Temur Sabertooth

Legality

Format Legality
Tiny Leaders Legal
1v1 Commander Legal
Frontier Legal
Vintage Legal
Modern Legal
Casual Legal
Legacy Legal
Duel Commander Legal
Unformat Legal
Pauper Legal
Commander / EDH Legal

Printings View all

Set Rarity
Commander 2017 (C17) Uncommon
Fate Reforged (FRF) Uncommon

Combos Browse all

Temur Sabertooth

Creature — Cat

: You may return another target creature you control to its owner's hand. If you do, Temur Sabertooth gains indestructible until end of turn.

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Temur Sabertooth Discussion

Bassmaster on Are there any creatures that ...

1 day ago

Spearbreaker Behemoth is pretty good for these colors as well. Temur Sabertooth could be something you look at. Provides indestructible to it while bouncing another creature, potentially saving it from a wrath effect.

Treehugger003 on Uncle Catteus Mk. I

2 weeks ago

I've been running Boros artifact. Some of the artifacts that could be included depending on budget:

Godsend - +3/+3 is nice but the exile creature blocked or blocking is a very nice deterrent on a creature.

Darksteel Forge Its expensive but it really messes with people's removal. I generally run this with Nevinyrral's Disk for a repeatable board wipe. Armory Automaton is my beater if I get this combo set up.

I would also recommend something to help you exploit your commander's ETB. Conjurer's Closet, Temur Sabertooth or any of a dozen other bounce effects.

I hope this helps.

Tree

multimedia on Freyalise Casual

3 weeks ago

Hey, $350 is not really budget, well it is in the sense that it's not $1000+ like some Commander decks are. Anyways, I love budget Commander, but I build with $100-$200 tops for my decks, haha. +1

If budget is a concern you could cut Azusa, Lost but Seeking to clear up a ton of price and cut many cards for better options as a result. Azusa is a powerful card, but she needs other cards that can get lands into your hand to take advantage of her ability such as Yavimaya Elder, Cultivate, Nissa's Pilgrimage and Kodama's Reach.

Consider more ways, other than using them for ramp, to take advantage of the tokens that Freyalise creates? Skullclamp and Evolutionary Leap are my suggestions. Clamp because a single token can draw you two cards. Leap because you can tap a token or pay a single green some other way to pay for Leap and then get another better creature into your hand.

Primal Command, Regal Force, Harmonize and Reclamation Sage are great budget green cards. Force is Freyalise's draw ultimate with a 5/5 creature body. Command gives you a lot of options including being a creature tutor. Harmonize is draw three for four mana which is good when you're ramping.

Temur Sabertooth and Fierce Empath are also nice budget cards. Saber can bounce creatures so you can play them again getting more of their enter the battlefield abilities. He can also save creatures from removal and protect himself at the same time. Empath is a creature tutor with a body it can tutor for many of your heavy hitter creatures and put one into your hand.

Lifecrafter's Bestiary and Vizier of the Menagerie are cards that care about creatures which is the theme here. Vizier is especially nice in combination with Courser of Kruphix. Courser lets you play lands from the top and Vizier lets you play creatures. Bestiary is card filtering in green and good draw when using creatures.

Usually Freyalise as a Commander is played with Elf tribal, but you've taken a different direction which makes your deck unique, good job.


N_ on N_

3 weeks ago

Alright I took a look.

I'll give you a list of cards I would remove and a list of cards to be considered.

Remove:

Admonition angel - hell no they get their stuff back immediately

BAneslayer

myth realized

mana bloom

skybind - I might have missed why it is in there?

wildest dreams

elvish mystic/avacyn's pilgrim - unless you are hoping to combo off in 5 turns or less I have found these little 1 mana makers to be useless, especially since your commander ramps

oran reef hydra

selvala - unless it's your general or group hug I would try to refrain giving decks card draw

Yavimaya Elder

I feel like your deck doesn't need more than karametra and the 3-5 other ramp spells. Your commander is always there and is indestructible so I feel like the cards I mentioned for removal could be swapped for stronger cards for mid-late game play.

Options!

Avacyn .... It's avacyn

Angel of Serenity - if it dies the opponents stuff goes back into hand instead of battlefield or you can get cards back from your graveyard if you exile creatures from your graveyard.

Emeria Angel is a not bad option for land fall

Rishkar's Expertise

Selvala, Heart of the Wilds

Tooth and Nail

Those were already in your maybe board and good options

Here's a bunch of ideas haha. Your deck looks like a mix of enchants and creatures mainly with some token stuff. It's mostly green, sorry

Seasons Past - better than wildest dreams

Hooded Hydra - mana sync with secondary value

Sylvan Reclamation

Krosan Grip

Ezuri's Predation

Gelatinous Genesis - Late game mana sync

Grove of the Guardian

Emeria, The Sky Ruin - getting 7 plains should be easy

Reliquary Tower

Sunpetal Grove

Dauntless Escort

Elesh Norn, Grand Cenobite

Garruk's Packleader - I didn't see how many guys with 3 or over you have

Giant Adephage

Hydra Broodmaster

Hydra Omnivore

Oracle of Mul Daya - expensive but she is good

Asceticism

Aura Shards - better in token decks but you don't have much removal

Elemental Bond

Luminarch Ascension

Martyr's Bond

Primeval Bounty

Privileged Position

Sandwurm Convergence

Glare of Subdual - better in token decks

Beastmaster Ascension

Genesis Wave - late game win con?

