Creature — Cat
: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.
|Want (2)||Rodriktwd , Khastid|
Printings View all
|Commander 2017 (C17)||Uncommon|
|Fate Reforged (FRF)||Uncommon|
Combos Browse all
|Commander / EDH||Legal|
Temur Sabertooth Discussion
5 hours ago
I do really like Temur Sabertooth but I'm trying my best not to make this a linear combo deck - trying to limit the available lines. I do not like the retreats I rate them as okay but they're probably great in budget brews. The mentor is worth some testing.
8 hours ago
Temur Sabertooth can go infinite with Dockside Extortionist, so it might be a good add, as redundancy for Emiel the Blessed. Felidar Retreat is better than cards that didn't make the cut, such as Zendikar's Roil and Retreat to Emeria. It seems worth a shot. Conclave Mentor is another Hardened Scales effect, but does cost twice the mana. I'm not sure what any cuts are, as this list looks pretty tight; I'm just tossing out a few ideas that seem worth considering.
1 week ago
Here are some cards you might like: Beast Whisperer, Broodhatch Nantuko, Colossal Majesty, Deep Forest Hermit, Druid's Deliverance, Evolution Sage, Explore, Full Flowering, Gaea's Blessing, Garruk, Primal Hunter, Generous Stray, Giant Adephage, Gilt-Leaf Archdruid (pushing the budget, I know. Just thought I'd throw it out there),Hunter's Insight, Paragon of Eternal Wilds, Rampaging Baloths, Runic Armasaur, Sandwurm Convergence, Second Harvest, Selesnya Eulogist, Seton, Krosan Protector, Shapers' Sanctuary, Snake Umbra, Temur Sabertooth, Verdant Rebirth, Voice of Many.
Figured I'd give you a lot of different choices and you can pick through them for the ones you like.
What I would recommend you do with this deck is turn its focus into a cat and druid tribal deck that incorporates a lot of card draw and token generators along with populate effects. I feel it would bring a lot more synergy to your deck without increasing the price.
IF you ever wanted to break budget a little bit for this deck, I'd suggest maintaining the whole cat/druid/token themes and incorporating a little more of an enchantment focus with cards like Argothian Enchantress, Verduran Enchantress, Yavimaya Enchantress, Eidolon of Blossoms, and Setessan Champion. This would both boost your druid count a bit and your card draw significantly. These combined with enchantments like Beastmaster Ascension, Parallel Lives, Season of Growth and auras such as Keen Sense, and Sixth Sense, would net you a lot of value and power.
You might also consider cutting some of your lands like Blighted Woodland, Desert of the Indomitable, Slippery Karst, and maybe 1 or 2 forests, and adding in more ramp cards. I'd suggest maybe a Kodama's Reach and some artifact ramp like a Mind Stone, but I think you should focus most of your ramp on land auras like Wild Growth, Fertile Ground, Wolfwillow Haven, and Overgrowth. They'd be really nice if you ever decided to go down the Enchantress route.
I knooow this is long I'm sorry but I just see a lot of cool fun and potential in this deck of yours. :^) I tried to keep my recommendations budget but a few pricier choices might've slipped through. I hope this helps!
1 week ago
Nice deck! You might like these: Drumhunter, Ohran Frostfang, Druids' Repository, Seedborn Muse, Patron of the Orochi, Leafkin Druid, Somberwald Sage, Garruk's Packleader, Archetype of Endurance, Spearbreaker Behemoth, Soul of New Phyrexia, Colfenor's Urn, Cauldron of Souls, Temur Sabertooth, Thunderfoot Baloth, Keeper of Fables
1 week ago
Animal Sanctuary Would be very good. Also, I recommend mainboarding Titanic Ultimatum, Immolating Souleater, Regal Leosaur, Temur Sabertooth, and some creatures with changeling. I would take out Ainok Bond-Kin, Encampment Keeper, and Two-Headed Cerberus, if I were you. I also recommend Anointed Procession, Parallel Lives, and Prowling Serpopard. This should also give you some ideas: https://edhrec.com/commanders/rin-and-seri-inseparable
2 weeks ago
precociousapprentice: Oh, I haven't made the update live yet, but if you didn't know:
Plan A: Ashaya, Soul of the Wild + Quirion Ranger + Any dork producing 1-3 mana. If it is 1 mana, we need Glademuse/Beast Whisperer to draw the deck and then Crop Rotation. If it is 2 mana, we go infinite with mana and use an outlet, unless it's Scryb Ranger then we need Glademuse/Beast Whisperer. 3 mana producers are for Scryb Ranger infinite mana lines.
