|Commander / EDH||Legal|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Fate Reforged (FRF)||Uncommon|
Combos Browse all
Creature — Cat
: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
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|Have (11)||thekingpinBR , ibraJG84 , ironax , angesoir , NOGzFTW , bakunet , pskinn01 , killstars , Dyobsemaj , MattN7498 , PTsmitty|
Temur Sabertooth Discussion
1 day ago
I would recommend clicking on the folder icon in the top right of this website it should have a pop-up and on that pop-up you should see a button that says create deck. Put this list into that and it will be much easier to help you.
Gishath, Sun's Avatar is a stronger dinosaur tribe leader while Zacama, Primal Calamity is a great value or combo commander. Zacama doesn't actually care about dinos, not that you can't build him as tribal but you can put in other Naya cards with more value than most dinos.
If you and your group are not opposed to combo you can run Temur Sabertooth and Cloudstone Curio to bounce zacama to hand over and over and keep piling up mana with mana doublers like Zendikar Resurgent and Mirari's Wake. You can then spend that mana into zacama's abilities or other mana dumps of your choice.
Just my thoughts of course. If you want him to lead dinos into battle it is actually a decent tribe now.
1 day ago
Yes KumaLKS, what Dollaf says is true about the Illusionist's Bracers is correct. The ability does not produce mana so the bracers work. Erratic Portal pops Zacama back to your hand once per turn, not infinitely like Temur Sabertooth and Cloudstone Curio. It is still very useful tho.
2 days ago
1 week ago
Considering ramping, drawing cards, recursion, untapping shenanigans and removal, I would pick some of the list bellow to add:
- Birds of Paradise
- Arbor Elf
- Great Oak Guardian
- Temple Bell
- Scryb Ranger
- Wirewood Symbiote
- Garruk, Primal Hunter
- Cloudstone Curio
- Thought Vessel
- Staff of Domination
- Umbral Mantle
- Tooth and Nail
- Noxious Revival
- Temur Sabertooth
- Sol Ring
- Wirewood Lodge
- Winding Canyons
As for cards to take out, I think you have much combo potential, so it is not necessary to mantain lots of creatures that have just combat or protection potential. There are some unecessary redundancies and a bad land for a deck with just 31 lands:
- Sylvan Primordial (banned)
- Polukranos, World Eater
- Majestic Myriarch
- Avenger of Zendikar
- Mirri's Guile
- Temple of the False God
- Elderscale Wurm
- Bellowing Tanglewurm
- Ulamog, the Ceaseless Hunger (it's much better on 1x1, and you should focus on building a board that allows you to kill everyone with a single combat phase, maybe two with enough protection)
That's it. The idea should be go infinite with Selvala, drawing/tutoring your creatures and playing them on a single turn, then giving them haste and swinging at everyone. No incremental damage, just a single, deadly blow!
1 week ago
Adorned Pouncer is awesome, doubles the equipment power bonuses, can output some massive damage, double triggers like Bloodforged Battle-Axe, and he has build in recursion as a 4/4 double strike! Skyhunter Skirmisher to a lesser degree is good too.
Swords to Plowshares can be good control, or a nice lifegain if you need it (especially with a pumped up cat), cool with Felidar Sovereign. Path to Exile can be a good control, or a land fetch if your struggling with mana issues. Condemn is good, but it only gets attackers, often, the most dangerous creatures you want to remove don't attack.
Brimaz, King of Oreskos is nice for making tokens (on attack and block), but not a necessity.
Lot's of ETB-Tapped lands in this build, can work on upgrading them ($$$ SUCKS), you can look at my deck for land ideas, but in general it's the most expensive component in building these decks.
Sacred Cat is a nice CMC1 () 4/4 (eminence) Lifelink, with recursive 4/4 (eminence) Lifeline
Temur Sabertooth has some infinite ETB interactions, but none that are that great.
You could pair down your artifacts/equipments and add more tutoring to consistently get the same "excellent" rated artifacts game after game, like Enlightened Tutor, Open the Armory, Stoneforge Mystic, Stonehewer Giant, Etc. Instead of Behemoth Sledge tutor a Loxodon Warhammer instead kind of deal.
These lands are just too slow Arctic Flats. If your having a mana issue, maybe try Birds of Paradise or putting some conditional check dual lands, or cheap pain lands like City of Brass / Mana Confluence for the time being.
Could use the same strategy on creatures, instead of a High CMC Nacatl War-Pride, Eladamri's Call a Nazahn, Revered Bladesmith and get a free Hammer of Nazahn and have all your equipments auto-equip for the same CMC.
It's a good deck, I think your on track, I would include Triumph of the Hordes as an alternate to damage win-con (against other infinite life decks anyway, or when you need to fast kill a Grixis or something fast).
1 week ago
I enjoy the mechanics of your deck. I have made a very similar one myself, and have tested out some of the cards you play, and found them wanting. However, that depends always depends on the playgroup IMO.
