Gidgetimer Deckspert

Umm yeah so didn't used to have text. Now it is required. Sooooo....... bye now.

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Said on Would this work ......


Just as a rules reference for the additive nature of skipping game events.

614.10a Anything scheduled for a skipped step, phase, or turn wont happen. Anything scheduled for the next occurrence of something waits for the first occurrence that isnt skipped. If two effects each cause a player to skip his or her next occurrence, that player must skip the next two; one effect will be satisfied in skipping the first occurrence, while the other will remain until another occurrence can be skipped.

February 16, 2017 9:06 a.m.

Said on Can I chain ......


Also one small correction to GearNoir's answer, since it is the one currently selected.

The beginning of your upkeep has passed and therefore the trigger condition for Paradox Haze has already passed and it will not trigger this turn. You are however decidedly still in your upkeep and players can cast instants and activate abilities before moving to the draw step.

February 16, 2017 8:51 a.m.

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February 16, 2017 8:34 a.m.

Please select an answer to remove this question from the unanswered queue.

February 16, 2017 8:33 a.m.

This is very dependent on the exact ordering of how things happened. Spells, activated abilities, and triggered abilities do not have their effect as soon as they are cast/activated/triggered. Instead they go to the stack and wait to resolve until all players pass priority in succession. At that point the most recent spell or ability resolves and there is another round of priority.

This means that the way you described it (opponent activates ability, in response you Brave the Elements, in response they Doom Blade) Doom Blade resolves and Knight of the Holy Nimbus is regenerated; Brave the Elements resolves and your white creatures gain protection from black; activated ability resolves and Knight of the Holy Nimbus no longer can be regenerated for the turn.

If either of the first two were allowed to resolve before continuing with your scenario then the answer would be totally different.

February 8, 2017 3:42 p.m.

Another point to note is that Oblivion Ring does not target as a spell. It has an ETB that targets. So if you exile something while oblivion ring is on the stack they will be able (and required) to chose a different target for the ETB. If you wish to negate O-ring you need to do shenanigans in response to the trigger, not the spell.

February 7, 2017 5:12 p.m.

Please link all cards in your question using double brackets around the card name.

Leonin Arbiter

Shape Anew

You are correct. Things that affect searching do not affect effects that tell you to do something with cards that you reveal or look at without specifically using the word "search".

February 6, 2017 12:34 a.m.

Said on Is there a ......


Also, you don't pay life into Ad Nauseam and the life loss isn't restricted to one. You reveal a card and then lose life equal to its CMC. You can go negative with Ad Nauseam because it is an effect that happens, not a cost that is paid.

Plunge into Darkness you choose how much life to pay as it is resolving and as acbooster said you can not pay more life than you have at that point. Lim-Dl's Vault is something where you are able to pay 1 life at a time, and it too is limited by the amount of life you have to pay.

February 5, 2017 5:13 p.m.

702.34a Madness is a keyword that represents two abilities. The first is a static ability that functions while the card with madness is in a players hand. The second is a triggered ability that functions when the first ability is applied. Madness [cost] means If a player would discard this card, that player discards it, but exiles it instead of putting it into his or her graveyard and When this card is exiled this way, its owner may cast it by paying [cost] rather than paying its mana cost. If that player doesnt, he or she puts this card into his or her graveyard.

Static abilities apply at all times and don't use the stack. They are things that are simply true about the game. This means that the first ability represented by madness will have you exile the card instead of sending it to the graveyard any time you would discard it.

Triggered abilities can trigger at anytime, but must be put on the stack and resolve to have their effect. Triggered abilities go on the stack right before a player receives priority. Since no player receives priority during the resolution of spells and abilities the triggered ability represented by madness will wait until after Small Pox has completely resolved and the active player would receive priority to be put on the stack.

This means that if you discard Asylum Visitor to Small Pox Asylum Visitor will be exiled and Small Pox will continue to resolve. After the Small Pox resolution is finished the ability to cast Asylum Visitor for its madness cast will go on the stack. Once the ability to cast Asylum Visitor for its madness cost is allowed to resolve Asylum Visitor will go on the stack. Once Asylum Visitor is allowed to resolve then it will enter the battlefield. So in terms of game actions Asylum Visitor enters the battlefield way after Small Pox is done resolving.

February 5, 2017 12:04 p.m.

Madness has you cast the creature, so it will go on the stack and resolve or can be countered normally. Since you are casting your second creature for the turn it will trigger Vengevine and as normal Vengevine will be returned to the battlefield before the creature spell that triggered it resolves.

February 5, 2017 11:40 a.m.

Said on Planeswalkers...



February 3, 2017 4:41 p.m.


Crusaders of the Lost Tokens

Casual Gidgetimer


Twisted Image Combo

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Private Poland (Budget RW Hero)

Standard Gidgetimer


Oloro's Alternate Wincons

Commander / EDH Gidgetimer


48 Card Belcher

Legacy Gidgetimer



cube chart

Conspiracy Plus Cube *P*

Gidgetimer — 2 years ago


Finished Decks 41
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Playing since Dragon's Maze
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