there's better tutors than all three of these, but they're much more expensive price.

January 15, 2020 11:31 a.m.

Said on I want to ......

#18

Hey, the premise of The Joker is very Grixis in colors. for violence and revenge, for depression, darkness and craziness of Joker's mind and for the extreme intelligence. Although his intelligent shows much more later on then in The Joker movie. Later on when he becomes a super villain who doesn't have any real super powers.

A character in Magic who resembles Joker is Nicol Bolas. Joker and Bolas share the trait that they rely on others to do their dirty work. The last scene in the movie when the rioters are embracing the Joker as the new leader of the resistance can compare to Bolas and how all the evil creatures seem to be drawn to him and how he manipulates others to do his bidding. Bolas and Joker are both very smart and use their intelligence as their main weapon.

Nicol Bolas, the Ravager  Flip is my suggestion for Commander General. The movie is about Joker's transformation from a weakling to someone to fear. Bolas as Ravager is weaker than when Bolas is the Arisen. Ravager transforms into the more powerful Arisen. This compares to Joker's journey in the movie where he's a weak man in the beginning and the longer the movie goes the stronger he gets.

January 14, 2020 10:36 p.m.

Said on Ninja Commander...

#19

Hey, no deck is jank when it has Top, Rack, Demonic, Drain and Study :)

Baleful Strix isn't a Ninja without Arcane Adaptation , but it has good synergy with Commander Ninjutsu as low mana cost draw. Strix and Yuriko interact as a drawing engine for since Strix has flying and deathtouch it will more than likely attack unblocked. One drop Wingcrafter is good with Yuriko and Ninjutsu because has flying and gives the Soulbound creature flying. It's Soulbound can keep changing since it triggers when a creature ETB and you choose if you want to pair that creature with Wingcrafter.

With the high budget here there's really no reason to play terrible lands such as Submerged Boneyard , Dismal Backwater and Jwar Isle Refuge . Lands that could replace these are Underground River , Darkslick Shores , City of Brass . Mystic Sanctuary is powerful because the card you recur is put on top of your library.

Consider adding Temporal Trespass , Dig Through Time and Treasure Cruise ? More cards that have high CMC for Yuriko's trigger, but you can cast them with delve for much lower CMC. Vampiric Tutor , Lim-Dul's Vault and Insidious Dreams are other instant tutors that put the cards you get on top of your library. Chain of Vapor is good removal spell with Yuriko.

Cards to consider cutting:

  • Spellbook
  • Folio of Fancies
  • Erratic Portal
  • Venser's Journal
  • Downsize
  • Drowned Secrets
  • Price of Knowledge

Good luck with your deck.

January 14, 2020 8:27 p.m.

Said on None...

#20

Hey, already been suggested, but Vilis is amazing with Erebos. It's also amazing with K'rrik, Son of Yawgmoth because then you're drawing cards when paying Phyrexian mana (life) for black spells you cast. Vilis is a big upgrade for Harvester of Souls .

Some other upgrades to consider:

Good luck with your deck.

January 14, 2020 5:32 p.m.
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