Temur Sabertooth


Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Magic Duels Legal
Canadian Highlander Legal
Vintage Legal
Modern Legal
Leviathan Legal
Legacy Legal
Frontier Legal
Duel Commander Legal
Unformat Legal
Casual Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Fate Reforged (FRF) Uncommon

Combos Browse all

Temur Sabertooth

Creature — Cat

: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

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Temur Sabertooth Discussion

bushido_man96 on Need An Answer To My ...

1 week ago

If his deck goes off like that all the time, then I would think the playgroup would do the 3 v 1 answer to shut the deck down, thus working to smooth out the meta. I'd also say go with the removal, because removal spells are almost never going to be dead in your hand. Its also something the Zacama player has to factor in to play his deck. Threats have to be dealt with, and Zacama is a big threat, both as a creature, and with the removal abilities it has, especially if he combos it with cards like Temur Sabertooth or Erratic Portal to bounce it and generate tons of mana.

I guess what I'm saying is I agree with the other suggestions here in flexing in some more removal to deal with the creature. As mentioned, cards like Song of the Dryads, Darksteel Mutation, and Imprisoned in the Moon are especially awesome in turning a commander into a bump on the board.

Your comment on infect struck me, as well, and its a point worth addressing. Why not run some infect? Its somewhat irritating, sure, but the more you play it you'll probably come to realize that it isn't as powerful as others fear it to be. There are some infect cards, like Triumph of the Hordes, that can win a game here and there, but I don't think its a dirty tactic. It isn't any worse than a blue player casting Cyclonic Rift. And if you can spend a few games hating a nasty deck like Zacama out with infect, then power to you. That person will have to adjust, and the meta smooths out.

So, my point is, don't let your meta change you...work to get a change in your meta.

SynergyBuild on X equals the purpose (Help ...

1 week ago

Really, they are used in mono-green lists a lot, with stuff like Yisan, the Wanderer Bard fetching Wirewood Symbiote, Priest of Titania, Fierce Empath for Great Oak Guardian, and then Temur Sabertooth for instant win. It takes like 4 turns, but for a 1-card combo, people are willing to do much more.

BMHKain on X equals the purpose (Help ...

1 week ago

Anyways, just added a question regarding the page I'm looking for. I just hope anyone knows... Anyways, tried looking up some Temur Sabertooth combos, but it seems I can't find a good list of them. Any ideas, SynergyBuild?

BMHKain on X equals the purpose (Help ...

1 week ago

@SynergyBuild/FogonaFrog66: I'll look up Temur Sabertooth after. I'm trying to find a site where one can make a Manabase. & no. It's not ManaBase Crafter. It's something you can use whether you're on a Budget, a crapshoot of cash, or you can combine some elements of both for your Manabase. It's also a site I found somewhere on Reddit when I was trying to find a decent Manabase for my Kess deck. Maybe I can find it somewhere on a post regarding 3-Mana bases... I might need some help though...

SynergyBuild on X equals the purpose (Help ...

1 week ago

Oh yeah, look up some Temur Sabertooth combos... there are a lot. Also, if you run enough elves/pump Marwyn, the Nurturer also goes infinite with the aforementioned Umbral Mantle, Staff of Domination, and Sword of the Paruns...

Ooh... Now that I think of it, there are combos that are good with Kruphix like with Maze of Ith and Ley Weaver/Argothian Elder, you attack with the creature, untap it with Maze, it is still 'in combat', so you tap it, untapping a land and Maze, then tap them both to untap the creature, netting one mana per cycle, making infinite mana!

Sylvanrush on Selvala Brostorm

3 weeks ago

I agree with SaintDaft - I'll likely pull something (like Ravaging Riftwurm for Rhonas the Indomitable - pumping infinite mana into Rhonas is GG.

I'll also be adding Thragtusk to the deck for lifegain and a creature. If I have infinite mana, and Temur Sabertooth, that's infinite 3/3s and infinite life.

Cloudius on "They're just elves"

4 weeks ago

+1 The deck looks fun to pilot. Some suggestions

Metallic Mimic - grants all your elves +1/+1 counters.

Path of Discovery - helps you filter the top card and puts +1/+1 counters on your creatures.

Overwhelming Stampede, Garruk Wildspeaker, Craterhoof Behemoth - If you need more Overrun type effects.

Triumph of the Hordes - Swarm opponents with infected elves!

Lifecrafter's Bestiary - Free Scry every turn and card draw for just an additional .

Vedalken Orrery - I'd prefer this over Winding Canyons.

Growing Rites of Itlimoc , Gaea's Cradle - Who doesn't love more mana at their disposal.

Heroic Intervention - A staple in almost every Green deck. Protection against target removals and board wipes.

Herald’s Horn - Awesome for tribal decks. Synergizes well with "Explore" and "Scry" mechanics and Sensei's Divining Top if you decided to play it.

Temur Sabertooth - Bounces Eternal Witness and other creatures with ETB for repeated use. Can be used to save your important creatures from removal too.

TheSoundOfWhiteNoise on Unleash the Horde!

4 weeks ago

One of my favourite things to run in a deck is the combination of Eternal Witness and Temur Sabertooth.

They work amazingly well together to get anything you need back from your graveyard. Especially when you start to generate rather insane amounts of mana with Gaea's Cradle like things.

This is a very interesting deck to read and very well designed!

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