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Honestly, haven't seen him yet in gameplay. In fairness to him though, I would never tutor him, one day I will draw/resolve him.
Have you played him? Works? My sense is that the draw + potential for multiple draws will be very cool.
I think I took Archangel Avacyn Flip out for him, but lately I've been missing Stranglehold + Maralen of the Mornsong with all the Teferi, Temporal Archmage Infinite Turns I've run into. (Also: Izzet & Grixis )
May 24, 2018 5:31 p.m.
I definitely use that strategy. I have many, many creature tutors, which I use to pull Mirri, Weatherlight Duelist. Because enchantments are harder to tutor for me, and I always tutor Sylvan Library or Duelist's Heritage or Greater Good (unless situation calls for Aura Shards or Rancor), Dueling Grounds wouldn't get tutored. Mirri, Weatherlight Duelist does the same thing (and better, doesn't restrict my attack), so if I have a Rhonas the Indomitable or an enabler like Silverblade Paladin I'm still free to attack with everyone.
I really need Sterling Grove back in for an additional Sylvan Library tutor. I only played 3 cat games this past FNM/Weekend, and didn't find I needed the Mirri, Weatherlight Duelist in any of those. So I think it can be situational. For example, vs. Kess, Dissident Mage or Mizzix of the Izmagus it's actually going to hurt me. There was a Gisela, Blade of Goldnight but was able to take that down with infect/doublestrike before it would get aggressive. If I do (rarely) get some cat tokens going, they wouldn't be effective either.
I'm adding to my maybeboard for now, have to think about it more. Initially I don't need the duplication of Mirri, Weatherlight Duelist ability, whose killing a 6/5 first strike attacking cat. At CMC3 it is quite viable though. Hmm. Great suggestion, under consideration. Still feel more creature tutors is still better as it gives Modularity to pull different solutions/offense (like an Eldritch Evolution or something)
May 22, 2018 5:42 p.m.
It was very commonly used (including by myself, I put it in my Arahbo, Xenagos... for Cats EDH deck now), to multiply the damage output.
The questions I ask myself are:
1) What am I going to do with that extra mana? I'm already free-casting A/D/D with Kaalia of the Vast and want to avoid over-committing my board position.
2) Is CMC3 + Equip2 viable on or before turn 4 through 6? If it is, then does it win me the game, which I get back to 1) What am I doing with the mana. A good answer here like Hellkite Charger would be an include, without him, exclude as an example.
3) It provides protection from & . The has lots of instant destroy removal, although Kaalia of the Vast being (and Multi-color) negates many of the kill spells. Good protection from Terminate or the likes. also has quite a few Flying creatures, so It's quite good. has very little (playable) good destroy cards, nor do they have a tremendous amount of Flying (but some reach). So 1/2 the protection is really not needed by Kaalia of the Vast except under highly specific circumstances, so the protection get 1/2 a point.
4) Can I do anything with the discarded card by the opponent / does it add value? Not really, don't have anything to return from opponents graveyards, so It really is just a disadvantage to them, I would probably rather have draw instead of it.
I didn't want to go the "traditional" infinite combat phases, I also didn't want to go "traditional" land destruction either, thus ending up on the Kiki-Jiki, Mirror Breaker combo.
That's why it didn't make the cut anyway, it's a terrific card, I wouldn't discourage you from playing it, but doesn't have much synergy in the current format without some other card adds. I found the CMC5 to cast/equip was too slow for my game plan. I can tutor Buried Alive + Reanimate for about the same mana, and that gives me a win!
Thanks for the suggestion.
May 22, 2018 5:20 p.m.
The reason I went just with Rhonas the Indomitable is the Devotion . Since I only have 1 Eminence trigger, I usually only have 1 cat in play (sometimes 2 if they are enabler cats like Leonin Shikari + Lost Leonin. As long as I have ANY cat eg: Sacred Cat + Eminence tigger, Rhonas the Indomitable can attack. I found the 5/5 Deathtouch Indestructible tempo, along with maybe having been hit with a cat a couple times already was better than trample. Because I would rarely hit my devotion ultimately decided Nylea, God of the Hunt was too slow (no aggro/tempo/advantage).
