Cloud of Faeries

Legality

Format Legality
Tiny Leaders Legal
Noble Legal
Leviathan Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Casual Legal
Pauper EDH Legal
MTGO Legal
Vanguard Legal
Legacy Legal
Archenemy Legal
Planechase Legal
1v1 Commander Legal
Duel Commander Legal
Oathbreaker Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Vintage Masters (VMA) Common
Urza's Legacy (ULG) Common

Combos Browse all

Cloud of Faeries

Creature — Faerie

Flying

When Cloud of Faeries enters the battlefield, untap up to two lands.

Cycling (, Discard this card: Draw a card.)

Cloud of Faeries Discussion

Last_Laugh on Dovo's Animar

1 week ago

I get that you're going the Primal Surge route, but for mana less you can...

Weird Harvest into Ancestral Statue / Walking Ballista and it only takes 4 mana and 3 counters on Animar to win. Add 1 mana and you can tutor up the win with Spellseeker . Add 1 more mana and you can tutor up Spellseeker to tutor up the win with Imperial Recruiter . Even Imperial into Spellseeker into Weird Harvest is less, just sayin.

I'd also squeeze in Cloud of Faeries and Great Whale . By dropping Primal Surge you get to consider Cloudstone Curio , Glimpse of Nature , Sylvan Library , etc.

Last_Laugh on Animar and friends

1 week ago

Nice deck. I do have several suggestions though.

First, Weird Harvest can win the game with only 4 mana and 3 counters on Animar. It essentially Tooth and Nails for Walking Ballista and Ancestral Statue. Add Spellseeker to the mix to tutor up Weird Harvest and win with 5 mana and 2 counters on Animar (3rd counter coming from Spellseeker).

Land untap etb's are godly here. Consider Cloud of Faeries , Peregrine Drake , Great Whale , and/or Palinchron . Stadium Vendors accomplishes the same thing.

I'd also consider more redundancy for bounce enablers than just Curio/Sabertooth. Consider Equilibrium and Tidespout Tyrant .

I'd also get Primordial Sage , Soul of the Harvest , and Glimpse of Nature in here.

Last group of suggestions is haste enablers like Urabrask the Hidden and/or Ogre Battledriver . Not only is all of your stuff an immediate threat but haste also turns all of your mana dorks into Cloudstone combo pieces like Beastcaller Savant already is.

Feel free to check out my list for ideas. Upvotes on any of my decks are appreciated. Animar, Gaea's Hemorrhoid

multimedia on Wrath of Cthulhu

1 week ago

Hey, Ancestral Statue is too important of a creature with Animar, you realize this, but you don't have any cards that tutor for it?

In a $100 deck I can understand why you wouldn't have a tutor, but not in a $400 deck. Consider Fabricate ? It doesn't break the bank and if not tutoring for Statue it can tutor for Curio. Consider Fauna Shaman ? She also doesn't break the bank and can be a repeatable creature tutor. That's good when you can't afford to add other expensive price creature tutors. Hell, if price is a concern then cut Dark Depths and add tutors that can help in a game to search for the cards that break Animar. These cards are more important than Depths for your overall deck to function.

Curio and Statue is a good, but consider some low CMC creatures who can bounce themselves or another creature back to your hand to cast again:

These creatures mimic what Statue does, more ways to get fast counters on Animar and they help if you don't draw or Statue is killed. These creatures also help like Curio does to abuse creatures with strong ETB abilities:

Empath is a very good tutor here for Eldrazi because he's a creature who you can bounce back to your hand. Faeries helps to play more creatures a turn by untapping your lands. Visionary is repeatable draw who's a creature. Witness is very good if you can bounce her.


Not sure why you've neglected the manabase so much instead you've focused on all the other fat in the deck. This is something that new players do... Why 24 basic lands in the manabase that's three colors and no Chromatic Lantern ? If budget is a concern you can still add some budget dual lands:

Can even cut Keranos, God of Storms , Thought-Knot Seer and Propaganda for price to add Lantern and more dual lands to the manabase. Dual lands and Lantern will help your deck much more than these cards do. Mana fixing is pretty damn important to have in a three color deck especially with a restrictive, no colorless mana, three colored mana cost Animar who you want to consistently cast turn three.