Viridian Longbow - While this card seems good on paper with rhonas, it has never given me any real value. As rhonas needs to be first equipped and then tapped to do the shooting, -ideally this means that you have a turn 3 creature shooter where you have spent all ressources up till that point to be able to shoot 1 creature at a time, with everything tapped and nothing to block.
Lifecrafter's Bestiary - I have only ever tried this card out in my Karametra deck, but in that extremely creature heavy deck, it was underwhelming, to say the least. What is your experience with that card?
Berserk - You addressed this card earlier, and i will say that my experience with it is highly positive. (I play Pathbreaker Ibex as well) With all the draw spells based on creature power, it turns "the Rhonas 5 card draw" into 10 card draw. (Greater Good, Life's Legacy, Momentous Fall, Garruk, Primal Hunter) Further more, you can slap it on one of the big creatures like Ulamog, the Ceaseless Hunger, or Terastodon and almost insta kill anyone with leftover HP at that point.
Norwood Priestess - Found the Elvish Piper equivalent simply too slow for my taste, I have played around 5-7 games with that dude out, and it has never yielded me anything good. With the amount of ramp cards you play, i would say that this girl could be cut for something more usefull, but ofc, that depends on your own experience as well.
Cards, you might wanna consider:First two, you have already considered and found wanting Utopia Sprawl, Overgrowth. I have tested these cards, and they are overwhelmingly good. Theyre harder to remove than mana dorks, and they provide infinite mana easily with Earthcraft and Cloudstone Curio. Plus you know, they make the Arbor Elf extremely much better.
Temur Sabertooth This dude is underated IMO. While he provides another bounce effect, the protection of your key creatures is legit and should be a higher priority i think. With some of the mana doublers in play, he also goes infinite. And he has the added benefit of activating your Rhonas for a measly 4 mana.
Rings of Brighthearth - While Rhonas himself has an activated ability, it is not said ability yo usually wanna copy. Fetchlands turn into 2 lands instead of one, Thousand-Year Elixir Wirewood Symbiote Quirion Ranger untaps Selvala, Heart of the Wilds or the like twice. Garruk, Primal Hunter Throws out two dudes, or draws 10 cards. Plus if you insist on running your Longbow shooter, there you go -> boom boom.Aaaand you know, Deserted Temple plus any high producing land (also insert Overgrowth right here) = infinite = kill = win
Homeward Path - I have found, that while having an indestructable commander is all well and good, the worst thing that can happen to this deck is that someone else steals the fucker. In your deck you only have your big eldrazi girl, to get him back (i.e. to command zone then recast]. But it depends on the playgroup i think. In any case it is tutorable with any of your land tutors.
Surrak, the Hunt Caller Another haste enabler, which i have found myself tutoring for loads of times to enable combos. He activates Rhonas, and Rhonas in turn activates his haste ability. also. throw out 10 dmg turn 3 is always good for pressurering controldecks.
Yavimaya Hollow I love this land, as I will often see players trying to mess with the key mana producers. It is a solid card, and will give you a bit more resilience.
Elvish Archdruid I know that you have at some point considered this card. And let me tell you, consider it until you put it in. Do not think of anything else, just do it. Fulfill your dreams and do it. It is cheaper than the Channeler, and provides another easy way to win the game.
In all I liked your take on Rhonas, and it look very very much like my own. I have played it in 1on1 Commander and consistently take wins away from aggro and control. The only deck that has the number on Rhonas is Queen Marchesa control. That burns all lower creatures, and sacs Rhonas in a neverending cycle of dominion over our green dorks. Which makes this deck entirely too slow without the added benefit of small dudes.
You have received an upvote from me. Good Job.
1 week ago
Hey man, it is good that you try to build decks outside of your comfort zone, it grows you as a player.I do have some comments on your approach though.
Mayael the Anima only resolves for 4 creatures. Out of 98 other cards, that is insanely low percantage of success, so i suggest you cut this card.
You have a ton of mana rocks, and Zacama tends to work better with actual mana, so you might want to add some heavy ramp cards as Explosive Vegetation, Skyshroud Claim, Boundless Realms, Kodama's Reach and so forth. You really need those hard. Also, why is paradox engine in the deck, if you aren't trying to be combo based?
If you aren't all in against inf combos, adding Temur Sabertooth is a great idea, as it is a pretty much instawin with zacama and 12 lands on the field, it gives inf mana, inf life (with zacama), etc.
There goes my suggestions, I hope it helps you. I would be very glad if you check out my deck: Aurelia, the Warleader EDH - Make them panic and comment on what you find is odd/off etc. Have a blast playing this dinosaur naya deck, dude!
2 weeks ago
Temur Sabertooth has a lot more versatility, especially being able to blink the Eldrazis
Archetype of Imagination has been dropped for Glen Elendra Archmage - the utility of constant non creature counter spell and the ability to tutor for it with Imperial Recruiter just feels much better. There have been too many times where Glen Elendra Archmage is sitting in the hand and just never gets played.