She's great in a slightly different (-Centric) build. I also thought about the Bow of Nylea. Right now I don't have the symbols, I'm more symbols (tried to balance as best as I could).
That's why she didn't make the 99. Excellent suggestion. Thanks.
May 22, 2018 4:58 p.m.
Karmic Guide ETB goes on the stack.
It feels like the Animate Dead LTB goes on the stack second (resolves before Karmic Guide ETB). The reason being, when the Karmic Guide ETB's, the retuning creature might be able to ETB or activate an ability, for example return Kiki-Jiki, Mirror Breaker who can copy the Karmic Guide before she has to be sacrificed, but I don't think this works?
I'm hoping the State-based check (Due to protection from black) is done after the Animate Dead resolves, but before the Karmic Guide ETB goes on the stack, thus putting the Animate Dead on the stack first. The stack allows the Karmic Guide ETB to resolve before it's sacrificed in this case.
May 18, 2018 4:32 p.m.
Are any of the degenerate combos cat tribal specific. I'm trying to find some cat-centric combos for my Arahbo, Xenagos... for Cats EDH Deck but haven't found anything good yet.
All I've been able to come-up with so far, but are really janky are:
Temur Sabertooth + Karametra's Acolyte + Swiftfoot Boots + 4 Devotion | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or + 1 Devotion Infinite Mana. No clue what I would do with this mana even if I made it.
Cryptolith Rite + Leonin Battlemage + Oketra's Monument + Whitemane Lion | Infinite 1/1 Warrior Tokens. Who doesn't love 4-card combos that involve 2 cats to make 1/1 warriors that don't even have haste. On the plus side Oketra's Monument looks cat-ish.
Aluren + Fleetfoot Panther or Whitemane Lion | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or Healer of the Pride Infinite Life. Aluren terrifies me, none of the cats are ultimately good on their own either.
Changeling Hero + Changeling Titan | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or Healer of the Pride Infinite Life. They may not look like cats but they are... I guess.
Leonin Relic-Warder + Oblivion Ring or Journey to Nowhere + Sun Titan or Karmic Guide or Reveillark + Greater Good | Infinite ETB + Aura Shards or Qasali Slingers Destroy All Artifacts and Enchantments or Healer of the Pride Infinite Life. Soon as you say Sun Titan or Karmic Guide or Reveillark which is Saffi Eriksdotter so why would I waste time with Cats.
If you have anything please let me know!
Whats your Tooth and Nail combo, any cats?
Any help very much appreciated.
May 17, 2018 9:11 p.m.
In doing so thought I'd mention a few things, see if anything is helpful, probably not,
Fabricate can pull the Isochron Scepter for your Isochron Scepter + Dramatic Reversal (or the Mana Crypt/Sol Ring that is needed to enable the combo?). I know you have Muddle the Mixture to tutor these, but you could Muddle the Mixture the Dramatic Reversal and Fabricate the Isochron Scepter as an additional tool. Worst case you Fabricate a Mana Crypt for net mana.
Personal Tutor can pull a Fabricate to top of deck, or if you have Temporal Mastery it can pull that to the top to Miracle for (Personal Tutor) + Temporal Mastery miracle to get the extra turn. You don't actually miss a draw, because you still draw on the extra turn you wouldn't have had anyway (technically). Also I find even if Temporal Mastery is in my hand, Brainstorm can make it favorable, or just wheel it away (not super effective), but you may even cast it for CMC7 in odd cases. Think Twice can Miracle it on opponents turns too, that would be fun.
You could run Show and Tell + Omniscience + Enter the Infinite, I think Niv-Mizzet, the Firemind would trigger? (but not sure), but your already tutoring enchantments which is very difficult. I know it sucks (no card advantage), but Gamble is a way to tutor a Curiosity and go for the win early. I think Gamble is a necessary evil here due to the difficulty of tutoring enchantments. You could also run Laboratory Maniac to win, even when you Niv-Mizzet, the Firemind + Curiosity maybe you need it to overcome a Trostani, Selesnya's Voice that's gained 60 life or something, just as an alternative to the draw/damage, once your out of cards in your library, no more way to output damage. Beacon of Tomorrows can also save you here too.