I'm sorry if I was harsh, but you're forgetting basic principles of Commander deck building while presenting yourself as a good player who other players should listen too. Good luck with your deck.

Tangerinefox on Sacred Hulk

1 week ago

What do you think about Cloud of Faeries ? Piled with Sacred Guide and Lab Man (with a draw spell in hand) seems decent. Spend mana on your draw spell and interaction as opposed to guides activated ability. Has synergy with lands that tap for more than one mana.

Granted you need a draw in hand so it doesn't replace blood pet so having two of functionally the same purpose.

Last_Laugh on Animar combos

2 weeks ago

Cloudstone Curio turns any combination of 2 morph creatures, colorless eldrazi, Cloud of Faeries / Peregrine Drake / Stadium Vendors type etb's, and Beastcaller Savant (and any mana dork you give haste) into infinite combos with Cloudstone.

Add Purphoros, God of the Forge / Walking Ballista for lethal damage, Beast Whisperer etc. for infinite draw, and all give Animar infinite counters.

Feel free to check out my list for ideas. Upvotes on any of my decks is appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on Animar's Creature Feature

3 weeks ago

I'm going to make several suggestions but the most glaringly obvious thing that needs work is lowering your mana curve a lot. Currently your avg. cmc is 4.74, which quite frankly is astronomically high. Your deck costs 308 mana currently... it should be about a full mana less (about 70 mana less).

Blightsteel Colossus, Emrakul, Garruk's Horde, Hamletback Goliath, Hoverguard Sweepers, Meteor Golem, Increasing Savagery, and Rishkar's Expertise should all be cut. I'm also not a fan of Jin-Gitaxias or Vorinclex here but more because I feel they're a dick move that's really not needed here. Nezahal and Consecrated Sphinx are both lackluster here as well. If you have to pass turn to get value or rely on your opponents to trigger stuff then it's not for Animar, you need to look for rewards for your own actions.

Ainok Survivalist , Den Protector , and Stratus Dancer are your 3 best morph options here and they also go infinite in Cloudstone combos. Cloud of Faeries , Great Whale , and Stadium Vendors are all infinite mana with Cloudstone. Also consider Equilibrium and/or Temur Sabertooth for another bounce enabler here. Shrieking Drake reads - spend X blue: put x +1+1 counters on Animar. Last I'm suggesting a few cards for a game ending combo line... Weird Harvest to look up Ancestral Statue + either Walking Ballista or Purphoros, God of the Forge and end the game. Ballista is the preferred finisher here and only requires 4 mana and 3x +1+1 counters on Animar (Purph needs a 5th mana but same # of counters). Also consider Spellseeker to tutor it, glimpse of nature, or ryclonic rift up.

Feel free to check out my list for inspiration. Upvotes on any of my decks is appreciated. Animar, Gaea's Hemorrhoid

Last_Laugh on animar and his eldrazi friends

3 weeks ago

Cloudstone Curio 100% needs to be added... yesterday. Equilibrium and Tidespout Tyrant are also options for etb abuse.

Vizier of the Menagerie is Chromatic Lantern on steroids here. Worth it just for the color fixing let alone the pseudo draw.

Exotic Orchard is a budget friendly land that deserves a spot.

Cloud of Faeries , Great Whale , and Stadium Vendors are all great here for infinite mana combos.

Feel free to check out my list for inspiration. Upvotes and/or Ideas on any of my decks is appreciated. Animar, Gaea's Hemorrhoid

Flooremoji on Dimir Flicker Control

3 weeks ago

Cloud of Faeries is banned in pauper :)

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Cloud of Faeries occurrence in decks from the last year

Commander / EDH:

All decks: 0.02%