Temur Sabertooth

Legality

Format Legality
Modern Legal
Legacy Legal
Vintage Legal
Commander / EDH Legal
Duel Commander Legal
Tiny Leaders Legal
Frontier Legal

Printings View all

Set Rarity
Fate Reforged Uncommon

Combos Browse all

Temur Sabertooth

Creature — Cat

: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

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Temur Sabertooth Discussion

DarkEclipse18 on Selvala Brostorm

3 days ago

Hello again, so been messing around with the deck to get a feel for the combo in winning and i found and interesting interaction and want to see if my assumptions might be right?

On Board is Temur Sabertooth and Selvala, Heart of the Wilds and I am gonna play Phyrexian Dreadnought for the 12mana and draw trigger combo. SO: He enters, his ability hits stack, then i stack Selvala Draw, Then pay Green to tap Selvala for 12.

BUT can i do this: Dreadnought ETB trigger, in response Selvala Draw trigger, in reponse i pay 1 and green for temur sabercat, then finally in response i pay green for selvala mana ability

If this works then i get 12 mana, bounce dreadnought, draw card, and finally his trigger fizzles since he is not on field?

Neko069 on Omnath, Mogul of Anti-Wrath of God

1 week ago

Rzepkanut Thanks for stopping by!

There are a lot of creatures that do Temur Sabertooth's work, like Roaring Primadox or Invasive Species, but none of them are Elementals, that's why they're out of the map. I want to keep it at tribal. Note that I don't even use the best green card for EDH because of that.

However, Tempt with Vengeance looks amazing! I didn't even know that card existed! I'll definitively try to get one.

Rakka Mar is already part of the deck, love that guy

Rzepkanut on Omnath, Mogul of Anti-Wrath of God

1 week ago

Temur Sabertooth is a great bounce engine. I think maybe Tempt with Vengeance could be explosive enough to be included, it seems like having elemental creatures in play with Omnath is very powerful. Rakka Mar too.

DevoidMage on Elves

1 week ago

Aside from Company value elves (White and black variants as well as mono green), there's beatdown elves that runs like a full suite of Elvish Champion to just kinda play the merfolk game, and there's combo elves that runs Cloudstone Curio and / or Temur Sabertooth to just bounce your dudes into oblivion with the help of Heritage Druid and Paradox Engine, gets a bunch of value, life, or mana to kill the opponent, some also bounce Shaman of the Pack to get there.

KailDaemon on Samut Ad Nauseum

1 week ago

For added consistency of casting cards from your hand, Temur Sabertooth, you have enough dorks plus the paradox engine to fuel his bounce effect. Similar to how a yisan elfball deck works with this same mechanic. Plus it adds consistency alongside the cloudstone curio. For this i would cut the Scroll Rack personally as you dont need top of deck manipulation outside of the menagerie.

Because you are continually casting cards, i would also recommend an Aetherflux Reservoir as an altetnate win condition. The constant casting and drawing will allow you fishbowl people off the board. For this i would cut Skullclamp.

Also a Yisan, the Wanderer Bard isnt a bad card to throw into an elfball deck

RedReveng3 on [Competitive] Yisan, the Wanderer Bard

2 weeks ago

Hello Kyrezx, I'm actually in the process of making a primer for Yisan. But here's some wincons:

  1. Temur Sabertooth + Wirewood Symbiote + CMC 1 Elf + Mana dork (Priest of Titania, Elvish Archdruid, Karametra's Acolyte or Selvala, Heart of the Wilds) that taps for 5 or more. This gives us infinite mana, and infinite untaps (from Wirewood Symbiote). This is the main combo that I try to assemble because all of the pieces are tutorable.

  2. Big Mana dork + Staff of Domination or Umbral Mantle. Staff of Domination just allows us to win on the spot, while Umbral Mantle requires us to have an outlet. Keep in mind that Selvala goes infinite with Umbral Mantle, so if I draw Mantle, I try to tutor for her ASAP.

  3. Big Mana Dork + Temur Sabertooth + Haste enabler (Lightning Greaves or Concordant Crossroads

  4. Great Oak Guardian + Selvala, Heart of the Wilds or Earthcraft or Big Manadorks. This gives us infinite mana and power/toughness.

greatdevourer on Maelstrom Petdeck - Ramp, Ramp, Goodstuff

2 weeks ago

Ah, I forgot about the Kiki-Jiki, Mirror Breaker interactions with Sakura-Tribe Elder. I agree that Rampant Growth may be the better card to cut with Kiki-Jiki in mind.

Yes, Ulamog, the Infinite Gyre will shuffle the entire library back into the deck. And I use him for that same purpose too.
But the Loaming Shaman is a 3/2 that sticks on the battlefield after shuffling the graveyard back in. It also interacts well with Kiki-Jiki since it isn't legendary. But I do see why it may not fit into your playstyle or deck concepts.


Oh Deadeye Navigator.....
Ok, this is more of a metagame choice than a card choice. Since there are great articles on the issue, please look over:
http://www.starcitygames.com/article/31541_The-Most-Overused-Commander-Cards.html
http://www.mtgsalvation.com/forums/the-game/commander-edh/204075-scd-deadeye-navigator
and
http://magicgatheringstrat.com/2015/03/the-five-cards-that-should-be-banned-in-commander/
(Sorry, still have not gotten links to work for me in comments.)
So, short version. A lot of people are looking to get Deadeye Navigator on the banned list because he is TOO combo enabling and kinda broken in all of the wrong ways.
Once he hits the table, most groups are going to immediately assign you as the biggest threat at the table. It stops being fun when you keep getting knocked out of games because everyone works against you.So, if your play group is ok with using/abusing the Navigator, then feel free. He does combo well with a lot of the cards you have. Just keep in mind that the Navigator also ends up warping decks to maximize/abuse the ETB triggers he can spawn.
If you look at my Brago flicker deck Did you see that? you'll see that the Navigator is absent. That card would be great in that deck. But it would paint a bigger target on me than I want. So, as a metagame choice, I didn't use it.
I recommended Temur Sabertooth based on these ideas. Yes, you have to recast the bounced creature. But the Sabertooth doesn't paint a giant "kick me" sign on your back.
You still have the option of blocking then bouncing. The smaller creatures like Eternal Witness, Mystic Snake, and Wood Elves aren't that bad to recast. Also, the indestructible aspect lets you look at Blasphemous Act as a board wipe to replace the All Is Dust.

Glad that you like the Kumano, Master Yamabushi. I've had a few games where people have locked down the table with either Ensnaring Bridge or a Isochron Scepter with Fog. I've won games just on dumping as much mana as possible into his ability to ping players directly. And it is nice exiling pesky creatures.

So, I started looking back over your list. Here are some simple but effective ideas:
Elvish Visionary for the card draw. Also works with nicely with Kiki-Jiki.
Conquering Manticore as an additional flying 5/5 version of Zealous Conscripts. Having another flyer doesn't hurt.
Acidic Slime could give you an option to deal with things like an opposing Maze of Ith. I think this may be the better option.
Mulldrifter nets you two cards for 3 mana.

If you feel like it, take a look over some of my decks and let me know what you think.

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