Faithless Looting can help with the cycling of the cards too for . Trinket Mage could tutor a Mana Crypt or Sol Ring for or you could add Great Furnace / Seat of the Synod and tutor a land, since Niv-Mizzet, the Firemind is CMC6, ramping spells never hurt.
Lightning Greaves can Haste enable him so he doesn't have to survive, although you have the Counterspell if you don't have a Pact of Negation or a Force of Will handy can protect him, especially in a 4-player pod where you can't Gitaxian Probe everyone. With so few creatures, I get why it's out.
I use Turnabout + Nivix Guildmage to Infinite mana, they can also be used with Frantic Search + Izzet Boilerworks + Nivix Guildmage to Tutor Curiosity or Ophidian Eye or Mind Over Matter. I really over-utilize Nivix Guildmage so probably not right here, but thought I'd mention as it is a tutor to your combos.
Scalding Tarn and Cascade Bluffs would be good land upgrades, you have other fetches so probably didn't need to say this, but Ash Barrens also good because if you need a color it can landcycle and filter out a land, if you dont need it, it comes in untapped and doesn't slow progression down at all.
Anyways, like I mentioned, not a Niv-Mizzet, the Firemind player, but I know how Tutoring really flattens out the consistency on a combo deck, especially one where you have no direct tutors (Gamble) to get the Enchantments to your hand, so some Janky ones might be of interest.
PS: some evaluations,
Magmatic Insight feels wrong, I like the draw, but sacrificing a land with a CMC6 commander still feels wrong? Plus if you draw it later in the game, it could be a dead draw until you draw a land.
Thought Scour is a pod-specific card? I don,t see much graveyard recursion here, so I assume your pod is top-deck tutoring that you need a response too? Or maybe just looking for as many Cantips as possible? Maybe Whispers of the Muse if you have the infinite mana going, gives you the infinite draw too.
Flusterstorm feels like a dead draw sometimes, especially against . If it's in your opening draw, it probably great, outside of that it's going to be less effective (but not always).
May 17, 2018 7:43 p.m.
Bloodforged Battle-Axe + Behemoth Sledge + Sigarda's Aid + Krosan Vorine would be a great replacement 4 cards. I've been playing Bloodforged Battle-Axe in my Mirri, Little Kid Aggro EDH and it can get out of hand sometimes!
Sterling Grove is great, I don't have many Enchantments which is why I ended up removing it, but the ability to tutor Sylvan Library is powerful. Sylvan Library is very important in winning with Arahbo, Roar of the World.
You could try the Blackblade Reforged + Sword of the Animist + Sigarda's Aid + Stoneforge Mystic or Burnished Hart, and replace the fast mana fetches like Nature's Lore and Three Visits and Green Sun's Zenith with Cultivate + Kodama's Reach to get more lands, throw in a Traverse the Outlands to ensure you win. Tutor your Blackblade Reforged and with a Doublestrike or Trample would be an effective weapon. Throw a Taj-Nar Swordsmith in there too since the sword is only . Rhonas the Indomitable will be awesome in this build, with all that land he can trigger his ability to give Trample to the Blackblade Reforged Cat.
May 16, 2018 11:35 a.m.
Hey TzickyT no worries, the community is here to help each other out!
Remember the Fallen would be great if you're building a Hunting Grounds / The Mending of Dominaria / Satyr Wayfinder / Mulch / Crucible of Worlds type deck (and others). At CMC3 it's pretty good, it returns a creature and an artifact, so it turns 1 card into 2 cards, just need a way to get the cards in the graveyard. Eternal Witness would be awesome in this build too. CMC3 is a bit slow for my strategy, and because it returns to the hand, and it's a sorcery, I wouldn't run it. If it was Instant, probably. Or if it was CMC2. If it slows me down a turn, it's not good for this build, have to fast infect and punch through (in this particular build).
It's funny I don't run any board-wipe in my build, this one is good because most cats can dodge it (before eminence). For CMC3 its very good. It's going to miss a bunch of creatures you really want to get rid of though, that something like Wrath of God will, could be a dead draw against certain commanders (tokens notably). It depends on your build, I don't see a Arahbo, Roar of the World in your public decks, but in my build, I use evasion (Sword of Feast and Famine, Sword of Fire and Ice, Trample, Doublestrike) to overcome blockers, I don't need to clear the board. I thought about Divine Reckoning as well, but I really dislike situational cards that may miss the real target. I'd probably also want protection, like Faith's Reward and abuse that infinitely, or Make a Stand / Rootborn Defenses / Teferi's Protection that type of effect to go along with it. I'm even contemplating taking out more protection / control to get more tutor, like Eldritch Evolution into the deck.