Plan B: Temur Sabertooth etc....
2 weeks ago
Profet93: To be honest, Strip Mine is not that prevalent in cEDH meta, at least in my experience. However, I wouldn't care too much if I lose something to any kind of hate. The deck is modal enough to shift gears. Ashaya, Soul of the Wild comes with its weaknesses, BUT it comes with a buttload strengths that far outweigh its downsides. This card also just supplements Temur Sabertooth by making the deck less reliant on him. Plus, we have Quirion Ranger (soon Scryb Ranger) to bounce it in a pinch.
I didn't know who you were on my discord, or I could've addressed all of these questions for you. Lmk who you are and I'd be happy to address any concerns or questions you might have.
Gemstone Caverns: Helps me EVERY time it's in my opening hand and I'm not first. It's a mild nuisance any other time. That alone is worth it and a VITAL part of the deck. We have a subpar general, we need all the speed we can get to keep up. This slot essential and most definitely optimal.
Blast Zone: The current density of colorless Mana is at the brink of overwhelming me with unusable Mana and I can't risk it for a symmetrical wipe that could hurt me unless I'm comboing out. It has applications and it COULD be useful, but I wouldn't run it in this version. Perhaps the budget version for sure. I'd put in Homeward Path before this though, as Gilded Drake is a constant threat.
Heroic Intervention: Love it, I want it, but I have Veil of Summer in that spot. I can't afford to remove something for a protection piece, even it's that great. However, if you find that your meta warrants this card, then by all means, run it. It's a helluva card and it's bound to help.
Duskwatch Recruiter Flip: Has been absolutely necessary and the second best outlet in the deck. When we get infinite we are in reality trying to assemble: Ulvenwald Tracker, Shaman of Forgotten Ways, and Thousand-Year Elixir. To do this we need Genesis Hydra, but we don't want to draw into the Elixir. Duskwatch Recruiter Flip gets us Genesis Hydra without drawing into it. Also allows me to re order the ENTIRE library to avoid certain pieces. It digs quite effectively and with Seedborn Muse it's insane. The cost reducer is actually quite great in early turns, since we can land drop and not cast anything, since we do it on other turns. It's a digger, outlet, cost reducer, and a fail-safe on a 2 mana creature.
3 weeks ago
Cool, glad that I could help. :) Wow, I would like to test the list right now! The deck ramps so fast and it has so many possibilities to generate infinite mana (please put sword of Paruns back in).
Therefore you have to play Walking Ballista, because it's an important alternative wincon. outside of the combat step or they can be used as boardwipe / removal / pingengine. And since you added Cloudstone Curio, I can highly recommend Llanowar Visionary instead of Wood Elves, as you have ramp + draw in one card. It's good that you added Yisan, he's a fantastic toolbox, but to get the most out of him you'll need to form a cmc chain and unfortunately you're not currently playing cards with Yisan from a 4-CMC creature like Temur Sabertooth Regal Force (into >> Craterhoof Behemoth). Therefore, you should add at least 1-2x 5CMC and 6CMC cards each. Personally, I always found Somberwald Stag strong in my Yisan deck, because he's a Removal on a Stick which can be tutored (with Curio and Sabertooth, the whole thing can be worn out even more) or, as already mentioned, Ohran Frostfang...
I would use one of these combinations: Somberwald Stag + Woodland Bellower Or Ohran Frostfang + Kogla, the Titan Ape
So your tutor chain is complete, so you can easily turn an Elvish Mystic into a Craterhoof with Yisan (/ Pod)
Do you have Copperhorn Scout in the deck for an important reason? If not, I would cut him.
I'll probably make myself unpopular with the next suggestion, but I'd cut the Nyxbloom Ancient for Sword of the Paruns . I personally love Nyxbloom as a card (but in my Kruphix deck), but in this deck he isn't a combopiece and because of that he's a classic win-more card, because if you reach 7+ mana you should normally win in your next turns at worst. The ancient adds 3x mana, that's a lot but also often annoying for your opponents to see you calculating and infinite mana (with the sword) is just always better than 3x mana.
I would cut Autumn's Veil for Birthing Pod. Because Autumn's Veil isn't by far as good as his big brother. Autumn doesn't draw you a card, doesn't protect vs. Boardwipes or against non blue/black removal. In addition, you now have the new Allosaurus against counterspells in your deck, so I would rather play the Birthing Pod to provide redundancy together with Yisan and so that you can look for the right creatures.