Bear Umbra - a form of ramp

Akroma's Memorial

Vigor - expensive but strong

Into the Wilds - since you like your ramp so much haha

Darien, King of Kjeldor - don't touch me!

Return to Dust

Storm Herd

Lifeblood Hydra - beater plus lifegain and card draw on death

Pathbreaker Ibex - it is an Overwhelming Stampede on a stick

Stonehoof Chieftain

Temur Sabertooth - send cheapies back to hand and recast for more lands or to abuse other ETB

Greater Good - might be ok, works better with power 5+

Greenwarden of Murasa - more recursion

Primordial Hydra - always scary

Aid from the Cowl - It might work with all your perms?

Pollenbright Wings

Scute Mob - Scute Mob. And Scute Mob.

Siege Behemoth

Selfless Spirit

Cathars' Crusade

Odric, Lunarch Marshal - if your commander is out attacking creatures get indestructible

Aura Mutation

VoidXDragon on Armor Cats (Somewhat Budget)

1 month ago

woluc Sure! 1 Phantom Nishoba - for Felidar Sovereign (High cost for what it did, liked the separate win condition of Felidar, plus other good effects) 1 Oreskos Explorer -for Adorned Pouncer (Already a good amount of ramp, dont care for it too much)1 Temur Sabertooth -for Regal Caracal (Regal Caracal duh. :P )1 Rout -for Steelshaper's Gift 1 Nissa's Pilgrimage -for Enlightened Tutor (Enlightened tutor to hunt down sylvan library or descendants' path, both amazing enchantments)1 Condemn -for Swords to Plowshares (Pure upgrade, if not budget go with Path to Exile)1 Dreamstone Hedron -for Scythe of the Wretched (Hedron Archive does close to the same for cheaper, Scythe of the Wretched has an effect I like, but feel free to pick any equipment you like, if not budget, maybe one of the swords?)1 Curse of Vitality -for Descendants' Path (Curse of Vitality-hell no. Descendants' path with only 1 creature type is great. If top card is any creature in your deck- its free)1 Taj-Nar Swordsmith -for Leonin Abunas (I already add more ways to find equipment, so instead why not give my equipment hex proof :/)1 Zendikar Resurgent -for Sylvan Library (Zendikar Resurgent if more expensive than Mirari's Wake for close to the same effect, would rather have Sylvan Library for draw, and when combine with Abundance it allows you to draw 3 without paying life.) If I missed any, let me know, also I'm not done yet, I may make some more changes (Thinking of dropping Skull Clamp for Whispersilk Cloak or Godsend)

filthyc4sual on Doran and the Treemendous Defoffense

1 month ago

Just to explain what you brought up in the description

Yisan is a broken commander because he gets-Wirewood Symbiote-Elvish Visionary-Elvish Archdruid-Temur Sabertooth

Which, along with 3 other elves (not too hard to get) is infinite draw, then infinite mana, than ping everyone to death with a 1,000,000/1,000,000 Walking Ballista. (Tap Archdruid for 5, Symbiote back a Visionary to untap, Sabertooth your Symbiote, recast both. drawn one card.)

And elfball gives you the backup plan of, you know, Craterhoof Behemoth.

He can play stax cards because his mana dorks allow him more mana through Winter Orb.

And his tutoring lets him play more silver bullets than normal.

joleson490 on Animar's Hydra Horde

1 month ago

I kinda wanted to build this deck too. the one issue i have is the $35 dollar price tag on an animar. As for Suggestions, I'd try and add in things like Gyre Sage, Mystic Snake, Master Biomancer, Temur Sabertooth and Cloudstone Curio. All have various utility. Cloudstone Curio and sabertooth both help bounce things you want back in your hand. The snake is a counterspell on a stick. Gyre Sage is a mana dork and Master Biomancer gets more counters on your hydras and Animar if he leaves the field for some reason.

hoardofnotions on Conspiracy of Clan Punishing Burn

1 month ago

This looks like a really cool deck, lots of fun combos hidden in here.

Spinerock Knoll could find a place in the deck I think.

Karametra's Acolyte could be another combo piece with Temur Sabertooth and a haste outlet

Blasphemous Act and the like are really good with Vigor

do you like Explore over an actual ramp card? or do you like the versatility of drawing cards?

I have a budget gruul deck Radha, Butcher of Keld that I'd really appreciate hearing your thoughts on if you have the time, Thanks!

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