Blackblade Reforged with it's Equip 7 is too much. In my build, I'm not equipping Legendary creatures, Lost Leonin, Skyhunter Skirmisher, Adorned Pouncer etc. And rarely cast Arahbo, Roar of the World. There are some cool Legendary cats to equip, like Mirri, Weatherlight Duelist but I don't have enough Legendary to make it viable. It really needs Sigarda's Aid / Hammer of Nazahn / Puresteel Paladin / Balan, Wandering Knight / Stonehewer Giant / Stoneforge Mystic / Balan, Wandering Knight along with land enablers Cultivate / Kodama's Reach / Oreskos Explorer / Sword of the Animist / Nissa's Pilgrimage / Burnished Hart / Traverse the Outlands / Crucible of Worlds / Etc. A slight modification to this build could make it very effective. Because it doesn't have Trample, Haste, Lifelink, Draw, or Infect built in, it's not a priority. I'd still much rather have a Grafted Exoskeleton or a Steelshaper's Gift (or the likes) to Tutor my Grafted Exoskeleton, than draw a Blackblade Reforged. You'll also notice i've removed duplicate effects like I have Loxodon Warhammer but no Behemoth Sledge because they do the same things. I'd just rather tutor the better one Loxodon Warhammer in this case, than have 2 cards that do the same thing. Just my way of playing, I like consistency over force. I could see this with some nice Legendary creatures and enablers working out very well though, especially with Doublestrike/Trample mechanics. Imagine casting Berserk on a cat wielding this sword!! I do like this type of mechanic, and with you can overload the heck out of it, Lashwrithe is one of my favorites, nice too cause it's a living weapon. Would also be good on a Commander that does Commander damage as a strategy (Arahbo, Roar of the World doesn't do Commander damage)
All these are viable if properly supported in the deck. Like you wouldn't play a Prowling Serpopard in a Retribution of the Meek build, and Kemba, Kha Regent would be in a Blackblade Reforged build, as examples.
They all are too much protection, or potentially too slow / high CMC for me. I'm still testing whenever I can, deck is still not functionally perfect yet, but I do consistently pull my Lost Leonin + Eminence + Doublestrike enabler though, which is the goal! Much of the reason I don't play Lightning Greaves because I need to abuse the Eminence trigger.
May 15, 2018 8:03 p.m.
Thanks for the comments.
Hunting Grounds is not bad, I don't play any large CMC creatures, CMC3/4 is my average. Lurking Predators is in similar fashion, but gets the "draw". If it could cheat in a Nazahn, Revered Bladesmith on Turn 3, would be all-star, but I'd have to play cards like Grisly Salvage (and others similar, like The Mending of Dominaria) and such to make it viable. In the current build, even with 30 creatures, I'm not sure how fast I would get to Threshold to make it viable. I like the concept not prepared to try and go down that graveyard building road just yet. I do have the Fetch lands, so I'm 1/2 way there already!
Even though my guys are small, I don't usually aggro to make Fanatical Devotion extremely valuable (how I play anyway). I'll resolve enablers, like Puresteel Paladin + Lost Leonin together, but wouldn't usually play Lost Leonin + Adorned Pouncer together, I hold the Adorned Pouncer back incase Lost Leonin gets killed, since I only have the 1 Eminence trigger. It's an interesting one though, might be worth play testing to save key creatures like Stonehewer Giant (but he just pulls protection on himself as needed anyway). Very interesting though.
Natural Balance a little slow, is a form of land destruction though, could shut down some decks. I'm usually the one mana ramping though, so I might lose lands in the transaction, and give lands to opponents. I'll try and keep an eye out on T3/4 when this would be cast, to see where I am comparatively. If it's played early, it ramps the opponents too, whereas in I'm pretty efficient at ramping just myself (and not opponents) already. There are lots of other great ramps not already in here.
I am testing Krosan Vorine right now in my Mirri, Little Kid Aggro EDH deck to see if he's viable here. My concerns with him are 1) No Trample 2) Trying to infect kill early with Lost Leonin and Doublestrike he doesn't help that. I do think he's valuable for killing/sniping creatures later as a control card with Eminence, especially greasy creatures that try to hide. I agree with you, have to get him in there. I have lots of cards under eval to replace, I'll need to pickup another copy of him at the store.
May 14, 2018 4:39 p.m.
Thanks for the comment TzickyT.
He's a 3/2 for CMC3, so he's decently in scale. He is not a cat, so can't use the Eminence with him. He does have built-in recursion. In my build, he only has 10 targets (that's pretty low), but Lost Leonin, Puresteel Paladin, Qasali Pridemage, Swiftfoot Boots, Sylvan Library, Umezawa's Jitte all pretty high value targets.
Because he's not a cat, and because he doesn't have enough targets (10), I wouldn't run him in this deck, plus I think he is built for being abused (which I like, but is not the goal of this build).
If you want to build around him, I think he would be great.
Can't think of anyone else off the top of my head he combos with, but:
Another tool in the Saffi Eriksdotter combo wheelhouse. I'm testing Archangel of Thune + Spike Feeder | Infinite Life + Infinite +1/+1 Counters of which neither are Cats, so really bothers me. It plays on my Life gain Sub-Theme, but it's still not right.
I've worked out a couple combos with Cats, but nothing really concrete yet. Renegade Rallier is a bit too far away from my goal, but a pretty amazing guy, I like him. He feels more Trostani, Selesnya's Voice or Karametra, God of Harvests or 100% Saffi Eriksdotter to me. It's easily tutorable combo in . With a Greater Good can tutor for the Blasting Station or whatever damage outlet you need.
If you decide to run him, I would build some synergy around him with a recursive sub-theme.
May 11, 2018 1:06 p.m.
Since you run Karametra, God of Harvests, have you considered Rhonas the Indomitable? Any Cat + Eminence = Rhonas the Indomitable can attack! 5/5 deathtouch, indestructible that can give trample to your Voltron cat! That's tempo.
Hammer of Nazahn is key to a Voltron strategy, especially the Bloodforged Battle-Axe. I would run an Eladamri's Call to pull Nazahn, Revered Bladesmith who can pull Hammer of Nazahn to the battlefield. It can also pull a Dryad Arbor as a modular / ramp spell too.
With so many artifacts you need a Puresteel Paladin, 1) He draws you a card when you play an artifact, that is amazing 2) He makes equip costs ! 3) With Leonin Shikari you can manipulate equipment at will. Add an Ancient Den and Tree of Tales gives you 2 more artifacts that you play as lands to get to the metalcraft on Puresteel Paladin. Sigarda's Aid also enables Voltron.
Parallel Lives (like Anointed Procession) is a CMC4 Doubling Season, won't double Fleecemane Lion monstrosity, but thats such a small sacrifice for the mana. There's also Primal Vigor but it's the same CMC as Doubling Season anyway.
Path to Exile is an awesome removal and a modular ramp if you need it as well (and have a creature).
Skyhunter Skirmisher is a nice built-in Doublestrike, which is awesome with equipments (especially ones with trample), but he does have a High CMC.
Sword of Light and Shadow and the protection: makes it so you can't use the Eminence ability on the equipped creature. Maybe worth it for the recursion but keep that in mind.
I really dislike Sword of Vengeance, I've read all the articles on it, I don't think the equip makes this viable. I'd almost always rather have a Chariot of Victory in most cases, or in this case probably a Umezawa's Jitte.
Lost Leonin is a nice cat, with Ajani, Caller of the Pride + Eminence he eliminates a player with 10 infect. I personally use other Doublestrike enablers like Silverblade Paladin and Berserk + several other creature tutors to try and get him off quite early. Understand if you don't like the infect mechanic, but I would think about him, with Eminence he's a 2-turn timer as well.
Steelshaper's Gift can help get some consistency on pulling Swiftfoot Boots or the such to your hand. Lightning Greaves also doesn't work with the Eminence trigger, I decided the upside of the equip wasn't worth the Shroud. Also once you put a Lightning Greaves onto a cat, you can't equip anything else to it (due to shroud). If you have another creature you can Equip it off then Equip the other Equip, then Re-Equip it for , but leaves him unprotected for a second, and requires control of a second creature. When your playing Voltron, you usually don't have a bunch, but maybe you have tokens. Just thought I would mention anyway.
Stoneforge Mystic is amazing, on a similar note Stonehewer Giant requires an immediate response too. I've found him a high threat level, and once out I'm just pulling solutions, like: Protection from , Trample, Lifelink, Deathtouch, Etc, whatever is needed to overcome the current blocking / board position, instant speed, and instant equip. Doesn't get much better than that!
I'd have to confirm, but I don't think Nacatl War-Pride extra tokens enter attacking, I think they just double the tokens but lose the attacking. They doubled ones may stay though, but might be exiled still, I would look into it. If they don't attack and don't stay, I'm not sure I would run him.
Not sure Ajani Unyielding is worth the mana cost, but, he does draw cards which is never a bad thing.
With more tutors, I found that I don't need to run both Behemoth Sledge and Loxodon Warhammer because instead I could just always tutor Loxodon Warhammer when I would have drawn Behemoth Sledge to get more consistent use of the more powerful equipments. But you've got some mass mana ramping going on here might not matter.
May 10, 2018 2:16 p.m.
muht1234 I think you may be forgetting to add your commander. He doesn't show up in the "Creature" count, he's in the "Commander" section, which doesn't have a count but it is counted 1 (or 2 for partner commanders). Has to be 100 cards, including the commander.
May 10, 2018 1:29 p.m.
Awesome muht1234, glad some of my suggestions helped.
Out of interest, which site does your group use to evaluate deck prices? Our budget pods used to use deckstats.net, but they've changed from a market price, to a checkout cart (price based on what's in inventory for sale). We were looking for somewhere else to value the decks but couldn't find anything so we opted to re-comply all our decks in the new deckstats.net pricing model.
The reason we don't use tappedout is because, even looking at your deck, it says $74.43 but that is excluding 7 cards, Firemind's Foresight, Goblin Electromancer, Mind's Desire, Swiftwater Cliffs, Talrand, Sky Summoner, Temporal Fissure, Volcanic Vision. Really silly IMHO.
Out of interest, your well under the $100 now Deckstats.net price on deckstats.net.
Don't know if you noticed, tappedout says your at 101 cards, you'll need to remove 1 to get down to 100 cards.
Also, since you don't have a budgetary issue anymore, I would add back Cyclonic Rift since it has quite high play value when overloaded, or add the Mystic Confluence back for the modular and draw. Will still be well under budget and get the benefits of the extra power as well.
May 10, 2018 12:06 p.m.
I think you took Steel Hellkite, he's pretty good, I also don't personally run him, but he's a good Dragon. I'd rather have him over other guys that don't really have any abilities like Akroma, Angel of Wrath.
Also figured I'd mention since you were asking about Flameblast Dragon, Bruna, the Fading Light doesn't work off of Kaalia of the Vast either, she only Triggers her ability when she is "Cast", Kaalia of the Vast puts her into play, never "Casts" her. So just keep in mind when playing her, if you do cheat her you lose the benefit, mostly have to hard cast. Quicksilver Amulet the same doesn't trigger Bruna, the Fading Light. Brisela, Voice of Nightmares pretty sweet though.
May 10, 2018 11:51 a.m.
If your interested, I have quite a bit of discussion in my description around some combos and Alternative card evaluations.
Since you've invested the $5 in Rite of Replication you can put in Dualcaster Mage <$1 to get infinite Dualcaster Mage. They won't have haste, which sucks, but puts everyone on a 1 turn timer to deal with the Dualcaster Mage horde thats coming next turn! Very $100 budget conscious.
I abuse Nivix Guildmage in my deck, Turnabout $4, Reality Spasm <$1, Frantic Search $2 as a couple examples. Turnabout is just made to go Infinite, You can cut a few $'s by removing the Propaganda $7 and replacing with this guy. Turnabout and Reality Spasm can also go Infinite with Reiterate.
Cyclonic Rift is just too expensive if you're trying to get under $100. It's sad, AMAZING card.
Command Tower $3 isn't necessary with all the draw in and only being 65% 35% .
Just some ideas. Can save $30 there pretty easily and not loose too much value.
Hope something here helps anyway. +1.
May 9, 2018 2:23 p.m.
Kaalia of the Vast says "onto the battlefield tapped an attacking that opponent", so the Flameblast Dragon never "Attacks", which means his triggered ability "Whenever Flameblast Dragon attacks..." never triggers.
On gatherer for Kaalia of the Vast, there is a ruling that clarifies, Kaalia Rulings. "the creature card is already tapped and attacking as it's put onto the battlefield, Any abilities that trigger when a creature becomes tapped or when a creature attacks won't trigger for that card"
That's consistent with the rules:
508.4. If a creature is put onto the battlefield attacking, its controller chooses which defending player or which planeswalker a defending player controls its attacking as it enters the battlefield (unless the effect that put it onto the battlefield specifies what its attacking). Such creatures are attacking but, for the purposes of trigger events and effects, they never attacked.
So a few things, he never "attacks", he is "attacking", and he never "attacked". So doesn't trigger whenever attacks, or creatures that say If this creature attacked this turn (bad eg: Kytheon, Hero of Akros Flip), also wouldn't trigger. But things like Condemn would still work because he is "attacking"
So Flameblast Dragon won't work with Kaalia of the Vast. Also, he has another down side, must be paid whenever he attacks, so the next turn, you tap him to attack, triggers his ability, it's at that time that you have to decide how much to pay, before you know anything about blocker declaration, or flash/instants spells and abilities which may change your mind if you want to even pay the mana this time. The good thing is though, that you only choose the targets when the triggered ability goes off, you get to choose the value for as the ability resolves, which means it's too late for anyone to respond. He just doesn't have good synergy with Kaalia of the Vast, although he looks awesome.
Ancient Hellkite or Shivan Hellkite and the likes would work, but they aren't a Flameblast Dragon. I seem to remember an dragon that worked, but I can't think of him right now, could be totally wrong, may not exist.
May 9, 2018 12:36 p.m.
Grand Abolisher is very nice, means Kaalia of the Vast can attack and play an A/D/D on your turn without interference. He is $6 though, so doesn't help your under $200 budget, but you have some room it looks like.
Karmic Guide is pretty cheap, has protection: and has recursion built-in, I really like her, she can be abused too if you choose. Could easily replace Tariel, Reckoner of Souls, he's too random, and can't get your graveyard.
Should also spend the $8 on Master of Cruelties. Instant kill-con.
Archfiend of Depravity is a reasonably good budget demon. Mortify is a good budget removal spell. Aegis Angel is a good budget angel, and protects Kaalia of the Vast. Bladewing the Risen is good budget recursion dragon. None are auto-includes though, but there's some stuff there they could replace.
Hellspark Elemental feels wrong, does he combo something? No synergy.
Battlefield Forge is a budget land that can get rid of some of the "ETB Tapped" lands your running.
Crackling Doom feels in the flavor of this deck because of the red spells you play. Thunderous Wrath is awesome to top deck, but sucks in the hand, can always just burn a player if drawn at a inconvenient time. Bogardan Hellkite also feels kind-of in this flavor too.
Flameblast Dragon won't work if he enters tapped and attacking, you'll have to wait until next turn to activate his ability.
I'm testing Demonlord Belzenlok, I think he's going to work out, I have a feeling.
Necropotence is $6 I believe, but can help with the draw issues.
Hopefully you find something useful here. Nice build. +1.
May 8, 2018 2:42 p.m.
Commander / EDH
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Commander / EDH
SCORE: 102 | 91 COMMENTS | 21270 VIEWS | IN 68 FOLDERS
Commander / EDH
SCORE: 20 | 13 COMMENTS | 6082 VIEWS | IN 11 FOLDERS
450 VIEWS | IN 1 FOLDER
|Avg. deck rating||26.57|
|Favorite formats||Commander / EDH|
|Good Card Suggestions||179|
|Venues||Magic Stronghold, T&N games, Game Changers, Mind Games|
|Last activity||13 hours|